Unity CTO Denies Sale Rumors

October 14, 2014 - GamePolitics Staff

Despite reports that popular game development suite Unity is up for sale, the company says that it currently has no plans on losing its independence.

"We have no plan to sell Unity," said co-founder and CTO Joachim Ante in a new post on the official Unity forums.

Ante's response relates to a rumor that first surfaced on CNET last week.

| Read more

Compensation for 'DriveClub' Launch Not Ruled Out, Says Evolution Studios

October 13, 2014 - GamePolitics Staff

Evolution Studios says that it has not ruled out offering compensation to DriveClub owners in order to make up for the game's less-than-stellar launch. According to a series of tweets from game director Paul Rustchynsky, the developer is considering a number of options.

In response to a question about compensation for early adopters affected by the game's rough launch, Rustchynsky offered the following:

1 comment | Read more

Double Fine's 'Hack 'n' Slash' Takes Top Honors at IndieCade 2014 Awards

October 10, 2014 - GamePolitics Staff

Last night organizers of IndieCade 2014 handed out awards honoring such indie studios as Double Fine, Little Wins, and Down to the Wire. There were more than 1,000 submissions from developers, and over 30 nominations for the awards this year. IndieCade is an annual event held in Los Angeles that celebrates independent developers and the wonderful games that they make.

Hack 'n' Slash from Double Fine took the Grand Jury Award, while Loveshack's Framed won the Visual Design Award, and N++ from Metanet Software was given the Special Recognition Awards.

| Read more

Report: Unity Courting Buyers

October 9, 2014 - GamePolitics Staff

CNET is reporting that the makers of the popular game development suite Unity are "gearing up for a sale." One of those suitors, according to "people familiar with the matter," is Google, and the company supposedly had talks with at least "one would-be buyer in recent months."

| Read more

GitHub Offers Game Development Tools and Services to Student For Free

October 8, 2014 - GamePolitics Staff

GitHub revealed that it will give free access to a suite of development tools that small-scale game makers may find useful. The only catch? You have to prove that you are a student.

The offer is part of the GitHub Education initiative, and is available to students over the age of 13 and currently enrolled in an academic program. If you can do that, you can get access to project development help and tools like the Crowdflower crowdsourcing platform, a hosting plan with the DNSimple DNS management service, and free access to Unreal Engine 4.

| Read more

Report: Bomb Threat Was Not Directed Specifically At Gearbox Software

October 8, 2014 - GamePolitics Staff

Earlier this week we reported that a "bomb threat directed at the offices of Gearbox Software"  led to Plano, Texas police clearing the area on Friday while it searched for an explosive device. It turns out that the bomb threat was not directed specifically at Gearbox, according to this Polygon report.

1 comment | Read more

Gearbox Targeted By Fake Bomb Threat

October 6, 2014 - GamePolitics Staff

On October 3rd Gearbox Software CEO Randy Pitchford sent out a series of tweets - with photos - showing that someone called in a bomb threat to the company's headquarters in Dallas, Texas. While the call turned out to be a hoax, the Dallas police made sure that the areas was clear and safe before letting employees get back into the building or to their nearby vehicles.

The police department has not released details on where the call might have emanated from.

Below are Pitchford's tweets:

 

8 comments | Read more

Report: 'Wonder Boy' Developer Filing for Bankruptcy

October 3, 2014 - GamePolitics Staff

Japanese developer Westone Bit Entertainment is facing bankruptcy after nearly 30 years in business according to a report in Game Watch Impress (as translated by Sega Nerds).

