Reminder: Games For Change Festival Next Week

June 12, 2013 -

Organizers of the 10th annual Games for Change Festival sent along a reminder that next week the annual event dedicated to games will officially launch. This year the Games For Change Festival will take place at New World Stages in NYC from June 17-19.

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Games For Change Festival Schedule of Events

June 5, 2013 -

The official schedule of events for the 10th annual Games for Change Festival in NYC (from June 17-19 at New World Stages) has been released. The highlights include keynotes from Michael Jones, Chief Technology Advocate at Google, co-creator of Google Earth; "mini" keynotes from journalist Leigh Alexander and gaming thought leader Jesse Schell; and closing keynotes from Eric Zimmerman and Brenda Romero.

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Screw Privacy: English Version of Data Dealer Launches

May 31, 2013 -

The English language version of Data Dealer, a Facebook and web game about data privacy, has been released. Developed to teach about the perils and pitfalls of data mining, the 2013 Games for Change Awards nominated game puts players in the shoes of a data mining company that uses various internet services to collect and resell both legally and illegally obtained information. Players do this through social networks, sweepstakes, mobile apps, the web, dating sites and more.

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Jesse Schell to be Honored with Game Changer Award at Games For Change Festival Awards

May 29, 2013 -

Game designer, author, and professor Jesse Schell will receive the very first Game Changer Award during the Games for Change Awards Ceremony on June 10 in New York City. This year marks the ten year anniversary of the annual event dedicated to the positive social impact of games. Schell is an award-winning game designer, and author of the Front Line Award-winning book The Art of Game Design: A Book of Lenses. He is also the CEO of Schell Games, and Distinguished Professor at the Entertainment Technology Center at Carnegie Mellon University.

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Games for Change Awards Finalists Announced

May 13, 2013 -

Games for Change announced the finalists for the Games for Change Awards, to be presented at the 10th Annual Games for Change Festival. The special 10th anniversary event will take place over three days from June 17-19th at New World Stages in New York City.

The Games for Change Festival is dedicated to bringing game creators and other individuals together to discuss and celebrate the positive social impact of games. Over the years, the festival has played host to speakers ranging from VP Al Gore to retired Supreme Court Justice Sandra Day O’Connor.

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My Carnival Aims to Help Children with Cystic Fibrosis

May 1, 2013 -

Accessibility advisor AccessAble Games is looking to raise $40,000 via Start Some Good for a Spanish and English language game called My Carnival that helps children with cystic fibrosis maximize their pulmonary functions.

2013 Games For Change Festival Details Released

April 30, 2013 -

Organizers of the Games for Change event announced the dates and confirmed speakers for the 10th Annual Games for Change Festival. The special 10th anniversary event will take place over three days from June 17-19th at New World Stages in New York City. The Games for Change Festival is dedicated to giving "serious games" creators a venue to discuss using game technology to make the world a better place.

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Neuroscientists Urge Colleagues to Work With Game Developers to Create Brain Training Tools

February 28, 2013 -

In the latest issue of the science journal Nature two neuroscientists say that their colleagues should work with game developers to help create games that can be used to boost brain function and improve well-being. Daphne Bavelier of the University of Rochester and Richard J.

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Third Annual National STEM Video Game Challenge for Students Opens

February 11, 2013 -

Organizers of the annual National STEM Video Game Challenge - Joan Ganz Cooney Center at Sesame Workshop and E-Line Media announced today that student submissions of original video games and game designs is now opened at www.stemchallenge.org. In its third year, the annual challenge hopes to inspire and motivate interest in science, technology, engineering and math (STEM) by tapping into students’ enthusiasm for playing and making video games.

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'The Underground Railroad in the Ohio Valley River' Hopes to Teach Fourth Graders About Slavery in America

January 11, 2013 -

Ball State University (in Muncie, Indiana) professor Ronald Morris and computer science professor Paul Gestwicki have teamed up with graduate students to create a Unity-based game that teaches fourth grade students about the Underground Railroad (thanks to Polygon). The game is called The Underground Railroad in the Ohio Valley River and puts students in the shoes of a runaway slave who must make his or her way to Canada where they can live a free life.

