SpecialEffect's GameBlast Raises £80K

February 25, 2015 - GamePolitics Staff

SpecialEffect's GameBlast charity gaming marathon weekend now has garnered £80,000 in pledged donations, according to Games Industry International. That is a substantial improvement from the money raised at last year's event - £70,000. In case you didn't know, the UK-based charity helps people with physical disabilities by providing support and special equipment to enable them to play games.

| Read more

2015 Life.Love. Game Design Challenge Is Now Open

February 24, 2015 - James Fudge

Today marks the official launch of the Life.Love. Game Design Challenge. The first event was created and launched in 2008 by Jennifer Ann's Group, an organization dedicated to raising awareness and finding ways to prevent teen dating violence. The Life.Love. Game Design Challenge is open to everyone in the world and coincides with the month of February being National Teen Dating Violence Awareness and Prevention Month.

| Read more

'Camera Obscura' Celebrates Steam Launch With Charity Drive For Get-Well Gamers

February 19, 2015 - GamePolitics Staff

Indie puzzler Camera Obscura launches on Steam today, and to celebrate developer Anteater Games announced that it will give a portion of each sale to Get-Well Gamers for a limited time.

| Read more

Epic Games Offers $5 Million in Grants to Unreal Engine 4 Developers

February 19, 2015 - GamePolitics Staff

Epic Games founder Tim Sweeney announced a new program that will dole out grants to games being built using its game engine technology, Unreal Engine 4. Sweeney said that developers of all shapes and sizes and in all regions of the world are eligible to receive grants. The only requirement is that the game you are working on must have a working prototype and it must be nominated for a grant by someone.

2 comments | Read more

SpecialEffect Hosting 24-Hour Charity Live Stream This Weekend

February 19, 2015 - GamePolitics Staff

UK-based game-related charity SpecialEffect will host a special gaming marathon called GamesBlastLIVE. The24-hour long charity gaming marathon will begin at 10am (London time) on February 21.

| Read more

Reddit Donating Ten Percent of 2014 Profits To Ten Charities

February 18, 2015 - GamePolitics Staff

Reddit announced today that it will donate ten percent of its income from 2014 to charity and it is letting the community choose which ten charities deserve to get the money. Reddit earned around $8,276,594.93 in 2014, which means that it will donate $827,659.49 to ten charities, or $82,765.95 each.

If you have a favorite charity you'd like to see get this money, then we urge you to hit the Reddit blog for more details on how you can participate.

| Read more

Winning Bidder on First 20th Anniversary PS4 System Backs Out

February 18, 2015 - GamePolitics Staff

It looks like that $129,000 bidder for the very first limited edition 20th anniversary PlayStation 4 has gone south. According to Famitsu, the highest bidder on the auction for the special limited edition system has backed out. The auction, put on by Sony in January, was meant to raise funds for the Save The Children Japan charity.

1 comment | Read more

Get-Well Gamers and 'Goat Simulator' Maker Team Up For Charity

February 17, 2015 - GamePolitics Staff

Game-related charity Get-Well Gamers Foundation and indie developer Coffee Stain Studios have teamed up to celebrate the Chinese Lunar New Year and to raise funds for charity. Beginning February 19 through the end of the year (the year of Goat), everyone who donates $5 to Get-Well Gamers Foundation or makes equivalent purchase on eBay gets a free copy of the PC version of Goat Simulator, the odd and popular game from Coffee Stain Studios that allows players to experience life as a goat.

| Read more

'Dying Light' Update Restores Mods

February 16, 2015 - GamePolitics Staff

A freshly released update for the PC edition of Dying Light has removed a previous ban on modding the game. You may recall that earlier this month developer Techland decided to ban the use of mods from the game for fear that it was messing with the integrity of the game's "Be The Zombie" multiplayer mode. But in its zeal to ban mods that messed with multiplayer, it also inadvertently blocked ALL modifications - including those that improved performance and tweaked the game's visual style.

| Read more

'Mortal Kombat X' Will Feature More Realistic Portrayals of Women

February 13, 2015 - GamePolitics Staff

Developer NetherRealm will take a more realistic approach to the way it presents female combatants in its upcoming game Mortal Kombat X. In other words, female characters won't have gigantic breasts and other ridiculously overblown body features. This, says production manager Spiro Anagnostakos, is in the name of making Mortal Kombat X more realistic.

