Unity 5 Released

March 3, 2015 - GamePolitics Staff

Unity announced today the release of Unity 5, the version of its popular game development suite. The company announced two versions of Unity 5: Unity 5 Professional, and Unity 5: Personal.

Unity 5 Personal, is a completely free version for developers with revenue or funding less than $100,000 a year. It includes the full engine, but no advanced services package. The Personal version also doesn't allow building out games on Xbox 360.

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Notch Makes It Into The 'Forbes Billionaires List'

March 3, 2015 - GamePolitics Staff

Markus "Notch" Persson, co-founder of Mojang and the creator of Minecraft, has managed to make the Forbes Billionaires List. Persson generated his current holdings when he sold off the company he co-founded and the Minecraft franchise to Microsoft in September of last year for around $2.5 billion. Persson owned 70 percent of Mojang, giving him a pretty hefty payday when the company was sold to Microsoft. Persson left the company shortly thereafter.

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'Blacks in Gaming' GDC Party Details

March 2, 2015 - GamePolitics Staff

Blacks in Gaming (BIG) is hosting a GDC Party for those lucky enough to be attending the event this week in San Francisco. The party is sponsored by Xbox and will take place Thursday, March 5, 2015 from 6:00 PM to 9:00 PM (PST). You can find out more information about the party here.

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The Saucy Night-Life of San Francisco Targets GDC Attendees

March 2, 2015 - James Fudge

We all get that sex sells, but there's a reason that parties involving strippers and other male-focused titillation might be looked down upon in this day and age. After all it's no longer the 1990s and people expect party organizers to show some sensitivity to the growing number of women that attend game industry trade events like the Game Developers Conference.

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HBO's 'Looking' Highlights 'GaymerX,' 'Gaming in Color,' and MidBoss Games

March 2, 2015 - James Fudge

In episode 8 of HBO's "Looking," the majority of the episode takes place during the LGBQT gaming event GaymerX3, and co-organizer Matt Conn (who is also the co-founder of MidBoss Games and a developer on the LGBQT-friendly cyber punk adventure game Read Only Memories) even gets a cameo.

Speaking to Conn (who is currently at GDC promoting his game) briefly via IM, I learned some of the lengths that producers went to to make this game-focused episode of the show as authentic as possible.

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Epic Games Makes 'Unreal Engine 4' Free For Everyone

March 2, 2015 - James Fudge

Epic Games founder Tim Sweeney has decided that it is time to make Unreal Engine more competitive with stiff competition from the likes of Unity and other free game development tools. Unity has been free for some time, and some believe that it is cutting into Unreal Engine's market share in the game development space (no, we do not have stats on whether or not this is true, but this is at least the perception in some circles - ed.).

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Tactical Simulations Interactive Reveals 'Gateway' Character Transfer Initiative

March 2, 2015 - James Fudge

Tactical Simulations Interactive (TSI), a company formed by former Strategic Inc. employees, has announced a new system called "Gateway" that allows players to transfer their favorite characters across multiple role-playing games that support the system. TSI’s first game, Seven Dragon Saga, will support Gateway, and Harebrained Games and inXile have committed to supporting the system as well.

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Tom Bramwell Joins Riot Games

March 2, 2015 - GamePolitics Staff

Tom Bramwell, the former Editor-in-Chief of Gamer Network's Eurogamer, has joined Riot Games (makers of the super popular MOBA game League of Legends) as its new "European Head of Writing."

He joins Jason Killingsworth, another colleague who has rewritten for Edge, Official PlayStation Magazine and Paste, among others. Killingsworth is currently serving as Senior Writer over at Riot Games.

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Webroot Joins Open Gaming Alliance as a Corporate Sponsor

February 26, 2015 - GamePolitics Staff

The Open Gaming Alliance (OGA) has added cloud-based cybersecurity company Webroot as its newest corporate Sponsor. Webroot joins other industry leaders including Intel, Dell/Alienware, Logitech, Plantronics, Razer and Unity Technologies in supporting the OGA’s efforts.

