Digital Eel's Infinite Space 3: Sea of Stars Hits Funding Goal, Development Team Revealed

April 29, 2013

With just four more days to go until its Kickstarter ends, Digital Eel's campaign to fund its next game in the Strange Adventure series has met its funding goal: the game has raised $31,240 on its original funding goal of $30,000 from 1,449 backers.

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Pirates Feel the Effects of Piracy in Game Dev Tycoon

April 29, 2013

Developer Greenheart Games has released a "cracked version" of its $8 PC and Mac title Game Dev Tycoon on torrents that's specifically for pirates. The cracked version of the game causes game development studios in the sim go bankrupt due to rampant in-game piracy. Greenheart claims that the pirated version of the game made up 93 percent of its player base at launch, and caused an outburst from pirates complaining about their in-game titles failing through (ironically) piracy.

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Former BHG Developers Land at BioWare Montreal

April 26, 2013

It looks like several members of the team that worked on 38 Studios' under the Big Huge Games banner have made the trek to the Great White North (it's not white right now, of course) to work for BioWare Montreal and to work on the next Mass Effect title. This is according to the astute observations of the person known only as "Superannuation" in his or her latest feature over on Kotaku.

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The Witcher 3 Developer: DRM is the Worst Thing in the Games Industry

April 26, 2013

The Witcher series developers CD Projekt RED say that the digital rights management schemes are the "worst thing" in the video game industry these days and that it will never include such schemes in its games.

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Death, Inc. Developer Closes Doors, Promises Full Refund for Paid Alpha

April 25, 2013

Monster Meltdown and Death Inc. developer Ambient Studios announced on its company website that it will be shutting down as a result of serious financial issues.

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InnoGames Gives German Computer Game Award Prize Money to Employees

April 25, 2013

German game developer and publisher InnoGames announced that its online browser-based strategy game, Forge of Empires, has been named the "Best Browsergame" by the "Deutscher Computerspielepreis" (or German Computer Game Award) and has won a 50,000 Euros prize. While that is exciting news for the developer, the company also revealed that it will divide the prize money up amongst its employees. Forge of Empires beat out Skylancer: Battle for Horizon (Chimera Entertainment) and The Great Jitters - Haunted Hunt (kunst-stoff) to win.

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Report: German Browser Game Operator Travian Lays Off 60 Employees

April 24, 2013

German browser games operator Travian has laid off up to 60 employees due to "internal restructuring," according to a GamesIndustry International report - as reported by its German sister site. Multiple sources have confirmed the move with GII's German reporter during the Quo Vadis event, which is taking place this week in Berlin.

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Brian Fargo: The Old Gatekeepers are Gone

April 24, 2013

The days of worrying about what mass consumers at big retailers like Wal-Mart think are over for his company, says inXile CEO Brian Fargo. After successfully funding two major role-playing game projects - Wasteland II and Torment: Tides of Numenera - on Kickstarter and through other payment methods, the gatekeepers are gone. Or more appropriately, the gatekeepers are now the players who actually want the kind of role-playing game that inXile wants to make and are willing to pay in advance to make it happen.

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Unity No Longer Supporting Flash

April 24, 2013

Middleware game engine technology company Unity announced this week that it will no longer support Adobe's Flash, saying that the company has all but given up on its technology. In a blog post, the company said that Adobe has moved on to other projects and has basically abandoned Flash at this point:

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Chicago Development Scene Powered by Indies

April 23, 2013

A DePaul University report says that the Chicago game development space once dominated by titans such as Midway Games and Electronic Arts is now being mostly powered by independently owned and operated small to medium sized game studios. These studios are focusing on mobile platforms and social games, and many feature a mix of both industry veterans and newcomers trying to make a name for themselves in the industry while remaining faithful to the area.

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Kevin Bachus and Chanel Summers Help Create New USC School of Cinematic Arts Interactive Media & Games Division Fund

April 23, 2013

Video game industry pioneers and USC alumni Kevin Bachus and Chanel Summers have made a donation to the USC School of Cinematic Arts Interactive Media & Games Division (IMGD) to help establish The Bachus-Summers Fund for Innovation in Interactive Entertainment. The donation was revealed today by School of Cinematic Arts’ (SCA) Dean Elizabeth M. Daley and will be used to create a fund for student support to be awarded to those who show initiative in the fields of interactive and immersive media.

