'Necromancer' remains in limbo 15 months after successful crowd-funding campaign

July 31, 2015 - James Fudge

In a nebulous, leaderless movement, it is inevitable that factions within will take aim at a high profile member who they either don't like or agree with. That is exactly what happened last week when one individual aligned with GamerGate attempted to shame a prominent figure within its own ranks.

'War Thunder' producer takes YouTube channel hostage with DMCA takedowns

July 30, 2015 - GamePolitics Staff

Polygon weaves a fascinating (but true) tale about Gaijin Entertainment and a rogue gameplay producer at the company who used multiple DMCA take-downs to hold the channel of Russia's most popular YouTube personality hostage.  

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IGDA Leadership Summit keynote speaker revealed

July 30, 2015 - GamePolitics Staff

Kristina Reed, Oscar award-winning co-producer of the hit animated film "Big Hero 6," will deliver the keynote address at the upcoming IGDA Leadership Summit on September 2.

Reed's keynote address, entitled "No Spectators: How Inclusivity Catalyzes Everything," will take the audience behind the scenes of two Oscar-winning films, Paperman and Feat, to demonstrate how "Disney Animation Studios pivoted and blossomed on a newfound axis of engagement, innovation and creativity."

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Kixeye lays off staff at San Francisco offices

July 29, 2015 - GamePolitics Staff

War Commander and Vega Conflict developer Kixeye have laid off an undetermined number of employees from its San Francisco, California offices, according to a Gamasutra report.  The exact number of employees let go and how these layoffs will affect the company's ongoing development of game project is unknown as of this writing.

The news came to light after employees at other online game companies began posting condolences and job offers on Twitter.

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Former 'Dead Island 2' development studio files for bankruptcy

July 29, 2015 - GamePolitics Staff

German developer Yager announced today that the studio it spun off to develop Dead Island 2 - Yager Productions -  has filed for bankruptcy (or as they call it in Europe, "insolvency"). Earlier this month Dead Island series publisher Deep Silver announced that Yager Productions would no longer be working on Dead Island 2.

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Subaltern Games releases alpha version of 'No Pineapple Left Behind'

July 28, 2015 - James Fudge

Subaltern Games is hard at work on a game that pokes fun at the U.S. educational system, or more specifically, "No Child Left Behind" called No Pineapple Left Behind. Today the company announced the release of a playable alpha for No Pineapple Left Behind that lets you get a taste of what it is aiming for when the game is finally released.

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RealNetworks sells Slingo and Social Casino division for $18 million

July 27, 2015 - GamePolitics Staff

RealNetworks will sell its Slingo bingo/slot machine hybrid game franchise and its Social Casino division to Gaming Realms for $18 million, according to a GamesIndustry.biz report. Along with the sale of these assets, 60 employees will be shifted to the new company.

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Guillermo del Toro and Kojima will work together

July 24, 2015 - GamePolitics Staff

While Konami effectively killed the dream-team collaboration between film director and writer  Guillermo del Toro and Metal Gear Solid creator Hideo Kojima when it canceled Silent Hills earlier this year, the relationship between the two will continue, according to a new report.

Guillermo del Toro tells IGN that he has remained in touch with Kojima and still plans on collaborating with him in the future on a game. He did re-emphasize the fact that it won't be on a Silent Hill game, though.

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Gearbox founder has nothing but praise for 'Aliens: Colonial Marines,' 'Duke Nukem Forever'

July 24, 2015 - GamePolitics Staff

A new Eurogamer interview with Gearbox Software founder and CEO Randy Pitchford is sure to infuriate anyone who purchased Duke Nukem Forever or Aliens: Colonial Marines and felt ripped off or just generally loathed the experiences. In it Eurogamer attempts to get Pitchford to admit that there were problems with both games, but he isn't having any of it.

He goes out of his way to bestow accolades on both games and to say that he has no regrets.

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Michael Pachter and others added to GamesBeat 2015 line-up

July 24, 2015 - GamePolitics Staff

VentureBeat has announced the latest speakers to join the line-up of industry participants in this year's GamesBeat 2015 conference taking place Oct. 12 - 13 at the Grand Hyatt Union Square in San Francisco. The latest speakers to be added include Michael Pachter, research analyst at Wedbush Securities; Mihai Pohontu, vice president of emerging platforms at Samsung; and Sunny Dhillon, partner at Signia Venture Partners.