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2013 National STEM Video Game Challenge Sponsors and Partners Announced

December 11, 2012 -

The Joan Ganz Cooney Center at Sesame Workshop and E-Line Media have revealed the participating sponsors and partners for the 2013 National STEM Video Game Challenge. For the third year, the AMD Foundation, Microsoft’s Xbox 360 and the Entertainment Software Association (ESA) will once again serve as key sponsors for the Challenge. New partners include the Institute of Museum and Library Services (IMLS) and the Hive NYC Learning Network.

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Fitness MMO Company Gets Seed Funding from BVM Capital

December 3, 2012 -

BVM Capital announced that it has made a seed round investment in health and fitness gaming company Fitness Interactive Experience (FIX). FIX is dedicated to making fitness and health fun, accessible and socially connected using massively multiplayer online games.

Pixel Academy Seeks Funding to Continue Teaching Children Video Game Design and More in NYC

November 27, 2012 -

Pixel Academy, a New York City-based company founded by former Lead Game Designer at Nickelodeon (Mike Fischtha) has been conducting workshops for children ages 8-12 all over the city at locations such as homes and public libraries. These workshops teach children video game design, 3D printing, Arduino fashion design, and other fun technology based courses.

Canton Police Buy Expensive Game Simulation for Training

November 19, 2012 -

The 86-officer strong police department in Canton, Ohio is purchasing video game-like simulation technology called the MILO Range Pro 4 system. Developed and sold by IES Interactive Training, the MILO Range Pro 4 system offers more than 500 crime-scene scenarios to improve police skills in the field - from talking a suspect down in a threatening situation to last resort tactics like shooting suspects. The police department expects to have its officers using the system by sometime early next year.

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'1378' Creator Reveals New Project

November 13, 2012 -

A new video game that will be highlighted at the Games for Change conference hosted by RMIT in Melbourne on Thursday and Friday hopes to raise awareness about refugees seeking asylum in Australia. Refugees often take dangerous journeys on the open seas to reach the shores of friendly democracies. The game puts players in the shoes of these "boat people" who are trying to make their way to places like Australia to find safe haven and the kind of freedom and opportunities not available to them in their native lands.

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Code for America NYC Event Planned for October 24

October 10, 2012 -

Jennifer Pahlka, founder and Executive Director of Code for America ("the Peace Corps. for geeks") sent us some more information on the October 24th event scheduled to take place in New York City and some details on why they planned the vent in the first place. In case you are not familiar with Code for America, they are a group of web designers, programmers and other passionate geeks that work with local governments to create innovative solutions using all kinds of technology - including video games.

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Research: Playing Wii Games Can Help the Elderly Avoid Serious Falls

October 10, 2012 -

New research sponsored by the Centre for Ageing Research and Development in Ireland (also known as CARDI) suggest that using video games can help the elderly improve their balance and avoid falls that are often devastating and debilitating.

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AbleGamers Foundation Releases Includification Guide for Game Developers

September 12, 2012 -

The AbleGamers Foundation has released "Includification," a 48 page, fully illustrated how-to guide for videogame developers and publishers who are interested in road-mapping the exact solutions needed to design a game that is accessible to individuals with various disabilities.

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Mojang and the UN Team up for Block by Block

September 5, 2012 -

Minecraft developer Mojang has teamed up with the United Nations to create a new initiative called Block By Block.

Yale Researchers Developing iPad Game to Prevent HIV Infection Among Youth

August 8, 2012 -

Researchers at Yale are developing a video game for the iPad that hopes to prevent HIV infection among ethnic minority adolescents through the use of interactive entertainment. Their research is based on the entire process appears in Games for Health, a new journal focused on using game technology as a tool for improving health and well-being.

