Indie Game Developers

Sumo Digital Buys Back Its Independence

November 11, 2014 - GamePolitics Staff

Sonic & All-Stars Racing Transformed and LittleBigPlanet 3 developer Sumo Digital has completed a management buyout, acquiring itself from parent company Foundation 9 Entertainment today. The UK-based studio was acquired by mega development studio Foundation 9 back in 2007, and has collaborated on big-name titles and built its own games since then.

The studio was able to buy itself back from Foundation 9 thanks mostly to cash from private equity firm NorthEdge Capital.

NorthEdge did not disclose how much it invested in Sumo Digital.

1 comment | Read more

Nintendo Reveals Indie Game Release Schedule

November 6, 2014 - GamePolitics Staff

As part of its Nintendo Direct event yesterday, Nintendo announced 24 indie titles coming to Wii U and 3DS, including Gone Home, Thomas Was Alone, A World of Keflings, The Swapper and Proun+.

Other notable titles coming to Nintendo platforms include the popular Stealth Inc 2 and Shovel Knight. Some of these games are (obviously) not exclusive to Nintendo's platforms and already available elsewhere.

| Read more

'Papers, Please' Wins GameCity Prize

October 30, 2014 - GamePolitics Staff

Nottingham, England-based video game festival GameCity has awarded Papers, Please with the fourth annual GameCity Prize, an award that "celebrates videogames as a cultural art form." Indie game developer Lucas Pop's "dystopian document thriller" joins previous winners Spaceteam (2013), Journey (2012), and Minecraft (2011).

| Read more

'Indie Games Live' and 'Media Indie Exchange' Invade L.A. Next Month

October 28, 2014 - GamePolitics Staff

The Media Indie Exchange is giving independent developers a special place at the GDC Next conference in Los Angeles next month that will allow them to showcase their games to other industry professionals and members of the press.

| Read more

Poll: Will Paranautical Activity Make Its Way Back Onto Steam?

October 24, 2014 - Andrew Eisen

Earlier this week, indie game Paranautical Activity was mislabeled as an Early Access title when it launched on Steam.  This upset one of the game's developers who issued a few profanity-laden tweets culminating in:

"I am going to kill gabe newell. He is going to die."

In response, Valve removed the game from Steam.

2 comments | Read more

Double Fine and IAm8Bit Team Up for 'Day of the Devs'

October 23, 2014 - GamePolitics Staff

On Saturday, November 1 from 1-4 pm, I Am 8Bit and Double Fine Productions will team up once again to present 'Day of the Devs,' a special event that showcases the best games from a variety of indie game studios.

| Read more

EMP Museum Announces 'Indie Game Revolution Launch Party'

October 17, 2014 - GamePolitics Staff

EMP Museum passed along word today that it will celebrate the opening of its newest exhibit with the "Indie Game Revolution Launch Party" on November 7, 2014. EMP has partnered with UK-based indie video game collective the Wild Rumpus to curate a gaming party that’s part indie arcade, a "sound and visual extravaganza."

All are welcomed to attend. New and unreleased games from Wild Rumpus will be at the event, along with titles to be premiered in Indie Game Revolution, sponsored by Nintendo.

1 comment | Read more

Double Fine's 'Hack 'n' Slash' Takes Top Honors at IndieCade 2014 Awards

October 10, 2014 - GamePolitics Staff

Last night organizers of IndieCade 2014 handed out awards honoring such indie studios as Double Fine, Little Wins, and Down to the Wire. There were more than 1,000 submissions from developers, and over 30 nominations for the awards this year. IndieCade is an annual event held in Los Angeles that celebrates independent developers and the wonderful games that they make.

Hack 'n' Slash from Double Fine took the Grand Jury Award, while Loveshack's Framed won the Visual Design Award, and N++ from Metanet Software was given the Special Recognition Awards.

| Read more

Celebrate IndieCade With This Week's Humble Weekly Bundle

October 9, 2014 - GamePolitics Staff

This week's Humble Weekly Bundle is all about IndieCade the annual festival of independent games happening now in Los Angeles. The Humble Weekly Bundle IndieCade 2 offers the games LYNE, A Slow Year and Cube & Star: An Arbitrary Love for whatever you want to pay. Meet or exceed the average price to score Proteus and a double pack of ibb & obb for you and a friend.

| Read more

GitHub Offers Game Development Tools and Services to Student For Free

October 8, 2014 - GamePolitics Staff

GitHub revealed that it will give free access to a suite of development tools that small-scale game makers may find useful. The only catch? You have to prove that you are a student.

