Report: Xbox One version of 'The Witcher 3' suffering from nasty save game bug

May 22, 2015 - GamePolitics Staff

Game Informer's Andrew Reiner details a problematic bug in the Xbox One version of The Witcher 3: Wild Hunt that is bad enough for him to declare in this article that he is done playing it until CD Projekt fixes it. The bug relates to saves, though Reiner says that he's not exactly sure what is causing the problem:

| Read more

Valve finally fixing hitboxes in 'Counter-Strike: Global Offensive'

May 22, 2015 - GamePolitics Staff

After three years Valve finally says that it is working on problems related to hit boxes in Counter-Strike: Global Offensive. After a thread on Reddit showing how hit boxes are all messed up in the game got an unprecedented amount of attention, Valve acknowledged the problem and noted that a future update would make hitboxes bigger.

| Read more

PSA: 'Dark Souls II' durability bug fixed for PC players

May 8, 2015 - GamePolitics Staff

From Software's hardcore action RPG Dark Souls II has suffered from a bug since it was launched that makes weapons degrade faster than they should. Last month From Software said that it was working on a fix, and it looks like that fix is in first for PC users, according to this Reddit thread (spotted by Eurogamer).

| Read more

'Happy Wars' finally coming to Xbox One this week

April 21, 2015 - James Fudge

After a false start - which broke the Xbox 360 version of the game (see this story for details) - it looks like developer Toylogic has worked out the issues and will "officially" launch the Xbox One version of Happy Wars Friday, April 24.

| Read more

From Software working on weapon durability bug in 'Dark Souls II'

April 17, 2015 - GamePolitics Staff

It looks like From Software will finally deal with a long standing bug in the Dark Souls II that ties framerate to weapon degradation speeds, according to Kotaku. When you use a weapon in Dark Souls II it degrades until it breaks, which is a real pain in the ass by anyone's definition of what a "real pain in the ass" is because it has been plaguing players for a very long time (if you are using a framerate of 60 frames-per-second then your weapon will degrade a lot faster).

Posted in
1 comment | Read more

PSA: don't play 'Happy Wars' on Xbox One

April 10, 2015 - GamePolitics Staff

Developer Toylogic accidently released its free-to-play RPG battle game Happy Wars on Xbox One, but quickly pulled it offline. Unfortunately anyone who managed to play the game before it was pulled down found out - to their horror - that they couldn't play the game on Xbox 360 afterward.

| Read more

New 'Bloodborne' update eliminates serious progress-stopping bug

April 1, 2015 - GamePolitics Staff

From Software and Sony have released a new update for the PS4-exclusive action RPG Bloodborne that kills off a game-stopping bug. The version 1.02 update fixes a bug in the Forbidden Woods area of the game; when the player uses the "Resonant Bell" multiplayer summoning items and summons another player it would cause an important item not to drop after a boss fight (we won't get into specifics because it might spoil the game for you).

Posted in
1 comment | Read more

Beware: 'Bloodborne' contains progress killing bug

March 27, 2015 - GamePolitics Staff

From Software and Sony Computer Entertainment have confirmed a potentially game stopping bug in Bloodborne, according to Polygon. While the bug can mess up your progress in the game, the good news is that can be avoided until Sony and From Software come up with a fix (which it tells Polygon it is already working on).

Posted in
5 comments | Read more

From Software working on update to deal with long load times in 'Bloodborne'

March 24, 2015 - GamePolitics Staff

After Digital Foundry ran tests on the freshly released Bloodborne to gauge various aspects of the game, it found that loads times in between character deaths and revivals took an incredibly long time. This information was passed on to game developer From Software, who said that it would issue a patch to deal with this particular problem soon.

4 comments | Read more

'Dead or Alive 5: Last Round' Contains Game-Breaking Bug

February 23, 2015 - GamePolitics Staff

Dead or Alive 5: Last Round developer Team Ninja issued a warning on Twitter that the game contains a game-breaking bug in Tutorial Mode Lesson 40.8 and 40 that causes the game to freeze, crash and corrupts save game data.

