'Minecraft' finally gets default female character skin

April 27, 2015 - GamePolitics Staff

Minecraft players finally get a default female character model option. Developer Mojang announced today that the new "Alex" character skin will be available for the console version of the game on April 29, while the mobile versions of the game will have to wait until this summer.

Mojang describes the Alex skin as having "thinner arms, redder hair, and a ponytail."

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'Kitty Powers' Matchmaker' developer warns YouTubers about licensed music

April 27, 2015 - James Fudge

Kitty Powers' Matchmaker is proving to be a popular hit, but the dating simulation starring the larger-than-life personality may cause some trouble for YouTubers. Developer Magic Notion gave a warning to anyone thinking of making Let's Play videos and posting them on YouTube that they might find themselves the target of a copyright claim.

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'Humble Origin Bundle 2' generates $2.25 million for charity

April 23, 2015 - GamePolitics Staff

The Humble Origin Bundle 2 has generated $2.25 million (as of this writing, at least) for charity.  The latest Humble Bundle offers eight EA games and supports three worthy charities. Pay whatever you want to get Dragon Age: Origins, Peggle, Dead Space 2, Command & Conquer Generals + Zero Hour, and Medal of Honor Allied Assault War Chest.

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Ubisoft signs on as a sponsor for 'GX3: Everyone Games' event

April 22, 2015 - GamePolitics Staff

Organizers of the GX3: Everyone Games event have announced that publisher Ubisoft has signed on as "64-bit sponsor." GX3 takes place December 11-13, 2015 at the San Jose Marriott, in downtown San Jose. The event is an adults-only (18-years-old minimum) gathering designed to offer a welcoming space to celebrate geek and gaming culture. Previous GaymerX events have focused on LGBTQ+ friendliness, but organizers are emphasizing that its December event is all inclusive and that everyone is welcomed.

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The Tribeca Film Festival's final screenings of 'THANK YOU FOR PLAYING' take place this week

April 21, 2015 - GamePolitics Staff

Only two more screenings remain at the Tribeca Film Festival for THANK YOU FOR PLAYING, the documentary that tells the bittersweet story of game developers Ryan and Amy Green and their young son Joel. THANK YOU FOR PLAYING will premiere at the Bow Tie Chelsea Cinemas (Theater 5) on April 21 (today) and Regal Battery Park Stadium 11 (Theater 10) on April 23.

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Mojang quickly patches 'Minecraft' server software security flaws

April 17, 2015 - GamePolitics Staff

Yesterday Pakistan-based programmer Ammar Askar revealed a very serious security flaw in the Minecraft server software that makes it very easy for anyone to crash a server hosting the game. Developer Mojang responded in kind by releasing an update to the game that deals with the issue.

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Epic hands out cash to six more projects through its Unreal Dev Grants program

April 17, 2015 - GamePolitics Staff

Epic Games has announced the game projects that will get a small chunk of its $5 million Unreal Dev Grants program to promote projects that use its Unreal engine 4 technology. Today Epic gave Arran Langmead a $14,000 grant for a kart racing Steam and PS4 game called Bears Can't Drift; $7,000 to Aaron Shea for BLUI, a free Chromium plugin for UE4 that enables UI elements to be created in Web objects and served to UE4; and $16,000 to Untold Games for its VR project, Loading Human.

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The first gay character in 'Mortal Kombat' revealed

April 15, 2015 - GamePolitics Staff

The first gay character in the Mortal Kombat universe has been revealed today by Warner Bros. Entertainment and developer NetherRealm. The character is Kung Jin (not pictured), a Shaolin Monk fighting for the Earthrealm in the recently released Mortal Kombat X.

First reported by Gay Star News, the character's sexual orientation was confirmed by NetherRealm's Dominic Cianciolo on Twitter:

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Poll: How would you have handled the controversial epitaph in Pillars of Eternity?

April 9, 2015 - Andrew Eisen

Oblivion Entertainment's wildly successful Kickstarter for its recently released RPG Pillars of Eternity allowed backers who pledged $500 to write a personalized message on one of the memorial stones that appear in the game.

One of the 367 backers that pledged at that level wrote the following epitaph:

"Here lies Firedorn, a hero in bed.

