Cash, Investment

OUYA Kickstarter Closes with Nearly $8.6 Million in Funding

August 9, 2012 -

The Kickstarter for the OUYA has ended, with organizers of the crowd funding round raking in a final amount of $8,596,475 from 63,416 backers. Organizers were originally aiming for $900,000.

| Read more

OUYA Passes $7 Million Funding Mark

August 7, 2012 -

OUYA has managed to crack the $7 million dollar mark with a little over a day left to go before its crowd funding deadline on Kickstarter ends. As of this writing the $99 console has managed to raise $7,036,309 in funding (it started out with a $950,000 goal) from 52,932 backers. The Kickstarter campaign has 37 more hours to go.

2 comments | Read more

GaymerCon Kickstarter Funding Drive Launches

August 2, 2012 -

You may recall our interview with Matt Conn (Episode 5 of the Super Podcast Action Committee) of GaymerCon, the first-ever gaming event that caters to the GLBT (gay, lesbian, bisexual, transgender) community set to take place in San Francisco in 2013.

3 comments | Read more

GamesAid Charity Calls for Nominations

July 30, 2012 -

UK-based games industry-driven charity GamesAid has opened up the nomination process to allow for voting on which charities it will support in its next round of funding. To be eligible, charities must be registered in the UK and focus on helping children and young adults in some way. Of course these charities will need be be game-related in some way as well. Organizations also have to have a turnover of £5m (roughly $7.85 million) or less and running costs of no more than 30 percent. Nominations opened up today and will end on August 13.

| Read more

OUYA Founder Walks Back Comments on Outside Funding

July 17, 2012 -

Yesterday we reported that the makers of the Android-based OUYA console would be looking for funding outside of its Kickstarter campaign. Today her company is not seeking funding outside of the Kickstarter campaign and that it has no plans to find more investments at this time. In a statement Uhrman tried to clarify the record on funding, which is likely a touchy subject with fans who may have invested in the Kickstarter that has already generated over $5 million.

3 comments | Read more

Economic Development Corporation of Rode Island Troubles Continue

July 17, 2012 -

The Economic Development Corporation of Rhode Island finds itself highly dysfunctional in the wake of 38 Studios going bankrupt and not being able to meet its obligations related to $75 million loan. The pseudo government-corporate entity has been without an executive director since May when Keith Stokes decided to resign over the loan to 38 Studios. Today we have learned from several published reports that another loan the EDC approved is not going to be paid back and that another executive has resigned.

| Read more

OUYA Creators: We Are Looking for More Funding Outside Kickstarter

July 16, 2012 -

While the OUYA Android-based home console may be doing pretty well on Kickstarter (it's inching towards the $5 million mark), the creators of the console say that they plan to look for additional funding outside of Kickstarter. Some might balk at this new-found need to raise additional cash because the original crowd funding goal on Kickstarter was $950,000.

3 comments | Read more

OUYA Hits $4.47 Million Funding Mark

July 13, 2012 -

Since we're running a poll on it right now (if you haven't voted yet you can go here and do so now - even if you are not a registered member of GP), it seems only right that we offer a new update on the current level of funding for OUYA, the Android-based home console that has everyone either very excited or very concerned about the future of home consoles.

| Read more

Poll: How Much Money Will the OUYA Kickstarter Raise?

July 12, 2012 -

The Kickstarter for OUYA, the Android-based, indie developer-friendly home games console has been kicking ass and taking names since it launched a few days ago.

7 comments | Read more

Carmageddon Developers: Kickstarter Fatigue is Setting In

July 12, 2012 -

Stainless Games said during a Develop Conference keynote that the thrill is slowly leaving Kickstarter projects and that developers who are considering a pitch to fund their game had better do their best to craft the best possible pitch they can to be successful.

The company raised over $600,000 to fund Carmageddon: Reincarnation on Kickstarter, but Stainless Games co-founders Neil Barnden and Patrick Buckland consider the process not to be as easy as waiting for the checks to roll in - a lot of work goes into these pitches.

| Read more

OUYA Kickstarter Inches Towards $3 Million Milestone

July 11, 2012 -

What a difference a few hours makes. The Kickstarter for OUYA, an Android-based home console system that promises a development kit for everyone and a strong open-source vibe, has already managed to raise an impressive $2,859,021 from 22,747 backers. This has to be a record, but the crowd funding campaign for the device still has 28 more days to go. The OUYA Kickstarter got off to a good start earlier in the week, generating close to $1 million in the first eight hours of its launch. The makers of OUYA were looking to hit a goal of $950,000.

| Read more

Wasteland 2 to Include Original Game for Free

July 10, 2012 -

InXile Entertainment announced that Wasteland 2 will include the original 1987 CRPG Wasteland for free. The original RPG is considered the godfather of post apocalyptic games and a sort-of spiritual successor to another game series made by Interplay: Fallout. This free offering would not have been possible without the kindness of EA towards InXile Entertainment because EA owns the rights to the title.