The bug seems to only affect the German, Spanish, French, and Italian versions of the game. The Japanese, English, Chinese, and Korean versions of the game do not suffer from this bug.

Here's what Team Ninja said about the bug:

| Read more

Save Game Bug Plagues Xbox One Version of 'Game of Thrones Episode II'

February 6, 2015 - GamePolitics Staff

There are at least four different threads (here, here, here, and here) detailing a serious bug in the Xbox One version of Telltale Games' Game

| Read more

PSA: Making That Server Browser List Populate on the PS4 Version of the 'Battlefield Hardline' Beta

February 4, 2015 - GamePolitics Staff

The fine folks at PlayStation Lifestyle have created a helpful 40-second video to help those Battlefield Hardline beta participants with a strange problem occurring on the PlayStation 4. According to the site, the PS4 version of the beta is currently suffering from a strange bug with the server browser in the game. Sometimes when loading it up it shows no players at all.

| Read more

Hotfix Released For 'Borderlands: The Prequel'

January 28, 2015 - GamePolitics Staff

Earlier in the week Gearbox released an update for Borderlands: The Prequel alongside the official launch of the latest DLC, Lady Hammerlock Pack. Unfortunately the update broke a very important part of the game: The Grinder. Putting three items of purple rarity into the Grinder has "the potential to cause a crash." At the time Gearbox warned players who had already updated to not use The Grinder in game until a fix could be applied.

Today the developer released a hotfix to deal with the issue, but it says that a full blown update is still in the works.

Posted in
| Read more

The Fourth Time's The Charm With 'Assassin's Creed Unity' Patches

December 9, 2014 - GamePolitics Staff

A new patch will be released for Assassin's Creed Unity that should squash the last remaining bugs in the game, according to Ubisoft. The game has been strongly criticized for suffering from a variety of bugs and technical issues since its launch on November 11 - bugs that have kept Ubisoft busy with a series of updates to the title over the last month.

| Read more

Third Update to 'Assassin's Creed Unity' Coming Today

November 26, 2014 - GamePolitics Staff

Is the third time the charm for Unity? We'll find out. Ubisoft announced via its live blog that it will release a third update for the Windows and console versions of Assassin's Creed Unity shortly. Ubisoft claims that this latest update contains over 300 fixes including framerate improvements - a pretty big issue for many players. Ubisoft says that players should expect more fixes for framerates in the future.

1 comment | Read more

343 Industries Apologizes for Problems With 'Halo: Master Chief Collection'

November 25, 2014 - GamePolitics Staff

In a public letter to the Halo community, 343 Industries apologized for the ongoing problems with matchmaking online for its recently released Halo: Master Chief Collection for Xbox One.

1 comment | Read more

Ubisoft Offers Workaround for 'Assassin's Creed Unity' Crash Bug

November 21, 2014 - GamePolitics Staff

Ubisoft says that it is "working hard" to wipe out some of the numerous bugs and glitches still plaguing Assassin's Creed Unity - most notably one that causes the game to crash. In a post on the Unity Live Updates page, Ubisoft noted that the crash issue affects all versions of the game and is apparently triggered at the main menu after players press the Continue button. Ubisoft says it is "working hard" on a final fix for this serious issue, but has provided a short term work-around for players.

Posted in
3 comments | Read more

Ubisoft: Large Crowds Are Not Responsible for Lower Framerates in 'Assassin’s Creed Unity'

November 19, 2014 - GamePolitics Staff

Ubisoft is telling customers that "large crowds" in its game Assassin’s Creed Unity are not responsible for diminished frame rates. In a new blog update, the developers of the game said that - based on feedback - it has concluded that technical issues are not tied to large crowd sizes.

6 comments | Read more

Ubisoft Says 'Assassin’s Creed Unity' Update 2 is Nearly Finished

November 14, 2014 - GamePolitics Staff

Ubisoft's Assassin’s Creed Unity Live Blog offers a roadmap of the things that the development team is working on to make the game a bit better for those who rushed out and bought it...