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'Lords of the Fallen 2' executive producer backs off project

July 23, 2015 - GamePolitics Staff

Lords of the Fallen 2 has lost its executive producer Tomasz Gop. According to Eurogamer, developer CI Games is going in a different direction:

"We're grateful for his input, but we have different visions for further development of the series and Tomasz will not be a part of CI Games' progress," the company said.

In an email to Eurogamer, Gop explained why he has stepped away from the game:

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European Women in Games Conference set for Sept. 2

July 21, 2015 - GamePolitics Staff

Organizers of the fifth annual European Women in Games Conference announced today that it will take place on Wednesday, September 2nd at the University of Westminster (in London, England).  The conference will consist of keynote speeches, panel discussions, workshops and the European Women in Games Hall of Fame Awards.

Speakers confirmed so far for this year's event include Andy Payne, Chairman of video games industry trade group Ukie; Vicky Smalley CTO of Small Jelly; and Claire Tavernier, owner and managing director of StoryTech Life.

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'Camelot Unchained' beta delayed

July 21, 2015 - GamePolitics Staff

The beta test for Camelot Unchained, an ambitious MMO that was crowd-funded on Kickstarter and is being developed by former Mythic Entertainment founder Mark Jacobs, has been delayed until next year. Jacobs and Mythic Entertainment are best know for developing the popular MMO Age of Camelot. The company was eventually bought by EA and went on to developer Warhammer Online. Now Mythic mostly works on the long-running MMO Ultima Online for EA.

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Wii U version of 'Project CARS' cancelled

July 21, 2015 - GamePolitics Staff

Nintendo Life is reporting that the Wii U version of the ambitious racing game Project CARS has been cancelled.  Slightly Mad Studios boss Ian Bell told the publication in a brief statement that the game is simply "too much" for the Wii U hardware and that it is awaiting an announcement from Nintendo on its newest console - currently codenamed "NX." Nintendo has already indicated that it won't be talking about thi

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GameSpot Senior Editor joining Trion Worlds

July 20, 2015 - GamePolitics Staff

GameSpot Senior Editor Kevin VanOrd announced today that he will be leaving the popular gaming publication to work for MMO maker Trion Worlds.

VanOrd has been working for GameSpot in various roles since 2002. In his new role at Trion Worlds he will help the company with important writing duties.

In a lengthy farewell to the community posted today on GameSpot, VanOrd broke the news:

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'Star Citizen's FPS Mode' coming sometime after Gamescom

July 20, 2015 - GamePolitics Staff

While Cloud Imperium Games said earlier this year that the "FPS Mode" for its space simulation game Star Citizen had been delayed "indefinitely," it looks like it is still in the works and coming out sometime after Gamescom.

According to what company founder Chris Roberts tells Gamers Nexus, FPS Mode will be released a month or two after Gamescom.

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Derek Smart joins SPJ AirPlay as a panelist

July 20, 2015 - James Fudge

Game developer Derek Smart has been announced as the "neutral" game developer that will take part in SPJ AirPlay in August. He'll sit alongside panelists chosen by GamerGate and two journalism ethics experts for a full day of discussions on GamerGate, "ethics in games journalism," and covering Internet-based movements.

Two groups that will not be in attendance are actual working games journalists or people that might be called "anti-GamerGate" - but it's not for a lack of trying on organizer Michael Koretzky's part…

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Gender, like race, will be random in 'Rust'

July 17, 2015 - GamePolitics Staff

It looks like the maker of Rust loves to randomize things and agitate some players. You may recall that Facepunch Studios decided to randomize racial aspects of player characters earlier this year. The decision was met with a lot of complaints, but that didn't deter the company from continuing to do it. Now it seem that it will do the same thing with gender, according to Gamasutra.

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'Shenmue 3' Kickstarter breaks records, reaches $5.7 million

July 17, 2015 - GamePolitics Staff

Ys Net's Kickstarter campaign for Shenmue 3 has broken a major record on the crowd-funding site - it has generated the most money ever for a product in the video game category. As of this writing, the Shenmue 3 Kickstarter has raised a little over $5.7 million with nine more hours to go until it closes.

