GBA4iOS Uses Programming Loophole to Emulate GBA Games on iOS Devices

July 18, 2013 -

Apple has done a pretty good job of keeping emulator software apps off of its iOS devices, mainly because it believes that such software encourages piracy, but a new app that allows users to emulate Nintendo games has managed to find a loophole. The program is called GBA4iOS, and as its name implies, it allows you to emulate Game Boy Advance games on iOS devices such as iPad, iPhone or iPod Touch. The software was created by Riley Testut, who also created a Super NES emulator for iOS devices.

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Capcom Supports Fan-Made Street Fighter X Mega Man, Gives it Away for Free Dec. 17

December 11, 2012 -

We often like to point out when companies crush fan-made projects under a barrage of cease-and-desist letters and threats of punitive court actions, but Capcom has taken a different and positive tact for the fan-made mash-up game Street Fighter X Mega Man. The game pits the Blue Bomber against the stars of the popular Street Fighter series of fighting games, and as Mega Man beats the snot out of the likes of Blanka, Ryu, and Rose, he gains their special powers to use against other folks in the Street Fighter universe.

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Apocalypse November! Turns Presidential Political Season into a Maze

October 2, 2012 -

Apocalypse November! is a fan-created Unity 3D-based web game being hosted over at GameJolt that pays homage to the 2012 presidential elections. Playing as an unnamed candidate running for reelection to the highest office in the land, players navigate mazes inspired by political themes and parties including the Blue State Maze, The Purple Swamp and The Red Zone Dungeon.

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Kickstarter Promises a $99 Super Computer 'For Everyone'

September 28, 2012 -

Chipmaker Adapteva wants to make parallel computing (or supercomputing) available to everyone, and they have launched a Kickstarter to promote a solution that costs right around $99. The Kickstarter project aims to raise at least $750,000, with a stretch goal of $3 million.

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Ten Years Later: PS2 Emulator PCSX2 Hits Version 1.0 Milestone

August 7, 2012 -

Putting aside the arguments for and against emulators for a minute, the developers of the open-sourced PlayStation 2 emulator PCSX2 announced that it has hit a major milestone: version 1.0. The emulator is available for Windows and Linux. There's also a Mac version but it's not at version 1.0 at this point and its performance is reportedly dodgy. The emulator has been in development since 2002.

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Bad Ideas: Shock Collars and Gaming

August 3, 2012 -

Two French gamers decided that it would be a grand idea to reprogram a Sega Genesis so that every time a player made a mistake or took damage in a game they would get some punishment from shock collars. You can't make this kind of stuff up, folks. Also it goes without saying that you shouldn't try this at home.

The two gamers try everything from Sonic to Golden Axe 3, with amusing results. You'll notice in one of the shots that alcohol might be involved in the production of this little experiment...

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Sony Yanks Super Collapse 3 From PlayStation Store

April 23, 2012 -

Sony recently yanked two games from the PlayStation Store because they found a vulnerability to hacker Wololo's Vita exploit - commonly known as the "Vita Half-Byte Loader" (VHBL). VHBL allows unsigned code - homebrew or code that has not been approved by the platform holder - to run in the PSP emulator.

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Report: Sony Yanks Two PSP Games Because of Vita Exploit

March 27, 2012 -

Sony has taken two PSP games off the PlayStation Store, after it was revealed that the games might contain an exploit that allowed hackers access to the handheld's core functionality. In other words, it gave them the ability to run any kind of software they wanted to on the Vita. The two PSP games taken offline are Everybody's Tennis and MotorStorm Arctic Edge. The latter may have been taken off the store for other reasons and the timing of its removal could simply be coincidental.

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Atari Lawyers Take Aim at Retro Community Developers

August 23, 2011 -

According to two reports - one on Atari User and another on 8-Bit Rocket, lawyers representing Atari are taking aim at the retro Atari community. The most recent actions on Atari's part include sending a cease and desist letter to atari2600.org, a website that has been registered by Andrew Davie since 2000.

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PS3 Firmware Hacker KaKaRoTo Talks About PS3 Ownership

August 1, 2011 -

Youness Alaoui, known better by his online persona "KaKaRoTo" and for being the first man to develop modified firmware for the PS3, sits down for an interview with PlayStation LifeStyle to talk about the PS3, piracy, black hat hackers, and whether Sony owns its system or consumers do. Alaoui, who describes himself as a software engineer of Moroccan origin currently living in Canada, says that his passions are programming and open source development, which he has been doing for over 10 years.

