MMO, Games

F2P Battlefield Producer to Helm DUST 514

October 8, 2013 - GamePolitics Staff

EVE Online and DUST 514 maker CCP Games has hired veteran game producer Jean-Charles Gaudechon. Gaudechon will serve as the executive producer of DUST 514, CCP’s free-to-play first-person shooter on PlayStation 3. Gaudechon will drive future development of the persistent-world first-person-shooter DUST 514 at CCP’s Shanghai studio, according to the company.

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SOE Introduces EverQuest II Heroic Characters Program

October 1, 2013 - GamePolitics Staff

Sony Online Entertainment has announced that "new, current and returning EverQuest II players" will be able to purchase high level characters in its free-to-play MMO beginning today. This, the company says, will allow players to jump right into the Tears of Veeshan expansion, when it launches in November. To celebrate the launch of the program, SOE will allow players to create one permanent Heroic Character for free as part of its "Hero's Call" event. That will run from October 1-15.

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OFT Warns UK Developers about High Pressure Monetization of Kids' Apps

September 26, 2013 - GamePolitics Staff

The UK's Office of Fair Trading (OFT) is warning app and game developers that high-pressure monetization in programs that are aimed at children needs to be avoided going forward. The OFT made its announcement today after months of investigation (which began in April) into allegations that some free online apps and games for children were using questionable tactics to get children to purchase in-game items - often without parental consent. The OFT examined 38 games related to this practice and drafted a set of guidelines for UK developers.

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Battleforge Shutting Down in October.

September 6, 2013 - GamePolitics Staff

In July of this year, EA announced that it would be shutting down its German studio, EA Phenomic. The company handled the ongoing development of a number of free-to-play online games including Spellforce, Command & Conquer: Tiberium Alliances, and Battleforge.

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Plants vs. Zombies 2 Downloaded Nearly 25 Million Times Since Launch

August 30, 2013 - GamePolitics Staff

PopCap's latest entry in the popular Plants v. Zombies series on iOS is very popular. According to the company, the free-to-play Plants vs. Zombies sequel has been downloaded nearly 25 million times since its launch on August 25. PopCap claims that this represents more than the total lifetime downloads for the original Plants vs. Zombies. Of course, being that this game is free-to-play and the original costs $20, you can kind of see why this one might be more widely enjoyed (people like free stuff).

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Splash Damage Changes Name of 'Dirty Bomb' to 'Extraction'

August 27, 2013 - GamePolitics Staff

Developer Splash Damage has decided to rename its free-to-play PC action game Dirty Bomb to Extraction. Given how the NSA might put you on a special list for searching for the term "Dirty Bomb," we think that is the best move for both fans and the Brink developer. Splash Damage also announced a publishing deal for Extraction with Nexon for launch in Europe, North America, Australia, and New Zealand.

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EA's Peter Moore on Free-to-Play, Games as Services, and More

August 26, 2013 - GamePolitics Staff

In an Engadget interview that took place last week during Gamescom in Cologne, Germany, Electronic Arts COO Peter Moore said that the company no longer ships games that are "offline."

Speaking at length with Engadget following his company's Gamescom 2013 press event, Moore said that EA's current dedication to online functionality in its games is unmatched:

"We don't ship a game at EA that is offline."

2 comments | Read more

Big Fish Games Cuts Staff in Seattle, Closes Vancouver Office

August 21, 2013 - GamePolitics Staff

In a memo sent to employees today, Big Fish Games CEO Paul Thelen announced that the company is laying off 49 employees in its Seattle office and shutting down its office in Vancouver. Projects in the Vancouver office would be moved to Seattle.

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Plants vs. Zombies 2 Downloaded Over 16 Million Times

August 20, 2013 - GamePolitics Staff

EA's recently released free-to-play iOS sequel has the distinction of being the "most successful mobile game launch" in the company's history. Developed by EA studio PopCap Games, Plants vs. Zombies 2 has been downloaded 16 million times since its launch last Thursday on Apple's App Store.

