Cash, Investment

Star Citizen Exceeds Kickstarter Funding Goal

October 24, 2012 -

Wing Commander creator Chris Roberts must be a happy camper this week as his Kickstarter campaign for Star Citizen cruises past its target goal of $500,000 with 26 days left before it even hits its deadline. Currently the new space simulation game from Roberts has raised $544,293 from 11,974 backers.

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Super Podcast Action Committee - Episode 25

October 23, 2012 -

In Episode 25 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight talk about what happens when a fully funded Kickstarter project (in this case the game Haunts: The Manse Macabre) fails to become reality, the wisdom of knowing when to shut down a failing Kickstarter campaign (the focus of that topic being Loot Drop's attempts to fund the 'Old School RPG'), the latest on the "six strikes" copyright enforcement scheme adopted by U.S. ISPs, Andrew's latest video, and the horrors of using voice chat on Nintendo's Wii U.

Report: Australia To Offer New Incentives for Game Industry

October 22, 2012 -

The federal government of Australia is planning to introduce brand new incentives to help grow and support the country’s game industry, according to an MCV Pacific report.

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Loot Drop Abandons 'Old School RPG' Kickstarter Campaign

October 22, 2012 -

Loot Drop - the studio created by John Romero, Brenda Braithwaite and Tom Hall - has given up on trying to fund its promising old-school role-playing game project through Kickstarter. After raising only a small part of its $1 million funding goal, the trio has decided that it would be in the best interest of all involved to discontinue the funding drive.

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Ravaged: First Crowd-Funded Game Lands on Origin

October 18, 2012 -

Electronic Arts announced this morning that the very first crowd-funded game has landed on Origin, the company's digital distribution platform. After successfully being funded via Kickstarter, the post-apocalyptic vehicle-based action game from 2 Dawn Games and Reverb Publishing is complete and ready for purchase.

Electronic Arts announced earlier this year that it would support games funded by the community through sites like Kickstarter and would let them be sold via Origin free of charge.

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Project Eternity Hits $3.5 Million Funding Milestone

October 16, 2012 -

Obsidian Entertainment's Project Eternity Kickstarter has hit a major milestone in its last few hours - it has surpassed Double Fine's Adventure game Kickstarter to become the highest funded game project in history. The crowd funding campaign for Obsidian's old-school RPG now sits at just a little over $3.5 million with just nine more hours to go. They hit this number with the help of 68,207 backers. Originally Obsidian was looking for $1.1 million. Obviously all this extra money was driven by promises made for meeting certain stretch goal milestones.

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Crash Lab Founder Talks about the Liabilities of Crowd-Funding

October 3, 2012 -

Some interesting comments from Free Radical founder and the founder of the recently launched UK studio Crash Lab categorizes the Kickstarter funding model as "asking people without knowledge of the risks" to fund projects.

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Kickstarter Promises a $99 Super Computer 'For Everyone'

September 28, 2012 -

Chipmaker Adapteva wants to make parallel computing (or supercomputing) available to everyone, and they have launched a Kickstarter to promote a solution that costs right around $99. The Kickstarter project aims to raise at least $750,000, with a stretch goal of $3 million.

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Australia Launches Game Development Support Grants

September 27, 2012 -

Australia's Minister for Innovation, Services and Small Business Louise Asher unveiled two new programs that he says will give Victorian games developers "valuable support to develop and market high-quality games for a global audience."

The new game programs will be overseen by Film Victoria, who will provide $500,000 to support the development of commercial projects through investment and business support. Mr. Asher said the Victorian Coalition Government is committed to driving and supporting Australia's growing games industry through these new initiatives.

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Kickstarter Adds New Guidelines for Project Creators

September 21, 2012 -

Kickstarter has added new rules that the crowdfunding company hopes will strengthen the relationship between project creators and those that back them. In a post on Kickstarter's blog this morning, the Kickstarter team detailed changes that they hope will address the widespread concern that many Kickstarter backers think they are purchasing a finished product rather than funding its further development.