Cliff Bleszinski: Industry Should Embrace Hackers, Homebrew

June 10, 2011 -

Epic Games design director and developer lead on the Gears of War series Cliff Bleszinski says that the video game industry needs to embrace the hacking community for a number of reasons. In an E3 interview with GameTrailers.com to promote Gears of War 3, Bleszinski said that it was a chance for companies to foster more homegrown, user-generated content.

"I was on a panel with Kudo (Tsunodo, Kinect creative director), and we were talking about Kinect Fun Labs, and he was saying they’re embracing a lot of the homebrew and hacker stuff that’s going on with Kinect," said Bleszinski.

"Generally speaking when it comes to hackers, you want to embrace a lot of what they are doing instead of fighting it. I think the industry is slowly learning that," he added.

One of the benefits Blezinski didn't mention is using hackers to highlight or locate security holes in various online systems. Many are more than happy to oblige.

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Sony Blocks Hacked PS3s From PSN

February 9, 2011 -

According to a post on PS3 hacking/modding site PSX-Scene, Sony has managed to cut PlayStation Network access to jailbroken PS3s using older firmware. According to the site, PS3 owners using custom firmware had two methods for getting by the authentication process prior to Sony's fix. One method involved changing the DNS settings on the PS3 manually, then redirecting PSN requests to a web server hosting a hacked verification file. This would cause it to send a message to the system, telling it that it is running current firmware. The second method employed a similar process, but used a PC as a proxy server to intercept DNS requests. Both methods have - for the time being - been made ineffective.

For those running custom firmware on their PS3s, PSX-Scene offers the following advice:

1 comment | Read more

Ben Heck Show Mods The SEGA CDX

February 7, 2011 -

element14 and modding expert Benjamin J. Heckendorn, a.k.a. "Ben Heck," have gone old school with a new modification that turns a Sega CDX into a smaller, more portable gaming system. The results of this experiment are available for viewing on "The Ben Heck Show." The show walks viewers through the design process - from the project layout and routing the components to installing a new custom controller interface and wiring the power.

"It was a blast to take something as awesome as the Sega CDX and make it even easier to use with a smaller footprint so I can bring it along with me just about anywhere," said Ben Heck. "Not only that, but I reminisced about Full Motion Video (FMV) games from the early '90's and a few diamonds in the rough like 'Snatcher' and 'Lunar: The Silver Star.'"

You can check out the episode to your left.


As the PS3 Turns..

February 2, 2011 -

A number of happenings related to the PS3 have occurred since the last time we wrote the story about Sony's court action against George Hotz - what follows is a brief rundown of events.

The Examiner and Ars Technica reported that the recently released firmware may have - at least temporarily - broken some stuff. The report points to a problem with the original and the Slim models of the PS3 not being able to upgrade to a new hard drive. According to several users on NeoGAF and HighDef Forum, the 3.56 firmware prevents the newer PlayStation 3 models with 16 MB flash from being upgradeable to a new hard disk drive.

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A Possible Happy Ending for World of StarCraft Modder

January 20, 2011 -

Rock, Paper Shotgun reports that there may be a happy ending to the World of StarCraft mod maker story we reported on yesterday. A very public story about Activision-Blizzard taking down video footage from his mod on YouTube caught the notice of someone from Riot Games, maker of the DOTA-like RPG strategy game League of Legends.

A Riot Games employee, commenting on the story over at Pixelated Geek, asked the World of StarCraft maker to contact him (her?) via email to talk about a job opportunity:

"Ryan, I'd love to hire you at Riotgames. Please email me at epak@riotgames.com We can at least chat about it."

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Arx Fatalis Update, Source Code, Released

January 17, 2011 -

Arkane Studios, now a wholly owned studio of Zenimax Media, releases the source code and an update to its classic 3D RPG game Arx Fatalis. The developer better known for Dark Messiah of Might and Magic released a patch to make the game behave better under Windows Vista and Windows 7.

The source code lets those wanting to tinker with the engine or create new content for the game do so at their leisure. While the source code has been released that does not mean that the game is suddenly a freebie; it is still available for purchase via Steam, Direct2Drive, and Good Old Games. The source code and new path are available from the developer's official web site.

