Ukie and Staffordshire University Present One-Day Student and Indie Developer Conference

May 6, 2014 - GamePolitics Staff

Ukie, the trade group representing the games and interactive entertainment industry in the United Kingdom, announced that it has teamed up with Staffordshire University for a one day student and indie developer conference at the university's campus in Staffordshire, UK (College Rd, Stoke-on-Trent, Staffordshire ST4 2DE, United Kingdom).

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Serious Sam Classics: Revolution Available Now on Steam Early Access

May 1, 2014 - GamePolitics Staff

It's always a nice thing when fans create something and their efforts get recognized by the makers of the games that inspire them. That's what happened with Serious Sam Classics: Revolution, a fan-made project that's officially been sanctioned by series developer Croteam and is being distributed by Hotline Miami publisher Devolver Digital. The game is officially available (for a limited time) for a mere $4.99 on Steam Early Access today.

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Starlight Children's Foundation Prepares for 'Play in May' Charity Drive

April 30, 2014 - GamePolitics Staff

Actress Bailee Madison and Starlight Children's Foundation will launch the first inaugural Play in May campaign next month. The charity event highlights the healing power of play for hospitalized kids while raising funds to support Starlight programs. Starting May 1, individuals and teams can pledge to play games for 15 minutes a day for 15 days and get friends, neighbors, coworkers and family members to sponsor the activity by making a donation.

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Theorify Wins $25,000 at Game For Change Festival for 'SpaceIL Academy'

April 25, 2014 - GamePolitics Staff

Developer Theorify was awarded a cool $25,000 during the Games For Change Festival this week. The developer took the grand prize in the Shoot for the Moon game design challenge for its game, SpaceIL Academy.

The Shoot for the Moon game design challenged participants to create a space exploration game that would help Israeli non-profit organization SpaceIL team promote its goal of landing an unmanned spacecraft on the moon in 2015.

SpaceIL Academy is described as a massively multiplayer adventure game that puts players in the shoes of spaceflight trainees.

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Game CoLab and the City of Phoenix Team Up for Studio Incubator Program

April 24, 2014 - GamePolitics Staff

Game CoLab, a community advocate for video game developers in Arizona, has launched a new game studio incubator program established with the help of an economic development grant from the City of Phoenix. The incubator program will run through 2014, with Game CoLab bringing in four teams for the first year of the program.

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WildStar Developer Carbine Games Donates Gigantic LEGO Sculpture, $10K to Child's Play

April 24, 2014 - GamePolitics Staff

During PAX East 2014, Carbine Studios donated $10,000 to the Child's Play charity, to benefit the Boston Children's Hospital and the University of Massachusetts Children's Medical Center.

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Developer Mediatonic Delivers A Massive Donation to Get-Well Gamers UK

April 22, 2014 - GamePolitics Staff

British gaming charity Get-Well Gamers UK announced that it has received a large donation (pictured) of video games and video game consoles from UK games developer Mediatonic. The charity said that it was surprised and stunned (in a good way) by the generosity of Mediatonic - and obviously they were grateful for it.

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AbleGamers Raises Over $33K at PAX East 2014

April 21, 2014 - GamePolitics Staff

The AbleGamers Charity announced that it raised $33,635.07 for Gamers with Disabilities at PAX East 2014 - the largest fundraising total to date, according to the charity. Pachinko for charity players, donors and corporate matching funds helped the charity hit that number during PAX East in Boston.

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EA is Working to Preserve Multiplayer In Its Games Abandoned by GameSpy

April 11, 2014 - GamePolitics Staff

Glu's GameSpy Technology announced earlier this month that it planned to shut down its multiplayer services on May 31, leaving games like Battlefield 2 and Battlefield 2142 without a multiplayer solution for players.

More than 800 developers and publishers made use of GameSpy's services over more than a decade online, including Capcom, Nintendo, Electronic Arts, Epic, Ubisoft, and Konami. Nintendo previously announced plans to cease online services for Wii and Nintendo DS, which made use of GameSpy Technology, on May 20. of last year.