17 comments | Read more

Godus Contest Winner Becomes a Character in 'Not A Hero'

February 12, 2015 - GamePolitics Staff

While Godus contest winner Bryan Henderson may be "god of gods" in name only in 22Cans' god sim at the moment (see this story for more details on that) publisher Devolver Digital is making a small but cool gesture to the young man: they are putting him into the upcoming game Not A Hero.

| Read more

Blizzard 'World of Warcraft' Pet Sale Generates $1.9 Million for Red Cross

February 12, 2015 - GamePolitics Staff

Blizzard announced that sales of the World of Warcraft in-game pet Argi generated $1.9 million for charity. The digital sale of this cute little World of Warcraft pet ended on December 31. It let WoW players buy the pet for a $10 donation to the Red Cross. The money generated will be used to fight against Ebola on the African continent.

"The community embraced this cute little intergalactic nibbler, helping out a great cause in the process," Blizzard said in a Battle.net post announcing the news. "Thanks again to everyone who helped make a difference."

| Read more

'Under the Ocean' Developer Voluntarily Pulls Game from Steam Early Access

February 9, 2015 - GamePolitics Staff

Early Access title Under the Ocean has been pulled from Steam voluntarily by its developer Paul Hart - the last man standing after the co-creator of the game, programmer Michael Reitzenstein, left the project due to “differences in opinion about the future direction” with him (thanks MCV). The project ran out of money last year and now Hart - while he refuses to give up on completing the game - is pulling the project from Early Access and providing refunds.

2 comments | Read more

Report: Jonathon Blow Borrowing Money To Finish 'The Witness'

February 9, 2015 - GamePolitics Staff

According to a new interview with Braid and The Witness creator Jonathon Blow, his latest game has put him into very deep debt. Last year a New Yorker article on Blow put his profits from his first game Braid at around $4 million. Most of that was made off of Steam, Xbox Live and PlayStation Store, but Blow says he has been forced to borrow money from other sources to continue expanding and improving his ambitious puzzle game, The Witness.

3 comments | Read more

Sega Takes On eLicense's YouTube Copyright Claims

February 5, 2015 - GamePolitics Staff

Earlier this week concerned community members tried to bring to Sega's attention the questionable activities of a company called eLicense, which was making copyright claims on fan-made Sega-related videos found on YouTube. And while these videos weren't taken offline, their creators' ability to monetize them was taken away.

Today Sega finally publicly said that it is doing something about it and that eLicense does not represent its interests or copyrights in any way.

5 comments | Read more

'Borderlands 1' Matchmaking Returns to PS3

February 3, 2015 - GamePolitics Staff

After a long delay, Gearbox Software has finally finished restoring multiplayer functionality to Borderlands on the PlayStation 3. Multiplayer went dark for the game on that particular platform when GameSpy - the multiplayer technology that powered the game - shut down and left many games and players in the lurch. Here's the announcement from Gearbox:

| Read more

Ubisoft Begins Reinstating Game Codes on Origin

February 3, 2015 - GamePolitics Staff

After deactivating codes for some of its games on Origin last month sold by code resellers, Ubisoft has begun reinstating many of them - much to the delight of those who bought the codes. The codes were sold by third-party resellers such as Kinguin, who Ubisoft claimed bought them in bulk with stolen credit cards.

1 comment | Read more

Unity Joins Open Gaming Alliance As Corporate Sponsor

February 2, 2015 - GamePolitics Staff

Unity Technologies has joined the Non-profit games industry group The Open Gaming Alliance (OGA) today. Unity Technologies is the creator of the Unity multi-platform game development tools suite. Unity joins other industry leaders such as Intel, Dell/Alienware, Logitech, Plantronics and Razer in supporting the OGA’s efforts to "provide leadership and opportunities; and encourage growth and diversity within the games business ecosystem."

| Read more

Raspberry Pi 2 Launches

February 2, 2015 - GamePolitics Staff

Raspberry Pi distributor Element14 has revealed the Raspberry Pi 2, a new version of the low-cost, barest of bare-boned PC computing solutions designed for electronics projects and teaching children how to code, is now available for purchase. And while the new system has better technical specifications and offers a more powerful computing solution, its price-point still remains at right around $35.

| Read more

Valve Has Paid Out $57 Million to Content Creators

January 28, 2015 - GamePolitics Staff

According to a new blog post from Valve developer Alden Kroll, 1,500 community-based content creators in 75 different countries have earned $57 million from selling in-game vanity items for such Valve-created games as Team Fortress 2, Dota 2, and Counter-Strike: Global Offensive.

