Little Orbit Acquires Vicious Cycle Software

September 4, 2014 - GamePolitics Staff

Video game publisher Little Orbit announced that it acquired video game developer Vicious Cycle Software earlier this year. Vicious Cycle Software is best known for creating video game properties based on TV and film licenses such as Ben 10 Omniverse and Ben 10: Alien Force, Madagascar 3: The Video Game, and Flushed Away. The company is also know for creating its own unique game franchises such as Earth Defense Force: Insect Armageddon, Eat Lead: The Return of Matt Hazard, and Dead Head Fred.

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IGDA Working With FBI to Combat Developer Harassment

September 4, 2014 - GamePolitics Staff

The FBI is working with the IGDA and "bullying experts" to help game developers cope with and fight against online bullying, harassment and threats. According to Polygon, the IGDA began talking to the federal law enforcement agency during Comic-Con in San Diego back in July.

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'The Stomping Land' Pulled From Steam

September 2, 2014 - GamePolitics Staff

Another day, another cautionary tale for consumers eager to plunk down their hard-earned money for early access games on Steam and for Kickstarter funding. Today Valve has pulled the action survival game The Stomping Land from Steam Early Access.

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Report: TRC Family Media Considering Laying Off 90 Percent of Workforce

September 2, 2014 - GamePolitics Staff

Sources speaking to GamesIndustry International are telling the publication that Malta-based development studio TRC Family Media is in serious financial trouble. According to multiple sources inside the company, TRC's financial situation is so dire that it has told employees that 90 percent of the company's work force may be laid off.

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Game Developers Call on Gaming Community to Support Diversity

September 1, 2014 - GamePolitics Staff

An open letter signed by a number of game developers is asking the gaming community at large to respect everyone who plays, criticizes, and makes games. The thrust of the letter is that people should respect each other even when they disagree, and should never tolerate harassment or threats.

The letter is signed by a number of game developers working for such companies as BioWare, Bungie, Boss Key, Google, Sports Interactive, Sony Computer Entertainment America, Oculus VR, Ubisoft, Spry Fox, Vlambeer, EA, Kickstarter, Humble Bundle, and many more.

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IGDA Board of Directors Issues Statement on Developer Harassment

August 29, 2014 - GamePolitics Staff

The International Game Developers Association has thrown its support behind game developers who have been the target of harassment online over the last week or so on social media. Depression Quest developer Zoe Quinn, Polytron founder and Fez creator Phil Fish, and Tropes vs. Women in Video Games series creator Anita Sarkeesian were just some of the names mentioned by the IGDA.

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Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

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EA CEO Andrew Wilson Headlines 'GamesBeat 2014'

August 27, 2014 - GamePolitics Staff

Organizers of GamesBeat 2014 announced today that Electronic Arts CEO Andrew Wilson will be a key speaker at this year's event Sept. 15 and Sept. 16 (at the Parc 55 Wyndham Hotel) in San Francisco. Wilson will take part in a fireside chat hosted by Mike Vorhaus, the president of Magid Advisors. The fireside chat will open the event and focus on how EA is pivoting from a traditional publisher to a more digitally focused company in the constantly evolving business of making and selling games.

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Former 38 Studios Developers Create 'Alien' CCG for Upper Deck

August 26, 2014 - GamePolitics Staff

At least one good thing came out of the state of Rhode Island losing $75 million dollars (plus an undetermined amount in related costs including penalties, etc.) from the failed loan deal with Curt Schilling's 38 Studios: the success story of Danny Mandel and Ben Chichoski.

When 38 Studios went bankrupt and left dozens of its employees unemployed and abandoned - including many who relocated to Providence and the surrounding area to work there - employees like Danny Mandel and Ben Chichoski had to find something else to do in order to survive.

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Firaxis Hosting Firaxicon Fan Event in September

August 22, 2014 - GamePolitics Staff

Firaxis Games will hold its first-ever fan event called "Firaxicon" at the Embassy Suites Baltimore (Hunt Valley, Maryland) on September 27 and September 28. Tickets for attending the two-day event will cost you $40. Tickets are described as "extremely limited," so get them while you still can.