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Kickstarter Campaign for iMpulse Launches

September 20, 2012 -

The official Kickstarter campaign for iMpulse launched this morning, with the aim of raising some much needed capital for this pocket-sized Bluetooth controller designed specifically for iOS and Android-based gaming.

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BT Expects to 'Write Off' OnLive Investment

August 21, 2012 -

British telecom company BT has apparently joined the ranks of OnLive investors that have been burned by Friday's announcement that the company would sell its assets off to a third-party entity controlled by Lauder Partners. BT said today that it is "highly likely" that it will be forced to write off its stake in a cloud-based video games service.

BT joins phone maker HTC, who said yesterday that it would lose its $40 million investment in the cloud-based gaming subscription service.

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OUYA Kickstarter Closes with Nearly $8.6 Million in Funding

August 9, 2012 -

The Kickstarter for the OUYA has ended, with organizers of the crowd funding round raking in a final amount of $8,596,475 from 63,416 backers. Organizers were originally aiming for $900,000.

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OUYA Passes $7 Million Funding Mark

August 7, 2012 -

OUYA has managed to crack the $7 million dollar mark with a little over a day left to go before its crowd funding deadline on Kickstarter ends. As of this writing the $99 console has managed to raise $7,036,309 in funding (it started out with a $950,000 goal) from 52,932 backers. The Kickstarter campaign has 37 more hours to go.

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GaymerCon Kickstarter Funding Drive Launches

August 2, 2012 -

You may recall our interview with Matt Conn (Episode 5 of the Super Podcast Action Committee) of GaymerCon, the first-ever gaming event that caters to the GLBT (gay, lesbian, bisexual, transgender) community set to take place in San Francisco in 2013.

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GamesAid Charity Calls for Nominations

July 30, 2012 -

UK-based games industry-driven charity GamesAid has opened up the nomination process to allow for voting on which charities it will support in its next round of funding. To be eligible, charities must be registered in the UK and focus on helping children and young adults in some way. Of course these charities will need be be game-related in some way as well. Organizations also have to have a turnover of £5m (roughly $7.85 million) or less and running costs of no more than 30 percent. Nominations opened up today and will end on August 13.

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OUYA Founder Walks Back Comments on Outside Funding

July 17, 2012 -

Yesterday we reported that the makers of the Android-based OUYA console would be looking for funding outside of its Kickstarter campaign. Today her company is not seeking funding outside of the Kickstarter campaign and that it has no plans to find more investments at this time. In a statement Uhrman tried to clarify the record on funding, which is likely a touchy subject with fans who may have invested in the Kickstarter that has already generated over $5 million.

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Economic Development Corporation of Rode Island Troubles Continue

July 17, 2012 -

The Economic Development Corporation of Rhode Island finds itself highly dysfunctional in the wake of 38 Studios going bankrupt and not being able to meet its obligations related to $75 million loan. The pseudo government-corporate entity has been without an executive director since May when Keith Stokes decided to resign over the loan to 38 Studios. Today we have learned from several published reports that another loan the EDC approved is not going to be paid back and that another executive has resigned.

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OUYA Creators: We Are Looking for More Funding Outside Kickstarter

July 16, 2012 -

While the OUYA Android-based home console may be doing pretty well on Kickstarter (it's inching towards the $5 million mark), the creators of the console say that they plan to look for additional funding outside of Kickstarter. Some might balk at this new-found need to raise additional cash because the original crowd funding goal on Kickstarter was $950,000.

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OUYA Hits $4.47 Million Funding Mark

July 13, 2012 -

Since we're running a poll on it right now (if you haven't voted yet you can go here and do so now - even if you are not a registered member of GP), it seems only right that we offer a new update on the current level of funding for OUYA, the Android-based home console that has everyone either very excited or very concerned about the future of home consoles.

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Poll: How Much Money Will the OUYA Kickstarter Raise?

July 12, 2012 -

The Kickstarter for OUYA, the Android-based, indie developer-friendly home games console has been kicking ass and taking names since it launched a few days ago.

