Cash, Investment

2K Games Marketing Vet Joins Tilting Point

August 30, 2013 - GamePolitics Staff

Tilting Point has hired Tom Bass as its new Vice President of Marketing. Prior to joining the company Bass worked for video game publisher 2K Games, where he held the positions of Director of Marketing and Senior Director of Social Media and Consumer Relations. He worked there for the last eight years. According to Tilting Point, Bass will lead a team focused on mobile game marketing for the company’s portfolio of games.

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First Two Games Funded Through Ouya's Free the Games Program

August 27, 2013 - GamePolitics Staff

The first two games to be funded by Ouya's "Free the Games" program are an officially licensed NFL title and the adventure game Elementary, My Dear Holmes. Both reached their funding goals via Kickstarter campaigns and Ouya took notice.

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Shadow of the Eternals Funding Campaign Falls Short

August 26, 2013 - James Fudge

The latest efforts to fund Shadow of the Eternals - a spiritual successor to Eternal Darkness from Precursor Games - has come up short on Kickstarter, but the developers behind the game vow to keep trying, saying that they have "not given up." The Kickstarter campaign recently ended, raising $323,950 of its $750,000 goal from 5,932 backers.

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Metroid Fan Film Kickstarter Taken Down Over IP Dispute With Nintendo

August 23, 2013 - Andrew Eisen

Can't say we didn't see this coming.

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Games Journalist Turns to Kickstarter for Bi-Monthly Web Show Funding

August 22, 2013 - GamePolitics Staff

Writer Sophie Prell has launched a Kickstarter to fund a bi-monthly web show that focuses on video games, the people that make them, and the fans (who will get a chance to interact with the games industry in various ways). The show will be called "Sincerely Sophie" and will run two shows a month for ten months if she can meet her funding goal of $16,000.

Here's more from the Kickstarter page:

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Video Games Live: Level 3 Album Funding Near Half-Way Mark

August 21, 2013 - GamePolitics Staff

The Kickstarter campaign for the next Video Games Live album, "Video Games Live: Level 3," is inching towards the halfway point with 22 more days to meet its funding goal. As of this writing the project has raised $112,064 of its $250,000 goal from 2,076 backers.

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Rhode Island EDC Launches Reputation Management Committee

August 20, 2013 - GamePolitics Staff

The Rhode Island Economic Development Corporation's handling of a $75 million loan deal to 38 Studios continues to have an effect on politics in the state, and today more reforms are being discussed so that the failure of that deal can never happen again.

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Funding Campaign Launches for Choice: Texas, a Game about Pro-Choice

August 19, 2013 - James Fudge

An IndieGoGo fundraising campaign hopes to raise $9,250 to fund competition of a game about abortion rights in Texas called Choice: Texas. Choice: Texas is described by its creators as an interactive fiction game about abortion access in the Lone Star state, and will be made available for free online when it is completed. The game is the creation of Allyson Whipple (writer, editor, and poet) and Carly Kocurek (writer and cultural historian) with the help of illustrator Grace Jennings.

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GOG Courts Indies With New Portal

August 19, 2013 - James Fudge

GOG.com has launched a new portal intended to entice indie developers to join its DRM-free PC games digital storefront. The new portal, found here, encourages indie developers to apply with GOG to have their games available for sale on the site. The site offers details on royalty splits and how developers who need a small investment can get some help from GOG.

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Are Stretch Goals Right For Your Crowdfunding Campaign?

August 14, 2013 - E. Zachary Knight

(This article is a reprint of a story that originally appeared on Oklahoma Game Developers, and is reproduced here with the author's permission.)

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Documents Reveal How the 38 Studios Rhode Island Deal Came to Fruition

August 8, 2013 -

Yesterday afternoon lawmakers in the Rhode Island House began examining hundreds of documents in an attempt to piece together a timeline on the $75 million loan guarantee awarded to Curt Schilling's 38 Studios. The committee began by looking at emails from the former Rhode Island Economic Development Corporation Executive Director Keith Stokes.

Stokes said in emails that the General Assembly would not have created the loan guarantee program without knowing Curt Schilling was interested in moving his video game company to Rhode Island in 2010.

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A Wasted Life Kickstarter Launches

August 5, 2013 -

E. Zachary Knight pointed out a new Kickstarter funding campaign for a game called A Wasted Life.  Developed by fellow Oklahoma developer Robert Dishong, A Wasted Life is a zombie survival game promising procedural weapons, randomly generated environments to explore, and a "dynamic" story system.

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Organic Panic Raises Nearly Twenty Percent of Funding Goal

July 18, 2013 -

Last Limb let us know that a Kickstarter campaign for its physics puzzle game Organic Panic is underway and has raised $7,000 of its $40,000 goal. The game, which has been in development for five years, is the brainchild of Brooklyn-based studio Last Limb.

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Ouya Promises Matching Funds for Crowd-Funded Game Projects

July 18, 2013 -

Ouya, the makers of the Android-based home gaming console of the same name that was released last month, hopes to influence game development on the platform with big wads of cash. OUYA today announced the $1 million Free The Games Fund, which promises to match the funding amount received by developers who fund their games via Kickstarter.

