2012 Games for Change Festival Details

April 19, 2012 -

This year's Games for Change Festival is set for June 18-20 in New York City. The event dedicated to promoting social change through video games will offer plenty of activities this year including case studies, roundtables, lectures, demos, and more. Featured speakers for this year's event include Jane McGonigal, New York Times bestselling author (Grand Theft Childhood) and co-founder of SuperBetter Labs; leading researcher, Dr.

Registration Opens for Games for Health Conference

April 19, 2012 -

Registration is open for the eighth annual Games for Health Conference, set to take place June 12-14 at the Hyatt Harboside Hotel in Boston, Massachusetts. Organizers of the event have scheduled over 80 talks covering various topics related to merging video games and video game technologies with health and healthcare.

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East Coast Game Conference Speakers Revealed

April 19, 2012 -

Organizers of the East Coast Game Conference (ECGC) revealed the full line-up of speakers and sessions planned for this year’s event April 25-26 in Raleigh, North Carolina. Along with exploring this year's core topic of “content > platforms,” game industry professionals from around the country will give a variety of speeches and lead panels about various game development-related topics..

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Jennifer Pahlka’s Big Tent Talk

April 18, 2012 -

At a recent Google-sponsored Big Tent event in Mountainview, Jennifer Pahlka, the founder of and executive director of Code for America, participated in a "fire side" chat with Google's SVP, David Drummond, about her various initiatives related to using technology to solve public sector problems and civic life in general.

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TEDx EMU: Video Games - Helping Others Level Up Talk

April 17, 2012 -

We like the work that the fine folks at Gamers Outreach does for the benefit of U.S. military personnel deployed overseas, so it makes sense that we share a recent TEDx EMU talk delivered by Zach Wigal entitled "Video Games - Helping Others Level Up." Zach writes about his experience delivering the presentation on his web site.

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Make Something Unreal Live Winner Revealed

April 16, 2012 -

Epic Games and Train2Game announced over the weekend that Commando Kiwi is the winner of the Make Something Unreal Live competition, with its iOS game The Warlock of Firetop Mountain: Lost Chapters. The winner of the competition was revealed during the Gadget Show Live. Four teams presented their new iOS games based on individual books in the Fighting Fantasy series to franchise creators Steve Jackson and Ian Livingstone OBE, who selected the winner. 

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Classic Gaming Expo Dates and Locations

April 13, 2012 -

The organizers of Classic Gaming Expo announced today that the 2012 Classic Gaming Expo will be held August 11 - 12 at the Plaza Hotel in Las Vegas, Nevada. The show’s historic ties with Las Vegas, and the Plaza Hotel, made it the obvious choice to play host to this year’s convention, according to organizers.

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Unreal University Coming to ECGC 2012

April 12, 2012 -

Epic Games will bring its Unreal University series of educational talks and workshops related to developing games using the Unreal Engine to the East Coast Game Conference April 25-26 in Raleigh, NC. Unreal University is an academic initiative sponsored by Epic Games that offers "hands-on" instruction and guidance to those interested in using Unreal Engine 3 (UE3) technology - including the Unreal Development Kit (UDK) - to develop games and other software.

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Activision's Joby Otero Talks Skylanders at Digital Kids Conference

April 10, 2012 -

Activision's VP of Art and Technology Joby Otero will discuss using toys with technology and gaming in a presentation about the company's popular Skylanders franchise at the 6th annual Digital Kids Conference. The Digital Kids Conference takes place at the Pasadena Convention Center on April 25. Otero, who also serves as creative director for product and brand at Skylanders, will discusses the magic of transmedia and inter-connected play with ShadyLogic Founder and CEO Marty Poulin.

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AbleGamers Front and Center at PAX East

March 30, 2012 -

For the first time, The AbleGamers Foundation will have a booth at a public gaming event. The organization dedicated to supporting technology and games that offer accessibility to the disabled will be at the Penny Arcade Expo East (PAX-E 2012). The nonprofit will have a booth on the main floor of the Expo (North Hallway) displaying some of the best technologies available to those with disabilities who want to get into gaming.

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All-Star Panel of Judges Revealed for Make Something Unreal Live UK Event

March 29, 2012 -

Epic Games and Train2Game announced a who's who of judges to decide the winners of the Make Something Unreal Live competition. The game development competition comes to the Gadget Show Live on April 10-15, 2012 at the NEC in Birmingham, UK. Complementing the Make Something Unreal Live advisory board and Train2Game directors, the new judges will review the program’s new Fighting Fantasy iOS games and coach start-up teams.

