Crytek Denies Rumors That It Is 'Close to Bankruptcy'

June 23, 2014 - GamePolitics Staff

Crysis series and CryEngine middleware developer Crytek has denied a report in German publication Gamestar alleging that the company is teetering on the brink of bankruptcy. The GameStar report alleges that the Frankfurt, Germany based company was in serious financial trouble after its Xbox One launch title Ryse failed.

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Witcher 3 Design Documents Stolen, Leaked on Reddit

June 23, 2014 - GamePolitics Staff

CD Projekt Red has issued a warning concerning the leak of sensitive internal development documents for The Witcher 3: Wild Hunt that the developer says will ruin the plot for anyone foolhardy enough to look at them prior to the game's release. The developer says that the leaked documents expose key information, including the ending to the game. The documents appeared on 4Chan and Reddit over the weekend.

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Riot Games Offers New Hires 10 Percent of Their Salary to Quit

June 20, 2014 - GamePolitics Staff

League of Legends developer Riot Games is offering newly hired staff 10 percent of their salary if they want to quit. The goal of this incentive (dubbed the "Queue Dodge") to walk away from working at Riot is to weed out those new hires who are not happy with their current situation and to retain those who are passionate about developing the popular MOBA title, according to the developer.

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Ubisoft's 'Valiant Hearts: The Great War' Will Include World War I Footage

June 20, 2014 - GamePolitics Staff

Ubisoft announced that its upcoming World War I adventure game, Valiant Hearts: The Great War, will feature documentary footage. The game's developer Ubisoft Montpellier reportedly worked closely with the creators of the documentary series Apocalypse, World War I in making the adventure game.

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First Two Episodes of MOCAtv's 'Art in Video Games Los Angeles' Released

June 19, 2014 - GamePolitics Staff

MOCAtv (the video channel for the Museum of Contemporary Art) has released "Art in Video Games Los Angeles" episodes one and two. Art in Video Games Los Angeles focuses on gaming culture and artists in Los Angeles and offers interviews with important industry veterans like Stephanie Barish, Tracy Fullerton, Richard Lemarchand, and Sam Roberts. Profiled in later episodes are the new school of game artists like Kellee Santiago and Jenova Chen (Journey), Ian Dallas (The Unfinished Swan), and Mark Essen (Nidhogg).

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2014 Jennifer Ann’s Group Game Jam Taking Place in Atlanta and Moscow This Year

June 18, 2014 - GamePolitics Staff

Teen dating violence prevention group Jennifer Ann’s Group announced today that artists, game designers, and developers in Atlanta and Moscow will take part in the 2014 Jennifer Ann’s Group Game Jam the weekend of June 20th – 22nd, 2014. The 2014 Jennifer Ann’s Group Game Jam charges participants with creating games that help teenagers deal with emotional health, wellness issues, and issues related to teen dating violence.

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Are YouTubers Slowly Replacing Traditional Games Press?

June 18, 2014 - GamePolitics Staff

An interesting article from Gamasutra explores whether traditional games journalism is slowly being damaged by the advent of the YouTube video game personality. The article, "Is YouTube killing the traditional games press?" goes directly to game developers to ask them if having their videogames played or highlighted by a popular YouTube personality has had an actual impact on sales.

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'Goat Simulator' and 'Escape Goat' Developers Team Up For Goat-Filled Charity

June 18, 2014 - GamePolitics Staff

Goat Simulator developer Coffee Stain Studios and Escape Goat series developer MagicalTimeBean have launched an initiative to benefit charity organization Heifer International to bring animals to poverty-stricken communities in the world.

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'Game Accessibility Guidelines' Wins FCC Award

June 17, 2014 - GamePolitics Staff

A web site dedicated to helping game developers include accessibility options for disabled players into their games has been honored by the FCC's Accessibility and Innovation Initiative. The site, "Game Accessibility Guidelines" (www.gameaccessibilityguidelines.com), was launched in Sept. of 2012 and has helped bring accessibility options to games of all shapes and sizes - from AAA titles to indie offerings.