Koji Igarashi's Bloodstained had earned the honor a little more than a month, but Shenmue 3 has now eclipsed its total of $5.5 million.

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'Shenmue 3' crowd-funding campaign inches towards $5 million

July 15, 2015 - GamePolitics Staff

The Kickstarter crowd-funding camping for Shenmue 3 has hit nearly $5 million as of this writing. To celebrate,  developer Ys Net has released a new trailer called "Shenmue 3 - Lake of the Lantern Bugs." According to the description for the trailer in the latest Kickstarter update for the project, "Ryo and Shenhua arrive at the Lake of the Lantern Bugs after their long journey. Entranced, they watch the gentle flight of the lantern bugs upon the mirage-like oasis."

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Multiple Epic Games forums suffer security breach

July 15, 2015 - GamePolitics Staff

If you have a forum account for any Epic Games titles, you may want to change your password as soon as possible. Epic Games has informed the community via email that forums for several of its games and game development tools have been compromised by unknown hackers. It is advising community members to change their passwords - particularly if those passwords and usernames are used for other services on the Internet.

According to Epic, forums for UDK (Unreal Development Kit), Infinity Blade, Gears of War, Bulletstorm, and multiple Unreal Tournament games have been compromised.

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Gearbox wants to collaborate with another developer on 'Duke Nukem Forever' follow-up

July 15, 2015 - GamePolitics Staff

Speaking at the Develop 2015 conference today (as chronicled by Eurogamer) Gearbox founder and CEO Randy Pitchford said that he would like to collaborate with an outside developer to create the follow-up to duke Nukem Forever.

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Yager issues statement on exit from 'Dead Island 2' development

July 15, 2015 - GamePolitics Staff

Yesterday publisher Deep Silver said that it had ended its relationship with developer Yager, the company charged with developing zombie survival action RPG sequel Dead Island 2 while original Dead Island developer Techland did other things.

Speaking to GamesIndustry.biz, Yager Development managing director Timo Ullmann says that the parting of ways was mostly due to a difference of vision for Dead Island 2.

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Deep Silver drops 'Dead Island 2' developer

July 14, 2015 - GamePolitics Staff

Publisher Deep Silver has confirmed with IGN that it has ended its relationship with Dead Island 2 developer Yager.

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Jade Raymond leads new EA-owned studio

July 13, 2015 - GamePolitics Staff

Former Ubisoft developer Jade Raymond has joined the Electronic Arts family - as the head of a new studio in Montreal called Motive.

"I’m happy to announce that I’m joining Electronic Arts and opening Motive, a new development studio in my home town of Montreal, Canada," Raymond and EA announced today.

The studio will be based out of the same location as BioWare's Montreal satellite, according to the announcement.

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Randy Pitchford on 'Aliens Colonial Marines' lawsuit: 'a huge waste of time'

July 10, 2015 - GamePolitics Staff

In a new interview with GamesIndustry.biz, Gearbox Studio head Randy Pitchford says a lot of things about the Aliens: Colonial Marines lawsuit filed against his company and the game's publisher Sega, but mostly he notes that the fans who sued them were wrong to do so in the first place.

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Report: Gameloft laying off staff at NYC offices

July 8, 2015 - GamePolitics Staff

Gamasutra is reporting that as many as 100 employees have been laid off from mobile game publisher and developer Gameloft's New York City offices and that the end game is to close the office completely. A Gameloft representative refused to address the story directly when solicited by Gamasutra.

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SEC filings reveals Riot invested nearly $30 million in 'Curse Voice'

July 8, 2015 - GamePolitics Staff

Earlier this month online gaming destination Curse Gaming and League of Legends maker Riot Games (owned by Tencent) announced that the company had put a heavy investment in Curse's VOIP program Curse Voice. At the time the companies did not reveal just how big of an investment was being made in the technology, but thanks to a filing this week with the U.S. Securities & Exchange Commission (SEC) we have an exact figure.

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Cloud Imperium Games' executive producer Alex Mayberry quietly leaves company

July 7, 2015 - GamePolitics Staff

Both Game Informer and GamesBeat have confirmed that the executive producer of Cloud Imperium's flagship space simulation game Star Citizen left the company last month.