Posted in
2 comments | Read more

Ubisoft Live Blogs 'Assassin's Creed Unity' Bugs

November 13, 2014 - GamePolitics Staff

Ubisoft has launched a "live blog" to keep track of - and hopefully eliminate - the myriad of bugs and glitches plaguing its freshly released game Assassin's Creed: Unity.

2 comments | Read more

Ubisoft: We Are Aware of Problems with AC: Unity on PC

November 12, 2014 - GamePolitics Staff

Ubisoft has responded to complaints about frame rates and other issues related to the PC version of Assassin's Creed Unity. The PC version of the game, which was released yesterday seems to be having some issues related to certain AMD CPU and GPU configurations. Ubisoft described this specific problem as "not very widespread."

6 comments | Read more

Report: 'GTA: San Andreas' Steam Update Makes Old Save Incompatible

November 10, 2014 - GamePolitics Staff

A new update to the Steam version of Rockstar Games' Grand Theft Auto: San Andreas has caused some serious problems, according to fan site Rockstar Nexus. According to the site, the new update makes save files from the game incompatible and removes 17 songs from the game's original soundtrack (accessed through the game's radio station system).

| Read more

Report: 'Smash Bros.' 3DS Players Getting Banned for 136 Years!

November 3, 2014 - GamePolitics Staff

A number of people who enjoy playing Smash Bros 3DS online have found themselves banned... for 136 years! No this isn't Nintendo being heavy-handed with players; apparently it's all due to an odd bug. According to what one programmer posits on this Reddit thread, the bans occurred due to a bug related to the game's ban verification process, he suggests. His theory is that it involves a simple code error in the programming used to determine a player's correct ban length.

| Read more

Compensation for 'DriveClub' Launch Not Ruled Out, Says Evolution Studios

October 13, 2014 - GamePolitics Staff

Evolution Studios says that it has not ruled out offering compensation to DriveClub owners in order to make up for the game's less-than-stellar launch. According to a series of tweets from game director Paul Rustchynsky, the developer is considering a number of options.

In response to a question about compensation for early adopters affected by the game's rough launch, Rustchynsky offered the following:

1 comment | Read more

Bungie Aware of 'Destiny' Players at Colleges Getting 'Centipede Error' messages

September 10, 2014 - GamePolitics Staff

Bungie says that it is aware of players on college campuses having trouble playing Destiny and that it is looking into the problem to find a solution. Some players on college campuses are loudly complaining about getting the Centipede Error message, which relates to college networks that don't support or actively block activities like gaming.

1 comment | Read more

The Elder Scrolls Online Gold Duping Bug Revealed

April 18, 2014 - GamePolitics Staff

According to a Reddit thread, an exploit in The Elder Scrolls Online allows players to farm unlimited sums of gold. Developer ZeniMax Online Studios has already stepped in to prevent further use of the bug, it's unclear just how much the exploit has thrown off the in-game economy and what can be done to roll back the damage. A similar situation happened with the Diablo III Auction House, which caused trillions in virtual currency to flood the in-game economy.

| Read more

Square Enix Confirms Thief Save Data Corruption Issues

April 2, 2014 - GamePolitics Staff

According to Game Informer, Thief users have been reporting a quirky bug that caused save game deletions and/or save game file corruptions. At first the publication thought it was some queer April Fool's Day joke, but later Square Enix confirmed that the problem was real and that they were investigating.

2 comments | Read more

PS4 Save Corruption Error Affecting Some Players

January 21, 2014 - GamePolitics Staff

Apparently a number of PlayStation 4 owners are having a serious issue with the system corrupting their save data, rendering their progress in the top PS4 titles unplayable. The problem being reported by some PS4 owners is labeled error CE-34878-0, and has become more prevalent in recent weeks. The error first started being reported back in Dec. on the official support forums for the system, but more and more players are complaining about receiving the error code lately.