Westone is best known for creating the 1986 8-bit hit Wonder Boy (released in America as Adventure Island) and the popular Monster World series released on the Sega Master System, Sega Genesis, and TurboGrafx-16.

| Read more

Rovio To Cut 16 Percent Of Its Workforce

October 2, 2014 - GamePolitics Staff

Angry Birds developer Rovio says that it will have to cut 16 percent of its workforce. The company announced plans this week to downsize its staff by cutting around 130 jobs from its workforce in Finland. The cuts are apparently due to a lack of growth in recent months.

| Read more

'Star Citizen' Hits $55 Million Funding Milestone

October 2, 2014 - GamePolitics Staff

In his latest note to the Star Citizen community, Cloud Imperium Games founder Chris Roberts reveals that public funding for the space simulation game has reached a staggering $55 million.

| Read more

Bandai Namco Games Offers 'Ms. PAC-MAN' DLC to Support the National Breast Cancer Foundation

October 1, 2014 - GamePolitics Staff

Bandai Namco Games America has teamed up with the National Breast Cancer Foundation (NBCF) for Breast Cancer Awareness Month with the launch of its Ms. PAC-MAN Pink Ribbon Campaign. Headlined by special DLC featuring Ms. PAC-MAN, this effort is aimed at raising funds for NBCF to help women with early detection, education and support services related to breast cancer.

1 comment | Read more

Former Nintendo Indie Head Backs Sony-Exclusive 'Axiom Verge'

September 29, 2014 - GamePolitics Staff

Dan Adelman, the guy that used to be in charge of Nintendo's indie program, was let go by the company in early August. Today we learn from Gamasutra that Adelman is helping developer Tom Happ with Axiom Verge. Adelman says that he is handling the business- and marketing-related stuff for Happ's upcoming game.

| Read more

Another Yogscast-Backed Developer Struggles With Financing

September 26, 2014 - GamePolitics Staff

In the wake of the Yogscast-backed and Kickstarter-funded game Yogventures giving up the ghost and being canceled by developer Winterkewl Games, another Yogscast -backed developer was put forward to provide gamers who backed that other project some recompense. While the company still plans to do that, it looks like it is going through some short-term problems with funding that will in turn force it to lay off half of its staff.

1 comment | Read more

California Court Dismisses McRO Patent Claims Against Activision, Others

September 26, 2014 - James Fudge

The United States District Court for the Central District of California has invalidated the patent claims of McRO, Inc. (d.b.a. Planet Blue) against Activision and other parties in the video games industry. The two patents invalidated by U.S. District Judge George H. Wu concerned processes for "automatically animating lip synchronization and facial expressions of 3D characters."

| Read more

UK Government Teams With Industry Leaders For 'The Next Gen Skills Academy'

September 25, 2014 - GamePolitics Staff

Several major publishers doing business in the United Kingdom have teamed up with the British government to fund a whole new generation of game designers, according to Gamasutra. Sony Computer Entertainment Europe and Ubisoft Reflections have teamed up with the British government to back The Next Gen Skills Academy, which will fund video game developers, visual effects and animation professionals.

| Read more

Riot Cracks Down on Unruly 'League of Legends' Players

September 24, 2014 - GamePolitics Staff

Riot Games has deployed a new update that puts in place a method for better controlling "toxic" League of Legends players from ranked matches, Eurogamer reports.

| Read more

Analysts Agree: Canceling 'Titan' Was an Expensive Decision for Blizzard

September 24, 2014 - GamePolitics Staff

At least three analysts who follow the video game industry say that Blizzard's cancelation of Titan this week may have cost the company tens of millions of dollars.

3 comments | Read more

Sony Online Entertainment Gets Ready for 'Extra Life'

September 24, 2014 - GamePolitics Staff

Last year, with the help of the gaming community and companies like Sony Online Entertainment, game-related charity Extra-Life raised more than $4 million dollars to help battle serious ailments affecting children like cancer and cystic fibrosis. This year SOE has renewed its commitment to the cause with the goal of making 2014 a banner fundraising year for the charity.

| Read more

'Wasteland 2' Generates $1.5 Million in Sales

September 24, 2014 - GamePolitics Staff

inXile Entertainment revealed this morning that its crowd-funded spiritual sequel to the classic Interplay role-playing game Wasteland has generated $1.5 million in sales in the four days since it launched. The crowd funded post apocalyptic RPG sequel launched on Steam last Friday for PC, Mac, and Linux. So far, the game is getting fairly good reviews from both critics and fans.

