New Service Rates Facebook Apps' Privacy and Tracking Policies

April 23, 2012 -

A new service by research firm PrivacyChoice rates the privacy and tracking policies of various Facebook apps. The service, launched this weekend with ratings on over 200 Facebook productivity, sharing and game apps. The top score an app can get is a 100.

That score can be diminished by an app doing certain things to its user like failing to respect a user's deletion request, sharing data with a large amount of partners, storing consumer data for long periods of time, and more.

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Facebook Sued over In-Game App Purchases

April 20, 2012 -

A California mother is suing Facebook claiming that the company is allowing minors to make purchases via in-game micro-transactions and that allowing this to happen without parental consent violates California's consumer protection laws.

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Google Co-Founder Calls Apple, Facebook 'Threats to Online Freedom'

April 16, 2012 -

Google co-founder Sergey Brin shared his "growing concern" with UK newspaper The Guardian over what he calls "very powerful forces" trying to restrict freedom on the internet. In an interview with the newspaper, Brin said that the efforts by governments and companies such as Facebook and Apple to control online activity are "scary."

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Gaikai Beta App now on Facebook

April 11, 2012 -

Streaming video game service Gaikai has launched a beta trial of its new Facebook app, allowing users to play demos while logged into the popular social network. For now users can play demos on Facebook including Saints Row - The Third (USA), Dead Rising 2 - Off the Record (USA), Magicka (USA & Europe), Sniper - Ghost Warrior (USA & Europe), The Witcher 2 - Assassins of Kings (USA & Europe), Orcs Must Die! (USA & Europe) and Farming Simulator 2011 (USA & Europe).

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Zynga's Activities Generate 12 Percent of Facebook's Revenue

February 2, 2012 -

According to VentureBeat, Zynga's activities on Facebook accounted for $445 million (12 percent) of the social network's revenue in 2011. This information comes from Facebook’s initial public offering filing with the Securities and Exchange Commission today. What the numbers show is that social gaming, and Zynga's brand of it in particular, is an integral part of Facebook's ecosystem.

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Guest Editorial: Kevin Dent on Lolapps v. Spry Fox

February 1, 2012 -

By Kevin Dent

I started to play Triple Town as of last weekend; I had a blast and even more so when I see that they were actively supporting it with frequent updates. Then I started to hear some rumblings in the industry about how another game basically ripped it off.

Since then, we have seen Spry Fox issue proceedings against Lolapps. Most of us have read about it and shook our heads; I want to take the rhetoric out of it. I wanted to just look at the basic facts.

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Zynga CEO Denies Copying Buffalo Studios' Facebook Bingo Game

February 1, 2012 -

In an exclusive interview with GameBeat, Zynga CEO Mark Pincus denied accusations that it copied a rival developer's Facebook Bingo game, but also said that social game developers refine and improve game concepts on the market to create the best products.

Over the weekend Santa Monica, California-based Buffalo Studios claimed that the upcoming Zynga Bingo was a cheap knock-off of its Bingo Blitz game, which already has a million daily players on Facebook.

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Facebook Reveals the Top Ten Games of 2011

December 22, 2011 -

Facebook has released its list of the ten most popular games on the social network for 2011. Surprisingly it's not CityVille or The Sims Social at the top of the heap. The Playdom game, Gardens of Time was the most popular Facebook game in 2011, followed by EA's The Sims Social and Zynga's CityVille, Doubledown's Double Down Casino and Zynga's Indiana Jones Adventure World rounded out the top five.

The list compiled by Facebook only included games with more than 100,000 monthly active users and the highest of user scores.

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Zynga to Potential Investors: We Can Double Our User Base

December 9, 2011 -

Zynga is telling investors as it pitches for its upcoming initial public offering, that it can and will double its user base - a user base that has been in decline for the last few months due to good-old-fashioned drop-off and Facebook's change in the way it measures user activity. "We could see that doubling," Pincus said at the luncheon at a Boston hotel with potential investors. He did not give a time frame for meeting this target.

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Word With Friends Mega Event Sponsored by Ford

November 14, 2011 -

Ford is sponsoring what it calls the "largest Words with Friends" game ever to promote its all-new Ford Escape. The public gaming event will take place tomorrow at 11:00pm - Wednesday at 12:00am at Hollywood Blvd and Highland Ave or on the company's Facebook page via a livestream.

