SOE Live Event Occupies Las Vegas in August 2014

December 12, 2013 - GamePolitics Staff

Sony Online Entertainment announced that its next annual fan gathering, SOE Live 2014, will be held at Planet Hollywood Resort & Casino in Las Vegas from Aug. 14 - Aug. 17, 2014. The 2014 event will celebrate 15 years of SOE's games, with activities and events that revolve around its line-up of games including DC Universe Online, Dragon's Prophet, EverQuest, EverQuest II, PlanetSide 2, Vanguard Saga of Heroes and the upcoming EverQuest Next Landmark and EverQuest Next.

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SOE Introduces EverQuest II Heroic Characters Program

October 1, 2013 - GamePolitics Staff

Sony Online Entertainment has announced that "new, current and returning EverQuest II players" will be able to purchase high level characters in its free-to-play MMO beginning today. This, the company says, will allow players to jump right into the Tears of Veeshan expansion, when it launches in November. To celebrate the launch of the program, SOE will allow players to create one permanent Heroic Character for free as part of its "Hero's Call" event. That will run from October 1-15.

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SOE Rebrands Annual Fan Event 'SOE LIVE'

March 26, 2012 -

Sony Online Entertainment has changed the name of its annual fan event to SOE LIVE. The freshly rebranded fan event is scheduled to take place at Bally's in Las Vegas, October 18-21, 2012. The annual SOE-sponsored event will allow the company to offer broader support for all of its various titles including DC Universe Online, EverQuest, EverQuest II, Free Realms, Magic: The Gathering - Tactics, PlanetSide 2, Star Wars: Clone Wars Adventures and Vanguard: Saga of Heroes.

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EverQuest Inducted into GDC Online Awards Hall of Fame

October 12, 2011 -

Sony Online Entertainment's long-running MMORPG EverQuest, has been inducted into the Game Developers Choice Online Awards Hall of Fame. EQ joins Ultima Online, which in the early days of MMO's was its closest and toughest competition at the time. Surprisingly both games are still running. EQ was recognized for its contribution to the long-term advancements of online gaming, pioneering major shifts in the medium's development and video games as a whole. EverQuest introduced the concept of raiding within an online world and improved the concept of a guild.

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How EverQuest II Helps Train Soldiers

January 26, 2011 -

University of Minnesota doctoral candidate Kyong Shim was practically laughed off campus when she said she wanted to study video games. But three years later Shim is getting the last laugh as various government agencies and the United States Army utilize her data and expertise for training and research on human behavioral patterns.

The Army has signed on to study and use the teamwork aspect of MMORPGs to improve communications and teamwork when tackling a common goal. Shim and other researchers from universities across the country sifted through terabytes of anonymous EverQuest II user data provided by Sony Online Entertainment to find patterns and communication characteristics. Sony provided researchers with anonymous player communications, game logs, and other game data.

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Kotaku Editor Details EverQuest Addiction

October 20, 2009 -

Kotaku editor Mike Fahey has written a wonderfully detailed and candid first-person account of his addiction to EverQuest.

Fahey begins his story in late 2000, noting that he had a job, a car and a girlfriend. Shortly after, following the breakup of his relationship, he was enticed to join the online world of EverQuest at the behest of his roommate. Falling completely for the game he soon found himself unemployed, his car towed and his wallet empty. While he rebounded for a time, he apparently committed the long rumored, rarely admitted geek-sin of turning down relations for a chance to hit level 40 with his character.

Mike again rebounded, turning his addiction into a job, which helped, as he states, “I've managed to turn a habit that once interrupted my work into something I actively have to do for work. It's no longer escapism if I am doing my job.”

Fahey also admitted that the fault was mostly, if not all, his own:

I hid. I ran from my problems, hiding away in a virtual fantasy world instead of confronting the issues that might have been easily resolved if I had addressed them directly. As far as I am concerned, the only thing Sony Online Entertainment is guilty of is creating a damn good hiding place.

Thanks Andrew

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GU Comics Has Fun with San Diego Honor for Everquest Publisher

March 11, 2009 -

As GamePolitics has reported, the City of San Diego is honoring the 10th anniversary of the publication of Everquest by declaring Monday, March 16th as Sony Online Entertainment Day.