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GDC General Manager Kindly Warns: Be Good Or Be Gone

February 24, 2015 - GamePolitics Staff

Meggan Scavio, General Manager for GDC Events, put out a short and friendly reminder today that there are rules that both speakers and attendees need to follow to make the Game Developers Conference a safe and happy environment for everyone. In her brief note to the development community, Scavio said that GDC is for everyone and anyone at the official venue during GDC week should act accordingly:

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Valve Reveals SteamVR

February 24, 2015 - GamePolitics Staff

It looks like Valve is getting into the virtual reality game with everyone else. The Steam, Half-Life, Left 4 Dead, Team Fortress, Portal, and Counter-Strike owners announced this morning its own entry into the space called "SteamVR." Valve describes SteamVR as a "previously unannounced hardware system," which will make its formal debut at the Game Developers Conference in early March.

Valve also plans to show the reworked Steam controller gamepad, and a series of new living room devices (what it used to call Steam Machines) at the event.

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Crowfall Crowd Funding Campaign Launches

February 24, 2015 - GamePolitics Staff

The crowd-funding Kickstarter campaign for recently revealed massively-multiplayer online game Crowfall has launched today. The game, which has a PvP focus, uses procedurally generated server-sized worlds that die over time, according to developer ArtCraft Entertainment. Players, thankfully, live forever and after the world they fought in days they return home to the Eternal Kingdom with their prizes and treasure to prepare for another battle within a brand new realm.

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How 'Patchmania' Was Playtested By The Sorry Souls Trapped At The DMV

February 24, 2015 - GamePolitics Staff

Gamasutra has an interesting and fascinating article on how one developer harnessed the power of a captive audience to test a prototype of his mobile game. Waiting in line at your local Department of Motor Vehicles office is a pain in the ass. Chances are you'll be fiddling around with your phone anyway so when the developer of the mobile puzzle game Patchmania needed some help testing his latest creation it made perfect sense to him to ask people to try it out.

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Canadian Games Industry Wants Improvements To Temporary Foreign Worker Guidelines

February 23, 2015 - GamePolitics Staff

According to this Globe and Mail report, the Entertainment Software Association of Canada (ESAC) and the video games industry are pushing for more flexible rules related to temporary foreign workers a week after the federal government of Canada agreed to allow universities to be more self-governing in how they comply with the temporary foreign worker programs.

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'Dead or Alive 5: Last Round' Contains Game-Breaking Bug

February 23, 2015 - GamePolitics Staff

Dead or Alive 5: Last Round developer Team Ninja issued a warning on Twitter that the game contains a game-breaking bug in Tutorial Mode Lesson 40.8 and 40 that causes the game to freeze, crash and corrupts save game data.

The bug seems to only affect the German, Spanish, French, and Italian versions of the game. The Japanese, English, Chinese, and Korean versions of the game do not suffer from this bug.

Here's what Team Ninja said about the bug:

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Yoyo Games and Playtech Issue Statement On The Future of GameMaker

February 20, 2015 - GamePolitics Staff

Yoyo Games and Playtech issued a joint statement today assuring current GameMaker developers that the future of the development tools is bright and full of sunshine. Earlier this week Playtech announced that it had purchased Yoyo games and its GameMaker technology for $16.4 million. One of the biggest concerns for users of the development software after the announcement was pricing, but "for now" the current pricing model will stay in place according to both companies.

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Nepro Japan Acquires Tri-Ace

February 20, 2015 - GamePolitics Staff

Star Ocean and Valkyrie Profile developer Tri-Ace has been acquired by Japanese mobile gaming company Nepro Japan. Financial terms of the deal were not disclosed. Fans of these and other Tri-Ace games are concerned that these franchises might be seriously hurt - particularly when it comes to future titles being proliferated on other platforms that aren't mobile in nature.

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'Camera Obscura' Celebrates Steam Launch With Charity Drive For Get-Well Gamers

February 19, 2015 - GamePolitics Staff

Indie puzzler Camera Obscura launches on Steam today, and to celebrate developer Anteater Games announced that it will give a portion of each sale to Get-Well Gamers for a limited time.

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Tim Schaefer Defends Peter Molyneux

February 19, 2015 - GamePolitics Staff

In his latest video update to talk about the progress of Broken Age, Double Fine's Tim Schaefer took a little bit of time to share his thoughts on 22Cans founder Peter Molyneux's treatment by the press in the last week or so.

