Next Xbox with Anti-Game Technology Unlikely, Says GameStop

March 22, 2012 -

During a conference call to discuss its latest results, US video games retailer GameStop tried to put to bed a rumor (that surfaced in January) about the next Xbox console from Microsoft would have some kind of anti-used game detection technology in it. GameStop's CEO tried to put the rumor to bed, calling the whole idea "unlikely."

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GAME's Options Moving Forward

March 22, 2012 -

MCV writer Christopher Dring runs down the list of companies that might be able to pull troubled UK games retailer GAME out of its financial troubles. The names thrown around in his article include private investment firm OpCapita, US-based retailer Walmart, US-based games retailer GameStop, and retail restructuring firm Hilco. Along with listing all the reasons these companies might have an interest in buying GAME, the article lists all the reasons what harm such deals could do to the retailer.

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Kongregate: One Year After GameStop Purchase

March 16, 2012 -

Speaking to GamesBeat, Kongregate co-founder Jim Greer says that life has been good for the indie gaming portal and social network. Greer tells VentureBeat that Kongregate doubled the number of virtual goods-based games on the site and has managed to triple virtual goods revenue in the last year. He claims that those virtual goods sales now make up 80 percent of the site's revenue.

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Report: Australian Stores Holding Up a GameStop Acquisition of GAME

February 29, 2012 -

According to an MCV report that relies on anonymous sources, GameStop is interested in buying troubled UK games retailer GAME, but doesn't want to buy the stores in Australia because it conflicts with the business operations they already have there with EB Games. GameStop runs 6,627 stores in 17 territories, which includes a number of Australian EB Games stores it took over after the 2005 merger with retailer Electronics Boutique.

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GameStop Closes Northern Ireland Stores

January 24, 2012 -

According to a report from MCV, U.S. games retailer GameStop has closed down stores in Northern Ireland this week. The company had three stores in the region, and why it has decided to close them down is unknown at this time. According to web site TheGamingLiberty, employees were told about the closures on January 22.

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GameStop Declares iOS Trade-In Program a Smashing Success

December 28, 2011 -

In a press release issued this morning video game retailer GameStop trumpeted the success of its iPod, iPhone and iPad buy-back / trade-in program. The company claims that in the months since it began accepting trades on iOS devices, it has seen "strong consumer enthusiasm for the program." GameStop customers trading in an iPod Touch get up to $180 in cash or in-store credit, up to $300 for an iPhone, and up to $400 for an iPad.

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GameStop's Skylanders Action Figure Grab-Bag Shenanigans

December 2, 2011 -

GameStop has put a questionable practice in place for adults seeking to purchase single action figures for Activision's Skylanders from its web site. In case you are not familiar with Skylanders, the game features a portal peripheral that you connect to your console of choice to scan in action figures which then become playable in-game. There are 30+ action figures but apparently supply is low because Activision didn't anticipate the demand for them and the supplier is overseas.

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GameStop Sued by Former Employee over Uncompensated Time Due to Security Checks

November 23, 2011 -

Video games retailer GameStop faces a lawsuit filed by a former employee who claims that employees who endured constant security checks during breaks and meals were not properly compensated for the time it took. GameStop has a policy of conducting mandatory security checks on employees when they take breaks or finish a shift. The lawsuit filed in California isn't about privacy or employee dignity, but about the amount of uncompensated time it takes.

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Consumer Reports: Microsoft is Nice, GameStop is Naughty

November 22, 2011 -

Uh oh!  Looks like one popular games retailer may be getting a lump of coal in its stocking this Christmas.

Consumer Reports has released its 2011 Naughty & Nice Holiday List.  First introduced last year, the list examines various companies’ shopping policies and gives them a thumbs up or thumbs down depending on how consumer friendly they are.  Consumer Reports notes that the list merely comments on specific policies, not “everything else the company does or how it treats its customers.”

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GameStop Sells 600K Elite Memberships

November 18, 2011 -

As part of its latest financial results games retailer GameStop revealed that it sold well over a half-a-million Call of Duty Elite subscriptions. The Call of Duty Elite subscriptions were a big hit at GameStop stores, mostly due to the November 8 launch of Call of Duty: Modern Warfare 3. Elite sales certainly helped GameStop's digital business, which the company expects to exceed internal expectations of $450 million for the current fiscal year. So exactly how many Elite subscriptions were sold? According to GameStop, right around 600,000.

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Digital Sales Up, Profits Down for GameStop

November 17, 2011 -

US video game retailer GameStop announced that it recorded sales of $1.95 billion for the third quarter ended October 29, up by about 2.5 percent from $1.9 billion in the same period a year ago. The company reported that profits were down ever so slightly from $54.7 million to $53.9 million, which it blamed on lower sales of new software.

