'Humble Origin Bundle 2' generates $2.25 million for charity

April 23, 2015 - GamePolitics Staff

The Humble Origin Bundle 2 has generated $2.25 million (as of this writing, at least) for charity.  The latest Humble Bundle offers eight EA games and supports three worthy charities. Pay whatever you want to get Dragon Age: Origins, Peggle, Dead Space 2, Command & Conquer Generals + Zero Hour, and Medal of Honor Allied Assault War Chest.

| Read more

Ubisoft signs on as a sponsor for 'GX3: Everyone Games' event

April 22, 2015 - GamePolitics Staff

Organizers of the GX3: Everyone Games event have announced that publisher Ubisoft has signed on as "64-bit sponsor." GX3 takes place December 11-13, 2015 at the San Jose Marriott, in downtown San Jose. The event is an adults-only (18-years-old minimum) gathering designed to offer a welcoming space to celebrate geek and gaming culture. Previous GaymerX events have focused on LGBTQ+ friendliness, but organizers are emphasizing that its December event is all inclusive and that everyone is welcomed.

2 comments | Read more

The Tribeca Film Festival's final screenings of 'THANK YOU FOR PLAYING' take place this week

April 21, 2015 - GamePolitics Staff

Only two more screenings remain at the Tribeca Film Festival for THANK YOU FOR PLAYING, the documentary that tells the bittersweet story of game developers Ryan and Amy Green and their young son Joel. THANK YOU FOR PLAYING will premiere at the Bow Tie Chelsea Cinemas (Theater 5) on April 21 (today) and Regal Battery Park Stadium 11 (Theater 10) on April 23.

| Read more

Mojang quickly patches 'Minecraft' server software security flaws

April 17, 2015 - GamePolitics Staff

Yesterday Pakistan-based programmer Ammar Askar revealed a very serious security flaw in the Minecraft server software that makes it very easy for anyone to crash a server hosting the game. Developer Mojang responded in kind by releasing an update to the game that deals with the issue.

2 comments | Read more

Epic hands out cash to six more projects through its Unreal Dev Grants program

April 17, 2015 - GamePolitics Staff

Epic Games has announced the game projects that will get a small chunk of its $5 million Unreal Dev Grants program to promote projects that use its Unreal engine 4 technology. Today Epic gave Arran Langmead a $14,000 grant for a kart racing Steam and PS4 game called Bears Can't Drift; $7,000 to Aaron Shea for BLUI, a free Chromium plugin for UE4 that enables UI elements to be created in Web objects and served to UE4; and $16,000 to Untold Games for its VR project, Loading Human.

| Read more

The first gay character in 'Mortal Kombat' revealed

April 15, 2015 - GamePolitics Staff

The first gay character in the Mortal Kombat universe has been revealed today by Warner Bros. Entertainment and developer NetherRealm. The character is Kung Jin (not pictured), a Shaolin Monk fighting for the Earthrealm in the recently released Mortal Kombat X.

First reported by Gay Star News, the character's sexual orientation was confirmed by NetherRealm's Dominic Cianciolo on Twitter:

7 comments | Read more

Poll: How would you have handled the controversial epitaph in Pillars of Eternity?

April 9, 2015 - Andrew Eisen

Oblivion Entertainment's wildly successful Kickstarter for its recently released RPG Pillars of Eternity allowed backers who pledged $500 to write a personalized message on one of the memorial stones that appear in the game.

One of the 367 backers that pledged at that level wrote the following epitaph:

"Here lies Firedorn, a hero in bed.

He once was alive, but now he's dead.

The last woman he bedded, turned out a man

34 comments | Read more

'No Pineapple Left Behind' pokes fun at the U.S. educational system

April 9, 2015 - James Fudge

Subaltern Games is working on an interesting game that pokes fun at the U.S. education system, or more specifically, "No Child Left Behind." In its game, No Pineapple Left Behind, an evil wizard appears at a local school and turns all of the students into pineapples. These pineapples don't do much, save bounce around from classroom to classroom and take tests.

| Read more

Gaikai founder looks back at his toughest competitor: OnLive

April 8, 2015 - GamePolitics Staff

On his personal blog, Gaikai founder David Perry offers his opinions on the rocky road that game streaming service OnLive was on - from its inception to its acquisition by Sony this month.