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Buffalo Mayor Announces 48-Hour Game Jam to Create Pro-Buffalo Serious Game

February 19, 2015 - GamePolitics Staff

Buffalo, New York Mayor Byron W. Brown announced the Serious Computer Game Design Competition on Wednesday, a 48-hour game jam to create a serious game for a prize of $5,000. The video game must promote diversity, job-training skills, and represent Buffalo in a futuristic way.

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BioWare Co-Founder Dr. Greg Zeschuk Returns To Gaming

February 19, 2015 - GamePolitics Staff

BioWare's co-founder Dr. Greg Zeschuk surprised everyone in 2012 when he announced that he was leaving the company and stepping away from gaming - perhaps forever. But it appears that his retirement from all things that might be considered gaming was short lived; Zeschuk has joined the board of Biba, a Vancouver-based app developer making mobile augmented reality apps that work with playground equipment aimed at young children.

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B.C. Government Extends Video Game Tax Credit

February 18, 2015 - GamePolitics Staff

The government of British Columbia has reauthorized a tax credit for video game companies that was set to expire in September of this year. The tax credit, which has been extended to 2018, gives video game companies situated in British Columbia a 17.5 percent tax credit on labor costs related to video game production.

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Report: 'The Stomping Land' is in Development Limbo

February 18, 2015 - GamePolitics Staff

Another day, another tale of woe for backers of a Kickstarter-funded game project that has gone off the rails. Today it's the sordid tale of a prehistoric-themed survival game called Stomping Lands, a Monster Hunter-esque game where players fight dinosaurs and gather resources to stay alive.

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GWAR - The Video Game: What Could Have Been

February 18, 2015 - GamePolitics Staff

Justin Leeper has an interesting connection with the heavy metal band GWAR and with the video games industry, so this article about the band's love of video games over the years is extra fascinating.

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PlayTech To Acquire GameMaker Studio

February 17, 2015 - GamePolitics Staff

PlayTech announced this week that it plans to acquire Yoyo Games Limited, the company best known for developing the popular cross-platform game development tool suite GameMaker Studio.

GameMaker is popular with novice and indie developers. It has been used to develop such notable games as Hotline Miami, Risk of Rain, Gunpoint, Gods Will Be Watching, Nidhogg, and Spelunky. In its announcement PlayTech claimed that the game development tool has over 750,000 registered game developers.

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Harebrained Schemes Raises Over $1.2 Million For 'Shadowrun: Hong Kong'

February 17, 2015 - GamePolitics Staff

Harebrained Schemes has just finished up its Kickstarter crowdfunding campaign for its second Shadowrun game, Shadowrun: Hong Kong. The campaign by anyone's standards was a smashing success, raking in $1,204,646. The Hong Kong crowdfunding campaign was only asking for a meager $100,000 at its launch, which it managed to hit only two hours after the Kickstarter launched. Basically, it raised over 12 times its original funding goal.

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Report: Microsoft Plans To Finally Make Xbox One Development More Accessible To Everyone

February 17, 2015 - GamePolitics Staff

According to The Verge, Microsoft will finally make good on its promise (long before the Xbox One was released) to make every Xbox One system capable of becoming a development kit. In the old days if you wanted to develop on the Xbox platform you either had to buy an expensive development kit unit or use the XNA framework on the PC.

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'Paranautical Activity' Returns to Steam

February 13, 2015 - GamePolitics Staff

Indie developer Code Avarice has sold the rights to Paranautical Activity to PC and console game publisher Digerati, which in turn has brought the game back to Steam.

You may recall that the game was pulled from Steam late last year after one of Code Avirice's co-founders made a death threat to Valve founder Gabe Newell.

"Just sold PC rights for Paranautical Activity to @DigeratiDM," Tweeted Code Avarice.

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'Mortal Kombat X' Will Feature More Realistic Portrayals of Women

February 13, 2015 - GamePolitics Staff

Developer NetherRealm will take a more realistic approach to the way it presents female combatants in its upcoming game Mortal Kombat X. In other words, female characters won't have gigantic breasts and other ridiculously overblown body features. This, says production manager Spiro Anagnostakos, is in the name of making Mortal Kombat X more realistic.