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Wargaming Teams With Russian Kubinka Tank Museum to Restore WWII-Era Tank

April 11, 2014 - GamePolitics Staff

World of Tanks and World of Planes maker Wargaming today announced its plans to join with its long-term partner the Russian Kubinka Tank Museum to reconstruct and put back in running condition the only remaining Panzer VIII Maus tank.

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Infinite Space III: Sea of Stars Get Early Access Beginning Today

April 11, 2014 - GamePolitics Staff

Indie developer Digital Eel announced that those who backed its space strategy game, Infinite Space III: Sea of Stars, will have access to an early preview build today. Digital Eel's Rich Carlson tells us that the Infinite Space III: Sea of Stars Early Access preview begins today.

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Sony, Bossa to Help Sponsor 'Stand Up for GamesAid' Event

April 10, 2014 - GamePolitics Staff

Sony PlayStation and Bossa Studios have announced their support for the Stand Up for GamesAid comedy event on April 14. The proceeds of the comedy event will go directly to UK-based gaming charity, GamesAid. PlayStation has signed up to the role of Premium Event and Exclusive Bar Partner while Bossa Studios is an Event Partner.

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Operation Supply Drop Forms Board of Directors

April 8, 2014 - GamePolitics Staff

Military-focused video game charity Operation Supply Drop today announced the creation of a board of advisors made up of video games industry veterans and former military personnel to support its "rapid expansion and increase the total number of charitable activities it pursues."

The group has also named Glenn “Commander” Banton, Sr. as the Chairman of the Board. He will continue to serve as the group's Chief Marketing Officer.

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'NotGTA5' Parody Game Launches, All Proceeds Go To Charity

April 4, 2014 - GamePolitics Staff

UK indie developer NotGames has launched a new game called NotGTAV, an extremely low-budget PC parody of Rockstar's popular open-world action adventure, set in the UK. The game lets you: harass sheep in rural Wales, raid a LIDL in Swindon and play as David Cameron in London running over liberals and public sector workers," according to Eurogamer.

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Operation Supply Drop Teams Up With Twitch for '8-Bit Salute'

April 2, 2014 - GamePolitics Staff

Military-focused video game charity Operation Supply Drop announced that it will partner with game-focused video streaming service Twitch to raise funds for the third-annual 8-Bit Salute. The 8-Bit Salute event is an annual 24-hour gaming marathon taking place this year from May 17-18. Donations raised during this year's charity event will fund video game care packages to U.S. military personal deployed in combat zones such as Afghanistan and those recovering in military hospitals.

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Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

'Stand Up for GamesAid' Line-Up Announced

March 24, 2014 - GamePolitics Staff

UK-based games charity GamesAid has announced the line-up of comedians that will be taking part in its annual comedy-charity event Stand Up for GamesAid. The annual comedy show takes place this year on April 14 at the Comedy Store in London and will be hosted by Imran Yusuf, and Eurogamer's Ellie Gibson.

They will be joined by comedians Paul Tonkinson, Ola, Holly Walsh, Paul Thorne, Jarred Christmas, Susan Calman, and Kev Orkian.

Money raised from the event through ticket sales will go directly into the coffers of GamesAid.

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'Last of Us' and 'Papers, Please' Win Big at GDC Awards

March 20, 2014 - GamePolitics Staff

It should come as no surprise that Naughty Dog's award-winning PS3-exclusive game The Last of Us has won some more awards. At last night's Game Developers Choice Awards, it was awarded Game of the Year. The 14th annual Game Developers Choice Awards ceremony took place last night during the 2014 Game Developers Conference at the Moscone Center in San Francisco. The Last of Us was also honored with Best Design and Best Narrative Awards during the event, which was emcee'd by popular PR veteran and marketing genius Abbie Heppe.

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Crytek Offers $10 CryEngine Subscription for Indie Developers

March 20, 2014 - GamePolitics Staff

Hot on the heels of Epic Games announcing that it would offer a monthly subscription plan to allow anyone to license its Unreal Engine 4 technology, Crytek is offering a similar deal for its CryEngine technology - for about $9 less. Crytek announced this week during the Game Developers Conference in San Francisco that it would offer the CryEngine for $9.90 a month per user.