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Playing The Insurance Game

November 14, 2011 -

AXA Equitable, a life insurance company in Farmington, Connecticut, has created a video game to introduce life insurance to women in their 40s. AXA's Pass It On! launched on the web in September and now a mobile application is heading to more portable devices. Pass It On! lets players pick an avatar and walk the streets of New York City collecting gold and avoiding expenses. The character can also buy permanent life insurance (represented in-game as a gold shield worn as a backpack) or term life (a silver shield).

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Analyst: Declining Zynga User Activity 'Extremely Troubling'

October 27, 2011 -

Cowen and Company analyst Doug Creutz says that the continued user decline in various Zynga games on Facebook is "extremely troubling."

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Facebook Changes Monthly and Daily Active User Measurements for Apps

October 18, 2011 -

Facebook has made some changes this week to the way it measures monthly and daily active users who use apps on the world’s largest social network. The company announced that it will no longer count users who land on an app without logging in. This changes - in some instances - more than halves the reported figures for some major games. While these changes don't change the actual traffic to Facebook apps, they do reflect active users more accurately.

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Facebook Gaming Not Popular Worldwide

October 11, 2011 -

While it might seem that Facebook is the number one destination in the world for social games, a new report indicates that the social network's dominance may simply be isolated to the North American market.

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Social Game Makers Warn: Monthly Active User Numbers Can Be Misleading

September 28, 2011 -

Two social game developers are warning that using inflated monthly active user (or MAU's) number is not a good idea - particularly when it comes to data coming out of games available in Asia. According to social game makers InnoGames and A Bit Lucky monthly and daily active numbers from Asia are not a good measure of a game's success because some regions don't offer any serious monetization.

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IPO Amendment Reveals Falling Profits for Zynga

September 23, 2011 -

In what can only be described as a non-shocker (except to the investor class who expected big money from the social game maker), Zynga has amended its IPO filing to point out that it is losing money... lots of money. The company noted that its net income for the second quarter fell to $1.4 million; which is about a 90 percent drop from $14 million in the same period a year ago. For some perspective, the company raked in $16.8 million in the first quarter.

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The Sims Social Hits 51.5 Million Monthly Active User Mark

September 20, 2011 -

EA's popular Sims Facebook game continues to soar past the competition. The game developed by EA's PlayFish studio now has 50 million monthly active users, according to social game analytics site AppData. The Sims Social launched last month, attracting almost 5 million players in a very short amount of time. The game picked up an additional 15.5 million players last week to reach 51.5 million MAUs.

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All Hail The Sims Social

September 12, 2011 -

Electronic Arts has been gunning for Zynga the day it acquired social games maker Playfish, and today Zynga is getting a wake-up call. For the very first time, EA has created a game that is capable of taking the top spot from Zynga's Farmville.. maybe. The Sims Social now has around 36 million monthly active users, according to AppData. The game has achieved these numbers a month after its launch.

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EA Challenges Zynga's Dominance with The Sims Social

August 19, 2011 -

Nearly five million Facebook users have signed up to play the new The Sims social game. The game published by EA and developed by PlayFish, debuted with 4,859,046 million monthly active users after leaving public beta. A little over 842,000 new users started playing the title today, with around 3,665,500 joining in the last week.

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Zynga Sued by Agincourt

August 18, 2011 -

Social games giant Zynga can't seem to stay out of court; either they are suing someone or someone is suing them. Today they are being sued by a company called Agincourt. Agincourt filed the lawsuit in a Delaware federal court this week, citing Zynga's history of imitating other companies' products and alleging that the Farmville maker has violated patents it holds related to in-game prize redemption. Specifically the patents relate to processes for credit card payments and online prize redemption.

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A Better World Promises Sunshine and Roses

August 10, 2011 -

A new Facebook game that its developers describe as "uplifting" promises to reward players for acts of kindness in the real and virtual world. The game, A Better World, is an online space where good deeds get rewarded, positive thinking is encouraged and compassion and support for others are integral. More than 100,000 Facebook players have already discovered the game and seem to like it.

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Activision Not Concerned with Facebook Space

August 10, 2011 -

Activision went out of its way to say that its marquee AAA franchise, Call of Duty, has nothing to fear from Facebook. While its biggest Rival, Electronic Arts has invested billions of dollars in the social gaming space, Activision has no interest in tackling the space, and isn't concerned one bit with what is going on there. The company says that focusing its resources on a few core franchises for traditional gaming platforms is the right path to take.