Attendees will be able to meet members of the Firaxis Games team, enjoy a special "Evening with Sid Meier" presentation, get some hands-on time with the upcoming PC game Civilization: Beyond Earth and get a tour of the Firaxis Games office.

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GungHo's 'Puzzles & Dragons' Downloaded 30 Million Times in Japan

August 21, 2014 - GamePolitics Staff

GungHo Online's popular mobile title Puzzles & Dragons, has been downloaded over 30 million times to-date in Japan. The news was revealed by industry veteran Dr. Serkan Toto, who cites a press release circulated by GungHo earlier this week.

That same press release says that Puzzle & Dragons has seen 4 million downloads in the U.S. and Canada, 2 million downloads in South Korea and 1 million downloads across Taiwan and Hong Kong.

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Why 'Super Smash Bros.' Won't Be Released on Wii U and 3DS Simultaneously

August 21, 2014 - GamePolitics Staff

If you were wondering why the releases of Super Smash Bros. for Nintendo 3DS and Wii U are staggered, the answer is the debugging process. According to series creator Masahiro Sakurai, who recently wrote about the games in his Famitsu Weekly column (as translated by Kotaku East), the debugging process for both games is very time consuming. Sakurai is currently debugging the 3DS version of the game, which is set to be released first.

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Pendleton Ward and 'Mountain' Creator Headline IndieCade 2014

August 20, 2014 - GamePolitics Staff

IndieCade has revealed a few of the conference speakers for this year’s IndieCade Festival, which will return to downtown Culver City, CA October 9-12. Additional speakers and topics will be announced soon, as well as the final list of games to be showcased at the festival.

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Indie Game Revolution Exhibit Opens November 8 at EMP Museum

August 20, 2014 - GamePolitics Staff

Indie developed contemporary game culture will be front and center at the EMP Museum’s upcoming exhibition, "Indie Game Revolution." The exhibit will open Nov. 8 and will feature such games as "Lovers In a Dangerous Spacetime," "Gone Home," "Quadrilateral Cowboy," "Papers, Please," "Tenya Wanya Teens," and "Never Alone," "GALAK-Z: THE DIMENSIONAL" (a sci-fi space shooter created by Seattle-based 17-BIT), and more.

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Tax Credits Available for 'Culturally British' Video Games in the UK

August 20, 2014 - GamePolitics Staff

Developers of video games that are deemed "culturally British" can claim tax relief on some of the production costs in the United Kingdom thanks to a new tax relief scheme that officially went into effect in the region yesterday.

Under the newly implemented plan, game developers and publishers can claim a tax credit of up to 25 percent on qualifying production costs associated with producing games that are certified by the BFI as culturally British.

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Sucker Punch Hit With Layoffs

August 20, 2014 - GamePolitics Staff

InFamous developer Sucker Punch has laid off an undetermined number of employees, according to what Sony Computer Entertainment America (the parent company of the studio), has told IGN UK.

SCEA would not give an exact number, but did confirm that there has been a "reduction in workforce." The company also did not disclose the reasoning behind the layoffs.

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Notch Softens Stance on Facebook Buying Oculus VR

August 18, 2014 - GamePolitics Staff

Minecraft creator and Mojang co-founder Markus "Notch" Persson has softened his stance on Facebook buying Oculus. In a tweet Friday Persson said that he's no longer angry that Facebook acquired the virtual reality hardware company. On Monday Oculus' Chief Technical Officer John Carmack responded to Persson's tweet offering to help port MineCraft to the Rift. Where the conversation went from there is unknown.

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Puppy Games Tells Customers What It Really Thinks About Them

August 18, 2014 - GamePolitics Staff

A new blog post from Puppy Games co-founder Caspian Prince (makers of such PC titles as Titan Attacks, Droid Assault, Ultratron, and Titan Attacks) takes aim at customers and their worth to the indie studio in this day and age.

