Indie Game Developers

Bandai Namco will offer Japanese developers 'free access' to some IP

March 31, 2015 - GamePolitics Staff

Bandai Namco took the wraps off a new initiative aimed at Japanese developers that will give them free access to some of its most beloved and classic IPs.

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IndieCade Partners with Skybound Entertainment

March 17, 2015 - GamePolitics Staff

Indie game festival IndieCade announced today that it has partnered with Robert Kirkman (The Walking Dead) and David Alpert's Skybound Partners. Under the new partnership the companies will explore producing an online web series about the IndieCade Festival and participating game makers, creating a dedicated video channel for IndieCade nominees and award winners and furthering the efforts in publishing opportunities.

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'Outer Wilds' Takes Top Prize at 17th Annual Independent Games Festival Awards

March 5, 2015 - James Fudge

Team Outer Wilds' "celestial exploration game" Outer Wilds received top honors this evening at the 17th Annual Independent Games Festival Awards last night at the Moscone Center in San Francisco. The game took home the biggest prize of the evening - the Seumas McNally Grand Prize for Best Independent Game (and a $30,000 cash prize), as well as the Excellence in Design award.

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Positech Founder Takes Aim at Middleware in GDC Talk

March 4, 2015 - GamePolitics Staff

Positech founder Cliff Harris has been known to be outspoken on issues that are important to him (DRM, for example) over the years and has taken it upon himself to speak out on issues when he felt the need, so word of what he said during a GDC talk this week is not all that surprising. During The Indie Soapbox panel Harris had some strong language for middleware makers and how - in some ways - the accessibility of game engine software that is cheap or free has been a detriment to the indie game development scene.

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'Gone Home' For Consoles Has 'Gone Fishing'

March 4, 2015 - James Fudge

With the death of Majesco's Midnight City label, a publishing arm that was dedicated to bringing slick independently developed games to market, one of the biggest game deals that label had secured has fallen through. Midnight City signed on to publish the console versions -including a Wii U version - of Fullbright's first-person adventure game Gone Home, but late last year the company laid off staff and effectively shut the label down.

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How 'Patchmania' Was Playtested By The Sorry Souls Trapped At The DMV

February 24, 2015 - GamePolitics Staff

Gamasutra has an interesting and fascinating article on how one developer harnessed the power of a captive audience to test a prototype of his mobile game. Waiting in line at your local Department of Motor Vehicles office is a pain in the ass. Chances are you'll be fiddling around with your phone anyway so when the developer of the mobile puzzle game Patchmania needed some help testing his latest creation it made perfect sense to him to ask people to try it out.

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Sega Networks Spends Big on Western Developers

February 19, 2015 - GamePolitics Staff

Sega's mobile arm Sega Networks announced today that it has acquired independent developer Demiurge Studios. Sega says that this purchase is part of series of investments in the "Western market." Sega Network also announced that it has taken a major stake in San Francisco start-up Ignited Artists and London-based Space Ape Games.

Sega did not reveal financial details on any of these deals.

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PlayTech To Acquire GameMaker Studio

February 17, 2015 - GamePolitics Staff

PlayTech announced this week that it plans to acquire Yoyo Games Limited, the company best known for developing the popular cross-platform game development tool suite GameMaker Studio.

GameMaker is popular with novice and indie developers. It has been used to develop such notable games as Hotline Miami, Risk of Rain, Gunpoint, Gods Will Be Watching, Nidhogg, and Spelunky. In its announcement PlayTech claimed that the game development tool has over 750,000 registered game developers.

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Submissions Now Being Accepted for MomoCon Indie Game Awards

February 9, 2015 - GamePolitics Staff

Submissions for the first annual MomoCon Indie Game Awards are now open, organizers announced today. Indie game developers are invited to submit their completed titles or works-in-progress to the awards. Developers of games selected as finalists will receive free exhibition space at MomoCon 2015 from May 28 –- 31, at the Georgia World Congress Center in Atlanta.

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Indie MEGABOOTH Showcase Invades GDC 2015

February 6, 2015 - GamePolitics Staff

Organizers of the Game Developers Conference released new details on what games and developers would be part of this year's Indie MEGABOOTH Showcase exhibit. The exhibit, which is open to all GDC passholders, will be open at various points during the week of the 2015 Game Developers Conference, March 2-6 (Moscone Center, San Francisco).