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BioWare, Zynga Leaders to Keynote East Coast Games Conference

March 27, 2012 -

Leaders from BioWare and Zynga are just some of the speakers lined up for the East Coast Games Conference set to take place in Raleigh, North Carolina April 25–26. The annual event put together by the Triangle Gaming Initiative (TGI) is a gathering for game developers, publishers and other industry professionals that call the East Coast home. BioWare Senior Creative Director Paul Barnett and Zynga East Coast Executive Producer Paul Stephanouk will each deliver keynotes on their specific areas of expertise and discuss the current and future state of the industry as they see it.

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SOE Rebrands Annual Fan Event 'SOE LIVE'

March 26, 2012 -

Sony Online Entertainment has changed the name of its annual fan event to SOE LIVE. The freshly rebranded fan event is scheduled to take place at Bally's in Las Vegas, October 18-21, 2012. The annual SOE-sponsored event will allow the company to offer broader support for all of its various titles including DC Universe Online, EverQuest, EverQuest II, Free Realms, Magic: The Gathering - Tactics, PlanetSide 2, Star Wars: Clone Wars Adventures and Vanguard: Saga of Heroes.

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Entertainment Industry Discusses Copyright Issues at Association of American Publishers Meeting

March 14, 2012 -

At the Association of American Publishers annual meeting this morning, leaders from the MPAA, RIAA, AAP, Business Software Alliance and other groups got together to talk about what went wrong in their fight for SOPA and PIPA, and what the industry can do to get their points across in the future.

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Wizard101 Creators to Keynote Digital Kids Conference

March 14, 2012 -

Wizard101 creators Todd Coleman and Josef Hall of KingsIsle Entertainment will be the keynote speakers at the sixth annual Digital Kids Conference, a two-day event that purports to provide companies with "the critical information they need to reach digital kids and connected youth through online and mobile technologies." Speakers from the NFL, Spin Master, Cartoon Network, Ubisoft, SOE, Cookie Jar, and many others will also deliver talks April 25-26, 2012 in Los Angeles.

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GamesBeat 2012 Speakers So Far

March 2, 2012 -

GamesBeat's Dean Takahashi has revealed some of the speakers participating in the fourth annual GamesBeat event in July.

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iam8bit’s leetUP Details

February 28, 2012 -

iam8bit's inaugural leetUP event is only days away, so organizers thought it might be a great time to reveal some of the "experiential zones" they have been hinting at for the last month. The leetUp will be hosted by Kevin Pereira (host of G4's Attack of the Show), with live podcasts featuring  Kevin Smith, Chris Hardwick, Doug Benson, Felicia Day, Greg Fitzsimmons, Jimmy Pardo, Alex Albrecht, Epic Meal Time and Ask A Ninja also taking place. There will also be stage performances by VJ Mike Relm and DJ R-Rated.

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PAX East Organizers Sign Ten Year Deal to Remain in Boston

February 15, 2012 -

PAX East will keep Boston as its home until 2023, thanks to a new deal with the Massachusetts Convention Center Authority. Organizers will also donate $325,000 ($25,00 annually) to Becker College's Massachusetts Digital Games Institute. PAX East has been hosted in Boston since its launch two years ago.

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Blizzard, Epic and Insomniac Give Survival Talk at D.I.C.E.

January 27, 2012 -

The Academy of Interactive Arts & Sciences (AIAS) announced more speakers taking part in the 2012 D.I.C.E. Summit, which will kick off February 8 at the Red Rock Resort in Las Vegas and run until February 10. The latest speaker list reveals a special panel starring members from Epic, Insomniac and Blizzard. Mike Capps of Epic Games, Ted Price of Insomniac Games, and Frank Pearce of Blizzard will take part in a session to discuss "what it takes to survive for 20+ years in the game industry while maintaining growth and original content." 

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D.I.C.E. Summit Organizers Reveal New Speakers for 2012 Conference

January 19, 2012 -

The Academy of Interactive Arts & Sciences (AIAS) announced three debates to take place at the 2012 D.I.C.E. (Design, Innovate, Communicate, Entertain) Summit. The event will be held at the Red Rock Resort in Las Vegas, February 8-10, 2012, and feature a line-up of industry leaders, decision makers and visionaries. Kicking off the conference on February 8 (prior to the Keynote Opener) will be the three "Hot Topics" sessions co-moderated by Adam Sessler, host of G4’s X-Play and Perrin Kaplan, Zebra Partners.