Simulation Game Aims to Take the Drama Out of Healthcare

March 13, 2014 - GamePolitics Staff

Researchers at the University of Texas at Arlington College of Nursing, Baylor Scott & White Health and UT Dallas have developed a simulation game that teaches doctors and nurses to work more collaboratively and to avoid conflicts that can bottleneck patient care. The game puts participants in tense situations in a virtual world so that they can learn how best to avoid those situations in the real world.

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PSA: EA Launches Titanfall Troubleshooting Tips Page

March 13, 2014 - GamePolitics Staff

If you are having issues with the Xbox One or PC version of Titanfall, EA and Respawn may have a fix for you on its Titanfall Known Issues and Troubleshooting Information page. The page addresses common bugs encountered in the game and offers work-arounds for some of them. It also lists "gameplay-affecting issues we're currently aware of and tracking," says EA.

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Video Game Industry Teams Up With Operation Supply Drop for '8-Bit Salute' Fundraiser

March 10, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop has announced that its third annual fundraising event, the 8-Bit Salute, will take place May 17 - 18, 2014. Funds and donations raised by Operation Supply Drop during the 24-hour gaming marathon will be used to deliver video game to troops in Afghanistan as well as various recovery centers across the country.

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MassDiGI Game Challenge Winners Announced

March 10, 2014 - GamePolitics Staff

The Massachusetts Digital Games Institute announced that Boston-based independent educational game development studio Little Worlds Interactive has won the overall Grand Prize and the Serious Game Prototype category awards in its third annual MassDiGI Game Challenge for The Counting Kingdom. The Counting Kingdom encourages players ages 7+ to practice their math skills in a playful and engaging way. The Counting Kingdom has the distinct honor of being the first serious or educational game to win the MassDiGI Game Challenge Grand Prize.

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Brandon Boyer Cancer Relief Fund Surpasses $100K

March 7, 2014 - GamePolitics Staff

We are happy to report that - as of this writing - Brandon Boyer's Cancer Treatment Relief Fund on GoFundMe has passed the $100,000 mark. Boyer is the Chair of the Independent Games Festival, a former news editor at Gamasutra, an accomplished musician, and a co-founder of the Boing Boing video game blog Offworld, and its spiritual successor called Venus Patrol.

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Respawn Won't Ban Early Online Titanfall Players

March 7, 2014 - GamePolitics Staff

Respawn Entertainment co-founder Vince Zampella said that neither his company or Microsoft will punish legitimate players who have bought the game early and decide to play it online. He does warn that those who do decide to play the game should expect some technical issues online prior to the launch of the game's servers in an official capacity.

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Xbox Exec Praises SCEA CEO Jack Tretton

March 7, 2014 - GamePolitics Staff

Xbox executive Phil Spencer has publicly praised outgoing Sony Computer Entertainment CEO Jack Tretton, who has been one of Microsoft's chief rivals for the last decade or so. Tretton announced yesterday that he will leave his post as president and CEO of Sony Computer Entertainment America on March 31.

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Broderbund Founder Gives Company Archives to National Museum of Play

March 5, 2014 - GamePolitics Staff

Broderbund Software founder Doug Carlston has donated some important items to The Strong's International Center for the History of Electronic Games (ICHEG) including company records, design documents and games for permanent archival at the Rochester, New York-based museum (thanks to Joysiq).

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Asheron's Call Gets Its Final Major Update

March 4, 2014 - GamePolitics Staff

Turbine has been updating its long running MMORPG Asheron's Call since 1999, much to the delight of fans still enamored with the game that Turbine had hoped to challenge the supremacy of EverQuest and Ultima Online (at the time). While the game was not popular enough to take out those giants in the MMO space, it managed to garner it own small but loyal following over the years.

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Over 2.5 Million Raspberry Pi Model B Micro Computers Sold To Date

March 4, 2014 - GamePolitics Staff

The Raspberry Pi Model B micro computer officially went on sale on February 29, 2012, selling around 100,000 units in its first day. Since that time the tiny ARM-based no-frills computer has sold over 2.5 million units worldwide. The system was designed as an affordable computing solution so that children and enthusiasts could get access to a computer that could be used as an affordable learning and programming tool.