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Riot Games Not Interested in Offering Larger Prize Pool for 'League of Legends' Pro-Gaming Events

August 18, 2014 - GamePolitics Staff

Riot Games' head of EU eSports Jason Yeh tells Polygon that it is not interested in matching the massive prize pool for its League of Legends pro-gaming competitions that Valve offered with Dota 2's The International.

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Petition Urges Nintendo To Include Robin Williams in Next 'Legend of Zelda' Game

August 18, 2014 - GamePolitics Staff

Nintendo has responded to a petition calling on the company to add Robin Williams as a character in the next Legend of Zelda game. Williams and his daughter Zelda were big fans of the game series and have in the past appeared in Nintendo commercials supporting the franchise and other Nintendo games. Williams was an avid gamer and a big fan of Nintendo's series. His daughter is named after the world famous princess from the game as well.

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GamesBeat 2014 Features Peter Molyneux, Geoff Keighley, and Other Headliners

August 15, 2014 - GamePolitics Staff

VentureBeat today announced its "big speakers" for its annual games industry focused GamesBeat event. GamesBeat 2014 takes place Sept. 15 and Sept. 16 (at the Parc 55 Wyndham Hotel) in San Francisco.

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BAFTA Supports Game Music Connect 2014

August 15, 2014 - GamePolitics Staff

Game Music Connect organizers today announced that its 2014 international video game music conference, which returns to London's Southbank Centre on September 24, will be supported by the British Academy of Film and Television Arts (BAFTA).

Game Music Connect is for aspiring and professional composers of all backgrounds and those interested in learning about the art and craft of creating video game soundtracks.

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'Fat Chicken' Pokes Fun at the Horrors of Factory Farming

August 14, 2014 - GamePolitics Staff

Sometimes the best way to convey the abhorrent behavior of some industries is to make fun of it in an overblown way. That's the goal of Fat Chicken, a game that puts all the evils of factory farming in the game as important gameplay elements.

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#1ReasonToBe Panel Offers Blunt Answers

August 13, 2014 - GamePolitics Staff

Game researcher Annakaisa Kultima had a blunt answer at the Game Developers Conference Europe's #1ReasonToBe panel today about why she's in the video games industry:

"I have a fucking right to be here," she said to attendees (as detailed by Polygon).

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How 'Got Light' Became Accidently Free

August 13, 2014 - GamePolitics Staff

Got Light developer Ben Reynolds explains how his game accidently became a freebie on the Apple App Store. The iOS puzzle game was recently released in the store but a minor programming error - one small line of code - turned his $1.99 game into a $0.00 game.

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Former SSI Veterans Form Tactical Simulations Interactive

August 12, 2014 - GamePolitics Staff

This one's for the old-timers among you: A new company has launched made up of former Strategic Simulations Inc. (SSI) employees called Tactical Simulations Interactive (TSI). The company features the talents of former SSI veterans Paul Murray and David Shelley, and David Klein. In its early days SSI was known as one of the best war game publishers in the world, but by the late eighties it managed to secure the rights to make Advanced Dungeons & Dragons games.

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'God of War' Scribe Says Post Apocalyptic Game Stories are a Reflection Of Real World Tribulations

August 11, 2014 - GamePolitics Staff

The popularity of games set in post apocalyptic worlds is a reflection of a real world full of troubles according to God of War II scribe Marianne Krawczyk. Speaking to Gamasutra recently, Krawczyk said wars, conflicts, climate change, and other trials and tribulations facing the citizens of the world are influencing writers and gamers.

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Zynga Has a Bad Second Quarter

August 8, 2014 - GamePolitics Staff

Social and mobile game maker Zynga posted a $63 million net loss for the second quarter of FY 2014. The company reported non-GAAP quarterly revenues of $153 million, with non-GAAP profits of $3 million - a bit better than the $6 million loss for the same period a year ago. Bookings, or virtual item sales, were $175 million, down 7 percent from the same period a year ago.

Zynga also reduced its full-year guidance on bookings to be between $695 million and $725 million, down from an earlier guidance between $770 million to $810 million.

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Crytek CEO Admits They Made Mistakes

August 8, 2014 - GamePolitics Staff

In a lengthy interview with Eurogamer, Crytek CEO Cevat Yerli goes over all of the recent controversies surrounding the company including its finical stability, not paying employees on time, and selling off the Homefront IP to Koch Media.