"We are ecstatic that the style of game we love so much has been embraced so well," said inXile founder Brain Fargo.

2 comments | Read more

Zoe Quinn To Keynote SIEGE 2014

September 23, 2014 - GamePolitics Staff

Organizers of the Southern Interactive Entertainment & Game Expo (SIEGE) announced that Depression Quest developer Zoe Quinn will deliver a keynote on developing "gameplay mechanics for everyday systems" Oct. 3. On Saturday, Oct. 4, Whyville creator Dr. James Bower will also deliver a keynote on what "traditional entertainment games can learn from educational games."

44 comments | Read more

Chucklefish: We Could Develop 'Starbound' For Nine More Years Thanks to Early Access Buyers

September 22, 2014 - GamePolitics Staff

Chucklefish, the developer behind the popular space adventure RPG Starbound, claims that it has earned enough money to be in continual development for nine more years. Chucklefish financed development of its "Terraria in space" adventure game through Steam Early Access and through pledge drives on the official Starbound website.

7 comments | Read more

Double Fine Taken To Task By Fans For 'Spacebase DF-9' Release Plans

September 22, 2014 - GamePolitics Staff

Over the weekend Double Fine took some heat from fans after it announced that it was releasing version 1.0 of Spacebase DF-9 next month, and effectively killing the benefits of those who bought the game through Steam Early Access.

Those who bought the game via Early Access were not pleased with this news because - as they see it - the game has gone from an early alpha state into a full blown release without a beta period.

3 comments | Read more

Kickstarter-Funded Sword Fighting Game 'Clang' is Officially Cancelled

September 19, 2014 - GamePolitics Staff

On Sept. 20 of last year the developers of the Kickstarter-backed sword fighting game Clang announced that the project had run through all of its funding and was looking for an additional source. The Kickstarter campaign for the game raised $526,125 in 2012.

| Read more

Square Enix Introduces Cloud-Based Gaming Service 'Shinra Technologies'

September 19, 2014 - GamePolitics Staff

During its Tokyo Game Show press conference yesterday, Square Enix revealed Shinra Technologies, a new cloud-based gaming platform that hopes to deliver first-party titles to consumers. Named after the evil corporation in Final Fantasy VII, and headed up by former Square Enix president and representative director Yoichi Wada, the service is set for a beta launch early next year in Japan. A North American beta is planned for sometime in 2015 as well, but a concrete date has not been set.

8 comments | Read more

Developers Spar Over 'Grimoire' Name

September 18, 2014 - GamePolitics Staff

Cleve Blakemore, the man behind Grimoire: Heralds of the Dark Exemplar (a game that has been in development since 1997, by some accounts) is threatening to file a trademark dispute with Kickstarter if developer OmniConnection does not shut down its crowdfunding campaign for its similarly named game, Grimoire.

4 comments | Read more

Rust Creator Says He Would Have Done The Same Thing as Notch

September 17, 2014 - GamePolitics Staff

Rust and Gary's Mod creator Garry Newman says that he would have done exactly the same thing as Markus 'Notch' Persson did if given the same opportunity. Newman is referring to the sale of Minecraft and Mojang to Microsoft that was formally announced on Monday.

Some fans have criticized Notch for selling the popular game and the company that makes it for $2.5 billion dollars; some say that they will "never forgive him," or that he has "sold out."

Posted in
4 comments | Read more

Conan Pokes Fun at Microsoft's Purchase of 'Minecraft'

September 16, 2014 - GamePolitics Staff

On Monday night's episode of Conan on TBS, Conan O'Brien talked about Microsoft acquiring Mojang and Minecraft for $2.5 billion. And while he didn't mention Markus "Notch" Persson (who made an estimated $1.75 billion off the deal before taxes and other considerations) by name, he introduced the one minute animated clip as "checking in with the creator of Minecraft" to see what he is up to now that the deal has been announced.

We won't spoil it for you, but it is kind of cute and funny.

| Read more

Is It Legal to Use One Trademark to Describe Another Product?