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Carmageddon Developers: Kickstarter Fatigue is Setting In

July 12, 2012 -

Stainless Games said during a Develop Conference keynote that the thrill is slowly leaving Kickstarter projects and that developers who are considering a pitch to fund their game had better do their best to craft the best possible pitch they can to be successful.

The company raised over $600,000 to fund Carmageddon: Reincarnation on Kickstarter, but Stainless Games co-founders Neil Barnden and Patrick Buckland consider the process not to be as easy as waiting for the checks to roll in - a lot of work goes into these pitches.

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OUYA Kickstarter Inches Towards $3 Million Milestone

July 11, 2012 -

What a difference a few hours makes. The Kickstarter for OUYA, an Android-based home console system that promises a development kit for everyone and a strong open-source vibe, has already managed to raise an impressive $2,859,021 from 22,747 backers. This has to be a record, but the crowd funding campaign for the device still has 28 more days to go. The OUYA Kickstarter got off to a good start earlier in the week, generating close to $1 million in the first eight hours of its launch. The makers of OUYA were looking to hit a goal of $950,000.

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Wasteland 2 to Include Original Game for Free

July 10, 2012 -

InXile Entertainment announced that Wasteland 2 will include the original 1987 CRPG Wasteland for free. The original RPG is considered the godfather of post apocalyptic games and a sort-of spiritual successor to another game series made by Interplay: Fallout. This free offering would not have been possible without the kindness of EA towards InXile Entertainment because EA owns the rights to the title.

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Kickstarter Funding Coming to UK Projects This Fall

July 10, 2012 -

One of the biggest problems with Kickstarter is that it doesn't allow funding for companies outside of the United States but this fall the crowd-funding site will inch towards a more international approach. This fall companies in the United Kingdom will be able to fund their projects just like their comrades in the United States. This move expands on what is already possible in the UK related to Kickstarter because UK residents can already contribute to U.S.-based projects.

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OUYA Kickstarter Off to a Rousing Start

July 10, 2012 -

A Kickstarter campaign has been launched for OUYA, the new Android-based home game console backed by Jawbone Jambox and One Laptop Per Child designer Yves Behar, Ed Fries (inventor of the original Xbox), Amol Sarva of Peek, Amazon's Lab126 Muffi Ghadiali (who helped develop the Kindle), Peter Pham of Color, and Julie Uhrman of IGN as its founder and CEO.

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K2 Network Merges with Reloaded Games

July 5, 2012 -

In a deal financed by Arkenstone Investment, APB Reloaded creator Reloaded Games has merged with its parent company, K2 Network. The new company will operate under the Reloaded Games name.

"This merger represents the beginning of a new era for the company, as we evolve our two core businesses," said Reloaded Games CEO Bjorn Book-Larsson. "We have already signed contracts with independent developers to use our platform and portal for their free-to-play game distribution. We will announce those agreements in the next couple of weeks."

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Kickstarter Offers Daily Stats for Projects

June 22, 2012 -

In days of old, Kickstarter would only sporadically release information on projects, and often only when one project or another met some amazing milestone. That practice is changing. Now the most popular crowdfunding site on the Internet will release daily statistics on projects so that visitors can drill down into the data. The information will be divided into three categories: Projects and Dollars, Successfully Funded Projects, and Unsuccessfully Funded Projects. These categories are in turn broken up into 12 sub-categories such as games, film, music, design, publishing, etc.

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Feminist Frequency Kickstarter Successful Despite Internet Asshats

June 12, 2012 -

Feminist Frequency, a web series run by Anita Sarkeesian that explores “representations of race, gender, sexuality, class and ability in popular culture,” launched a Kickstarter campaign a few weeks back for a new series of videos entitled Tropes vs. Women in Video Games.  The project will examine and comment on female video game character stereotypes throughout gaming’s history.

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Space Quest Spiritual Sequel Gets Fully Funded

June 12, 2012 -

Two Guys from Andromeda walk into a bar. The one guy says to the other, "Let's start a Kickstarter to fund a spiritual sequel to the classic Sierra adventure game series, Space Quest." The other guy says "F#@! yeah." Fast forward a number of weeks later and the Guys from Andromeda have managed to pull it off.