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Layoffs Hit Harmonix

April 23, 2013

A spokesperson for Harmonix has confirmed with Polygon that the company has laid off an undisclosed number of employees.

"We can confirm that a small number of Harmonix employees were let go today," a Harmonix spokesperson told Polygon. "This decision was made due to shifting staffing priorities for Harmonix's multiple future projects."

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2012 National STEM Video Game Challenge Winners Show Off in D.C.

April 22, 2013

Gustavo Zacarias of San Antonio, Texas was one of the winners of the2012 National STEM Video Game Challenge who joined a select group of students that participated today in the third White House Science Fair, an event that emphasizes and celebrates student achievements in science, technology, engineering and math (STEM) competitions. The National STEM Video Game Challenge is an annual competition presented by the Joan Ganz Cooney Center at Sesame Workshop and E-Line Media.

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Gearbox Revealed as Homeworld Mystery Buyer

April 22, 2013

Last week TeamPixel announced that the effort to crowd source the purchase of the Homeworld series from THQ has failed after it learned that the license had been bought by someone else. The campaign began in January on Kickstarter, with TeamPixel promising to secure the license and make Homeworld 3 for PC, Mac and Linux, and Homeworld Touch for iOS and Android. The developer then refunded backers' contributions.

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Another Vlambeer Game Gets Cloned

April 22, 2013

Game Developer Vlambeer can't seem to catch a break when it comes to other developers cloning their games. Their latest game to be cloned on the Apple App Store is Vlambeer's upcoming title Luftrausers. SkyFar is very similar to Vlambeer's game - in fact, except for a few minor aesthetics it looks identical to Vlambeer's game.

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Former Zynga Boston Employees Raise $2.25 Million in Equity Funding for New Studio

April 19, 2013

The former staff members of Zynga Boston have managed to raise $2.25 million for a new game development start-up called Proletariat. The new studio managed to raise all of its funds through an equity funding run, according to an SEC filing by the new company.

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Ten Thousand Developers Sign on to Develop Games for OUYA

April 19, 2013

The $99 Android-based home console Ouya, has signed 10,000 developers worldwide that have signed on to produce content for the system, according to what head of developer relations Kellee Santiago told GamesIndustry.biz this week. Santiago, who co-founded Journey developer thatgamecompany and this year moved to OUYA, said that partnerships with larger companies will be announced in the coming months as well.

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IGDA Strongly Opposes CISPA

April 19, 2013

Earlier this week the International Game Developers Association (IGDA) issued a statement on CISPA (which we admittedly missed) coming out strongly against the cybersecurity bill passed in the House yesterday afternoon.

Peter Molyneux Voices Concern Over Future Regulations in the UK Stemming From OFT Investigation

April 18, 2013

Developers must be careful of how they manage their free-to-play games. Speaking to Develop Editor Will Freeman at the F2P Summit, Peter Molyneux warned developers of the dangers that a set of regulations governing in-app purchases could have on the entire games industry in the UK.

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Capcom Revises FY Forecast Due to 'Special Loss' from Game Cancelations

April 18, 2013

Capcom is blaming development projects overseas for a revised financial forecast that takes into account a special loss due to game cancellations. The company said today that it will take a $73 million hit from cancelling various projects. The company also said that it will be making more of its games in-house due to a "drop in quality" from outsourcing projects to Western studios...

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Layoffs Hit Team Bondi

April 18, 2013

Staff at L.A. Noire developer Team Bondi have been laid off after the company's in-development title Whore of the Orient was unable to find a publisher, according to a report on MCV Pacific. According to Superannuation Warner Bros. backed away from a potential publishing deal "right before last Christmas," the publisher never officially or publicly confirmed that it had anything to do with the project.

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TimeGate loses Section 8 Appeal

April 17, 2013

TimeGate Studios faces $7.35 million in damages and has lost control of the Section 8 license following a successful appeal by SouthPeak Interactive. TimeGate Studios tried to defend a lower court ruling in the fraud lawsuit from SouthPeak Interactive after that court threw out an arbitration decision that led to the judgment.

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European Commission Investigating UK Game Industry Tax Relief Plan

April 16, 2013

During the United Kingdom's March 2012 Budget it looked like plans for tax breaks for video games developers were a lock, but a European Commission (EC) investigation that was announced today has put their future in doubt. The European Commission announced today that it plans to investigate the proposals, and questions whether there is an obvious market failure in the UK games industry.