September 15, 2014 - GamePolitics Staff

An interesting reprint of a blog post by Zachary Strebeck over at Gamasutra attempts to explain whether someone can get away with using someone else's trademark in marketing their own games. For example, would it be legal to say that your game is "like DOOM with a bit of Oblivion and Borderlands mixed in?"

5 comments | Read more

Oculus VR CEO Gives $31 Million to the University of Maryland

September 12, 2014 - GamePolitics Staff

Oculus VR CEO Brendan Iribe has donated $31 million to his alma matter, the University of Maryland - the largest single donation ever received by the university. According to the AP report detailing the donation, the money will be used to back a scholarship and for the construction of a new computer science building that will bear Iribe's name.

2 comments | Read more

'Minecraft' CraftBukkit Mod Developer Becomes Victim of Swatting

September 12, 2014 - James Fudge

Wesley "wolvereness" Wolfe is the latest to become victimized by a swatting prank. According to Chron, the 25-year-old programmer best known for Craftbukkit for Minecraft, was the victim of someone sending a swat team to his house, claiming that he had shot and killed his parents and was going to kill more people.

4 comments | Read more

 
Forgot your password?
Username :
Password :

Poll

Did you get a new video game for Christmas?:

Shout box

You're not permitted to post shouts.
MaskedPixelanteI can't believe Kenji Yamamoto got another job. Then again, his job on Smash was "musical arrangment", so copying other people's work is right up his alley.12/26/2014 - 9:31pm
Matthew Wilsonthe company that hosts it is a cyber security firm, and from what I understand it is the data they they see just shown publicly.12/26/2014 - 8:22pm
Wonderkarpa question about that website, Matthew...how does it know its a cyberattack or not12/26/2014 - 8:06pm
Matthew Wilsonfor those intreasted in seeing cyber attacks in real time check out this site. http://map.ipviking.com/12/26/2014 - 7:51pm
PHX Corp@MP you can add me on XBL and Nintendo Network if you want, I go under TrustyGem(Same gamertag as on Steam)12/26/2014 - 2:01pm
CMinerI blame North Korea.12/25/2014 - 11:49pm
MechaTama31For the last few weeks, the GP site fails to load about 2/3 of the times I try.12/25/2014 - 11:13pm
MaskedPixelanteOK, is GP having trouble loading for anyone but me?12/25/2014 - 9:21pm
Matthew Wilsonits a bunch of script kiddies. ddosing is one of the easiest thing to do,and most companies can not stop it sadly.12/25/2014 - 5:05pm
MaskedPixelanteI like Nintendo as much as the next person, they're pretty much the only company putting out the games I want to play, but that was pretty embarassing to have NNID go down due to overuse.12/25/2014 - 4:35pm
MaskedPixelanteSee? It's NOT a repeat of last year's fiasco.12/25/2014 - 4:22pm
PHX CorpLizard squad is responsible for The XBL/PSN shutdown https://www.youtube.com/watch?v=QSpZvsoWvig12/25/2014 - 4:17pm
IanCOh shut up bitching about Nintendo. At least they advised people to downloading updates before the big day. Sony/MS? Not a peep.12/25/2014 - 3:50pm
MaskedPixelanteBoth PSN and Xbox Live are down. Since I'm sure Sony and Microsoft have better online support than Nintendo did last year, this isn't from "everyone logging onto their new devices all at once".12/25/2014 - 3:48pm
prh99John Romero's Christmas present, a custom Icon of Sin sculpture. http://www.pcgamer.com/john-romero-gets-the-icon-of-sin-for-christmas/12/25/2014 - 3:37am
Matthew Wilsonthe interview will be on youtube/xb1/ andriod today.12/24/2014 - 1:05pm
james_fudge1900's?12/24/2014 - 12:56pm
james_fudgeYeah we could go way way back :)12/24/2014 - 12:56pm
E. Zachary KnightCopyright law in general has been broken since at least 1976. Could be even earlier than that.12/24/2014 - 12:24pm
james_fudgeWhat he said :) They want to make it worse than it already is.12/24/2014 - 12:14pm
 

Be Heard - Contact Your Politician