EA Sports: Ignite Engine Has to Be Adjusted for PCs

June 18, 2013 -

If you are a PC owner that enjoys playing EA Sports titles like FIFA, then I have some sad news for you: you won't be playing the latest editions of these games. You'll be weeping alongside Wii U owners who also have been told that EA Sports titles are not available to you. The reasoning behind this, according to EA? Most of your PC rigs are just not powerful enough to handle EA's new Ignite Engine - the technology that was touted during EA's E3 press event being used to develop PS4 and Xbox One sports titles.

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Ubisoft Developer Blames Piracy for No PC Port of I Am Alive

November 28, 2011 -

It seems like everyone simply "misunderstood" last week when I Am Alive creative director Stanislas Mettra said that the survival game wouldn't be coming to the PC because of piracy. In an interview with IncGamers, Mettra said that piracy makes porting a game to the PC financially difficult for publishers and developers.

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Activision Backpedals on Elite Support for PC Version of Modern Warfare 3

November 17, 2011 -

Activision says that it "misspoke" earlier this week when it said via Twitter that Call of Duty: Elite support for the PC version of Call of Duty: Modern Warfare 3 probably wasn't going to happen.

"We are working towards a universal Elite experience but we cannot guarantee if or when a version will be available for the PC," Activision stated via its CoD: Elite Twitter account yesterday.

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Zynga: The New Hardcore Gamer is 40, Female

March 14, 2011 -

Facebook game maker Zynga says that the new hardcore gamer is not that teenager playing Halo or Gears of War, but the 40-year-old woman playing games such as Farmville and Cityville. Zynga brand advertising head Manny Anekal says that the company's explosive growth would not have been possible if not for that particular segment of the market.

"More women are playing Farmville than watching soap operas," Anekal told WebProNews recently.

He added that 40-year-old women spent more time playing Zynga games than any other demographic and are the same segment that spends the most money on virtual purchases.

Figures from Anekal suggest that 55 percent of all social gamers in the US are female while, 53 percent of Zynga players are females between 25 and 44.

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Really NCIS Writers, Really?

March 10, 2011 -

Does it hurt to do a little research before writing an episode of NCIS? Apparently it's a major hassle for whomever penned an episode of the popular CBS crime drama about an MMO, as evidenced in this clip from the show. The storyline features a fake MMO called Fear Tower 3 and a "high scorer" named "MaxDestructo." Are they playing breakout or an MMO? Maybe they meant to convey that these gamers were playing an online game like Quake Live or Battlefield Heroes. I do not know, so watch the video and judge for yourselves.

Source: Kotaku

13 comments

Report: Youth Unphased by Vietnam's Online Curfew

March 8, 2011 -

The Vietnamese government see online gaming as the black magic of our time and blame the activity for everything from robberies and violent crimes among teens to bad grades and even the occasional murder. So the government got tough with teens and with Internet cafes that serve up the wickedness to them and the rest of the Vietnamese population.

A curfew was put in place to curb gameplay; now everyone in the country is banned from playing games after 10 PM and before 8 AM. While cafe owners are feeling the bite of lost revenues during those peak playing hours (some report a decline of about 25 percent in profits), teens seem mostly unaffected. This despite the fact that this new curfew has been in place since March 3.

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Microsoft and NVIDIA Exit PC Gaming Alliance

February 22, 2011 -

According to a report on BigDownload, Microsoft and NVIDIA, two key players in the PC industry, have left the PC Gaming Alliance. BD confirmed the news with PC Gaming Alliance president Matt Ployhar. Microsoft and NVIDIA were founding member of the organization set up to champion creating and playing games on PC. Ployhar declined comment on why these companies have left the group.

Ployhar went on to tell BD that his organization will change its focus from research and reports on the industry to assisting game developers, publishers and hardware companies make better PC games.

"Another key thing we'll be doing is creating a more technical based advisory board that you'll all be hearing more about very soon," Plyhar said via his Intel Blog.

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MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
Matthew WilsonSF is a tech/ economic/ trade center it should be mostly tail building. this whole problem is because of the lack of tail buildings. How would having tail apartment buildings destroy SF? having tail buildings has not runed other cities around the US/world04/16/2014 - 10:51pm
Matthew WilsonAgain the issue is you can not build upwards anywhere in SF at the moment, and no you would not. You would bring prices to where they should have been before the market distortion. those prices are not economic or socially healthy.04/16/2014 - 10:46pm
ZippyDSMleeYou still wind up pushing people out of the non high rise aeras but tis least damage you can do all things considered.04/16/2014 - 10:26pm
ZippyDSMleeANd by mindlessly building upward you make it like every place else hurting property prices,ect,ect. You'll have to slowly segment the region into aeras where you will never build upward then alow some aeras to build upward.04/16/2014 - 10:25pm
 

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