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GameStop UK Offers BF3 for MW3 Trade-In

October 20, 2011 -

GameStop UK has an interesting trade-in offer that will give consumers across the pond Modern Warfare 3 for 0.99p. All they have to do is buy Battlefield 3 before October 27, then buy Modern Warfare 3 before midnight on November 7. If consumers who bought Battlefield 3 send it back to GameStop UK before November 18, their GameStop accounts will be refunded for MW3 minus £0.99.

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GameStop: We Have an Advantage over OnLive, Gaikai

September 28, 2011 -

In a quick-and-dirty interview with IndustryGamers, GameStop President Tony Bartel confidently proclaims that the world's largest games retailer has a huge advantage over streaming game services such as OnLive and Gaikai. When asked the question "How do you see cloud gaming evolving as a business model?," Bartel responds by saying that their advantage is knowledge of what customers are buying in advance:

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GameStop Launches iOS Device Trade-In Program

September 13, 2011 -

As we reported last week, GameStop has launched an iOS device trade-in program that allows consumers to trade in their old iPad, iPhone, iPod, Mini, Shuffle, or Nano devices for in-store credit. GameStop is not saying how much they'll pay for each system, but they are saying what condition it has to be in order for consumers to sell it to them. The company said that it will not accept iOS devices in with the following issues:

- iPod, iPhone or iPad devices with dents, severe scratches or personal engravings on the casing.

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GameStop Buying Used iOS Devices

September 6, 2011 -

Have a crappy iPhone lying about? Well apparently you can resell it to GameStop. The world’s largest video game retailer will start buying Apple's iOS devices from customers, according to a report from 9to5Macs. According to a screen grab from the site, GameStop is saying that it buys iOS devices for store credit:

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Boy Finds Dirty Drawing in Used Wii Game

September 2, 2011 -

Traci Turner bought her 6-year-old son a used copy of Mario & Sonic at the Olympic Winter Games so he and all his little friends could entertain themselves during a playdate.  Needless to say, she was a little shocked when he showed her the naughty images he’d found drawn on the inside of the game’s case.

“They were extremely inappropriate. It was very sexual in nature and I was not prepared to answer the questions of what was going on in the picture,” said Turner.

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GameStop Issues Apology for OnLive Coupon Fiasco

August 26, 2011 -

While GameStop was bold in removing OnLive coupons from PC retail copies of Deus Ex: Human Revolution, it found some humility today as it realized that yesterday's situation put them in a bad light with customers. Many customers felt that, by taking a coupon that was worth around $50 out of those boxes, the company was ripping them off.

Today GameStop CEO Paul Raines issued an apology via email to customers and offered an olive branch to smooth things over.

"Dear GameStop customer,

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GameStop Pulls Deus Ex: Human Revolution for PC from Stores

August 24, 2011 -

UPDATE: Square Enix has acquiesced to GameStop, issuing an official statement apologizing for the inclusion of a third-party coupon without informing the retailer about it prior to the game's retail release. The news comes from an updated report on Giant Bomb. Square Enix issued the following statement:

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Attorney Mark Methenitis on GameStop-OnLive Fiasco

August 24, 2011 -

Wired's Game | Life taps into the legal expertise of attorney Mark Methenitis to determine if GameStop might face legal action for removing OnLive coupons from PC retail boxed copies of Deus Ex: Human Revolution.

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GameStop Deprives Customers of Free OnLive Deus Ex: Human Revolution Coupons

August 24, 2011 -

Yesterday it was revealed that cloud-gaming service OnLive and Square Enix had teamed up for a special promotion that would give consumers that bought a retail copy of Deus Ex: Human Revolution for PC a free OnLive version of the game. Well, apparently retailer GameStop was not interested in participating in the promotion. The retailer took steps to make sure its customers did not get an OnLive version of the game - and they did it without telling them.

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GameStop: Traditional Sales Down, Digital and Pre-Owned Sales Up

August 18, 2011 -

GameStop this week reported sales and earnings for the second quarter ended July 30, 2011. While store sales of traditional boxed software and hardware declined, the company found a silver lining with better-than-expected digital sales and pre-owned sales. Total sales for the second quarter of 2011 were $1.74 billion, a decrease of 3.1 percent compared to $1.80 billion in the prior year quarter. Total company comparable store sales were -9.1 percent, impacted by lower hardware sales and a lighter software title releases than the prior year quarter.

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GameStop Opens UK Retail Site

July 29, 2011 -

U.S. game retail chain GameStop has opened up a retail site dedicated to consumers in the united Kingdom. The new site opens with a bang, offering customers several promotional deals including a three-for-two sale on pre-owned games, and reduced prices on some console hardware and software. The new site is located at www.gamestop.co.uk.