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Big Fish Games Accused of Hiding Game Subscription Details in New Lawsuit

August 7, 2014 - GamePolitics Staff

A Washington woman has filed a lawsuit in the U.S. District Court for Seattle against Big Fish Games. The lawsuit alleges that the causal game publisher is tricking customers into signing up for monthly payments on game subscriptions. Carolyn Carnahan, who has filed on behalf of herself and other possible class members, is accusing the publisher of enrolling her and other customers in a membership program without notifying the consumer in an obvious way first.

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Wonderkarpugh. I hate Christmas Shopping. I never know what to get people11/24/2014 - 7:47pm
WonderkarpAgain, Internet, any claim on the internet can be faked, but what if it is real?11/24/2014 - 7:42pm
Papa MidnightAh, but is it.... 2 Legit? 2 Legit to Quit!11/24/2014 - 7:39pm
Wonderkarpbut it looks legit11/24/2014 - 7:36pm
WonderkarpI know I told Andrew I'd stop reading Ralph Retort....but this is big. FTC Getting involved in GamerGate Internet Journalism Ethics. http://theralphretort.com/reports-gamergate-helps-achieve-historic-win-internet-ethics/ Might need confirmation,11/24/2014 - 7:36pm
MaskedPixelantehttps://www.kickstarter.com/projects/thimbleweedpark/thimbleweed-park-a-new-classic-point-and-click-adv/posts Ron Gilbert's LucasArts throwback adventure is funded.11/24/2014 - 6:07pm
WonderkarpSo Madlibs Demands? Fun game11/24/2014 - 6:01pm
Andrew EisenHackers hack Sony Pictures. Threaten to release data if their demands aren't met. Don't actually issue any demands. http://badassdigest.com/2014/11/24/sony-pictures-shut-down-by-hackers/11/24/2014 - 5:52pm
Wonderkarpi would watch that cause amc11/24/2014 - 5:06pm
MaskedPixelanteBreaking Bugs, new series now in development at AMC. A QA tester for a major game company loses his job when a game launches with major bugs and turns to cooking meth to get by.11/24/2014 - 5:03pm
WonderkarpStar Wars Spinoff is Heist Movie Maybe. Retcons Dark Forces http://www.ign.com/articles/2014/11/24/rumor-2016-star-wars-spin-off-film-is-a-heist-story11/24/2014 - 4:50pm
Wonderkarppersonally, I have no opinion other than the Ferguson Police used ridiculous amounts of force in that situation. Other than that, I wasnt there when it happened, I have zero idea what happened. so I cant say anything.11/24/2014 - 4:43pm
james_fudgeyeah :\11/24/2014 - 4:05pm
WonderkarpOh man. Grand Jury verdict coming from Ferguson11/24/2014 - 3:54pm
Wonderkarpits a nasty "Unable to locate DLC" bug, that affects PS4 owners because you cant redownload DLC without deleting your saved game. And the only way to play the game is to wipe your save. Hours wasted.11/24/2014 - 3:51pm
WonderkarpDay 7 of WWE 2k15's Game Breaking Bugs with no resolution. its as bad as the Halo Servers and Unity's Floating eyes/teeth11/24/2014 - 3:50pm
Wonderkarpgranted, looking for sage advice in youtune comments id like looking for ducks in a desert11/24/2014 - 3:34pm
Wonderkarpoh dearie me, im being harrased. wheres the colbert report when you need it! i need to plug my patreon because everything on the web is litterall11/24/2014 - 3:32pm
MonteEisen, Ya the 3D clone wars started out aweful, but it actually got really good in later seasons. Particularly AFTER Ahsoka grows up a bit and stops being annoying. I Liked how the series ended11/24/2014 - 3:23pm
Andrew EisenI rather liked First Class but while most thought Future Past was pretty good, the trailers made it look awful and I haven't seen it yet. Come to think of it, I've only seen X-Men 1 and 2 and First Class.11/24/2014 - 3:22pm
 

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