Conservative Group Takes Aim at Feminism in Gaming

September 17, 2014 - GamePolitics

A new video from a conservative think tank called American Enterprise Institute featuring scholar Christina Hoff Sommers says that issues related to sexism and misogyny have been brought up mostly by pro-feminist tech writers and those sympathetic to them. Sommers has written several books critical of the current feminism movement including Who Stole Feminism? How Women Have Betrayed Women and The War Against Boys: How Misguided Feminism Is Harming Our Young Men.

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Anita Sarkeesian: 'Hateful Abuse' Often Comes From People Who Think They Are 'Noble'

September 15, 2014 - GamePolitics Staff

Speaking recently at the XOXO Festival in Portland over the weekend, Tropes vs. Women in Video Games creator Anita Sarkeesian spoke out about the abuse and threats she has received in recent weeks. Sarkeesian said in her speech at the event (as detailed by the Verge) that many of the people that lob hate and threats at her and others online for their work do so because they believe they are being "noble."

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2014 Women in Games Hall of Fame Inductees Announced

September 11, 2014 - GamePolitics Staff

King.com's Catharina Lavers Mallet and Marie-Claire Isaaman from the Norwich University of the Arts are the latest inductees in the European Women in Games Hall of Fame. Created in 2011 and sponsored by EA, the Hall of Game is part of the European Women In Games conference which took place yesterday. Other nominees considered for this year's honor were Roberta Lucca and Debbie Bestwick.

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Sunshine Coast Researcher Seeks Data On Games That Empower Girls

September 11, 2014 - GamePolitics Staff

A researcher from the University of the Sunshine Coast (Queensland, Australia) is investigating the theory that video games can empower girls by promoting positive female identities and deliver affirmative outcomes in the lives of teenage girls.

International PhD student Katryna Starks from Los Angeles said her thesis "Game Chang(h)er: Exploring the video game design elements that may impact the agency and identity of adolescent girls," focuses on female gamers, a demographic that is not fully catered to in game design.

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IGDA Board of Directors Issues Statement on Developer Harassment

August 29, 2014 - GamePolitics Staff

The International Game Developers Association has thrown its support behind game developers who have been the target of harassment online over the last week or so on social media. Depression Quest developer Zoe Quinn, Polytron founder and Fez creator Phil Fish, and Tropes vs. Women in Video Games series creator Anita Sarkeesian were just some of the names mentioned by the IGDA.

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Tropes vs Women in Games: Women as Background Decoration - Part 2

August 27, 2014 - GamePolitics Staff

Women as Background Decoration: Part 2, the latest video in the Tropes vs Women in Video Games series from Feminist Frequency and Anita Sarkeesian is online. The latest video continues to explore "sexualized female bodies often occupy a dual role as both sexual playthings and the perpetual victims of male violence," according to Sarkeesian's description on YouTube. Here's a little more on the latest episode from Feminist Frequency's YouTube channel:

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#1ReasonToBe Panel Offers Blunt Answers

August 13, 2014 - GamePolitics Staff

Game researcher Annakaisa Kultima had a blunt answer at the Game Developers Conference Europe's #1ReasonToBe panel today about why she's in the video games industry:

"I have a fucking right to be here," she said to attendees (as detailed by Polygon).

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'Bath & Bedtime Costumes' Released for 'DOA V Ultimate'

August 1, 2014 - GamePolitics Staff

Crunchyroll points out new DLC for Dead or Alive V: Ultimate Edition that allows player to dress characters up for the game in bath-time or bed-time gear. Yes these ladies will be fighting in towels and whatnot according to the video promo for the DLC.

The privilege of doing so (by buying the "Bath & Bedtime Costumes" DLC) will cost you $15.

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European Women in Games Conference Launches Sept. 10

July 23, 2014 - GamePolitics Staff

The European Women in Games Conference will open its doors officially on Sept. 10 and will feature two keynote speakers (so far), organizers announced today. This year's event will take place at London South Bank University, in London England.

Topics being focused on this year relevant to women already in the games industry or trying to break in include setting up your own games company, games industry career advice on to how to encourage more school children to consider a career in the games industry, and much more.