1 comment

FreeBSD Running on PS3

January 10, 2011 -

According to this SlashDot report, FreeBSD, the Unix-based free operating system, now runs on PS3 - according to comments from FreeBSD's Nathan Whitehorn. While an earlier report indicated that this was made possible by the recent release of the PS3 cryptography key, the OS was run via a netboot ( remote booting a computer over an IP network without access to a hard disk).

Here is what Whitehorn said on FreeBSD.org:

"Yesterday [January 6], I imported support for the Sony PlayStation 3 into our 64-bit PowerPC port, expanding our game console support into the current generation. There are still a few rough edges due to missing hardware support, but the machine boots and runs FreeBSD stably. These rough edges should be smoothed out in time for the 9.0 release."

He used Sony PlayStation 3 Fat and firmware version 3.21.

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Hacker Demonstrates Homebrew on PS3

January 7, 2011 -

George "Geohot" Hotz releases a video showing homebrew software running on a jailbroken Ps3 using a modified version of Firmware 3.55.

Hotz, who is known as one of several hackers that cracked the iPhone's security, decrypted "root key" for the PS3 and posted Online. While Holtz has no regrets about doing this, he has emphasized publicly that his hack is intended to enable homebrew software (and the use of Linux), and not for enabling piracy on the system.

Check out the video to the left.

Source: C&VG

7 comments

Mac App Store Launches, Group Claims Hack For It Ready to Go

January 7, 2011 -

The Mac App Store launched this week. Users that install the Mac OS Snow Leopard 10.6.6 update allows a completely new way to purchase and install apps designed specifically for Apple's computers. The top titles on the iOS-style store include Angry Birds for $4.99, Chopper 2 for $1, and Flight Control HD for $4.99 - according to Shacknews. Around 100 games are available in the store, along with a handful of other products such as apps and utilities.

The new Mac App Store is a start but it has a long way to go before it can compete with the likes of Steam on Mac which has infinitely more products available for purchase - at least for now.

On a related note, Mac hack group Hackulous claimed within hours of the store's launch yesterday that it had managed to hack the store. The group plans to release a hack in February called "Kickback." Here is what the group said:

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Rule 34 Fulfilled: The Kinect Groping Sim

December 16, 2010 -

Update: As one commenter points out, this hack "fulfills" Rule 34, it doesn't "break" it. I've updated the headline and the text below to reflect that.

Original Story:

Kinect hackers have done some interesting things with Microsoft's motion-sensing camera device like making it control RC vehicles, created a "Minority Report" style control scheme, and a hack to track a body while not using an Xbox 360. The latest hack finally fulfills Rule 34. It was inevitable, of course.

The Urban Dictionary defines Rule 34 in the following manner:

"Generally accepted internet rule that states that pornography or sexually related material exists for any conceivable subject."

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Kinect Open-Source Drivers Released

December 11, 2010 -

The hacking community has been unraveling the complexities of the Kinect Motion sensor since its release, but the company that created the technology in Microsoft's motion sensing device are taking it a step further. These releases allow homebrew enthusiasts to make Microsoft's motion sensing device do things besides work with Xbox Live menus and with games.

PrimeSense, the company that created the motion-sensing technology that powers Kinect, has created OpenNI, a not-for-profit organization formed with two other companies to "promote the compatibility and interoperability of Natural Interaction (NI) devices, applications and middleware." The drivers, the NITE motion tracking middleware, and OpenNI binaries are available for both Windows and Ubuntu at www.openni.org.

Source: Joystiq


Bunnie Explains U.S. v. Crippen

December 6, 2010 -

Andrew "bunnie" Huang, an expert on hacking the Xbox 360 and author of the book "Hacking the Xbox", explains the technical details in the United States v. Crippen, which last week was abandoned by federal prosecutors after its first witness unraveled the case for them..

In a blog post called "USA v. Crippen — A Retrospective”, Huang dives into the technical details of the Xbox 360 , explaining in great detail how the U.S. government tried to use a statute in the DMCA to take Crippen down, why the case was pretty important to Xbox 360 hackers and homebrew enthusiasts, and why it ultimately failed.

It's a deep compelling read with lots of technical details worth checking out if you want to understand the case a bit better. Perhaps it will prepare you for the next case the government brings to court..