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GameStop Will Honor Old Duke Nukem Forever Pre-Orders

May 30, 2011 -

GameStop is doing something a bit unprecedented: it is honoring ancient pre-orders for Duke Nukem Forever. GamePro asked the retailer if they would honor pre-orders taken just after the game was originally announced many years ago. The company confirmed that it would.

"With a long-anticipated release like Duke Nukem Forever, we encourage customers who pre-ordered more than a year ago to verify their reservation with their local store prior to launch," a GameStop representative told GamePro. "Provided the customer has a receipt, we will honor even those pre-orders taken long ago. At this time, we expect that all pre-order customers will receive Duke's Big Package at time of purchase, regardless of when the reservation was made."

Duke Nukem Forever releases June 10 on various platforms, with a demo coming June 3. Obviously it is rated "M" for "Mature" by the ESRB.

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Kongregate, Tetsuya Mizuguchi Team Up For Game Development Contest

May 16, 2011 -

GameStop's Kongregate and publisher Ubisoft Entertainment are hosting a game development contest that will see one winner take home a $10,000 first prize. The contest is to promote the upcoming release of Child of Eden, the spiritual successor to the popular game REZ. Game director Tetsuya Mizuguchi will serve as a judge in the contest and will help decide which game is the best of the best.

The game development contest, dubbed "Experience the Music," challenges participants to "electrify the senses by creating a game that synchronizes music and unique gameplay."

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GameStop Acquires Impulse, Spawn Labs

April 1, 2011 -

GameStop is up to something big. The company announced that it has acquired a streaming technology company and a popular digital distribution platform. The company announced that it has acquired Spawn Labs, a streaming technology company and has entered into an agreement with Stardock systems to purchase Impulse. The Impulse acquisition is subject to closing conditions and is expected to be complete in May 2011.

Spawn Labs becomes part of the GameStop network, and will bring its game streaming technology to GameStop's suite of digital game products and services. Once the Spawn Labs integration and testing on a new consumer interface is complete, users will gain access to a wide selection of high-definition video games on demand.

Impulse is a digital distribution platform that allows users to download and manage games. The Impulse suite is comprised of a client, Reactor technology for DRM, and publishing tools.

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Family Affair: GameStop Robber Joins Son in Jail

March 25, 2011 -

On March 17 we chronicled a father and son who were wanted for robbing several retail locations in North Carolina and South Carolina. The son, 18-year-old Shawn Douglas Hefner was nabbed by police, but his father, Douglas Hefner remained at large. A third person, 29-year-old Thomas Douglas Barr, was apprehended at the same time as Shawn Douglas.

It looks like police have caught up with the father. Douglas Scott Hefner was arrested Wednesday on outstanding warrants from the York County Sheriff's Office and other jurisdictions. The senior Hefner was caught by police after trying to sell video games to a GameStop in Greenville, S.C. Apparently he'd forgotten that he stole some of those games from a GameStop in the first place. Oops.

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GameStop Reports 10 Percent Increase in Net Income

March 24, 2011 -

GameStop is reporting a 10 percent increase in net income for the fourth quarter of 2010, citing robust holiday sales of hardware and accessories such as Kinect. Fourth-quarter net income was $237.8 million, up from $215.9 million in the same period a year ago. Quarterly revenue was up 6 percent to $3.69 billion.

Sales of new game hardware accounted for 21.2 percent of GameStop's overall revenue, up from 20.9 percent in the fourth quarter of the previous year. Hardware contributed 7.2 percent to overall gross profit, compared to 5.5 percent in 2009. Used games accounted for 21.8 percent of total net sales and 44.2 percent of gross profit.

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Robbery, Family Style

March 17, 2011 -

The family that steals together.. goes to jail together. At least that is what has happened to two York County, South Carolina men were finally nabbed for robbing businesses in both North and South Carolina. According to a joint press release issued by the York County Sheriff’s Office and Shelby Police Department, two men have been arrested for "commercial" robberies: 18-year-old Shawn Douglas Hefner and 29-year-old Thomas Douglas Barr. Shawn's father, 37-year-old Douglas Scott Hefner, is still at large and wanted on several warrants.

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Gamestop Targeted by Class Action Lawsuit

March 2, 2011 -

U.S. retailer GameStop has been targeted by a class action lawsuit alleging it obtained and recorded personal information about its customers without their express consent. The main plaintiff in the case is Melissa Arechiga of Alameda County California. Her attorneys allege that GameStop illegally recorded her name, credit card number, and personal identification information (PII) following a shop purchase. The thrust of the lawsuit is that GameSpot regularly uses PII from customers to derive additional personal information, including residential addresses.