Perry starts out by saying that OnLive was a serious competitor to Gaikai but the two companies made different choices - primarily that OnLive decided to focus solely on the PC gaming space, while Gaikai wanted the kind of organization and clarity that the console space provided.

| Read more

Epic releases free 'Open World demo' assets for 'Unreal Engine 4'

April 6, 2015 - GamePolitics Staff

Epic Games has released a "collection of realistic assets" from its Open World demo introduced during the Game Developers Conference back in March. The assets are for use with Unreal Engine 4.0, which the company made free to everyone during GDC 2015. The freely available assets were created using a process Epic calls 'photogrammetry' using photos of objects in the real world. Here's more from Epic on the assets:

1 comment | Read more

Obsidian replaces questionable epitaph in 'Pillars of Eternity'

April 6, 2015 - GamePolitics Staff

It looks like Obsidian Entertainment has removed a questionable epitaph from its hit computer role-playing game, Pillars of Eternity. The epitaph in question was part of an in-game memorial rewarded to those who backed the game's Kickstarter at the $500 level.

11 comments | Read more

You can redeem those old GameSpy keys for 'S.T.A.L.K.E.R' on GOG.com and Steam

April 2, 2015 - GamePolitics Staff

GOG.com is doing something cool for PC gamers through a new "reclaim" program for select games, according to Eurogamer.

| Read more

BioWare's 'Orbit 'Java framework now open source

April 1, 2015 - GamePolitics Staff

BioWare has announced that it is making its Orbit Java framework open source. Orbit is described by BioWare as a Java framework to "build and maintain distributed, secure, and scalable online services." This is the same toolset it used to develop technology used in Dragon Age: Inquisition and the Dragon Age Keep, according to BioWare.

| Read more

FEMICOM Museum to host first-ever game jam in April

March 31, 2015 - GamePolitics Staff

FEMICOM Museum announced plans to host its first-ever game jam. The first FEMICOM Museum Game Jam will take place April 15 - 21. The theme of the jam will be inspirational femme / feminine games, software, hardware, and toys of the 1970s, 1980s, and 1990s.

Those new to developing games are encouraged to participate and FEMICOM Museum suggests tools such as Gamemaker: Studio, Phaser, Scratch, Twine, and Unity to build your game - though I would imagine you can use whatever you like.

| Read more

Epic awards Unreal Dev Grants to three developers - including one making a game about net neutrality

March 27, 2015 - James Fudge

Epic Games has selected three more developers that will receive money through its Unreal Dev Grant program. The recipients for March include Retro Yeti Games, Three One Zero, and PixelBeam.

Epic has given Retro Yeti Games a $13,000 grant for its Unreal Engine 4 powered game, 404Sight. The development team is made up of University of Utah students, who decided to create an endless runner game that makes a statement about net neutrality.

| Read more

Unity offers high school educators free Unity 5 licenses and curriculum

March 25, 2015 - GamePolitics Staff

Buoyed by support from the Obama administration right out of the gate, Unity's new program aimed at secondary school educators has the right trajectory for wide proliferation.

2 comments | Read more

Bungie adding Colorblind Mode to 'Destiny' in next update

March 20, 2015 - GamePolitics Staff

Bungie announced that it will add new audio and colorblind-friendly options to its online action game Destiny in the next major update. The upcoming 1.1.2 update for Destiny will add the ability to play your own music, adjust your teammate's chat volume, or mute the soundtrack.

The new colorblind mode will also be implemented, allowing those players who are colorblind to adjust the settings so that they can see the game better.

"We don't all see the world the same way," said Bungie community manager.

| Read more

Four days left to help fund Pixelles Game Incubator program for women

March 19, 2015 - GamePolitics Staff

Four days remain to donate to the Indiegogo crowdfunding campaign for the Pixelles Game Incubator 2015/2016. While the crowdfunding effort has already generated $8,716 CAD - well above its $5,000 CAD goal and beating all of its funding stretch goals - the money put towards the campaign will help Pixelles Montreal have even more resources to realize its goal: empowering young girls and women to "learn, love, and create games."

| Read more

Xbox One version of 'Battlefield: Hardlines' suffers DDoS attack on launch day

March 18, 2015 - GamePolitics Staff

A Distributed Denial of Service (DDoS) attack was aimed at the servers for the Xbox One version of Battlefield: Hardlines last night as the game kicked off its first day of availability. Publisher EA was aware of the problem and alerted fans via several tweets from the official Battlefield Twitter account last night (you can read them below). While it's unclear if EA has fully dealt with the problem, the company did say that it is aware of it and working on it.