He once was alive, but now he's dead.

The last woman he bedded, turned out a man

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'No Pineapple Left Behind' pokes fun at the U.S. educational system

April 9, 2015 - James Fudge

Subaltern Games is working on an interesting game that pokes fun at the U.S. education system, or more specifically, "No Child Left Behind." In its game, No Pineapple Left Behind, an evil wizard appears at a local school and turns all of the students into pineapples. These pineapples don't do much, save bounce around from classroom to classroom and take tests.

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Gaikai founder looks back at his toughest competitor: OnLive

April 8, 2015 - GamePolitics Staff

On his personal blog, Gaikai founder David Perry offers his opinions on the rocky road that game streaming service OnLive was on - from its inception to its acquisition by Sony this month.

Perry starts out by saying that OnLive was a serious competitor to Gaikai but the two companies made different choices - primarily that OnLive decided to focus solely on the PC gaming space, while Gaikai wanted the kind of organization and clarity that the console space provided.

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Epic releases free 'Open World demo' assets for 'Unreal Engine 4'

April 6, 2015 - GamePolitics Staff

Epic Games has released a "collection of realistic assets" from its Open World demo introduced during the Game Developers Conference back in March. The assets are for use with Unreal Engine 4.0, which the company made free to everyone during GDC 2015. The freely available assets were created using a process Epic calls 'photogrammetry' using photos of objects in the real world. Here's more from Epic on the assets:

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Obsidian replaces questionable epitaph in 'Pillars of Eternity'

April 6, 2015 - GamePolitics Staff

It looks like Obsidian Entertainment has removed a questionable epitaph from its hit computer role-playing game, Pillars of Eternity. The epitaph in question was part of an in-game memorial rewarded to those who backed the game's Kickstarter at the $500 level.

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You can redeem those old GameSpy keys for 'S.T.A.L.K.E.R' on GOG.com and Steam

April 2, 2015 - GamePolitics Staff

GOG.com is doing something cool for PC gamers through a new "reclaim" program for select games, according to Eurogamer.

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BioWare's 'Orbit 'Java framework now open source

April 1, 2015 - GamePolitics Staff

BioWare has announced that it is making its Orbit Java framework open source. Orbit is described by BioWare as a Java framework to "build and maintain distributed, secure, and scalable online services." This is the same toolset it used to develop technology used in Dragon Age: Inquisition and the Dragon Age Keep, according to BioWare.

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FEMICOM Museum to host first-ever game jam in April

March 31, 2015 - GamePolitics Staff

FEMICOM Museum announced plans to host its first-ever game jam. The first FEMICOM Museum Game Jam will take place April 15 - 21. The theme of the jam will be inspirational femme / feminine games, software, hardware, and toys of the 1970s, 1980s, and 1990s.

Those new to developing games are encouraged to participate and FEMICOM Museum suggests tools such as Gamemaker: Studio, Phaser, Scratch, Twine, and Unity to build your game - though I would imagine you can use whatever you like.

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Epic awards Unreal Dev Grants to three developers - including one making a game about net neutrality

March 27, 2015 - James Fudge

Epic Games has selected three more developers that will receive money through its Unreal Dev Grant program. The recipients for March include Retro Yeti Games, Three One Zero, and PixelBeam.

Epic has given Retro Yeti Games a $13,000 grant for its Unreal Engine 4 powered game, 404Sight. The development team is made up of University of Utah students, who decided to create an endless runner game that makes a statement about net neutrality.

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Unity offers high school educators free Unity 5 licenses and curriculum

March 25, 2015 - GamePolitics Staff

Buoyed by support from the Obama administration right out of the gate, Unity's new program aimed at secondary school educators has the right trajectory for wide proliferation.

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Bungie adding Colorblind Mode to 'Destiny' in next update

March 20, 2015 - GamePolitics Staff

Bungie announced that it will add new audio and colorblind-friendly options to its online action game Destiny in the next major update. The upcoming 1.1.2 update for Destiny will add the ability to play your own music, adjust your teammate's chat volume, or mute the soundtrack.

The new colorblind mode will also be implemented, allowing those players who are colorblind to adjust the settings so that they can see the game better.