The Indie MEGABOOTH Showcase highlights a collection of games from independent developers who have banded together to show off the latest and greatest indie games at conventions across the world in one large and sprawling space.

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GungHo Bringing Indie Games Live To PAX EAST

February 5, 2015 - GamePolitics Staff

GungHo Online Entertainment America announced a partnership with indie developer YummyYummyTummy to host a second Indie Games Live party at PAX East on March 6. The event will be held at Guilt Boston (800 W. Olympic Blvd. in Boston) from 8 p.m. to 11 p.m and is open to the public (i.e. PAX East attendance is not required). The 2015 Indie Games Live East Coast will feature video game industry professionals, top media and industry influencers, and talented indie developers and passionate games fans.

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ESA's E3 College Game Competition Launches In March

February 3, 2015 - GamePolitics Staff

The Entertainment Software Association (ESA) today announced the continuation of the Electronic Entertainment Expo (E3) College Game Competition, which provides colleges and universities with video game development programs an opportunity to showcase their game at E3 on an annual basis. Each institution can submit one game, with selected finalists receiving a display space at this year's E3 event in Los Angeles this summer.

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Video From Zoe Quinn's SIEGE 2014 Keynote

January 7, 2015 - Andrew Eisen

Back in September, we ran a story noting that Zoe Quinn, developer of Depression Quest and victim of a horrifying amount of disgusting harassment, would kick off the following month's Southern Interactive Entertainment & Game Expo (SIEGE) with a keynote address on "Translating Everyday Systems into New Gameplay Mechanics."

There were two major themes running through our story's comments:

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Independent Games Festival Award Finalists Announced

January 7, 2015 - GamePolitics Staff

Finalists for the 17th annual Independent Games Festival awards have been announced today. For the 2015 event, which runs in conjunction with the Game Developers Conference in March (Moscone Center, San Francisco), organizers chose 30 indie games in a variety of categories including Excellence In Visual Art, Excellence In Narrative, Excellence In Design, Excellence In Audio, the Nuovo Award, and the Seumas McNally Grand Prize.

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Cryptic Comet Abandoning Digital Game Development, Returning to Board Games

January 6, 2015 - GamePolitics Staff

Cryptic Comet founder Vic Davis says that he will abandon digital game development in favor of returning to creating traditional board games. Cryptic Comet is best known for creating the hit strategy games Solium Infernum, Occult Chronicles, and Armageddon Empires. Why is Davis leaving the game development space to return to his roots? He says that selling digital games has become "an increasingly difficult task" lately.

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'Survarium' Now in Open Beta

January 6, 2015 - GamePolitics Staff

When GSC Gameworld went insolvent and had to close its doors many years ago, a large contingent of its former employees left to form a studio called Vostok Games. You may have seen the name before because representatives from the company have been pretty vocal about people who claim to have worked on the S.T.A.L.K.E.R. series in various capacities - specifically West Games, who unsuccessfully tried to crowd-fund (and failed) a spiritual successor called Areal. That company is currently trying to crowd-fund another game called Stalker Apocalypse.

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IndieCade East Returns February 13 - 15 At The Museum of the Moving Image

December 11, 2014 - GamePolitics Staff

Independent game festival IndieCade, and Museum of the Moving Image announced that they will partner for a third year to present IndieCade East from February 13 - 15, 2015 at Museum of the Moving Image. The Festival program includes a professional conference featuring panels and discussions headlined by prominent game makers, academics, artists, marketers, and journalists.

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Mod DB Community Selects 2014's Top 100 Mods

December 11, 2014 - GamePolitics Staff

While a lot of publications are doing the year end awards, we find the stuff the community is making infinitely more interesting. So in that spirit, we want to highlight that the community has voted for Mod DB's Players' Choice Top 100 Mods of 2014. The public voting took 10-days and saw 66,061 people pick their favorite creations.

These mods included Euro Truck 2 Multiplayer, Breaking Point for ARMA III, Enderal for Skyrim and the S.T.A.L.K.E.R. - Lost Alpha mod.

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'Papers, Please' Coming to iPad December 12

December 11, 2014 - GamePolitics Staff

Lucas Pope's hit indie title will be making its way to the iPad tomorrow, according to a tweet sent out by Pope today.

Papers, Please was released on Mac and PC in August of last year and was well received by both critics and fans alike. In the game you play a border agent in an Eastern Bloc country who is in charge of approving or denying entry into your country.