2 comments | Read more

God of War Done Quick speed run to benefit AbleGamers

March 16, 2015 - GamePolitics Staff

To celebrate the ten year anniversary of God of War for the PS2, Sony and speed running experts Awesome Games Done Quick have teamed up for a marathon play session to benefit the AbleGamers charity. Utilizing "some of the most skilled God of War players from around the world," Awesome Games Done Quick will attempt to speed run God of War 1, 2 and 3 in less than 5 hours total. The whole affair will be broadcast on Twitch beginning March 20.

| Read more

Ubisoft Montreal develops game to help treat Amblyopia

March 16, 2015 - James Fudge

Ubisoft Montreal is developing a video game that can help people who suffer from "lazy eye," or Amblyopia. Around three percent of Canadians and three percent of Americans suffer from Amblyopia, according to Prevent Blindness.  Amblyopia is a condition where one eye is stronger than the other.

The studio, better known for developing the Assassin's Creed and Far Cry series, is working with Simon Clavagnier, a researcher from McGill University, and U.S.-based medical software company Amblyotech.

| Read more

'This War of Mine' DLC To Benefit War Child Charity

March 10, 2015 - GamePolitics Staff

11 bit studios announced that one-hundred percent of the sales from its freshly released This War of Mine downloadable content will go to the War Child charity, which helps children in war-torn regions of the world like Afghanistan, Iraq, Syria, The Uganda, Central African Republic, and Democratic Republic of Congo.

This War of Mine - War Child Charity DLC adds unique street art pieces into the game made by artists from all over the world into the game including M-City, Gabriel "Specter" Reese, SeaCreative, Emir Cerimovic, Fauxreel and Mateusz Waluś.

| Read more

Free International Women’s Day DLC For Europa Universalis IV Makes Some Men Mad

March 9, 2015 - GamePolitics Staff

A free batch of downloadable content over the weekend for Paradox Interactive' grand historical strategy game Europa Universalis IV had the unintended consequence of whipping some of its users into a frenzy over the plight of men. The content was released for free to celebrate International Women’s Day (March 8th) and adds 100 of the greatest women in history into the game.

7 comments | Read more

Epic Games Hands Out First Unreal Dev Grants

March 6, 2015 - GamePolitics Staff

Last month Epic Games announced that it would dole out $5 million to developers using Unreal Engine 4 under a new grant program called Unreal Dev Grants. Today the company announced that it has handed out over $50,000 to the first recipients of the program.

| Read more

Leigh Alexander and Laura Hudson Announce 'Offworld'

March 6, 2015 - James Fudge

Yesterday during the bittersweet #1ReasonToBe panel, Gamasutra editor-at-large Leigh Alexander and entertainment and culture writer (for publications such as Boing Boing, Wired, and more) Laura Hudson announced the launch of a new site dedicated to gaming with a focus on giving a voice to women and minority voices. The site, which you can find a placeholder for at offworld.com, is called Offworld.

A brief message on this placeholder site explains what it is all about and why it is so important that it exists.

4 comments | Read more

Gamers In Real Life Game Design Competition Will Award Two Scholarships This Year

March 5, 2015 - GamePolitics Staff

Daybreak Game Company (formerly known as Sony Online Entertainment) has opened the submission process for its 2015 Gamers In Real Life (G.I.R.L.) Game Design Competition. This year Daybreak's G.I.R.L. scholarship program will award two winners scholarships instead of one.

| Read more

Riot Games Named 13th Best Place to Work in America By Fortune

March 5, 2015 - GamePolitics Staff

League of Legends maker Riot Games has been named as one of the top 15 best places in America to work, according to the Fortune 100 Best Companies To Work For poll. Riot Games came in at number 3 on the Best Medium Work Places poll in 2013, but, with over 1,000 employees and continued expansion since that time, the company has managed to elevate itself by maintaining its policies on providing a friendly and inclusive work environment.

1 comment | Read more

Intel Promises To Help Foster More Diversity in The Video Games Industry

March 5, 2015 - GamePolitics Staff

In addition to announcing deals with Codemasters, Funcom and Ubisoft to use its technology in upcoming games and a new game developer friendly portal at the Game Developers Conference in San Francisco this week, Intel revealed a number of initiatives it is backing to promote more diversity in the video games industry.