"We don't all see the world the same way," said Bungie community manager.

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Four days left to help fund Pixelles Game Incubator program for women

March 19, 2015 - GamePolitics Staff

Four days remain to donate to the Indiegogo crowdfunding campaign for the Pixelles Game Incubator 2015/2016. While the crowdfunding effort has already generated $8,716 CAD - well above its $5,000 CAD goal and beating all of its funding stretch goals - the money put towards the campaign will help Pixelles Montreal have even more resources to realize its goal: empowering young girls and women to "learn, love, and create games."

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Xbox One version of 'Battlefield: Hardlines' suffers DDoS attack on launch day

March 18, 2015 - GamePolitics Staff

A Distributed Denial of Service (DDoS) attack was aimed at the servers for the Xbox One version of Battlefield: Hardlines last night as the game kicked off its first day of availability. Publisher EA was aware of the problem and alerted fans via several tweets from the official Battlefield Twitter account last night (you can read them below). While it's unclear if EA has fully dealt with the problem, the company did say that it is aware of it and working on it.

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God of War Done Quick speed run to benefit AbleGamers

March 16, 2015 - GamePolitics Staff

To celebrate the ten year anniversary of God of War for the PS2, Sony and speed running experts Awesome Games Done Quick have teamed up for a marathon play session to benefit the AbleGamers charity. Utilizing "some of the most skilled God of War players from around the world," Awesome Games Done Quick will attempt to speed run God of War 1, 2 and 3 in less than 5 hours total. The whole affair will be broadcast on Twitch beginning March 20.

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Ubisoft Montreal develops game to help treat Amblyopia

March 16, 2015 - James Fudge

Ubisoft Montreal is developing a video game that can help people who suffer from "lazy eye," or Amblyopia. Around three percent of Canadians and three percent of Americans suffer from Amblyopia, according to Prevent Blindness.  Amblyopia is a condition where one eye is stronger than the other.

The studio, better known for developing the Assassin's Creed and Far Cry series, is working with Simon Clavagnier, a researcher from McGill University, and U.S.-based medical software company Amblyotech.

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'This War of Mine' DLC To Benefit War Child Charity

March 10, 2015 - GamePolitics Staff

11 bit studios announced that one-hundred percent of the sales from its freshly released This War of Mine downloadable content will go to the War Child charity, which helps children in war-torn regions of the world like Afghanistan, Iraq, Syria, The Uganda, Central African Republic, and Democratic Republic of Congo.

This War of Mine - War Child Charity DLC adds unique street art pieces into the game made by artists from all over the world into the game including M-City, Gabriel "Specter" Reese, SeaCreative, Emir Cerimovic, Fauxreel and Mateusz Waluś.

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Free International Women’s Day DLC For Europa Universalis IV Makes Some Men Mad

March 9, 2015 - GamePolitics Staff

A free batch of downloadable content over the weekend for Paradox Interactive' grand historical strategy game Europa Universalis IV had the unintended consequence of whipping some of its users into a frenzy over the plight of men. The content was released for free to celebrate International Women’s Day (March 8th) and adds 100 of the greatest women in history into the game.

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Epic Games Hands Out First Unreal Dev Grants

March 6, 2015 - GamePolitics Staff

Last month Epic Games announced that it would dole out $5 million to developers using Unreal Engine 4 under a new grant program called Unreal Dev Grants. Today the company announced that it has handed out over $50,000 to the first recipients of the program.

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Leigh Alexander and Laura Hudson Announce 'Offworld'

March 6, 2015 - James Fudge

Yesterday during the bittersweet #1ReasonToBe panel, Gamasutra editor-at-large Leigh Alexander and entertainment and culture writer (for publications such as Boing Boing, Wired, and more) Laura Hudson announced the launch of a new site dedicated to gaming with a focus on giving a voice to women and minority voices. The site, which you can find a placeholder for at offworld.com, is called Offworld.

A brief message on this placeholder site explains what it is all about and why it is so important that it exists.

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Gamers In Real Life Game Design Competition Will Award Two Scholarships This Year

March 5, 2015 - GamePolitics Staff

Daybreak Game Company (formerly known as Sony Online Entertainment) has opened the submission process for its 2015 Gamers In Real Life (G.I.R.L.) Game Design Competition. This year Daybreak's G.I.R.L. scholarship program will award two winners scholarships instead of one.