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Study: Too Much Facebook Bad for Teens

August 8, 2011 -

A new study suggest that too much time on social networking sites such as Facebook or playing video games is bad for teens and often leads to a variety of medical issues such as stomach aches, sleeping issues, anxiety, and depression. The study was conducted by psychologist Larry Rosen at Cal State Dominguez Hill, who has been "studying the effects of technology on people for 25 years." The case study from Rosen was recently presented at the American Psychological Association’s annual convention in Washington, D.C.

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Zynga Wins Lawsuit Against Vostu, Forces Takedown of Multiple Games

August 5, 2011 -

Zynga has won the first round in its legal battle against Brazilian publisher Vostu. A Judge has ordered a preliminary injunction against Vostu, who has been ordered to remove its games (MegaCity, Café Mania, Pet Mania and Vostu Poker) from Google’s Ortuk social network and Facebook. within 48 hours. For every day the company keeps those games up after the 48 hour period, it will be fined 20,000 Brazilian Reals, or $11,000.

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Facebook Face-Off: Kixeye Accuses Kabam of Stealing Game Idea

July 28, 2011 -

As is often the case with Facebook games, someone is accusing someone else of copying its game - and it doesn't involve Zynga.. Social game developer Kixeye is accusing fellow social game developer Kabam of copying its Backyard Monsters game.

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Square Enix: Social Gaming Craze Will Fade

July 22, 2011 -

Mike Fisher, the president and CEO of Square Enix US, said that he does not see the current hunger for social gaming lasting forever.

"I grew up a gamer, my entire career is in the games industry," Mike Fischer told Gamasutra.

"So even though right now things like social gaming is already hot, and it's attracting a lot of VC attention, I'm not confident that a lot of that interest will still be there in a number of years as some other category becomes hot down the road."

Fisher went on to emphasize that he believes that it is dangerous to pay too much attention to what could be passing fads.

"For us, it's not about picking winners in the different platforms," he continued. "It's about having great IP and fitting that to the best platform for it. We want all of the platforms to succeed."

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Google+ Gaming Stream Rumors Swirl

July 22, 2011 -

There's more anecdotal evidence today that Google+ will at some point support games much like Facebook. SlashGear (with the help of a tip from a reader) uncovered a help page on Google+ that refers to a "Games stream." The help section list the following:

"If you're looking for updates shared from games, check out your Games stream," reads the help page in question.

This bit of information follows a gaming reference in Google+’s source code, including APIs like “/_/games/getGameFriends”, “/_/games/getActivities” and ” /_/games/postToStream”. Earlier this year Google was searching for a Product Manager to head up something called "Games at Google."

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Take-Two Wants to Use Social Gaming to 'Build Bridges' to AAA Franchises

July 22, 2011 -

Is the Grand Theft Auto franchise heading to Facebook and other social networks? Probably at some point, along with Take-Two's other high profile franchises, but at this point the company is dipping its toes into the waters. Speaking to IndustryGamers, Take-Two COO Karl Slatoff says that the recent launch of Civilization World on Facebook is the beginning of a larger strategy that will ultimately see social and traditional game spaces converging ever so slightly.

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The Perils of Advertising Google+ on Facebook

July 19, 2011 -

Sometimes when you get too bold the powers that be give you a slap across the face. The powers that be in this case are the folks at Facebook, who taught one developer who placed a series of Google+ ads on Facebook a serious lesson. App developer Michael Lee Johnson wanted more people to add him on Google+, so he decided to create an ad and put it on Facebook. The ad featured a headshot of the developer and text asking people to join his Google+ circles.

The ad reads: "If you’re lucky enough to have a Google+ account, add Michael Lee Johnson, Internet Geek, App Developer, Technological Virtuoso."

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PS3 Jailbreaker Reportedly Working for Facebook

June 28, 2011 -

George "Geohot" Hotz has taken a job at social networking giant Facebook, according to multiple reports and multiple sources. But the most telling evidence that he has been working as a software engineer for the company since May 9 is his own Facebook page where he lists "Facebook" as his current employer.

Hotz is best known for jailbreaking the iPhone and then the PlayStation 3. In the case of the latter, he did this to re-enable the use of Linux via the "OtherOS" feature of the PlayStation 3. Sony was not pleased and sued the hacker. Ultimately Sony and Hotz settled that dispute, with most of the terms undisclosed to the public. The only thing Hotz said publically was that he made a pact with the company to no longer engage in hacking the PS3 and to not share any further information on his work in that regard.

Source: GamePro

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MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
 

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