"Such conduct is performed intentionally and without the knowledge or consent of the cardholder, and is of potentially great benefit to [GameStop]," reads the suit.

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Atlanta GameStop Murder Suspects Will Not Face Death Penalty

January 31, 2011 -

Suspects in a 2010 robbery that lead to the murder of a GameStop customer will not face the death penalty, according to the Rockdale Citizen. Three Atlanta men were robbing a GameStop in November of last year when the victim, 40-year-old Adrian Snow of Stone Mountain, entered the store. He was immediately shot by one of the defendants and was killed instantly. The men were later apprehended and face a litany of charges.

The men arrested were 27-year-old Giovannte Maddox, 25-year-old Tron Lamar Hill, and 17-year-old Markus Isiah Seymore. The men were charged with "malice murder," felony murder, three counts of armed robbery, two counts of aggravated assault, two counts of kidnapping, two counts of obstruction of a law enforcement officer and possession of a firearm during the commission of a crime. Hill faces an additional charge - possession of a firearm by a convicted felon.

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Whose next half decade of superhero films are you most looking forward to?:

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E. Zachary KnightDefinitely a good answer. That is the way I lean. If you actively chose to stop gaming, or just stopped out of habit, then yeah, you are no longer a gamer.10/30/2014 - 11:45am
Matthew WilsonAE i agree, but it is worth pointing out the fact that that is whats happening.10/30/2014 - 11:45am
quiknkoldbehavior to warrant having a Title that doesnt involve a piece of paper.10/30/2014 - 11:43am
quiknkoldwaiting in line. Thats not being a Gamer. Thats akin to me reading a Pamphlet in line and calling myself an active reader. or watching a movie trailer on a tv in walmart and calling myself an active movie goer. There has to be some form of repetitive10/30/2014 - 11:42am
quiknkoldbeing A Gamer is a Conscious decision. I am consciously engaging in this form of media and showing some form of enthusiasm. The only person I Wouldnt call a gamer is somebody who has a random game on their phone just to kill 5 minutes cause they are10/30/2014 - 11:41am
E. Zachary KnightSo how much time must pass since the last time you played a game before you are no longer a gamer?10/30/2014 - 11:33am
Andrew Eisen"Plays" is present tense so the clarification doesn't seem necessary to me.10/30/2014 - 11:18am
quiknkoldI would change that from "One who plays games" To "One who currently plays games". Like my friend as a kid playd games but then he stopped and hasnt for the last decade+ so I wouldnt call him a Gamer.10/30/2014 - 11:16am
Andrew EisenHmm, that sounds like a great idea for a series of articles! I bet they'd be well-received and not taken the complete wrong way at all!10/30/2014 - 11:12am
Andrew EisenThat's right, gamer simply means one who plays games. That's it. The idea that "gamer" refers to something very limited and specific, well, that's no longer applicable in this day and age of mainstream gaming.10/30/2014 - 11:12am
Andrew EisenMatthew - As I said last night, that is not a bad thing. Different types of reviews to serve different interests is a GOOD thing and should be encouraged! There is not, nor should there be, only one way to review a game or anything else.10/30/2014 - 11:01am
ZippyDSMleeAnyone see this? http://www.dailykos.com/story/2014/10/29/1339617/-Cartoon-Gamergate-Contagion-Spreads?detail=facebook10/30/2014 - 10:55am
E. Zachary KnightNeeneko, Matthew, yeah, there is no "wrong" way to review a game. It all depends on who the reviewer wants reading the review.10/30/2014 - 10:48am
quiknkoldhas their own stream, you are a gamer. I think the only prerequiset is to Play Games for Enjoyment10/30/2014 - 10:21am
quiknkoldI always felt the Gamer Identity was expressing an enthusiasm for Gaming in general. There are different degrees to that. If you say "I love this game and play it, lets see what else" with Ipad game, you are a gamer. If you are a retro game collector who10/30/2014 - 10:20am
NeenekoIt is long overdue, and things will probably settle down when they accept that the industry does not cater to them and them alone and go back to posturing within their own subculture.10/30/2014 - 10:10am
NeenekoThe community has always been split, with many factions within it, and they used to not interact all that much. Now they are having to confront they are not alone and thus not the one twue gamer identity.10/30/2014 - 10:09am
CMinerMW: The two are not mutually exclusive.10/30/2014 - 10:05am
Matthew Wilsonthe gaming community is going to split in to 2 groups. one wants games reviewed as product, and the other as art with all the social critique that comes with that. at this point i dont think it can be stopped sadly.10/30/2014 - 9:56am
NeenekoIt is a wonderful example of the heart of the issue, people accustomed to being part of defining value slamming into people who have other values.10/30/2014 - 9:53am
 

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