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Different Games Conference Returns April 11 - 12 at NYU's MAGNET Center

March 3, 2014 - GamePolitics Staff

The second annual Different Games Conference will take place Friday, April 11th - Saturday, April 12th, 2014 at NYU’s newly opened MAGNET (Media and Games Network) Center in downtown Brooklyn, organizers announced today. Organizers of the event describe it as "NYC’s first conference dedicated to addressing issues of diversity and inclusivity in games through the lenses of design and criticism." The event is a volunteer-run collaboration between New York University and the Georgia Institute of Technology.

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MaskedPixelanteNah, I'm fine purple monkey dishwasher.07/28/2014 - 4:05pm
Sleaker@MP - I hope you didn't suffer a loss of your mental faculties attempting that.07/28/2014 - 3:48pm
MaskedPixelanteOK, so my brief research looking at GameFAQs forums (protip, don't do that if you wish to keep your sanity intact.), the 3DS doesn't have the power to run anything more powerful than the NES/GBC/GG AND run the 3DS system in the background.07/28/2014 - 11:01am
ZenMatthew, the 3DS already has GBA games in the form of the ambassador tittles. And I an just as curious about them not releasing them on there like they did the NES ones. I do like them on the Wii U as well, but seems weird. And where are the N64 games?07/28/2014 - 10:40am
james_fudgeNo. They already cut the price. Unless they release a new version that has a higher price point.07/28/2014 - 10:19am
E. Zachary KnightMatthew, It most likely is. The question is whether Nintendo wants to do it.07/28/2014 - 10:12am
Matthew WilsonI am sure the 3ds im more then powerful enough to emulate a GBA game.07/28/2014 - 9:54am
Sleaker@IanC - while the processor is effectively the same or very similar, the issue is how they setup the peripheral hardware. It would probably require creating some kind of emulation for the 3DS to handle interfacing with the audio and input methods for GBA07/28/2014 - 9:30am
Sleaker@EZK - hmmm, that makes sense. I could have sworn I had played GB/GBC games on it too though (emud of course)07/28/2014 - 9:23am
E. Zachary KnightSleaker, the DS has a built in GBA chipset in the system. That is why it played GBA games. The GBA had a seperate chipset for GB and GBColor games. The DS did not have that GB/GBC chipset and that is why the DS could not play GB and GBC games.07/28/2014 - 7:25am
IanCI dont think Nintendo ever gave reason why GBA games a reason why GBA games aren't on the 3DS eshop. The 3DS uses chips that are backwards compatable with the GBA ob GBA processor, after all.07/28/2014 - 6:46am
Sleakerhmmm that's odd I could play GBA games natively in my original DS.07/28/2014 - 1:39am
Matthew Wilsonbasically "we do not want to put these games on a system more then 10 people own" just joking07/27/2014 - 8:13pm
MaskedPixelanteSomething, something, the 3DS can't properly emulate GBA games and it was a massive struggle to get the ambassador games running properly.07/27/2014 - 8:06pm
Andrew EisenIdeally, you'd be able to play such games on either platform but until that time, I think Nintendo's using the exclusivity in an attempt to further drive Wii U sales.07/27/2014 - 7:21pm
Matthew WilsonI am kind of surprised games like battle network are not out on the 3ds.07/27/2014 - 7:01pm
Andrew EisenWell, Mega Man 1 - 4, X and X2 are already on there and the first Battle Network is due out July 31st.07/27/2014 - 6:16pm
MaskedPixelanteDid Capcom ever give us a timeline for when they planned on putting the Megaman stuff on Wii U?07/27/2014 - 2:23pm
MaskedPixelanteIf by "distance themselves from Google Plus" you mean "forcing Google Plus integration in everything", then yes, they are distancing themselves from Google Plus.07/26/2014 - 12:20pm
MechaTama31I wish they would distance G+ from the Play Store, so I could leave reviews and comments again.07/26/2014 - 11:03am
 

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