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Microsoft Details Pricing on Killer Instinct DLC

August 20, 2013 - James Fudge

Microsoft confirmed today at Gamescom that its Xbox One fighting game Killer Instinct will release for free with one fighter (Jago) and that each additional character will cost $5.

Microsoft also plans to release DLC combo packs with multiple characters and extras too; the Combo Breaker Pack ($20) will offer the first eight characters from the game (six at launch, two later on down the road); and the Ultra Edition ($40) which features eight characters, accessory packs, costumes, and a digital copy of the original Killer Instinct game.

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PopCap CEO Defends F2P Plants vs. Zombies

August 16, 2013 - GamePolitics Staff

PopCap has taken some criticism for jumping on the free-to-play bandwagon with Plants vs. Zombies 2 (which was released this week on iOS), but PopCap CEO Dave Roberts says that free-to-play isn't all that different from the business model it started with more than a decade ago.

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Dead Island Epidemic Announced

August 7, 2013 -

While details are pretty thin at this point, Deep Silver announced that it is working on a free-to-play MOBA-style game based on its survival horror action game series Dead Island. Calling it a "Zombie Online Multiplayer Battle Arena" game for PC, Deep Silver's Dead Island Epidemic pits three teams of players against each other in a fight for their survival. The game is in development only for PC at this point.

Deep Silver also says that the game will feature "all the trademark elements that are part of the a Dead Island experience."

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Ace Combat Goes Free-to-Play

August 2, 2013 -

It looks like another big franchise will dip its toe into the free-to-play waters on Sony's PlayStation Network. Namco Bandai Games announced today that the newest game in its ultra popular Ace Combat series is Ace Combat Infinity for PS3. Scheduled for release in late 2013 exclusively as a download on PSN, Ace Combat Infinity promises a brand new story campaign and team co-op multiplayer in a free-to-play setting.

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TV Advertising Campaign Drives Forge of Empires to Major Milestone

July 31, 2013 -

InnoGames says that its advertising campaign on television in the United Kingdom has helped the company's free-to-play strategy game Forge of Empires surpass the 10 million registered user mark. The ads have been running for several weeks in the UK, with InnoGames planning a long-term TV campaign for the title.

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'Pay to Win' Upgrades Being Dumped in Epic Quest for Mighty Loot

July 30, 2013 -

Ubisoft's free-to-play online strategy RPG Epic Quest for Mighty Loot is going to dump 'pay to win' microtransactions, according to Joystiq. The game's developers announced today that certain in-game items will be removed from the in-game store because they unbalance the game for players that aren't willing to pay.

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EA Closes Phenomic Studio

July 12, 2013 -

GamesIndustry International is reporting that EA Phenomic has been closed. The studio responsible for developing Spellforce and Command & Conquer: Tiberium Alliances is believed to employ around 60 people at one time, though the actual number of employees it had before closing is unknown as of this writing. While EA would not comment on the particulars of the studio's closure, it did issue a statement explaining why it had to shut Phenomic down:

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World of Warcraft Microtransactions Confirmed

July 9, 2013 -

The World of Warcraft version 5.4 update is alive and kicking on the Public Test Realm today, according to Blizzard. According to the patch notes, the update adds a new siege, flexible raid difficulty, a redesigned arena system, and a few other odds and ends. More importantly, the update adds an in-game store where players can buy a variety of buffs and other items. No doubt the selection of offerings will be limited for the purposes of the test phase.

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Blizzard Considering Additional Microtransactions in World of Warcraft

July 5, 2013 -

After an in-game store was discovered on a World of Warcraft test server, Blizzard publicly acknowledged that it is looking into adding microtransactions to its long-running MMORPG. In response to questions about this from members of the community, Blizzard community representative Jonathan Brown made the following post on the Battle.net forums:

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PlayStation Plus Requirement for Free-To-Play Up to Publishers, Says SOE

June 13, 2013 -

If you decide to play certain free-to-play MMO-style games on the PlayStation 4 you may not need to have a PlayStation Plus subscription. According to Sony Online Entertainment, publishers of those games can decide whether or not they will make Plus a requirement. SOE is developing two of its current properties for play on PS4 - PlanetSide 2 and DC Universe Online - and both of them do not need a Plus membership in order to play.