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Square Enix Gets Heavy-Handed With Its Homebrew Fans

May 21, 2009 -

Pirating games is one thing and those who engage in the practice assume all of the risks involved, legal and otherwise.

But The Guardian's Keith Stuart reports that, earlier this month, Square Enix sicced its lawyers on a small band of rabid Chrono Trigger fans, serving them with a menacing cease and desist order.

It seems that a group of homebrew types spent four years (!) modding a sequel which they dubbed Chrono Trigger: Crimson Echoes. Talk about a labor of love. As Stuart reports, the group use a ROM hack to mod the original source code:

If Square Enix had allowed the game to be released, the commercial impact would have been infinitesimal. It's being released as an IPS patch, not a complete Rom image; and if you're not sure what I'm talking about, that's the point – getting these things to run is for the homebrew community only.

As Stuart points out, some fan projects (Counter-Strike, for example) have turned into actual commercial games. And the video game industry is increasingly touting the idea of user-generated content to market certain games. But the message inherent in Square Enix's slap at its adoring, hardcore fans is of an entirely different nature. Stuart writes:

Think of the marketing benefits of embracing this passion, of inviting the creators to port the project over to the DS or on to WiiWare. It would be a radical departure from standard tactics but it would surely be more useful and forward-thinking than kicking the lawyers into action. How about a new mantra: embrace and assist?

Japan Bans R4

February 27, 2009 -

Bowing to a request from Nintendo, the government of Japan has outlawed sales of the R4 flash cart, reports PocketGamer:

Among other uses - some of which are legitimate - the R4 allows the playing of pirated games on the Nintendo DS handheld:

To be fair to Nintendo, one of the most prominent uses of DS flash carts is indeed piracy, though such a ham-fisted pursuit of a device that's also used to unlock the console's potential won't do it any favours in the technophile arena.

And right now, cutting off a passionate hardware customer base (on the dawn of a new system release) isn't a particularly wise move for a games system that, it has to be said, is wilting in the sun of a changing industry.

We'll have to wait and see how this Japanese ruling affects the rest of the world, but for the time being Japanese DS gamers are going to have to look elsewhere for their homebrew DS apps.

58 comments

Columnist Uses Fobidden Mod Chip for Legit Homebrew Gaming

October 27, 2008 -

While the video game industry views the R4 chip as the Devil's work, Darren Gladstone of PC World reports that he used the device to play perfectly legitimate homebrew games on his Nintendo DS.

Darren writes that he bought the R4 on a side street in San Francisco's Chinatown district from a seller who placed an ad on Craigslist:

Why do I feel so dirty? Because Nintendo--and some members of the media--tell me to feel that way...

I'm no pirate! I support the guys who make my games! ...But the R4 isn't just the key to pirate booty. The homebrew community has latched onto this elusive, illicit device too. Yes, some unsavory sorts pirate software, but indie game designers are crafting their own DS software and sharing it freely with the world. Sudoku puzzles. "Choose Your Own Adventure"-type "books." Legal emulators for freeware adventure games, such as ScummVM. Arcade-worthy shooting games. Heck, folks have even made Web browsers, photo viewers, MP3 players, and e-book readers.

That brings me back to my "dark deed": I bought an R4--not to pilfer games illegally, but to try incredible indie projects...

Darren proceeds to list some of the great (and free) homebrew titles he enjoyed, courtesy of his R4, but points out that Nintendo and 54 other companies are suing the maker of the R4 in a Japanese court. Tom Buscaglia - aka The Game Attorney - told Darren:

U.S. copyright laws have become more and more aggressive over the years. Not only is piracy illegal, but creating and selling a technology that facilitates piracy is also outlawed here... It's sad that some developers will end up being deprived of the opportunity to release innovative little games on an open DS platform...

 

I'm torn on it, to be honest, because I'm all for the innovation and inspiration of the independent developers. The sad truth is that they don't have the resources to become certified developers.... But you can't really blame Nintendo for protecting its revenue stream.


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MaskedPixelantehttp://www.joystiq.com/2014/04/18/playstation-99-cent-sale-discounts-tokyo-jungle-super-stardust/ Weekend long PSN flash sale. So much stuff is 99 cents for the rest of the weekend.04/18/2014 - 5:59pm
Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
 

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