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Former IGDA Executive Director Joins Foreign Affairs, Trade and Development Canada Advisory Board

July 16, 2013 -

Former IGDA executive director Jason Della Rocca he been appointed to the advisory board for the ICT practice of Foreign Affairs, Trade and Development Canada. The advisory board provides the ICT Practice with advice on various aspects of the ICT industry including its various sub-sectors like video games. Members advise on related issues and make recommendations on the funded programs and services delivered by Foreign Affairs, Trade and Development Canada.

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inXile Signs Distribution Deal with Deep Silver for Wasteland 2

July 11, 2013 -

Developer inXile Entertainment and publisher Deep Silver signed a distribution deal for inXile’s crowd-funded computer role-playing game Wasteland 2. inXile is developing Wasteland 2 and Torment: Tides of Numenera, both funded via highly successful Kickstarter campaigns. inXile Entertainment says that this deal allows the studio to focus on the creative aspects of developing the game, while Deep Silver will handle the retail release of the game and the physical good fulfillment for the Kickstarter backers.

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Double Fine Raises Over $1.2 Million for Massive Chalice

June 28, 2013 -

Double Fine's latest crowdfunding efforts on Kickstarter for the fantasy strategy game Massive Chalice ended with a total of $1.2 million raised. The company created the Kickstarter page in May with the hope of raising $725,000. That goal was surpassed in early June, and as of this week Massive Chalice raised almost double what Double Fine was seeking. With funding secured, Project lead Brad Muir is putting together a separate team within Double Fine to create the game.

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Oculus VR Raises $16 Million for Virtual Reality Hardware

June 18, 2013 -

Oculus VR has secured $16 million in its first round of funding as the company moves towards bringing its virtual reality hardware technology to the masses. According to reports from Panodaily and AllThingsD the series A funding round was led by Spark Capital and Matrix Partners.

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Precursor Games Shuts Down Kickstarter for Shadow of the Eternals

June 5, 2013 -

Precursor Games has decided to cancel its Kickstarter crowd funding campaign for its spiritual successor to Silicon Knights' Eternal Darkness - Shadow of the Eternals. With less than three weeks to go before the campaign ended Precursor was only able to raise a little over $300,000 of the $1.5 million it was asking for.

Precursor CEO Paul Caporicci explained the move recently in an update to the project's Kickstarter page.

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Ouya Secures $15 Million in VC Funding, Pushes Retail Launch to Late June

May 9, 2013 -

Even as the makers of the Ouya console (seem to) struggle to fill the orders of those individuals who backed them in their successful Kickstarter crowd-funding campaign (to the tune of $8.3 million), the company behind the Android-based console announces that they have secured $15 million in venture capital financing and that it will move its retail release from early to late June. The $15 million in funding is from Kleiner Perkins Caufield & Byers (KPCB), the Mayfield Fund, Nvidia, Shasta Ventures and Occam Partners.

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Project Awakened Private Funding Shut Down

May 7, 2013 -

Phosphor Games has decided to put its ongoing bid to fund its super hero themed open world game Project Awakened on hold for the time being. The developer started the private funding initiative after it came close to funding the game via Kickstarter. Though that campaign failed, the developer noticed that thousands of gamers backed the project and decided to try again via its web site for the game.

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Former Zynga Boston Employees Raise $2.25 Million in Equity Funding for New Studio

April 19, 2013 -

The former staff members of Zynga Boston have managed to raise $2.25 million for a new game development start-up called Proletariat. The new studio managed to raise all of its funds through an equity funding run, according to an SEC filing by the new company.

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The Foundry Group Invests in New Harmonix IP

March 27, 2013 -

Harmonix has secured funding for three of its upcoming products from Colorado-based capital venture firm The Foundry Group, according to Polygon. The firm generally invests in companies that are in the business of "human computer interaction," and its last high profile investment land at Zynga.

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Four Days Remain to Fund Project Awakened

March 1, 2013 -

Project Awakened, a game that lets you play a highly customized super being of your own making is nearing the half-way mark of its funding goal on Kickstarter but only four more days remain for developer Phosphor Games Studio to raise the rest of the funds. As of this writing, Phosphor Games has raised $210,596 of its $500,000 goal from 5,324 backers.

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Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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Kickstarter Goes Mobile on Apple Devices

February 14, 2013 -

Popular crowd funding platform Kickstarter has launched an app for iOS devices today that allows users to have more streamlined access to their favorite projects. The app promises the community the ability to "discover new projects, watch project videos, and get updates from projects and your friends." For project creators looking to get some funding from the community the app allows you to "stay connected with your backers, track your project’s progress, and post updates from wherever you are."

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Report: 'Notch' Helped Fund Age of Wonders 3

February 13, 2013 -

According to a Eurogamer report detailing how Triumph Studios came to be developing Age of Wonders 3, it was revealed that Mojang co-founder and Minecraft creator Markus "Notch" Persson was very instrumental in making it all happen.