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BAFTA's 'Working in Games' Spotlights EA Environment Artist Max Boughen

June 17, 2014 - GamePolitics Staff

The British Academy of Film and Television Arts (BAFTA) and Yogcast have teamed up to create a series that gives the community an inside look at how video games are made and offers advice to young people looking to make it in various fields within the industry.

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Dare to be Digital Launches Today

June 16, 2014 - GamePolitics Staff

The V&A’s first ever Game Designer in Residence, Sophia George, today launches the annual game design competition for students, Dare to be Digital. George started her career on Dare to be Digital, winning in 2011 with her family-friendly puzzle game Tick Tock Toys. The Dare to be Digital competition is an annual affair hosted and run by Abertay University.

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'Torment: Tides of Numera' Delayed to Q4 2015

June 16, 2014 - GamePolitics Staff

Torment: Tides of Numenera, inXile's spiritual sequel to the classic AD&D game from Black Isle Studios and Interplay, has been delayed until the fourth quarter of 2015. The game, which raised nearly $4.2 million via a highly successful Kickstarter campaign, was scheduled for release in the first half of 2015.

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Frontier Founder to Receive OBE Honor

June 16, 2014 - GamePolitics Staff

Frontier Developments founder and Elite series creator David Braben has been appointed OBE (Order of the British Empire) in the Queen's Birthday Honors list. Braben was selected for his recent work with the Raspberry Pi movement, promoting science, match and technology education in the United Kingdom, and for his work in the video games industry.

On the Frontier blog, Braben noted that it was "a great honor" to receive the award.

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Natsume 'Considering' Same-Sex Marriages for Future 'Harvest Moon' Games

June 13, 2014 - GamePolitics Staff

Marriage has always been an important part of the Harvest Moon series, but has remained "traditional" since the game's launch so many "moons ago." Speaking to Joystiq Natsume's Graham Markay, Vice President of Operations; and Hiro Maekawa, President and CEO of Natsume indicated that Nastume is looking into the issue very closely and are listening to what fans of the popular and long-running farming sim-RPG want.

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Former 'God of War' Creative Director Now Works for Respawn

June 13, 2014 - GamePolitics Staff

Stig Asmussen has confirmed with Polygon that he has been working at Titanfall developer Respawn Entertainment for "a couple months" on an unannounced project.

Respawn co-founder Vince Zampella told Polygon in a response to him joining the company, that it was "super excited to have him."

Asmussen spent the last 12 years with Sony Computer Entertainment America, working his way up from lead environment artist on God of War to creative director on God of War 3.

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Government of Quebec Cutting Subsidies to Games Companies

June 13, 2014 - GamePolitics Staff

Game companies in Quebec are about to see their subsidies from the government evaporate. In an effort to get rid of the provincial government's deficit and cut spending, lawmakers in Quebec have decided to cut the generous subsidies they have given companies willing to move to and do business in the region.

According to a report in the French-Canadian publication La Presse, the Quebec government plans to cut as much as $500 million from the incentives it currently offers multinational businesses like Ubisoft. Ubisoft could lose as much as 20 percent of their benefits.

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Female Developer on Inclusion: Ubisoft's Arguments Sound Familiar

June 12, 2014 - GamePolitics Staff

While the difficulty of bringing gender choices to games is a hot topic this week thanks to comments from Ubisoft (related to gender options in the multiplayer portions of Far Cry 4 and Assassin's Creed Unity), one developer says that such efforts are usually the first things to get the axe on a big project.

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Far Cry 4 Developer Takes Heat for No Female Character Options in Multiplayer Coop Mode

June 12, 2014 - GamePolitics Staff

In another interview with Polygon about female character options, this time in Far Cry 4, another Ubisoft employee blamed an increased work load for the game not featuring more options. Far Cry 4 game director Alex Hutchinson said that the team were "inches away" from allowing players to choose between a man or woman co-op buddy in the upcoming shooter's multiplayer... but it never materialized.