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Gamasutra's Game Developer Salary Survey 2014 Highlights the Gender Gap in Video Games Industry

July 22, 2014 - GamePolitics Staff

According to Gamasutra's Game Developer Salary Survey 2014, men working in the video games industry here in the United States made an average of $85,074 in 2013, while women in the same jobs made an average of $72,882. According to Gamasutra, women made 86 cents on every dollar that men made in the U.S. game industry.

While this is certainly an issue that needs to be addressed, the pay gap between men and women is less than the national average: in the U.S. overall, women make 77 cents on every dollar that men make, according figures from a 2012 Census Bureau survey.

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'Last of Us' Voice Actor Criticizes Ubisoft Over Assassin’s Creed: Unity

July 21, 2014 - GamePolitics Staff

Ashley Johnson who voiced the lead character Ellie in The Last of Us, has criticized Ubisoft over the company’s recent statements about the lack of playable female characters in Assassin’s Creed: Unity multiplayer.

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Blizzard President Says His Company is Working to Create More Diverse and Inclusive Content

July 11, 2014 - GamePolitcs Staff

Blizzard president and a co-founder Mike Morhaime says that his studio is making a concerted effort going forward to create more diverse and inclusive game characters and content. Morhaime made his comments in response to an open letter aimed at him and Blizzard complaining about under-representation of females and ethnic minorities in the company's games.

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IeSF Changes Policy on 'Male-Only' Competitions

July 3, 2014 - GamePolitics Staff

What was once a male-only Hearthstone eSports competition has been opened up to women after the Internet-at-large gave organizers International eSports Federation a public spanking yesterday. The company says that it has listened and has changed its policy going forward. The organizers came under fire on Tuesday when it was revealed that the Hearthstone IeSF World Championship in Baku, Azerbaijan would only be open to men.

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'Male Only' Hearthstone eSports Competition Angers Gaming Community

July 2, 2014 - GamePolitics Staff

A requirement for Finland's Assembly Summer 2014 Hearthstone competition has outraged the gaming community. According to this PC Gamer report, an announcement page for the Hearthstone qualifier reveals that "The participation is open only to Finnish male players." The qualifier's organizers, the Finnish eSports Federation, are taking a lot of heat for this requirement and for their explanation why they have decided to separate and/or exclude players based on gender.

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Super Podcast Action Committee - Episode 103

June 23, 2014 - GamePolitics Staff

On this week's show host E. Zachary Knight is joined by guest host Jeremy Powers to talk about Ubisoft's ongoing controversy about including female characters and its response to the Watch Dogs PC mod, Playstation Now pricing, and some stuff on YouTubers. Download Episode 103 now: SuperPAC Episode 103 (1 hour, 12 minutes) 66.4 MB.

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Research: 'Polite' Female and 'Rude' Male Gamers Accepted Most in Online Games

June 17, 2014 - GamePolitics Staff

A study of online Call of Duty players found that women who sent out friend requests were more likely to be accepted if they behaved in polite and positive manner during play. Those women who talked trash during matches were less likely to have a friend request accepted. On the flip side, males who talked trash during online play sessions were more likely to have a friend request accepted than those who were polite or remained quiet during a match.

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Indie Developer Explains Why Having Gender Options in its Game is Important

June 12, 2014 - GamePolitics Staff

While two team leaders from Ubisoft (working on Assassin's Creed: Unity and Far Cry 4) say that there wasn't enough time or resources to include female character options for multiplayer, one small developer - chronicled by Polygon - designed its game with inclusivity in mind at the start.

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Female Developer on Inclusion: Ubisoft's Arguments Sound Familiar

June 12, 2014 - GamePolitics Staff

While the difficulty of bringing gender choices to games is a hot topic this week thanks to comments from Ubisoft (related to gender options in the multiplayer portions of Far Cry 4 and Assassin's Creed Unity), one developer says that such efforts are usually the first things to get the axe on a big project.