Specifically the EC is seeking answers to four key questions related to the UK games tax relief plan:

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Seven Stories Press to Bring Minecraft Book to America

April 16, 2013

Book publisher Seven Stories Press announced today that it will publish the English language version of the book about independent game Minecraft and its creator Markus 'Notch' Persson at the end of this year. The book is called "Minecraft; The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything, and was written by Swedish journalists Linus Larsson and Daniel Goldberg, with the English translation being handled by Jennifer Hawkins.

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Bethesda: Used Game Sales 'Absolutely' a Concern

April 16, 2013

In a recent interview with Destructoid, Bethesda Softworks marketing vice president Pete Hines told the publication that used game sales are "absolutely" a concern for his company but that they have handled it by lessening the financial impact through lots and lots of DLC for its various games including Fallout 3 and the last few games in the Elder scrolls series.

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DayZ Creator Takes Two Month Sabbatical to Climb Mount Everest

April 15, 2013

In a post today on the blog for DayZ - the zombie survival game he is working on (perhaps you have heard of it or have confused it with The War Z - it happens a lot) - which was originally built as a mod for the first-person shooter Arma 2, DayZ designer Dean "Rocket" Hall announces that he is taking a "two-month sabbatical" to go climb Mount Everest in Nepal.

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EA Shutting Down The Sims Social, SimCity Social and Pet Society in June

April 15, 2013

Electronic Arts announced this morning that it is shutting down three games operated by its Playfish Facebook game development studio. The games going offline on June 14 include The Sims Social, SimCity Social and Pet Society. In a statement on its official blog, EA said it was shutting these games down because they no longer get the traffic they did at launch:

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Cliff Bleszinski: Always-Online Future Coming Up Fast

April 12, 2013

Don't like always-on games or consoles - you know, stuff that requires you to be connected constantly to the Internet in order to use it? Well former Epic Games creative director Cliff Bleszinski thinks that there's no avoiding a future filled with always online requirements and he thinks it is "coming soon and it's coming fast." Bleszinski made his comment in a recent personal blog post - a space where he often tackles subjects that drive gamers crazy. Clearly this is one of them.

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UK's Office of Fair Trading Investigating Free-to-Play Games

April 12, 2013

UK agency the Office of Fair Trading (OFT) has begun contacting game developers and publishers as part of an investigation to determine if any free-to-play games are acting within the law. While the OFT won't name names at this point, it says that it is contacting companies who have games with micro-transactions in them currently on the market.

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AbleGamers Wins Two Awards from Multiple Sclerosis Society

April 12, 2013

The AbleGamers Foundation has won two award from the Multiple Sclerosis Society (MS Society) for its work on creating guidelines that aid game developers in making their games easier to use for those with various physical disabilities. The MS society has awarded the AbleGamers Foundation two awards including the da Vinci award for best product in communication/educational aids for its Includification game accessibility guidelines, and the Leo for People’s Choice.

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PHX CorpGood News Everyone, Glenn Beck Slams Xbox one on Possible privacy issues in general http://www.glennbeck.com/2013/05/22/want-to-be-digitally-connected-to-microsoft-all-the-time-get-the-new-x-box/05/25/2013 - 10:36pm
PHX Corp@Sleaker, I agree that controller feedback tech is not an issue, I just wanted to put that article out there05/25/2013 - 10:36pm
Sleaker@PHX Corp, I can't take a person seriously that is less frightened at the possibility of privacy issues, and more scared about controller feedback technology05/25/2013 - 11:35am
PHX Corphttp://www.unwinnable.com/2013/05/24/trigger-warning/ Trigger Warning05/25/2013 - 6:37am
beemohUnless that pic of a Kinect taped to the underside of a phone is a joke05/25/2013 - 1:58am
beemohKinect being used in prototype to stop people walking into people while texting: http://www.bbc.co.uk/news/health-2263173105/25/2013 - 1:57am
Cecil475@hellfire7885 - Makes me want to support Nintendo even more.05/24/2013 - 4:49pm
hellfire7885Man, EA seems to be determined to destroy the Wii U ,and the evidently are so arrogant as to believe not making games for it will do that.05/24/2013 - 4:45pm
DorthLousPwahahahha http://www.destructoid.com/wii-u-sales-drastically-spike-after-xbox-one-presentation-254449.phtml#LlG8HEYbQj2krql5.0105/24/2013 - 2:23pm
james_fudgeshe gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew EisenTo Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudgeapparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMleeEZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31"You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
 

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