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Former AC Developer: Ubisoft Could Add Female Character Options to 'AC: Unity' in One or Two Days

June 11, 2014 - GamePolitics Staff

Jonathan Cooper, a former Assassin's Creed designer says that Ubisoft's claims about the complexity of adding playable female character options in Assassin's Creed: Unity is bullshit. Cooper, who now works at Naughty Dog, says that such a task would be simple to implement. In fact, he says it would be one or two days' worth of work.

"In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8000 animations," Cooper said on Twitter.

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'Journey' and 'The Banner Saga' Composer Faces Fine From American Federation of Musicians

June 10, 2014 - GamePolitics Staff

The composer behind the music for The Banner Saga, Monaco, and Journey is in a very public dispute with the American Federation of Musicians and could be fined as much as $50,000 for his work on The Banner Saga.

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'Morrowind' Saved Bethesda

June 6, 2014 - GamePolitics Staff

In an interesting interview with Gamestar, Todd Howard of Bethesda Game Studios admitted that if Elder Scrolls III: Morrowind had not been the commercial success that it was on both the Xbox and the PC, then Bethesda might have gone out of business.

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'Legend of Grimrock 2' Won't be on Steam Early Access

June 5, 2014 - GamePolitics Staff

A game like Legend of Grimrock 2, the old-school first-person dungeon crawler RPG sequel from Almost Human, would have no problem garnering support as an early access title on Steam, but the developer says it is not interested in releasing the game in that space.

Speaking to Rock, Paper, Shotgun, the studio says that it is "old fashioned" and wants to release a final polished game when the development cycle is over.

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RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

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More Layoffs at 'Eve-Online' Maker CCP Games

June 5, 2014 - GamePolitics Staff

EVE Online maker CCP Games has laid off 49 employees from its Icelandic headquarters. The latest round of layoffs follow 56 employees being let go from its Atlanta, Georgia offices a few months ago. CCP confirmed the layoffs in a statement to Polygon, saying that those who were affected this time around were from the company's "publishing organization."

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Operation Supply Drop Launches 'Thank You Deployment' Initiative

June 3, 2014 - GamePolitics Staff

Military-themed video game charity Operation Supply Drop announced several new initiatives for 2014 that are possible because of the strong support it received during its recent 8-Bit Salute fundraiser. The new "Thank You Deployment" initiative was announced, and the goal of it is to send select members of the armed forces on an all-expenses-paid VIP trip to gaming events or tours of game development studios for a rare insider's look at the video game industry.

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President Obama Visits Poland, Namechecks 'The Witcher'

June 3, 2014 - GamePolitics Staff

PR 101: if the President of the United States name checks your product in an international speech, it is the best thing in the world that can happen to you. While visiting Poland today, President Barack Obama mentioned CD Projekt Red's popular RPG, The Witcher. The last time the president was visiting the country, he was given a copy of The Witcher 2 Collector's Edition as a gift by prime minister Donald Tusk. Today while in Poland the President mentioned the game and admitted that he wasn't very good at games in general.

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Riot Bans Two Pro 'League of Legends' Players

June 3, 2014 - GamePolitics Staff

Riot Games announced that it has banned two more high profile professional League Legends players for bad behavior while playing the popular MOBA game. Their behavior was deemed "extremely toxic," including verbal abuse and game harassment, according to a forum post from eSports coordinator Scott "Riot Abhorsen" Parkin.

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IndieCade Showcase @ E3 Highlights 30 Indie Games

May 30, 2014 - GamePolitics Staff

IndieCade, the international festival of independent games, will bring more than 30 independently developed games for this year’s IndieCade Showcase @ E3. The 2014 IndieCade Showcase @ E3 is presented in collaboration with the Entertainment Software Association (ESA) and will be located in South Hall, Booth #2835. Each game selected for the E3 Showcase was curated from submissions for this Fall’s IndieCade Festival, to be held in downtown Culver City, CA October 9-12. The E3 lineup serves as a preview of what’s to come at the larger fall IndieCade event.

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Harmonix Lays Off 37 Employees

May 29, 2014 - GamePolitics Staff

Last week Harmonix raised $844,127 on Kickstarter to create a successor to its popular 2002 PS2 music rhythm game, Amplitude. There was much celebration and appreciation from the company. But hot on the heels of that positive news, Harmonix has laid off 37 of its staff and shuffled several executives into new positions.