1 comment | Read more

Capcom Enables Local Coop Play in 'Resident Evil: Revelations 2'

March 3, 2015 - GamePolitics Staff

After saying it left local cooperative play out of the PC version of Resident Evil: Revelations 2 due to stability issues, Capcom had decided to add it into the game this week. The company's change of heart was likely due to a mod released last week that enabled local co-op play (showing that it did not affect performance in any way). While that mod is still available for use, Capcom decided to release local co-op play alongside the Raid Mode introduced in a recently released patch.

| Read more

'Blacks in Gaming' GDC Party Details

March 2, 2015 - GamePolitics Staff

Blacks in Gaming (BIG) is hosting a GDC Party for those lucky enough to be attending the event this week in San Francisco. The party is sponsored by Xbox and will take place Thursday, March 5, 2015 from 6:00 PM to 9:00 PM (PST). You can find out more information about the party here.

2 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Will Target Australia sell the next GTA game upon its release?:

Shout box

You're not permitted to post shouts.
MattsworknameAndrew: Im not sure Im the one to be explainging this really, Im not sure im articulating it right07/31/2015 - 9:20pm
Big PermI got to around 30 in tera before giving up. I liked my sorc, but I need better motivation to grind07/31/2015 - 9:14pm
Andrew EisenAh TERA. I made a video about TERA censorship. One of my more popular ones. https://www.youtube.com/watch?v=AO26h9etTbw07/31/2015 - 8:52pm
Goth_SkunkI've been playing TERA all day. Just took a break to barbecue some chicken. :3 And Andrew: I'm using Cabal to suggest a group of people secretly united in some private views or interests within a community.07/31/2015 - 8:50pm
Andrew EisenI'd love to but I'm at work. But once I get home... I'm going to work out for a while. But after THAT... I'm going to shower. Then eat. Then prep tomorrow's meals. And THEN play video games! YEAH!!!07/31/2015 - 8:38pm
Big Permlol, ya'll are still going back and forth? Take a break and play some video games07/31/2015 - 8:37pm
Andrew EisenGoth - Are you using "cabal" to describe a group of writers or to suggest they all worked together in secret to publish those articles?07/31/2015 - 8:30pm
Andrew EisenMatt - That doesn't disprove the general premise of the various articles as that's not what they're about. Unless, again, he's talking about a different batch of articles.07/31/2015 - 8:28pm
Goth_SkunkThe difference between one voice being offensive and a cabal being offensive.07/31/2015 - 8:22pm
MechaCrashFunny how "you're offended, so what" flips into "we're offended, retract everything and apologize."07/31/2015 - 8:18pm
MattsworknameIts not the only argument he points out ,its just one of them07/31/2015 - 8:06pm
Mattsworknameidea that Gamers as the articel puts it, the "White male sterotype are dead, essentially was compltely false07/31/2015 - 8:03pm
MattsworknameThe video actually shows that the shaw study actually disproves the Premise of the artices by showing that the "Gamer" dentity, has no actual meaning to thsoe who use it other then "I play games", its not connected to race, gender, or orientation. So the07/31/2015 - 8:01pm
Andrew EisenWith the exception of a brief mention in Golding's Tumbr post. Even so, he's talking about gamer identity, not desire for diversity in gaming.07/31/2015 - 7:50pm
Andrew EisenI'm not calling his examination of the Shaw study into question. I haven't read the study nor seen his video. All I'm saying is that it has nothing to do with the Gamers Are Dead articles I've been referencing for the last year.07/31/2015 - 7:49pm
MattsworknameSome times sargon just goes off on tangents but in this case he was pretty direct and went through teh research in detail, did the whole first video about the shaw study itself07/31/2015 - 7:45pm
Andrew EisenWell, unless it's disingenuous twaddle but I like to give people the benefit of the doubt.07/31/2015 - 7:42pm
Andrew EisenGotta be. The argument you describe makes no sense otherwise.07/31/2015 - 7:40pm
MattsworknameThat is a possibility, they looked like offical articles but its possible they are different from the articles you mentoin07/31/2015 - 7:28pm
Andrew EisenNot unless he's referring to a completely different set of Gamers Are Dead articles.07/31/2015 - 7:19pm
 

Be Heard - Contact Your Politician