Today's edition of GU Comics has some fun with the news.

To see the punchline, click here...

7 comments

San Diego Honors Sony Online Entertainment

March 5, 2009 -

We understand that the Evercrack addicts will be too busy questing to attend the festivities, but...

The City of San Diego is marking the 10th anniversary of the Everquest launch by naming March 10th as Sony Online Entertainment Day, reports Massively:

[SOE CEO] John Smedley will be on hand to accept this very nifty award from San Diego City Councilmember Carl DeMaio. 10 years of being online is a hell of an achievement for any MMO.

 

Now, the burning question we want to know is if Councilman DeMaio ever had to corpse-run, too?

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Infophileas being "family friendly." A kid could easily flip an option and be hit with a torrent of abuse they weren't expecting.05/26/2015 - 5:30am
InfophileI think Nintendo was between a rock and a hard place with voice chat in Splatoon. Leave it in, and jerks will drive off younger players. Leave it out, and competitive players won't play. Even if it were in but disabled by default, they couldn't sell it...05/26/2015 - 5:29am
Matthew Wilsonthis is a nice video on P.T https://www.youtube.com/watch?v=K-85jO6nRNQ05/25/2015 - 11:57pm
Matthew Wilsonmaybe, but its still kinda sad even as a joke.05/25/2015 - 11:51pm
Goth_SkunkThe best commentary is delivered through humour.05/25/2015 - 11:36pm
Andrew EisenIt's not needed. It's a joke. Albeit one with quite a bit of commentary packed into it.05/25/2015 - 10:59pm
Matthew Wilsonmot game related, but still interesting. http://www.polygon.com/2015/5/25/8654983/jurassic-world-chris-pratt-apology the fact that this is even needed in modern culture is a embarrassment.05/25/2015 - 10:26pm
Matthew Wilsonyeah, but with no voice chat its doa.05/25/2015 - 9:48pm
TechnogeekYet, you're going to be hard-pressed to find anyone other than insecure 2EDGY4U teenagers seeing it as anything other than an extremely fun game.05/25/2015 - 8:36pm
TechnogeekSplatoon's probably the best example at this point. Gameplay-wise, it's a team-based third-person shooter with a significant online component. It's rated E10.05/25/2015 - 8:36pm
TechnogeekThe silliest thing about most of the Nintendo hatred is that they may be the last company that interprets "family-friendly" as meaning "fun for more than just the really young kids".05/25/2015 - 8:33pm
ZippyDSMleeWell it could be worse, like skyrim out of the box, a shame DAI dose not have that level of editing...05/25/2015 - 5:58pm
Zenpretty well without getting "nasty". Many people are disappointed in the decision and the about face on the status of the games development.05/25/2015 - 4:22pm
ZenEvery market has horrible people...but being like this towards all of them in a group is not a way to garner support and can make people more hostile towards you. Ironically his response was to someone that wanted to state a disagreement, but worded it05/25/2015 - 4:22pm
Goth_SkunkAs demonstrated by Ian's remarks, that 'market of possible fans' is apparently negligible.05/25/2015 - 4:18pm
Zeninformation while other versions had everything talked about openly.05/25/2015 - 4:15pm
ZenYeah, I've read through it and wanted to make sure I had it quoted correctly. I get there are issues, but this is horribly unprofessional and just burning a market of possible fans..many of which supported them and were waiting while getting little to no05/25/2015 - 4:15pm
Goth_SkunkOh wow. That's not even misquoted, he actually said that. Though for additional context in previous pages, he truly does not think highly of Nintendo console owners, and claims that in the industry, he's not alone.05/25/2015 - 4:12pm
ZenI also took a screenshot of the statement in case it is taken down (via my Twitter): https://twitter.com/zenspath/status/60293960536562483205/25/2015 - 4:05pm
ZenLink for my previous post - http://forum.projectcarsgame.com/showthread.php?27584-Project-Cars-Sales-figures&p=942776&viewfull=1#post94277605/25/2015 - 4:03pm
 

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