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'Mighty No.9' makers announce new game project

July 6, 2015 - GamePolitics Staff

Mighty No. 9 developer Comcept has launched another crowd funding campaign (two actually, but one isn't game related) for the first chapter in a new game franchise called Red Ash: The Indeligible Legend. The first chapter, "The KalKanon Incident," is being developed for Windows and will feature characters named after Beck and Call from Might No. 9. The game ties directly into the anime Red Ash: Magicicada, which is $46,000 toward a $150,000 goal on Kickstarter as of this writing.

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DocMelonheadLook, I know that you guys wanted to study Gamergate; hell, one of your writers were Interviewing KiA on the subject (He's been banned from GamerGhazi). Sadly, the minorities veiwed Gamergate the same way as WBC at best, and Nazis at worst.08/01/2015 - 12:31pm
DocMelonheadIP wanted you to know that GamerGate is about Harassing minorities into submission, not "Ethnics in Journalism". It been a year since the Zoe Post was published and sparked a hate mob on Zoe Quinn.08/01/2015 - 12:28pm
DocMelonheadThat what's IP's goal is here in regard to gamergate: to get you guys to disassociate yourselves from the harassers that made all those claims up to threaten the advocates of social justice for minorities.08/01/2015 - 12:24pm
DocMelonheadIP tries to demonize all of GamerGate and it's supporters, along with those who didn't outright condemn it as a cover for a hate mob full of bigots.08/01/2015 - 12:20pm
MechaCrashNo, IP is trying to dehumanize you, I'm just pointing out that you're a hypocrit who makes bad faith arguments.08/01/2015 - 11:56am
Andrew EisenAnd I'm off too. Play nice, y'all!08/01/2015 - 11:33am
Andrew EisenIn short, discussions of ethics in journalism? Totally fine. Said indie dev's sex life? Not okay.08/01/2015 - 11:31am
james_fudgeTry talking when you have hundreds of people tweeting at you at the same time :)08/01/2015 - 11:30am
Andrew EisenAnd yet, when 30-seconds of research showed that there was no relevance to said indie dev's sex life, many people kept talking about. Hell, still do to this day. I had a guy on Twitter pester me about this nonsense for an entire day last weekend.08/01/2015 - 11:30am
james_fudgeWhatever dude, you're here posting. No one's stopping you.08/01/2015 - 11:30am
Goth_SkunkBe advised: In approximately 30 minutes I'm heading out of town for an obligatory family reunion. This is being stated so that none can interpret my upcoming 24 hour hiatus as a tail-tucking turn from discussion.08/01/2015 - 11:28am
Goth_SkunkEven now, IronPatriot, MechaCrash, and Craig R. continue to attempt to shout me down and dehumanize me.08/01/2015 - 11:25am
Goth_SkunkWhat transpired afterwards was a concerted effort to shout down and dehumanize those trying to bring these matters out into the open. I remain utterly convinced of this to this day.08/01/2015 - 11:24am
Goth_SkunkAnd yet the sex life of this indie developer tied right into the matter of journalistic ethics, as investigations uncovered a great number of breaches of ethical conduct, both related & not. That scandal is the orifice from which the balloon is inflated.08/01/2015 - 11:20am
MechaCrashI am reminded of the saying about playing chess with a pigeon.08/01/2015 - 11:13am
Andrew EisenThis is supported by, well, what actually happened, but also the text of the actual leaks. That was Tito's question and what he and a few (four total, I think) were discussing.08/01/2015 - 11:11am
Andrew EisenNo, it's not. What was generally prohibited was not discussion of journalistic ethics or other GamerGate topics, but threads that were, for example, discussing the sex life of an indie developer. THOSE are what were locked and removed.08/01/2015 - 11:10am
Goth_SkunkI don't believe you. Not for a second. Every major site with the exception of the Escapist prohibited discussion of GamerGate in its early stages. That is a fact.08/01/2015 - 11:04am
Andrew EisenNo, that's a fact. Don't believe me, read 'em yourself. No one was trying to censor discussion of GamerGate.08/01/2015 - 11:02am
Goth_Skunk@Andrew: That's your opinion.08/01/2015 - 10:57am
 

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