1 comment | Read more

Kickstarter Funding Coming to UK Projects This Fall

July 10, 2012 -

One of the biggest problems with Kickstarter is that it doesn't allow funding for companies outside of the United States but this fall the crowd-funding site will inch towards a more international approach. This fall companies in the United Kingdom will be able to fund their projects just like their comrades in the United States. This move expands on what is already possible in the UK related to Kickstarter because UK residents can already contribute to U.S.-based projects.

| Read more

OUYA Kickstarter Off to a Rousing Start

July 10, 2012 -

A Kickstarter campaign has been launched for OUYA, the new Android-based home game console backed by Jawbone Jambox and One Laptop Per Child designer Yves Behar, Ed Fries (inventor of the original Xbox), Amol Sarva of Peek, Amazon's Lab126 Muffi Ghadiali (who helped develop the Kindle), Peter Pham of Color, and Julie Uhrman of IGN as its founder and CEO.

3 comments | Read more

K2 Network Merges with Reloaded Games

July 5, 2012 -

In a deal financed by Arkenstone Investment, APB Reloaded creator Reloaded Games has merged with its parent company, K2 Network. The new company will operate under the Reloaded Games name.

"This merger represents the beginning of a new era for the company, as we evolve our two core businesses," said Reloaded Games CEO Bjorn Book-Larsson. "We have already signed contracts with independent developers to use our platform and portal for their free-to-play game distribution. We will announce those agreements in the next couple of weeks."

| Read more

Kickstarter Offers Daily Stats for Projects

June 22, 2012 -

In days of old, Kickstarter would only sporadically release information on projects, and often only when one project or another met some amazing milestone. That practice is changing. Now the most popular crowdfunding site on the Internet will release daily statistics on projects so that visitors can drill down into the data. The information will be divided into three categories: Projects and Dollars, Successfully Funded Projects, and Unsuccessfully Funded Projects. These categories are in turn broken up into 12 sub-categories such as games, film, music, design, publishing, etc.

Posted in
| Read more

Feminist Frequency Kickstarter Successful Despite Internet Asshats

June 12, 2012 -

Feminist Frequency, a web series run by Anita Sarkeesian that explores “representations of race, gender, sexuality, class and ability in popular culture,” launched a Kickstarter campaign a few weeks back for a new series of videos entitled Tropes vs. Women in Video Games.  The project will examine and comment on female video game character stereotypes throughout gaming’s history.

24 comments | Read more

Space Quest Spiritual Sequel Gets Fully Funded

June 12, 2012 -

Two Guys from Andromeda walk into a bar. The one guy says to the other, "Let's start a Kickstarter to fund a spiritual sequel to the classic Sierra adventure game series, Space Quest." The other guy says "F#@! yeah." Fast forward a number of weeks later and the Guys from Andromeda have managed to pull it off.

Roger Wilco may never fly again, but his spirit will rise from the grave in a new game tentatively titled SpaceVentures. The funding closed at $539,767 - $39,767 above their target goal - with the help of 10,809 backers.

1 comment | Read more

The Success Rate of Most Game-Related Kickstarters

June 11, 2012 -

This is one of those stories that will make people wonder whether the glass is half-empty or half-full when it comes to the statistics of success and failure related to games and Kickstarter. According to data gathered by Appsblogger and put into a handy-dandy infographic, almost half of the game projects looking for funding on Kickstarter managed to get funded, while more than half do not. Of the 1,729 game projects - which included card and board games too - around 43 percent were successfully funded.

8 comments | Read more

National Institute for Health Offers Big Grant For Small Game Developers

June 11, 2012 -

The National Institute for Health is offering a grant to small indie game developers who are willing to partner with clinical neuroscientists to create game software that advances neuropsychotherapy and technologies that can be used to improve cognitive processes. While the grant only funds phase I and II research, but the goal is to quickly develop and commercialize successful studies.

| Read more

Gambitious Issues Call for Proposals at E3

June 6, 2012 -

Gambitious, a crowd-funding platform designed specifically for funding video game projects is asking established developers and those new to the game development to submit proposals for their game projects prior to the service's launch later this summer. The Holland-based crowd funding platform is an alternative to Kickstarter, providing a game development specific funding model that provides investors with an equity stake in the project instead of reward-based incentives.