Roger Wilco may never fly again, but his spirit will rise from the grave in a new game tentatively titled SpaceVentures. The funding closed at $539,767 - $39,767 above their target goal - with the help of 10,809 backers.

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Poll

Should 'Hatred' have been removed from Steam Greenlight?:

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PHX Corp@Adam802 We'll break out the popcorn in June12/19/2014 - 9:23pm
ZippyDSMleeMaskedPixelante: I'm itching to start it too but I will wait till the patch goes live. >>12/19/2014 - 7:52pm
Adam802Leland Yee and Jackson get trial date: http://sfbay.ca/2014/12/18/leland-yee-keith-jackson-get-trial-date/12/19/2014 - 5:24pm
MaskedPixelanteNevermind. Turns out when they said "the patch is now live", they meant "it's still in beta".12/19/2014 - 5:07pm
MaskedPixelanteSo I bought Dark Souls PC, and it's forcing me to log into GFWL. Did I miss something?12/19/2014 - 5:00pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/12/republicans-may-have-plan-to-save-internet-providers-from-utility-rules/ this is intreasting. congress may put net nutrality in to law to avoid title 2 classification12/19/2014 - 2:45pm
Matthew Wilsonhttp://www.polygon.com/2014/12/19/7421953/bullshit-cards-against-humanity-donated-250k-sunlight-foundation I have to admit I like the choice o organization. congrats to CAH.12/19/2014 - 1:51pm
E. Zachary KnightIf you are downloading a copy in order to bypass the DRM, then you are legally in the wrong. Ethically, if you bought the game, it doesn't matter where you download it in the future.12/19/2014 - 12:06pm
InfophileEZK: Certainly better that way, though not foolproof. Makes me think though: does it count as piracy if you download a game you already paid for, just not from the place you paid for it at? Ethically, I'd say no, but legally, probably yes.12/19/2014 - 11:20am
ZippyDSMleeAnd I still spent 200$ in the last month on steam/GOG stuff sales get me nearly every time ><12/19/2014 - 10:55am
ZippyDSMleeMaskedPixelante:And this is why I'm a one legged bandit.12/19/2014 - 10:51am
ZippyDSMleeE. Zachary Knight: I buy what I can as long as I can get cracks for it...then again it I could have gotton Lords of the Fallen for 30 with DLC I would have ><12/19/2014 - 10:50am
MaskedPixelantehttp://www.joystiq.com/2014/12/19/marvel-vs-capcom-origins-leaving-online-storefronts-soon/ Speaking of "last chance to buy", Marvel vs. Capcom Origins is getting delisted from all major storefronts. Behold the wonders of the all digital future.12/19/2014 - 9:59am
MaskedPixelanteSeriously, the so-called "Last Chance" sale was up to 80% off, while this one time only return sale goes for a flat 85% off with a 90% off upgrade if you buy the whole catalogue.12/19/2014 - 9:37am
E. Zachary KnightInfophile, Tha is why I buy only DRM-free games.12/19/2014 - 9:37am
MaskedPixelanteNordic is back on GOG for one weekend only. And at 85% off no less, which is kind of a slap in the face to people who paid more during the "NORDIC IS LEAVING FOREVER BUY NOW OR FOREVER HOLD YOUR PEACE" sale, but whatever...12/19/2014 - 9:28am
InfophileRe PHX's link: This is one of the reasons the digital revolution isn't all it's cracked up to be. There's also the flip side where Sony can block access to games you've bought if they ban your account for unrelated reasons. All power is theirs.12/19/2014 - 8:52am
MaskedPixelantehttp://uplay.ubi.com/#!/en-US/events/uplay-15-days You can win FREE GAMES FOR A YEAR! Unfortunately, they're Ubisoft games.12/18/2014 - 6:29pm
Papa MidnightAh, so it was downtime. I've been seeing post appear in my RSS feed, but I was unable to access GamePolitics today across several ISPs.12/18/2014 - 6:06pm
james_fudgeSorry for the downtime today, folks.12/18/2014 - 5:54pm
 

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