| Read more

'Plague Inc.' Players Raise $75K To Fight Ebola

January 27, 2015 - GamePolitics Staff

Players of the popular global pandemic game Plague Inc. have helped raise around $76,000 for organizations fighting the Ebola outbreak in West Africa. Back in November developer Ndemic Creations launched a campaign to raise money for charity organizations such as the Red Cross, Disaster Emergency Committee and MSF. Today, Ndemic founder James Vaughan revealed details on the money raised through the campaign by fans.

| Read more

Brenda Romero and David Braben To Be Honored With Special Awards at GDC

January 27, 2015 - GamePolitics Staff

Game developers Brenda Romero and David Braben will be honored at this year's Game Developers Conference with special awards. GDC organizers announced that Romero will receive the Ambassador Award for helping games "advance to a better place," while Frontier Developments founder and Elite: Dangerous co-creator Braben will receive the Pioneer Award for producing breakthrough technological and game design milestones.

| Read more

Wargaming.net and Full Sail University Partner for 'Full Sail User Experience Lab'

January 26, 2015 - GamePolitics Staff

World of Tanks maker Wargaming.net has partnered with Full Sail University to launch the new on-campus Full Sail User Experience Lab. The collaborative effort promises to bring "state-of-the-art UX testing to over 5,000 play testers annually, and will include Full Sail students and graduates, as well as external members of the community." The Full Sail User Experience Lab plans to accomplish 100+ research projects per year for companies from multiple industries, as well as provide a project-based teaching environment.

| Read more

CD Projekt RED on the Benefits of Free DLC For 'The Witcher 3'

January 26, 2015 - GamePolitics Staff

Speaking to IGN, The Witcher 3: Wild Hunt developer CD Projekt Red expanded on why it has decided to give away 16 different DLC releases after the game is released later this year on various platforms. The short answer? "We owe" our customers who will buy the game.

"Because people just paid full price for our game," CD Projekt Red co-founder and joint CEO Marcin Iwinski tells IGN. "We owe them."

| Read more

Very First 'Anniversary Edition PlayStation 4' Made Sells For $128K

January 26, 2015 - GamePolitics Staff

The first special Anniversary Edition PlayStation 4 off the production line has been sold in an online charity auction - ultimately raking in $128,000, or ¥15.135 million. The charity auction to benefit Save the Children Japan launched by Sony Japan officially ended over the weekend.

The system is a mighty special prize for whoever purchased it; the limited-edition Anniversary Edition PlayStation 4 console went on sale last month for $500 in very limited supply. It sold out almost immediately, with many buying the system to resell on eBay.

| Read more

Double Fine's Tim Schafer Joins SpecialEffect Charity

January 23, 2015 - GamePolitics Staff

Double Fine front man Tim Schafer is one of several new high profile vice presidents newly appointed to help out UK charity Special Effect. The Double Fine Productions CEO and founder joins MP Tom Watson, the BBC’s Kate Russell, Mastertronic’s Andy Payne, UKIE boss Jo Twist and TIGA boss Richard Wilson in the new line-up.

Special Effect is a charity that helps disabled gamers get access to gaming by providing them with assistive technology, services, and software. The charity has been doing this since its inception in 2007.

| Read more

Point of Order: IGDA's Position on Net Neutrality, CISPA

January 23, 2015 - James Fudge

In a story published earlier this week we reported that the Entertainment Software Association heaped praise on the White House for the portion of President Barack Obama's annual State of the Union Address dealing with cyber-security issues. Basically the trade group endorsed the President's proposals (to U.S. lawmakers) on cyber-security - which even rights group the EFF says are an "awful lot like CISPA."

| Read more

One Million Copies of Alien: Isolation Sold Worldwide

January 21, 2015 - GamePolitics Staff

According to the official site (by way of PlayStation Lifestyle) for the game, Creative Assembly's Alien: Isolation has hit a major milestone recently: one million units sold worldwide. That figure is a culmination of sales on PlayStation 4, PlayStation 3, Xbox One, Xbox 360, and PC.