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Bethesda's Todd Howard to Keynote the 2012 D.I.C.E. Summit

January 12, 2012 -

The Academy of Interactive Arts & Sciences (AIAS) announced today that Todd Howard, Game Director and Executive Producer at Bethesda Game Studios, will be its opening keynote speaker at the 2012 D.I.C.E. (Design, Innovate, Communicate and Entertain) Summit at the Red Rock Resort in Las Vegas on Wednesday, February 8. Howard will discuss game development and the player experience, in the keynote session titled "Why We Create, Why We Play."

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Law of the Game Invades Game::Business::Law 2012

December 30, 2011 -

Mark Methenitis of the Law of the Game Blog updated the site with news that he will be hosting a panel at Game::Business::Law 2012 called "Paying and Playing." The panel will take place on the afternoon of the second day (January 25). Details on the panel are forthcoming. You can read about all of the panels and discussions that will take place at the annual event here.

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GOG to Cut Games Prices by 50 Percent for Holidays

December 7, 2011 -

The folks over at Good Old Games (GOG.com) are getting into the holiday spirit, offering discounts of up to 50 percent on almost all their games beginning on Monday.

In a note to readers, the site also detailed how people can get a free copy of The Witcher and Empire Earth: Gold Edition.

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Word With Friends Mega Event Sponsored by Ford

November 14, 2011 -

Ford is sponsoring what it calls the "largest Words with Friends" game ever to promote its all-new Ford Escape. The public gaming event will take place tomorrow at 11:00pm - Wednesday at 12:00am at Hollywood Blvd and Highland Ave or on the company's Facebook page via a livestream.

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Pirate Party Excluded from Gamex

November 7, 2011 -

Sweden's Pirate Party had hoped to attend this year's Gamex game convention and had already laid the ground work to be there, but it looks like the political group was officially uninvited by organizers. Gamex is one of Sweden's biggest gaming events featuring exhibitions from all the big names in gaming including Activision, Electronic Arts, Microsoft and Nintendo. The event took place over the weekend.

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NYAS Event Explores 'The Anthropology of Online Worlds'

October 17, 2011 -

The New York Academy of Sciences' Science and the City will host a special game-related event on November 9 called "The Anthropology of Online Worlds." Anthropologist Thomas Malaby and game designer Lee Guzofski will discuss how humanity shapes virtual worlds. Thomas M. Malaby is from the University of Wisconsin–Milwaukee and Lee T. Guzofski is from MMO maker G2G Enterprises.

The whole idea behind this special event is to dissect how humanity shapes virtual worlds through relationships, functional economies, complex societies, and rich cultures.

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Kill Screen and Capcom Present Fright Club

October 6, 2011 -

Video game publication Kill Screen and game publisher Capcom have teamed up for some Halloween hijinks called "Fright Club." The event is a celebration of Capcom's popular zombie games, but offers a strong line-up of indie music groups for attendees to enjoy.

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Tokyo Game Show Attendance Figures

September 19, 2011 -

The Tokyo Game Show is over and organizers have released the final attendance numbers, among other information. According to organizers, a total of 222,668 people attended the event during its four day run, up from last year's number of 207,000 attendees.

A new single day attendance record was set as well on September 17 when 86,251 showed up to take part on the festivities of the opening day. Sunday attendance was down slightly to 83,744 people, compared to last year.

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Call for Speakers: Develop and Evolve Events

September 6, 2011 -

Tandem Events, organizers of the UK game industry trade shows Develop and Evolve, has put out a call for speakers for two 2011 conferences later this year. Speaker submissions are now open for Develop in Liverpool on November 24 and Evolve in London on December 1. The deadline for submitting a talk for either event is October 4, 2011.

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Diablo Co-Creator Headlines Unite 11

August 23, 2011 -

David Brevik, the current Gazillion Entertainment COO and founder of both Blizzard North and Flagship Studios, will deliver a keynote address at Unity Technologies' Unite 11 conference. Brevik is best known as the co-creator and lead programmer for Diablo and Diablo II. His keynote address, "To Hell and Back Again: How the Video Game Industry Has Changed Since Diablo," will cover the emergence of social games, digital distribution, the free-to-play business models, and what the future holds for the industry.

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SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

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