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Peter Molyneux Won't Do Interviews After Death Threats

February 13, 2015 - GamePolitics Staff

Peter Molyneux says that he won't be giving anymore interviews (at least in the short term) after he and his family have been threatened. The threats are apparently related to the faltering game Godus, which Molyneux and his studio 22Cans managed to successfully crowd fund to the tune of $526,000. But this week Molyneux and his crew said that the game is struggling and that some features like multiplayer might not make it into the game any time soon.

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MechaTama31Is it possible to make it so clicking on your username takes you to your Track page instead of your Edit page? I use the Track page routinely to see if anybody has replied to me. Editing my profile, not so much. Save a bit of wear and tear on my mouse?03/03/2015 - 10:44pm
Matthew Wilsonhttp://www.twitch.tv/nvidia is going to do a GDC conference, but god dam their preshow is so cringe worthy. ps I have a nvida card, and like their stuff, but still...03/03/2015 - 9:31pm
ZippyDSMlee.....win8 hates any left over hidden install partitions from other version of windows....only waste 5 hours finding that out...its ahrder than you think keeping up with 4 or 5 HDDS......03/03/2015 - 4:44am
Matthew WilsonI am going to pax east, any games you guys want me to check out?03/02/2015 - 11:23pm
ZippyDSMleeNo one remembers the days of Cinemagic and Cynergy eh? :P, meh even MGS is getting to film like....03/02/2015 - 8:44pm
MechaTama31I was about to get all defensive about liking Metal Gear Solid, but then I saw that he was talking about "cinematic" as a euphemism for "crappy framerate".03/02/2015 - 8:29pm
prh99Just replace cinematic with the appropriate synonym for poo and you'll have gist of any press release.03/02/2015 - 5:34pm
PHX Corphttps://www.youtube.com/watch?v=vZQDFO2KEPo Jim Sterling Makes Fun of "Cinematic" Gaming03/02/2015 - 3:39pm
Matthew WilsonWOW is copping EVE. http://us.battle.net/wow/en/blog/18141101/introducing-the-wow-token-3-2-2015 I think its a smart move to deal with gold farmers in this way.03/02/2015 - 1:16pm
Matthew WilsonI guess epic is tired of having their lunch eaten by unity. https://www.unrealengine.com/blog/ue4-is-free03/02/2015 - 12:50pm
Andrew EisenNot much to follow. Kern is being silly and... nothing much else is happening.03/02/2015 - 11:40am
Papa MidnightI ask because, having only just heard of it, I have not, and I was hoping for some insight.03/02/2015 - 11:39am
Papa MidnightHas anyone been following this petition by Mark Kern regarding Kotaku, Polygon, and VG247? https://www.change.org/p/kotaku-lead-the-way-in-healing-the-rift-in-video-games03/02/2015 - 11:38am
ZippyDSMleePaypal shuts down Mega's payment system. https://torrentfreak.com/under-u-s-pressure-paypal-nukes-mega-for-encrypting-files-150227/03/01/2015 - 3:25pm
Matthew Wilsonvalvle planning to release a vr headset this year wtf http://www.pcgamer.com/valves-vr-headset-is-named-vive-and-htc-are-making-it/03/01/2015 - 1:05pm
ZippyDSMleeuuuhhhggg in other news been sick since last night.....uuhggg.....I iwsh it did not hurt so much when my tummy wants to leave my body..02/28/2015 - 11:39pm
ZippyDSMleeBrings me to the Q why alt costumes would be needed in competition anyway... http://www.eventhubs.com/news/2015/feb/28/dead-or-alive-community-aims-ban-over-120-overly-sexualized-costumes-dead-or-alive-5-last-round/02/28/2015 - 11:36pm
MonteThough from a business side, i would agree with the article. While it would be smarter for developers to slow down, you can't expect EA, Activision or ubisoft to do something like that. Nintnedo's gotta get the third party back.02/28/2015 - 4:36pm
MonteThough it does also help that nintendo's more colorful style is a lot less reliant on graphics than more realistic games. Wind Waker is over 10 years old and still looks good for its age.02/28/2015 - 4:33pm
MonteWith the Wii, nintnedo had the right idea. Hold back on shiny graphics and focus on the gameplay experience. Unfortunatly everyone else keeps pushing for newer graphics and it matters less and less each generation. I can barely notice the difference02/28/2015 - 4:29pm
 

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