2 comments | Read more

Jagex To Host SpecialEffect’s 'GameBlast15' Charity Gaming Marathon in Late February

January 20, 2015 - GamePolitics Staff

RuneScape and Block 'N Load maker Jagex Games Studio announced that it will host UK-based games charity SpecialEffect’s GameBlast15 games marathon weekend on February 20th - 22nd. The event is a 24-hour gamer challenge to raise money and help enable individuals with physical disabilities play games (the charity's main goal).

| Read more

Zoe Quinn and Alex Lifschitz Launch Anti-Harassment Resource 'Crash Override'

January 19, 2015 - GamePolitics Staff

Game developers Zoe Quinn and Alex Lifschitz have revealed that they are working on Crash Override Network, described as a support network and assistance group for victims and targets of "unique forms of online harassment." The site, which has a countdown timer at the moment, is being lead by the duo, and is staffed by "online abuse survivors whose identities remain anonymous to anyone outside the network."

9 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Will an M rating hurt Batman: Arkham Knight's sales?:

Shout box

You're not permitted to post shouts.
ConsterDon't 'beauty rags' already get plenty of criticism?02/27/2015 - 9:02am
ZippyDSMleeEh still rather subjective… the haters would be better off going after teen and beauty rags and magazines than fiction, fiction follows reality and going after fiction tends to turn into a bullying fest’s… plus its fiction its unrealistic to start with….02/27/2015 - 1:10am
MechaTama31That's a pretty difficult anatomy to break.02/26/2015 - 11:09pm
MechaTama31"the way her animations repeatedly break her anatomy" <-- I'm sorry, but we are talking here about the woman who can roll up into a little ball and live to tell the tale, yes? ;)02/26/2015 - 11:09pm
Andrew EisenAs far as examples that could be culled from female game characters though, that one's pretty mild.02/26/2015 - 9:11pm
Andrew EisenNot as much the heels or the suit in and of themselves but certainly the way her animations repeatedly break her anatomy to show off her lady bits.02/26/2015 - 9:10pm
E. Zachary KnightWell, Samus's heels are certainly impracticable, but I wouldn't really call her Zero suit objectified. I don't really feel that the new Lara Croft is objectified either, but that is my subjective opinion.02/26/2015 - 9:08pm
Andrew EisenTomb Raider: No but we haven't seen much of anything yet. Samus: Yes.02/26/2015 - 9:07pm
ZippyDSMleeWould you call the new tomb raider objectified? WOuld Samus Aran from the new Smash bros be objectified?02/26/2015 - 9:02pm
WonderkarpI'm hoping they put the rest of the comic book ghostbusters in there. Ortiz and Rookie(From GB the game)02/26/2015 - 8:38pm
Wonderkarpghostbusters board game is doing great. getting close too a 3rd extra playable Character. Ron Alexander.02/26/2015 - 8:37pm
Andrew EisenSmurfette is not subjective. If there's more than one female character, it's not Smurfette. Anyway, as with everything on the list, Smurfette is, in and of itself, not necessarily a bad thing.02/26/2015 - 8:32pm
Andrew EisenI think there's 5 women (out of 15, I think) but other than one being a bit more "hippy" than the others, they pretty much all have the same body type. Especially when compaired to the huge variety of male body types.02/26/2015 - 8:31pm
Wonderkarpso I dont see Smurfette as a bad thing. Unless like all your female characters are Smurfette. remember the Smurfs also had Sassette02/26/2015 - 8:29pm
E. Zachary KnightOne good example of the larger issues is one Anita used in the presentation, Blizzard's Overwatch game. There are a dozen men in the game with a dozen body types. But there are only 4 women with 2 body types, but 3 of them have the same one.02/26/2015 - 8:28pm
Wonderkarpthe smurfette thing is subjective to how many female characters you have. Take Sonic for example. You have Amy, who is obvious smurfette, but there's several other female characters now without that. Including the original animated seriescomics with Sally02/26/2015 - 8:28pm
E. Zachary KnightAE. Very true. I think that is where I was going, but it didn't come out right. Jack Harkness is sexy but not objectified. Whereas, a women would have to be objectified in order to be "sexy" in most games.02/26/2015 - 8:26pm
E. Zachary KnightAnd as Andrew pointed out, there is a big difference between a sexualized man, and an idealized man. But for some reason, there is no distinction between women in games. For the most part.02/26/2015 - 8:25pm
Andrew EisenI think one of the issues we run into repeatedly with these conversations is the confusion over "sexy" and "sexually objectified."02/26/2015 - 8:24pm
E. Zachary KnightYet, for some reason, in orde rto have a sexualized women, she must be wearing lingerie or a bikini. Can't women be sexual and still dress for the job at hand?02/26/2015 - 8:24pm
 

Be Heard - Contact Your Politician