Posted in
| Read more

EA Acknowledges FIFA 14 Xbox One Bugs, Promises Update Today

November 22, 2013 - GamePolitics Staff

Electronic Arts has acknowledged several bugs that are plaguing the Xbox One version of FIFA 14, which it vows to adress with an update later today. The first is a bug where using a second controller to navigate the bootflow when FIFA 14 is loading will result in a game crash. Until the bug is fixed, EA recommends that players use the first controller to navigate the bootflow and then activate the second controller when at the main menu of the game.

3 comments | Read more

QTEs Out in Thief Says Eidos Montreal

November 15, 2013 - GamePolitics Staff

Quicktime events are out of the latest Thief game, Eidos Montreal announced this week. The studio removed the events because of strong reactions from the press and the community at large, although Eidos Montreal says there were not that many in the game to begin with - and there was only one in the game demo that was at E3 way back in June.

4 comments | Read more

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
MattsworknameYeah, i got started and then made it through t the first few misions anthen blood borne05/23/2015 - 10:13pm
Goth_SkunkWhich one, Dragon Age?05/23/2015 - 8:20pm
Wonderkarpalso waiting patiently for Batman.05/23/2015 - 7:36pm
MattsworknameIn still trying ot beat that game the first time. Freaking game has so much side questing05/23/2015 - 7:34pm
Goth_SkunkPlaying a third and probably final playthrough of Dragon Age: Inquisition. Once that's done, I'll move on to AC: Unity, most likely, then get caught up on A-list games I have yet to play, like Murdered: Soul Suspect and Shadows of Mordor.05/23/2015 - 6:33pm
MattsworknameIf you own a vita and like monster hunter, but dont like the bs filler that goes with it. Try tokiden kiwmai05/23/2015 - 6:11pm
Matthew Wilsonaparently their servers got crushed, but I dont see the game selling well. Nintendo fans tend not to be fans of competitive fps05/23/2015 - 5:48pm
MattsworknameSPlatton looks intersting, Love the are style, gonna give the game a try with the upcoming test fire05/23/2015 - 4:39pm
PHX Corp@Technogeek, I'm returning for one more Run with the Global testfire05/23/2015 - 3:41pm
WonderkarpI'm bouncing all over the place but right now I'd say I'm playing Super Mario 64 trying to max out the stars. 2 worlds and 2 secret stars to go05/23/2015 - 1:12pm
TechnogeekReminder: Splatoon Global Testfire returns this afternoon/evening.05/23/2015 - 12:45pm
Andrew EisenA bit busy with my 30 Days of Netflix project but I did play through the first world of New Super Mario Bros. 2 at a sushi restaurant last night.05/23/2015 - 10:59am
MattsworknameSo, whats everyone playing? Im still knee deep in bloodborne, but finaly beat Rom the spider05/23/2015 - 7:20am
Andrew EisenWe're planning on doing the podcast Saturday evening, as usual.05/23/2015 - 12:32am
Matthew Wilsonmy bad was doing it from my phone.05/22/2015 - 11:34pm
Goth_SkunkMatthew, that's a PDF. Looks like a lobbying report. What's that got to do with The Witcher 3? EDIT: Thanks Mecha.05/22/2015 - 11:33pm
MechaCrashI think this is the link you meant to post: http://www.gamespot.com/videos/the-point-the-witcher-3-a-new-benchmark-in-player-/2300-6424964/05/22/2015 - 11:31pm
Matthew WilsonThe Point - The Witcher 3: A New Benchmark in Player Choice http://www.gamespot.com/videos/the-point-the-witcher-3-a-new-benchmark-in-player-/2300-6424964/ fixed05/22/2015 - 10:37pm
Matthew WilsonI assume no show this weekend?05/22/2015 - 10:27pm
TechnogeekKaylaKaze: I fail to see how "that key was obtained via theft by deception" isn't fradulent.05/22/2015 - 8:46pm
 

Be Heard - Contact Your Politician