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Recreating Crime Scenes Through Software: IC-CRIME

July 25, 2012 -

Using the Unity 3D game development engine, researchers from North Carolina State (who are leading the development), Arizona State University, and Indiana University, have developed a simulation that allows crime scene investigators to look at a crime scene from multiple angles.

Zynga Donates Talent to 'Social Action' Charity Facebook Game

July 16, 2012 -

Zynga is loaning several of its developers to create a social charity game on Facebook. Development on a "social action" game based on the book Half the Sky by Pulitzer Prize winners Nicholas Kristof and Sheryl WuDunn is well underway according to GamesBeat.

The book is about "turning oppression into opportunity for women worldwide." The game will be released on Facebook on November 13.

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Valve Reveals Portal 2 Educational Program

June 20, 2012 -

Valve has revealed Steam for Schools, a cool initiative that brings the joys of learning with Portal 2 to America's classrooms, at the Games For Change Festival. Steam For Schools, launching in a limited beta, will provide a limited Steam Client and a tailored version of Portal 2, along with the level editor and a workshop for hosting and organizing user-created levels. It will be free to teachers, who will have administrator access so that they can control what levels get shared.

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AbleGamers’ Accessibility Arcade Heading to Chicago Abilities Expo

June 13, 2012 -

The AbleGamers Foundation will demonstrate the AbleGamers’ Accessibility Arcade at Abilities Expo at the Schaumburg Convention Center in Chicago on June 29 to July 1. In its 30th year, the Abilities Expo focuses on improving the lives of people with disabilities, their families, caregivers and healthcare professionals across the country. The Expo features three days of workshops, demonstrations and displays of cutting-edge products and services.

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National Endowment for the Arts Funds Four Games

April 26, 2012 -

The U.S. National Endowment for the Arts will fund four games that explore climate change and literature. This will be the first time the NEA funds video games since it changed its policy in May 2011 to include the category.

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Operation KickStart: Florida National Guard Uses Gamification to Help Unemployed Soldiers

April 25, 2012 -

The Florida National Guard has found a novel way of helping its state's unemployed soldiers work in the private sector: a program called Operation KickStart. The program uses gamification techniques to educate and teach participants in a game-like social platform environment. It also provides them with support through mentors and coaches that can teach them the best practices for starting a new career and being successful at it.

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2012 Games for Change Festival Details

April 19, 2012 -

This year's Games for Change Festival is set for June 18-20 in New York City. The event dedicated to promoting social change through video games will offer plenty of activities this year including case studies, roundtables, lectures, demos, and more. Featured speakers for this year's event include Jane McGonigal, New York Times bestselling author (Grand Theft Childhood) and co-founder of SuperBetter Labs; leading researcher, Dr.

Tilt World: Fighting Climate Change Through 'Playsourcing'

April 18, 2012 -

XEOPlay has launched Tilt World, a game that hopes to "end climate change" through "play sourcing." Nicole Lazzaro, CEO of XEOPlay introduced Tilt World to the audience at DEMO Spring 2012 in Santa Clara, CA. In Tilt World, players control Flip, a tadpole who is trying to conquer climate change by planting trees in the real world using the power of players (playsourcing) and through a partnership with WeForest.org.

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Epic and Virtual Heroes Team Up for Unreal Government Network

March 27, 2012 -

Epic Games has inked a long-term deal with Virtual Heroes, a division of Applied Research Associates, Inc. (ARA). The Virtual Heroes Division of Applied Research Associates creates collaborative interactive learning solutions for healthcare, federal systems, and corporate training markets. Virtual Heroes will use Unreal Engine technology to create interactive educational and training software to be used by various U.S. government departments and agencies.

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OMGPOP CEO Shares Engagement Secrets at GSummit

March 21, 2012 -

Dan Porter, CEO of OMGPOP, will be a featured speaker at the 2012 Gamification Summit in San Francisco (June 19 – 21). Porter will talk about the techniques his company used to make their ultra popular Pictionary-like drawing game, Draw Something, so successful among users.