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Killer Instinct for Free - Sort Of

June 11, 2013 -

Besides serving up the most misogynistic moment of E3 so far (during the press conference when the Killer Instinct lead told an Xbox Community Manager to "Just let it happen, it'll be over soon"), Microsoft revealed that Killer Instinct for Xbox One would be free… sort of. The game will let you have the very first character - Jago - with the game when you download it. But after that, all other characters from the game are going to cost you extra.

2 comments | Read more

Wargaming Providing Financial Support to Three Open Source Software Foundations

May 23, 2013 -

Free-to-play MMO developer and publisher Wargaming (World of Tanks, World of Warplanes, and World of Warships) has announced that it will provide financial support for three open-source foundations. The company says that it is doing this because it uses a number of open-source technologies in its games and it wants to help support those technologies grow and prosper.

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ESRB Warns Wartunes 'Publisher' about Using AO Rating in Marketing Campaign

May 13, 2013 -

An online marketing campaign for the free-to-play MMO game Wartune has caught the attention of the ESRB, who claims that it has asked the game's "publisher" to stop claiming that it has an ESRB "Adults Only" (AO) rating. The game has yet to be rated by the board, according to the organization.

5 comments | Read more

Develop Finds Majority of Apps Do Not Warn About In-App Purchases

May 9, 2013 -

An investigation examining 400 apps conducted by Develop shows that there is a lack of consistency in the way in-game purchases are presented on digital stores. The investigation follows the UK government agency the Office of Fair Trading’s recent announcement that it would investigate in-app purchases in children’s games.

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Report: UK Parents Soaked for Millions a Month in 'Unauthorized' In-App Purchases

May 8, 2013 -

According to a report in the UK newspaper The Guardian - citing data from a recent Microsoft survey - as much as £30.9 million in purchases a month are made by children without their parents' consent. That is according to 28 percent of 2,000 parents surveyed in the region.

1 comment | Read more

Federal Court Approves Apple's Proposed 'Free-to-Play' App Settlement Plan

May 6, 2013 -

Courthouse News reports that Apple's plan to settle with parents over its failure to get parental consent before minors made purchases in various apps has been approved by a federal court. Apple's settlement would provide all class members with a minimum $5 iTunes store credit (or cash payment for those who no longer have an iTunes account), according to court documents.

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Valve Launches Steam Subscription Service

April 25, 2013 -

Valve Software announced that the very first game to make use of its freshly launched support for subscriptions is the MMO Darkfall Unholy Wars, with "additional subscription-based games to follow."

6 comments | Read more

Peter Molyneux Voices Concern Over Future Regulations in the UK Stemming From OFT Investigation

April 18, 2013 -

Developers must be careful of how they manage their free-to-play games. Speaking to Develop Editor Will Freeman at the F2P Summit, Peter Molyneux warned developers of the dangers that a set of regulations governing in-app purchases could have on the entire games industry in the UK.

1 comment | Read more

OFT Public Survey Questions on Free-To-Play Gaming Habits Revealed

April 16, 2013 -

Earlier in the week we learned that UK regulatory agency the Office of Fair Trading (OFT) had begun investigating free-to-play models in mobile and online games that used questionable practices to highlight (to children) buying upgrades in-games. Today we have learned the contents of the public survey that the agency is using to get information from UK consumers.

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UKIE: We Will Assist OFT in Free-to-Play Investigation

April 12, 2013 -

Responding to news that the UK regulatory agency the Office of Fair Trading is investigating free-to-play game practices, the UK video games trade body UKIE issued a statement saying that it would assist the OFT in find the truth.

The OFT announced that it would investigate how companies offer in-app purchases in games and if they use strong marketing techniques against children.

2 comments | Read more

UK's Office of Fair Trading Investigating Free-to-Play Games

April 12, 2013 -

UK agency the Office of Fair Trading (OFT) has begun contacting game developers and publishers as part of an investigation to determine if any free-to-play games are acting within the law. While the OFT won't name names at this point, it says that it is contacting companies who have games with micro-transactions in them currently on the market.