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Riot Games Named 13th Best Place to Work in America By Fortune

March 5, 2015 - GamePolitics Staff

League of Legends maker Riot Games has been named as one of the top 15 best places in America to work, according to the Fortune 100 Best Companies To Work For poll. Riot Games came in at number 3 on the Best Medium Work Places poll in 2013, but, with over 1,000 employees and continued expansion since that time, the company has managed to elevate itself by maintaining its policies on providing a friendly and inclusive work environment.

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Intel Promises To Help Foster More Diversity in The Video Games Industry

March 5, 2015 - GamePolitics Staff

In addition to announcing deals with Codemasters, Funcom and Ubisoft to use its technology in upcoming games and a new game developer friendly portal at the Game Developers Conference in San Francisco this week, Intel revealed a number of initiatives it is backing to promote more diversity in the video games industry.

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PHX Corphttp://kotaku.com/halo-mcc-esports-event-canceled-because-the-game-would-1700543158 Halo: MCC eSports Event Canceled Because The Game Wouldn't Work04/27/2015 - 10:15pm
Matthew Wilson@AE I know I was just stating where I stand on issues like that in general04/27/2015 - 8:12pm
Andrew EisenWho, Colin Cowherd? No one's suggesting he should be forced out. Or that he should commentate on video games.04/27/2015 - 8:10pm
Matthew Wilson@AE I do not think he should be forced ou though. he has his right to his opinion and shouldnt be forced out because people disagree with it.04/27/2015 - 8:07pm
ZippyDSMleeJim suggjested a pay what you want setup like humble bundel.04/27/2015 - 7:49pm
MontePerhaps they should just add a donation system for creators like the monthly pateron model. Only those who regularly make quality content can get compensated while those who would abuse the system are ignored04/27/2015 - 7:46pm
MontePaid mods is not a bad idea; i mean its only fair that makers be compensated and even better if they can do it full time. UNfortunatly there is too much that can go wrong and room for abuse04/27/2015 - 7:44pm
Andrew EisenYeah, working on that story now. Or rather, I'm working on finding time to write up that story.04/27/2015 - 7:40pm
Matthew Wilsonhttps://www.youtube.com/watch?v=Dll8eMJnTEE this crap is why sports fans and gamers dont get along. for love of god did I get sent back to 1995.04/27/2015 - 7:37pm
Matthew WilsonI do not think it will be the last time we see this. btw I am ok with paid mods.04/27/2015 - 7:10pm
ZippyDSMleehttp://www.pcgamer.com/valve-has-removed-paid-mods-functionality-from-steam-workshop/ 0_o04/27/2015 - 6:37pm
ZippyDSMleeMatthew Wilson:Humor and sarcasm sir.04/27/2015 - 6:36pm
Matthew Wilson@zippy there is no way they are going to merge with capcom becouse both companies are not in good shape. sony, Nintendo, and square are the only companies with enough money to pull it off in japan.04/27/2015 - 4:27pm
ZippyDSMleeCutesy name for motherboard. My 300$ mobo fried itself one night...04/27/2015 - 4:23pm
Andrew EisenNo problem. No idea what a mobo is but it's easy to overlook stuff in the Shout box.04/27/2015 - 4:18pm
ZippyDSMleeAndrew Eisen:Ah sorry, last 2-4 days I been dealing with a dead mobo then my new laptop came in trying to get it up to date and stuff transferred over....blag04/27/2015 - 4:16pm
Andrew EisenAlready linked about 10 shouts ago.04/27/2015 - 4:00pm
ZippyDSMleehttp://www.polygon.com/2015/4/27/8503893/konami-delists-itself-from-new-york-stock-exchange This just in Konami and Capcom merge so they can ignore more IP's.04/27/2015 - 3:50pm
E. Zachary KnightNot really. I think people are overly critical of other game projects. Delays should be expected and shouldn't be considered a major failing and worthy of the crap they get.04/27/2015 - 3:09pm
Matthew WilsonI agree that Double Fine gets off way too easy compared to others.04/27/2015 - 2:40pm
 

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