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Poll

Which group is more ethically challenged?:

Shout box

You're not permitted to post shouts.
TechnogeekI'll be honest. I mostly just wanted an excuse to use that line.07/02/2015 - 1:13pm
Andrew EisenIt's long scrolled out of the Shout box so here's the article in question if anyone wants to read it: http://www.wired.com/2015/06/rape-scenes/07/02/2015 - 1:05pm
Andrew EisenOh come now, I don't believe Goth said the Wired author shouldn't be allowed to say what he claims she said.07/02/2015 - 1:04pm
TechnogeekWhich really makes it seem like Goth_Skunk's complaints are nothing more than...(•_•) (-•_•)>⌐■-■ (⌐■_■)...crocodile tears.07/02/2015 - 12:22pm
TechnogeekYou know, despite often as I've seen Gators conflate criticism and censorship, it's still kind of ridiculous to see "YOU SHOULDN'T BE ALLOWED TO SAY THAT" as a response to "you probably shouldn't say that unless you can do it well".07/02/2015 - 12:22pm
Andrew EisenI get the feeling Nintendo suspected the same thing would happen with the Wii U.07/02/2015 - 12:16pm
Andrew EisenMecha - Yeah, pretty much the only way you're getting away with a console that's a full technological generation behind is if it become's a full-blown pop-culture phenomenon like the Wii.07/02/2015 - 12:16pm
Infophile(cont'd) That's basically what the article is saying about rape. If you don't know enough about it to handle it well, it's a bad idea to do it, as you'll probably do it poorly.07/02/2015 - 12:06pm
Infophile@Goth, EZK: For example, I could very well try to write a book about the difficulties of living with Fibromyalgia. No one would stop me. However, since I don't know a thing about living with fibromyalgia, writing a book about it would be a very bad idea.07/02/2015 - 12:05pm
MechaCrashI just hope they realize that part of the problem with the Wii U was its relative lack of power. You can still make good games with what the Wii U has, but third parties won't want to deal with it when they can target the more popular PS4/XB1.07/02/2015 - 10:59am
Andrew EisenReplace "NX" with "QOL" and I'd buy it as potentially true.07/02/2015 - 10:51am
Andrew EisenNintendo to start manufacturing NX in October to target a July 2016 launch with 20 million consoles shipped the first year. Sure... http://www.digitimes.com/news/a20150702PD204.html07/02/2015 - 10:47am
james_fudgeLet's avoid name calling in the shoutbox07/02/2015 - 8:55am
E. Zachary KnightThe Daily WTF has a nice run down of some of the impact to software that the US Supreme Court ruling on gay marriage has. http://thedailywtf.com/articles/i-m-not-married-to-the-idea07/02/2015 - 7:45am
MechaCrashGee, how did people ever get the idea Gaters are morons who argue in bad faith? It's such a mystery.07/02/2015 - 7:03am
E. Zachary KnightGoth, again, no one is saying that we shouldn't be writig uncomfortable subject matter. What people are saying is that chances are you are going to write it poorly so it would be better to not have done it at all.07/02/2015 - 7:00am
Goth_Skunkdiscussed or portrayed in an expressive medium. Such an opinion only serves to stifle discussion. And as I said before, the only thing not worth talking about is what shouldn't be talked about.07/02/2015 - 6:50am
Goth_Skunk@Info: The same reason why I would entertain the notion that the Wired article writer could be right: Curiosity. Except in this case, I'm not curious at all. I'm not interested in hearing anyone's opinion on why uncomfortable subject matter shouldn't be07/02/2015 - 6:49am
IvresseI think the problem with the Batmobile is that they made it a core aspect of the game that you have to do continuously. If it was basically a couple of side games that were needed for secret stuff or a couple of times in the main game, it would be fine.07/02/2015 - 5:38am
Infophile@Goth: If you're not willing to entertain the idea you might be wrong, fine. That's your right. But why should anyone else entertain the idea that you might be right? If they go by the same logic, they already know you're wrong, so why listen to you?07/02/2015 - 3:53am
 

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