Pope confirmed the release in a tweet with a picture of the game running on the iPad along with the date "December 12."

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300K Copies of 'Shovel Knight' Sold To-Date

December 5, 2014 - GamePolitics Staff

The popular RPG platformer hybrid Shovel Knight has sold over 300,000 units. The announcement about this major milestone came from developer Yacht Club Games via Twitter.

Shovel Knight launched on 3DS, PC, and Wii U in North America this summer, but the game has only been out in Europe for about a month.

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Microsoft Apologizes For Late Payments to Xbox Live Indie Game Developers

December 4, 2014 - GamePolitics Staff

Microsoft has issued an apology to members of its Xbox Live Indie Games development community who have not been paid in the most recent round of payouts. The apology came after a member of the Destructoid community posted a rather scathing blog post about the situation, which was then shared across social media.

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Sumo Digital Buys Back Its Independence

November 11, 2014 - GamePolitics Staff

Sonic & All-Stars Racing Transformed and LittleBigPlanet 3 developer Sumo Digital has completed a management buyout, acquiring itself from parent company Foundation 9 Entertainment today. The UK-based studio was acquired by mega development studio Foundation 9 back in 2007, and has collaborated on big-name titles and built its own games since then.

The studio was able to buy itself back from Foundation 9 thanks mostly to cash from private equity firm NorthEdge Capital.

NorthEdge did not disclose how much it invested in Sumo Digital.

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Nintendo Reveals Indie Game Release Schedule

November 6, 2014 - GamePolitics Staff

As part of its Nintendo Direct event yesterday, Nintendo announced 24 indie titles coming to Wii U and 3DS, including Gone Home, Thomas Was Alone, A World of Keflings, The Swapper and Proun+.

Other notable titles coming to Nintendo platforms include the popular Stealth Inc 2 and Shovel Knight. Some of these games are (obviously) not exclusive to Nintendo's platforms and already available elsewhere.

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'Papers, Please' Wins GameCity Prize

October 30, 2014 - GamePolitics Staff

Nottingham, England-based video game festival GameCity has awarded Papers, Please with the fourth annual GameCity Prize, an award that "celebrates videogames as a cultural art form." Indie game developer Lucas Pop's "dystopian document thriller" joins previous winners Spaceteam (2013), Journey (2012), and Minecraft (2011).

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'Indie Games Live' and 'Media Indie Exchange' Invade L.A. Next Month

October 28, 2014 - GamePolitics Staff

The Media Indie Exchange is giving independent developers a special place at the GDC Next conference in Los Angeles next month that will allow them to showcase their games to other industry professionals and members of the press.

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Poll: Will Paranautical Activity Make Its Way Back Onto Steam?

October 24, 2014 - Andrew Eisen

Earlier this week, indie game Paranautical Activity was mislabeled as an Early Access title when it launched on Steam.  This upset one of the game's developers who issued a few profanity-laden tweets culminating in:

"I am going to kill gabe newell. He is going to die."

In response, Valve removed the game from Steam.

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Double Fine and IAm8Bit Team Up for 'Day of the Devs'

October 23, 2014 - GamePolitics Staff

On Saturday, November 1 from 1-4 pm, I Am 8Bit and Double Fine Productions will team up once again to present 'Day of the Devs,' a special event that showcases the best games from a variety of indie game studios.

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EMP Museum Announces 'Indie Game Revolution Launch Party'

October 17, 2014 - GamePolitics Staff

EMP Museum passed along word today that it will celebrate the opening of its newest exhibit with the "Indie Game Revolution Launch Party" on November 7, 2014. EMP has partnered with UK-based indie video game collective the Wild Rumpus to curate a gaming party that’s part indie arcade, a "sound and visual extravaganza."

All are welcomed to attend. New and unreleased games from Wild Rumpus will be at the event, along with titles to be premiered in Indie Game Revolution, sponsored by Nintendo.

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Double Fine's 'Hack 'n' Slash' Takes Top Honors at IndieCade 2014 Awards

October 10, 2014 - GamePolitics Staff

Last night organizers of IndieCade 2014 handed out awards honoring such indie studios as Double Fine, Little Wins, and Down to the Wire. There were more than 1,000 submissions from developers, and over 30 nominations for the awards this year. IndieCade is an annual event held in Los Angeles that celebrates independent developers and the wonderful games that they make.