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Far Cry 4 Developer Takes Heat for No Female Character Options in Multiplayer Coop Mode

June 12, 2014 - GamePolitics Staff

In another interview with Polygon about female character options, this time in Far Cry 4, another Ubisoft employee blamed an increased work load for the game not featuring more options. Far Cry 4 game director Alex Hutchinson said that the team were "inches away" from allowing players to choose between a man or woman co-op buddy in the upcoming shooter's multiplayer... but it never materialized.

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Former AC Developer: Ubisoft Could Add Female Character Options to 'AC: Unity' in One or Two Days

June 11, 2014 - GamePolitics Staff

Jonathan Cooper, a former Assassin's Creed designer says that Ubisoft's claims about the complexity of adding playable female character options in Assassin's Creed: Unity is bullshit. Cooper, who now works at Naughty Dog, says that such a task would be simple to implement. In fact, he says it would be one or two days' worth of work.

"In my educated opinion, I would estimate this to be a day or two's work. Not a replacement of 8000 animations," Cooper said on Twitter.

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Ubisoft Attempts to Explain the Lack of Female Options in 'Assassin's Creed Unity'

June 11, 2014 - GamePolitics Staff

Ubisoft is taking a little bit of heat this week for not including female co-op character options in its latest Assassin's Creed, but developers working on the game say that those options were not included because they ran into "the reality of production."

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RedBedlam Promises a 'Strong Female Lead' for 'Bedlam'

June 5, 2014 - GamePolitics Staff

"You don’t need balls to be ballsy," notes Scottish author Christopher Brookmyre, in an announcement promoting the new game from UK developer RedBedlam based on his novel, Bedlam. The first-person shooter is slightly different from that novel, in that the developers have swapped out male protagonist Ross Baker for a "strong female lead."

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SOE Announces 2014 Gamers in Real Life Scholarship Winner

June 2, 2014 - GamePolitics Staff

Sony Online Entertainment LLC (SOE) today announced the winner of the 2014 Gamers in Real Life (G.I.R.L.) Scholarship. In its seventh year, the scholarship program encourages women to pursue careers in the video game industry in areas of development and design. This year's recipient is Erin Loelius of Manasquan, N.J.

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Women in Games International Names New Advisory Board Members

May 16, 2014 - GamePolitics Staff

Women In Games International has announced new members to its advisory board. WIGI 's advisory board helps support its mission statement of promoting diversity in the industry and helping women advance their careers.

"Everyone involved with WIGI is passionate about making the video game industry more inclusive, and we all have amazing ideas about outreach programs we can create to make that happen," said president and CEO Belinda Van Sickle.

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Research: 23 Percent of Men Use Opposite Gender Avatars in MMOs

May 13, 2014 - GamePolitics Staff

Syracuse University researchers have conducted a study that aims to suss out whether female avatars in games are actually women in real-life or just men role-playing as female characters.

Research that included work at Syracuse University considered 375 people playing a multi-player World of Warcraft quest. Researchers found that 23 percent of the men chose opposite-gender avatars, compared to 7 percent of women who played as male characters.

12 comments | Read more

Fine Young Capitalists Launch Women in Games Initiative

March 28, 2014 - GamePolitics Staff

The Fine Young Capitalists is looking for a few good women (or anyone who self identifies as a woman) to take part in its special Women In Video Games Initiative. To take part, would-be applicants are asked to submit a pitch document about a game idea that is right around 1,500 words in length.

The submissions will be judged by the community, with the top five best pitches getting some very professional treatment.

Here's more from the website:

Super Podcast Action Committee - Episode 89

February 25, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight talk about the latest GamePolitics poll (Will King be in the running for the Consumerist’s Worst Company in America tournament?), the trend towards consumers choosing digital games over retail game discs, and Capcom's response to offering more gender options for the main character in Deep Down. Download Episode 89 now: SuperPAC Episode 89 (1 hour, 7 minutes) 76.9 MB.

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Capcom Addresses Lack of Gender Choices in 'Deep Down'

February 19, 2014 - GamePolitics Staff

Capcom has addressed concerns that it offers no options for a female lead character in its upcoming hardcore RPG game, Deep Down. Producer Kazunori Sugiura addressed the issue and explained that an earlier report that there were "12 main characters in Deep Down, all of them male" was incorrect.