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Goth_Skunk@WonderKarp: Given Rosario's outspoken criticisms of the conduct of the IGDA, I would not be one bit surprised if he's being strong-armed into silence in closed-door meetings. He's not towing the party line, after all.01/30/2015 - 11:38pm
MechaTama31EZK: Thank you! (And I was able to see that you did it, only because you did it. How appropriate! :)01/30/2015 - 11:37pm
Matthew Wilson@Monte Nintendo is a Japanese company though. consoles are dead in japan. ps sony is a international company, so they do not much care about Japanese sales much.01/30/2015 - 10:11pm
MonteOnly one generation ago nintnedo had the best selling console. They know their games are still popular and can move their hardware. They just need to focus on better gaming hardware and advertising (their youtube policy not helping)01/30/2015 - 9:58pm
MonteI'd expect Nintendo to keep making consoles, much like the gamecube i doubt nintendo will see the Wii U as a sign of the end for consoles. There are multiple reason why the Wii U failed a big one being marketting.01/30/2015 - 9:55pm
Wonderkarpwhen asked on Twitter, the Chairman said He couldnt comment at this time https://twitter.com/siloraptor/status/561284497275367424. still looking for facts01/30/2015 - 9:41pm
Wonderkarphttp://pressfarttocontinue.com/2015/01/30/igda-puerto-rico-closed/ this is what I have so far01/30/2015 - 9:27pm
Wonderkarpso allegedly, IGDA has closed their Puerto Rico branch. This comes after the Chairman of the Puerto Rico branch was blocklisted by Randi Harper. I'm trying to dig up more info on it. all I have is a link with some info, but its not cited.01/30/2015 - 9:27pm
Andrew EisenSo, kinda like the Wii U just with a GamePad that's portable?01/30/2015 - 9:13pm
Matthew Wilson@AE I hope they do a Ipad/iphone thing. make a home console/handheld where games are playable on both. that is what I would want from them.01/30/2015 - 9:00pm
Andrew EisenThat would be a shame but as long as I can play comfortably on my TV I'll probably be fine with whatever the future brings.01/30/2015 - 8:56pm
Matthew Wilson@AE I would get used to it. I do not think nintendo is going to do another home console , but I suspect a hybrid one. 1. they are doing worse than the gamecube. 2. the home console market is dead in japan. even the ps4 isnt selling there.01/30/2015 - 8:54pm
Andrew EisenAside from that (and the aiming isn't too smooth but it's turn based so it's not a big deal (maybe better with Circle Pad Pro or New 3DS?)) my only other quibble is I'd much prefer playing it on a console. But I say that about nearly every handheld game.01/30/2015 - 8:39pm
Andrew EisenFrom what I've seen of Valkyria Chronicles, this is significantly slower. Mechanically, it's fine and plays into the game well. It just takes too long.01/30/2015 - 8:37pm
Matthew Wilsonyup like VC it moves every enemy each turn one by one.01/30/2015 - 8:33pm
Andrew EisenI played most of the Codename Steam demo. Pretty neat so far but the enemy turn (it's turn based) takes way too long.01/30/2015 - 8:31pm
Goth_SkunkJust finished the first episode of Life is Strange. The writing is hit-or-miss, the lip-syncing is awful (but I can't fault an indie dev for that), but the chronokinesis mechanic is dynamite. Love the concept. Can't wait to play more.01/30/2015 - 8:23pm
Andrew EisenNintendo invites disaster!01/30/2015 - 7:34pm
TechnogeekRelevant links: http://www.nj.com/hudson/index.ssf/2015/01/apex_2015_video_gaming_tournament_at_secaucuss_emp.html http://www.ign.com/articles/2015/01/30/apex-2015-smash-bros-tournament-resumes-after-short-delay01/30/2015 - 7:29pm
TechnogeekApparently, this was the first SSB tournament to actually be sponsored by Nintendo; the upcoming Wii U title Splatoon was even going to be demoed there.01/30/2015 - 7:29pm
 

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