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Nvidia Rebuffs AMD Accusations on 'GameWorks' Toolset

May 29, 2014 - GamePolitics Staff

Graphics hardware maker Nvidia is responding to accusations by rival AMD that its new GameWorks toolset interferes with the ability of game developers to optimize their products for AMD graphics hardware. Last week Robert Hallock, AMD's head of technical communications, software and technologies made the allegations in regard to Watch Dogs.

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Matthew WilsonPeople who have run the Mario Galaxy games on a emulator have said they look better then most xb1/ps4 games when upscaled, so it would be interesting to see a upscaled version of Xenoblade08/01/2014 - 9:24pm
Andrew EisenHeck, it would probably sell better to newbies anyway. Even with its awesome art direction, the game looked dated when it came out years ago. I imagine an SD version would be a tougher sell.08/01/2014 - 8:55pm
Andrew EisenBecause it would be cool, would serve the game's fantastic art direction well and encourage people who've already played it to buy it again.08/01/2014 - 7:42pm
ZippyDSMleeWhy bother with an HD relese just repack the damn thing and promote it since it will play on the WIIU anyway....08/01/2014 - 7:04pm
Andrew EisenPlus, with Nintendo carrying the Wii U almost all by itself, it could help plug one of the unfortunately inevitable release schedule gaps.08/01/2014 - 3:23pm
Andrew EisenAn HD re-release would be cool though. It's a great game (and quite the looker, especially when up-rezzed) and more people should play it (the game had a limited release at a time when the Wii was all but dead an buried).08/01/2014 - 3:21pm
E. Zachary KnightSo no, people are not going to need to play the Wii game to undstand or enjoy the Wii U game.08/01/2014 - 1:27pm
E. Zachary KnightFrom what I understand, the two games have as much to do with eachother as Final Fantasy and Final Fantasy 2.08/01/2014 - 1:26pm
MaskedPixelanteIt's my secret hope that Nintendo announces Xenoblade HD to be released in the leadup to Xenoblade Chronicles X, or at least a mass market version of the first game so that people aren't going into this one blind.08/01/2014 - 12:40pm
PHX CorpI'm going to do a test stream later today, if anyone is intrested07/31/2014 - 2:40pm
Andrew EisenYes, I'm such a big Nintendo dork that I read Nintendo's quarterly financial reports.07/31/2014 - 2:09pm
Andrew EisenCool tidbit - Mario Kart 8 sales account for more than half of total Wii U software sales for the last quarter even though it was only available for the last third.07/31/2014 - 2:09pm
Andrew EisenStill a pretty cool promotion. Unfortunately for me, I'm not interested in purchasing Mario Kart 8 and I already owned or didn't want any of the free games on offer.07/31/2014 - 1:43pm
Andrew EisenInteresting that EU had 10 games to choose from while North America only had four.07/31/2014 - 1:41pm
MaskedPixelanteIt certainly worked, I probably would never have bought Mario Kart 8 if it didn't come with a free copy of Wind Waker HD.07/31/2014 - 1:14pm
Andrew EisenI imagine will see similar promotions like "Buy Mario Kart 8 get a download code for one of these specific games" but almost certainly not for all of its (however you would define) biggest releases.07/31/2014 - 11:24am
MaskedPixelanteI wonder if Nintendo is going to be doing "buy one get one free" promos for all their biggest releases going forward.07/31/2014 - 10:48am
MaskedPixelantehttp://www.mcvuk.com/news/read/special-report-retail-revolt-over-pc-code-strippers/013614007/31/2014 - 8:27am
ZippyDSMleeWouldn't they be able to afford and get done in a timely manner a general gba emluator for the 3DS? It seems to me if they want to make money off sales they need to do it.07/31/2014 - 7:25am
Sora-ChanAmbassador program, that's what I was looking for. Anyway the other games that have been made no longer exclusive to the early adopters got updates in their software. It'll only be a matter of time more than likely for the GBA to get the same treatment.07/31/2014 - 5:35am
 

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