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GDC Advocacy Track Adds Four Talks Relating to Gender Equality and Workplace Discrimination

February 5, 2014 - GamePolitics Staff

Organizers of the Game Developers Conference have announced four new talks that have been added to the Advocacy track that deal with diversity, gender workplace discrimination and more.

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SOE Accepting Applications for 2014 G.I.R.L. Game Design Competition

February 5, 2014 - GamePolitics Staff

Sony Online Entertainment announced today that it is now accepting applications and submissions for its 2014 Gamers In Real Life (G.I.R.L.) Game Design Competition. Through the G.I.R.L. scholarship program, SOE awards one winner with a $10,000 scholarship to be applied towards tuition, room and board, and other educational expenses at the winner's college or university.

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ConsterSleaker: if you think there's only been "a handful of" incidents, you have your head stuck *somewhere* - I'm assuming it's sand.09/20/2014 - 5:38am
prh99Most of it's agitprop clickbait anyway.09/20/2014 - 5:27am
prh99A good reason to stop reading reguardless of view pointhttp://www.theguardian.com/media/2013/apr/12/news-is-bad-rolf-dobelli.09/20/2014 - 5:22am
Andrew EisenWell this is unique! A musical critique of the Factual Feminist's "Are Video Games Sexist?" video. https://www.youtube.com/watch?v=-K4s7cV4Us409/20/2014 - 2:41am
Andrew EisenSome locked threads. Some let them be. So, no, I'm not seeing a problem here. No corruption. No collusion. No ethical problem with privately discussing ethics.09/20/2014 - 12:48am
Andrew EisenAnd still, in the end, Tito made up his own mind on how to handle his site. All 150 or so members went off to handle their own sites in their own ways. Some talked about it. Some didn't. Some changed disclosure policies. Some didn't.09/20/2014 - 12:40am
Andrew EisenThere were two comments other than Kochera and Tito's. One pointed out the Escapist Code of Conduct, another comment was in support of Tito.09/20/2014 - 12:40am
Andrew EisenKochera privately expressed his disagreement on how Tito decided to do something. No, I don't consider that crossing a line nor do I consider the exchange an example of the group pressuring him.09/20/2014 - 12:36am
Kronotechnical reasons. Anyways, I need to get to sleep as well.09/20/2014 - 12:29am
KronoAnd he wasn't the only one pushing Tito to censor the thread. If Tito had bowed to peer pressure, we likely wouldn't have gotten this http://goo.gl/vKiYtR which grew out of that thread. Said thread also lasted until a new one needed to be made for09/20/2014 - 12:28am
Krono@Andrew So it's an example of Kuchera crossing the line from reporter to advocate. And an example of the group pressuring for censorship.09/20/2014 - 12:21am
E. Zachary KnightAnyway, I am off to bed. I will probably wake up to all of this being knocked off the shout box.09/20/2014 - 12:20am
E. Zachary KnightKrono, that is the type of reading too much into things that bugs me. Ben did no such thing. Greg had the last word in that part of the exchange. The rest was about how to approach the story and Quinn.09/20/2014 - 12:19am
Andrew EisenSo?09/20/2014 - 12:13am
KronoExcept that the forum thread wasn't harassment, and Kuchera continued to push for the thread's removal after Tito made it clear he didn't consider it harassment.09/20/2014 - 12:12am
Andrew EisenPersonally, I see nothing wrong with someone offering their opinion or the other person making up their own mind on how to run their site.09/20/2014 - 12:06am
E. Zachary KnightKrono, I read nothing of the sort in that email chain. I read Ben giving advice on what to do when a forum thread is used to harass someone and spread falshoods about them and others.09/20/2014 - 12:05am
KronoThat's exactly what Ben Kuchera was doing to Greg Tito.09/19/2014 - 11:58pm
Krono@EZK So you see nothing wrong with one journalist pressuring a journalist from a different organization to not only not run a story, but to censor a civil discussion already taking place?09/19/2014 - 11:56pm
E. Zachary KnightI write for a number of blogs and talk to people who write similar blogs all the time for tips and advice. I see nothing wrong with that.09/19/2014 - 11:50pm
 

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