1 comment | Read more

Brian Fargo: Kickstarter Can Save Mid-Sized Studios

June 4, 2012 -

Interplay co-founder and current InXile front man Brian Fargo tells Game Informer that Kickstarter can be the saving grace for mid-sized developers who can't find the funding and support they need from publishers who are more focused on AAA franchises and the high profile, well-funded studios that make them.

| Read more

Main Campus Camps Launches Kickstarter for Video Game Design Summer Day Camp Program

June 1, 2012 -

Ed Fleming, founder of the Main Campus Camps, let us know that he has launched a Kickstarter to provide some much needed funding to buy new technology for the summer video game design camp, along with some funding to give "in-need kids" free access to the program. Main Campus Camps hosts video game and science & technology summer day camps for children ages 5 - 16 years-old at Villanova University, just outside of Philadelphia.

| Read more

Tom vs. Bruce Kickstarter: Some Delight, Others Disdain

May 30, 2012 -

Anyone that has ever flipped through the pages of Computer Gaming World knows the epic struggles between Tom Chick and Bruce Geryk in their popular column Tom vs. Bruce. The second most popular column at the time in the magazine could return if it can raise enough money to do so. The Kickstarter campaign is asking for $10,000 to write ten brand-new columns to be released on a monthly basis over the next year.

| Read more

Stainless Games’ Carmageddon Reincarnation Gets Fully Funded

May 29, 2012 -

With 11,638 backers, the Kickstarter for Isle of Wight-based video games developer Stainless Games has successfully funded Carmageddon Reincarnation. The remake of the popular racing game that encourages using your car as a weapon against innocent bystanders has raised $445,895 (as of this writing). The developers were asking for $400,000. The project still has eight days to go before funding closes.

3 comments | Read more

Fallout Developers Will Help Fallout Fan Series if They Raise Enough Cash

May 23, 2012 -

Season two of the ultra popular Fallout-based fan web series, Fallout: Nuka Break, will get the help of Fallout: New Vegas designer Chris Avellone and the original Fallout lead programmer Tim Cain - if they can raise $120,000 in their latest Kickstarter appeal. Both have agreed to sign on to season two as writers and designers and make guest appearances if the creators of the show can raise enough cash.

4 comments | Read more

Konami, Autumn Games Sued for Def Jam Rapstar Credit Line

May 23, 2012 -

City National Bank has filed a lawsuit in Los Angeles Superior Court against Konami and developer Autumn Games for allegedly defrauding the financial institution of money it is owed related to a $15 million line of credit. City National Bank claims that Konami and Autumn Games defrauded it of $15 million in credit for the development of Def Jam Rapstar. They also alleged that both parties "lied" to the bank in order to secure the credit line, promising to pay it back with the sales of the game.

| Read more

Report: RI Governor Claims 38 Studios Let Some Staff Go

May 22, 2012 -

38 Studios has let some of its staff go, according to Rhode Island Governor Lincoln Chaffee (I), though how many people we do not know at this point. Chaffee made his comments to the media after a lengthy meeting with the Rhode Island Economic Development Committee and 38 Studios founder Curt Schilling. After the meeting Schilling had no comment for the press, save that his company would not be looking to Rhode Island taxpayers for help.

| Read more

Xfire Secures $3 Million for Asian Expansion

May 21, 2012 -

Social game matchmaking company Xfire announced this morning that it has secured an additional $3 million in funding. The company will use the cash injection to expand into Asian territories. The financing round was led by Singapore-based firm IDM Venture Capital. The cash follows the news that Xfire has inked a partnership deal with CHINA YOUTH GOYOR TECHNOLOGY (BEIJING) CO., LTD., who will help bring the service to more than 400 million gamers in Asia.

| Read more

Origin Offers Free Distribution for Crowdfunded Games

May 18, 2012 -

Everyone is getting in on the crowdfunding bandwagon. Electronic Arts announced today that it will make life a little bit easier for anyone that successfully funds a game through a crowdfunding program such as Kickstarter by letting them sell their game on its Origin digital distribution platform for free for 90 days. While 90 days might not seem like a very long time let's keep in mind that the best sales usually come in the first two weeks of a game's release anyway...

2 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Is King right? Should all games adopt the free-to-play model?:

Shout box

You're not permitted to post shouts.
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
IanCSo im guessing a bunch of edutainment games, which a lot of people elsewhere are going gaga over, dot count as classics? Okay. If you don't mind me, i have a sudden urge to play Putt Putt....04/19/2014 - 6:15am
MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
 

Be Heard - Contact Your Politician