The whole thing started when Triumph kept seeing a blurb mentioning Age of Wonders in the Minecraft title screen. After sending Persson a demo of the game they all managed to work something out:

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Wildman Kickstarter Cancelled

February 11, 2013 -

With only four days left to earn the other half of its $1.1 million funding goal, Gas Powered Games boss Chris Taylor decided to end the WildMan Kickstarter Campaign.

2 comments | Read more

Mobile Game Publisher GREE Announces New Partner Funding Program

February 5, 2013 -

Mobile game developer and publisher GREE announced details on a new $10 million fund to invest in and foster long-term relationships with "talented developers in the free-to-play mobile games industry." The fund is appropriately called the GREE Partners Fund, and will be administered by GREE International’s VP of Publishing and Partners, Jim Ying. The fund will allow GREE to invest an aggregate of $10 million through equity investments of $1 million or more.

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CasinoRPG Hits Kickstarter Funding Goal

February 5, 2013 -

With just two more hours to go in its Kickstarter campaign, Goldfire Studios has managed to go slightly over its funding goal of $20,000 for its gambling-based MMORPG, CasinoRPG. As of this writing the Kickstarter raised $20,161 from 197 backers. The next step for the persistent virtual world gambling game is a private beta test, though some of that testing will likely be tied to various reward tiers.

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prh99Honestly I've never liked Gawker, and considering their own behavior the self righteous indignation in the wake of GG rings a bit hollow. If my email causes them to lose money I will not feel even a twinge of guilt.10/23/2014 - 1:00pm
Papa MidnightNeo_DrKefka: Till outlets such as IGN and GameSpot so much as even acknowledge the mere existence of "GamerGate", I highly doubt it will affect their modus operandi anytime in the future - near or otherwise.10/23/2014 - 12:26pm
Neo_DrKefkaWhat GamerGate is essentially doing whether people like it or not its going to change the gamingmedia but inturn its also going to replace some outlets & practice the same wrongs they claim they fought against. Its happening already look at TheRalphRetort10/23/2014 - 12:18pm
Neo_DrKefkaIf a company claims it supports the Klan or another offensive organization than the advertiser needs to make sure they're brand is not tainted so they pull they're ads. One side does not determine the right to determine what is universally offensive.10/23/2014 - 12:14pm
Neo_DrKefkaActions have consequences however. If you do a Bioware and insult EA's customers would you be suprised if they lost advertisers and customers? Advertisers are not giving money to charity to they putting ads to make money.10/23/2014 - 12:13pm
Matthew Wilsonwhile I disagree with people pushing pressure on advertisers, consumers do not have many other options to show there disagreements with a article or writer. if people are going to do it, it should be for somthing much worse then that guy did.10/23/2014 - 12:10pm
Neo_DrKefkaNow they are about KingofPol & InternetAristocrat making streams that are bait and switch Streams that claims they are about GG but are about them getting drunk and them making fun of Autistic people10/23/2014 - 12:09pm
Neo_DrKefkahttp://tinyurl.com/nhlbgq8 These people some of them are using GamerGate to prop there careers up. GamerGate streams used to be about ideas of change and solutions to problems.10/23/2014 - 12:09pm
Neo_DrKefkaI believe the message of #GamerGate but I do not believe in the Cult of Personality that has formed. Where sites like TechRaptor gained exposure and they are a great site. Sites like TheRalphReport are using this movement for there own personal gain.10/23/2014 - 12:05pm
ZippyDSMleeSo has the whole GG thing become toxic to the point its time to move on yet?10/23/2014 - 11:54am
prh99As for GG, I am surprised they haven't pulled out every 4chan spawned mob and script kiddie's favorite tool, LOIC to DDoS their foes. Or maybe they did and I missed it.10/23/2014 - 11:38am
BillIn his article Max says "I've been told that we've lost thousands of dollars already, and could potentially lose thousands more, if not millions."10/23/2014 - 11:25am
BillJames, do you think new advertisers won't bring this up when negotiating Ad rates? From a business standpoint, if I were to advertise on Gawker I would point to this and be pretty firm on lower rates.10/23/2014 - 11:21am
prh99Had my say, what they do after that is their business. Though calling your current advertisers "craven idiots" and "pusillanimous morons" probably isn't all that smart if you are going to complain about lost revenue from pulled ads.10/23/2014 - 11:18am
james_fudgeand when they do they will innoculate themselves from this stuff before the deal is even signed10/23/2014 - 11:02am
james_fudgewhen you do that much traffic you can always replace advertisers, guys10/23/2014 - 11:02am
prh99I helped him out and emailed Gawkers advertisers with the message "This is how Gawker covers you when they disagree with you". Not necessarily as support for GG but he is just down right insulting. 10/23/2014 - 10:48am
BillI think he got rolled twice. They made him mad enough to insult a possible advertiser. Other advertisers are going to notice this. It may be cathartic for him, but it's not good business.10/23/2014 - 9:17am
Billhttp://gawker.com/how-we-got-rolled-by-the-dishonest-fascists-of-gamergat-164949657910/23/2014 - 9:14am
Andrew EisenMarvel also shows it understands that once it leaks, it's out there and went ahead and officially released the trailer. https://www.youtube.com/watch?v=tmeOjFno6Do10/22/2014 - 9:36pm
 

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