Hack 'n' Slash from Double Fine took the Grand Jury Award, while Loveshack's Framed won the Visual Design Award, and N++ from Metanet Software was given the Special Recognition Awards.

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Celebrate IndieCade With This Week's Humble Weekly Bundle

October 9, 2014 - GamePolitics Staff

This week's Humble Weekly Bundle is all about IndieCade the annual festival of independent games happening now in Los Angeles. The Humble Weekly Bundle IndieCade 2 offers the games LYNE, A Slow Year and Cube & Star: An Arbitrary Love for whatever you want to pay. Meet or exceed the average price to score Proteus and a double pack of ibb & obb for you and a friend.

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Poll

Should Nintendo have DMCA'd a fan's free Super Mario HD remake?:

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You're not permitted to post shouts.
Andrew EisenThe multiple Fire Emblem versions might be more complicated than we thought. http://kotaku.com/japans-new-fire-emblem-has-four-versions-is-crazy-169515313004/02/2015 - 1:29am
ZippyDSMleeWhere is "Yes, if it was monetized." In the questions?04/01/2015 - 9:07pm
E. Zachary Knighthttp://reason.com/blog/2015/04/01/this-anti-gay-pizza-place-got-trashed-on04/01/2015 - 8:17pm
E. Zachary KnightAccording to this link, the pizzeria owner did not actually refuse anyone service. He was ask by a reporter if he would cater to a gay wedding and he answered in the negative. When that was published, the rants came rolling in.04/01/2015 - 8:17pm
Papa MidnightCorrection to my prior note, DiRT 3 Complete Edition does NOT replace DiRT 3 in user's libraries. But existing owners of DiRT 3 do get it for free.04/01/2015 - 8:00pm
Matthew Wilson@AE it could be like pokemo, but the tweet and the site makes it look like 2 different games. tbf I do not know Japanese.04/01/2015 - 7:29pm
MechaCrashInteresting how YouTube comments are universally acknowledged to be cesspits of idiocy where no coherent thought can survive, until a woman closes them. Then it's CENSORSHIP and being AFRAID OF DEBATE.04/01/2015 - 7:29pm
Andrew EisenThat's... weird. The Direct made it sound like this was an organic part of a single game.04/01/2015 - 7:08pm
Matthew Wilsonapparently the 2 sides of the story in the new fire emblem game is 2 difrent games in japan, and we are getting both combined. https://twitter.com/RPGSite/status/583415770744393729/photo/104/01/2015 - 7:00pm
MonteAE: there are pizzaria's that also make italian food which you can order in bulk to cater parties. Also, google pizza wedding; cause it is pretty cool04/01/2015 - 6:50pm
ConsterThe vast majority of (if not all) 1-star reviews are angry rants about its policy. 'Jesus said to love thy neighbor, assholes' (paraphrased) seems very common.04/01/2015 - 6:49pm
Matthew WilsonI did not check it out personaly. I only read a arctlice about it, but it does seem to be in a lets just say a very mean way.04/01/2015 - 6:41pm
Andrew EisenTrashed in a fair way or are people lying about cockroach infestations and stuff?04/01/2015 - 6:24pm
Matthew Wilsonwell they also are getting trashed on yelp too. given the number of people that use it, I suspect they will lose allot of business even if they change their mind.04/01/2015 - 6:19pm
Andrew EisenIt's a pizza joint. It caters weddings? Really? I mean, that's cool. Really cool, even. But seriously?04/01/2015 - 6:02pm
Consterhttp://www.huffingtonpost.com/2015/04/01/indiana-pizza-gay-couples_n_6985208.html04/01/2015 - 5:57pm
Andrew EisenConster - Link?04/01/2015 - 5:55pm
Conster-annnd they are 'temporarily closed' after phone threats. Way to take the moral high ground against bigotry, people. -,-04/01/2015 - 5:51pm
ConsterThe first business to use SB101 to deny service to gay weddings has arisen - let's see if EZK's theory about the free market being sufficient to deal with them holds u-04/01/2015 - 5:50pm
MonteYa i remember when she first started her videos with the comment sections open. There was A LOT of vile harrassment to shift through to get to any REAL debate. Youtube is a TERRIBLE debate forum. Can't blame her for not wanting to deal with harrasment.04/01/2015 - 5:49pm
 

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