The offer is part of the GitHub Education initiative, and is available to students over the age of 13 and currently enrolled in an academic program. If you can do that, you can get access to project development help and tools like the Crowdflower crowdsourcing platform, a hosting plan with the DNSimple DNS management service, and free access to Unreal Engine 4.

| Read more

Hyperkin Responds to Accusations That it Uses Open-Sourced Software in its RetroN 5 Console

September 30, 2014 - GamePolitics Staff

Video game accessories company Hyperkin has publicly acknowledged (finally) that it uses open-sourced software in its RetroN5 console. In case you don't know, the RetroN5 is an all-in-one console system that allows consumers to play classic game software for a number of devices.

4 comments | Read more

Former Nintendo Indie Head Backs Sony-Exclusive 'Axiom Verge'

September 29, 2014 - GamePolitics Staff

Dan Adelman, the guy that used to be in charge of Nintendo's indie program, was let go by the company in early August. Today we learn from Gamasutra that Adelman is helping developer Tom Happ with Axiom Verge. Adelman says that he is handling the business- and marketing-related stuff for Happ's upcoming game.

| Read more

'Wasteland 2' Generates $1.5 Million in Sales

September 24, 2014 - GamePolitics Staff

inXile Entertainment revealed this morning that its crowd-funded spiritual sequel to the classic Interplay role-playing game Wasteland has generated $1.5 million in sales in the four days since it launched. The crowd funded post apocalyptic RPG sequel launched on Steam last Friday for PC, Mac, and Linux. So far, the game is getting fairly good reviews from both critics and fans.

"We are ecstatic that the style of game we love so much has been embraced so well," said inXile founder Brain Fargo.

2 comments | Read more

IndieCade 2014 Award Nominees Announced

September 12, 2014 - GamePolitics Staff

IndieCade, an annual international festival that celebrates independently developed games, has revealed the more than 35 games that have been named nominees for awards at IndieCade Festival 2014. This year's event will be held in Culver City, California October 9-12, 2014. This year's event will showcase almost 150 independent games and highlight the importance of "promotion, cultivation, and community of independent games development."

| Read more

As The Mod Turns: The Latest In The Ongoing Minecraft 'Bukkit' Saga

September 5, 2014 - GamePolitics Staff

Are you ready to go down a rabbit hole? Because this story about community-developed tools for Minecraft is probably as meta as you can get!

4 comments | Read more

Free-to-Play Game 'Warframe' Launches on Xbox One

September 2, 2014 - GamePolitics Staff

Digital Extremes has launched Warframe on the Xbox One console worldwide today. Warframe is the first free-to-play game to be released through the ID@Xbox indie game development program. Digital Extremes' game is a third-person action game set in an evolving multiplayer sci-fi world.

| Read more

Puppy Games Launches Patreon for MMO 'Battledroid'

August 29, 2014 - GamePolitics Staff

Puppy Games has launched a Patreon to fund the ongoing development of its free MMO Battledroid. While the small indie studio continues to work on it, it has come to the conclusion that the MMO needs at least another year of development time and it does not have enough money to fund that effort. So they decided to turn to Patreon instead of other crowdfunding methods like Indiegogo or Kickstarter to raise some funds.

| Read more

Media Bias in Michael Brown Shooting Coverage Inspires Video Game

August 28, 2014 - GamePolitics Staff

Kill Screen has a fascinating interview with indie developer Nicky Case, who is working on a video game about media bias. His inspiration? The network coverage of the Michael Brown shooting in Ferguson, Missouri.

On August 9, African American teen Michael Brown was shot multiple times by Ferguson, Missouri police officer Darren Wilson. The death of the teen, who was unarmed at the time he was shot at least five times, sparked riots and protests in Ferguson, and tons of national attention from media outlets.

6 comments | Read more

Anna Anthropy's 'Gay Cats Go to the Weird Weird Woods' Released

August 25, 2014 - GamePolitics Staff

Prolific indie game developer Anna Anthropy has released her latest game, Gay Cats Go to the Weird Weird Woods as a Freeware download for Windows PCs. Built using Gamemaker, Anthropy's latest game stars her and her partners' cats, who go on a magical adventure in the woods together. The game is described as "a low-pressure, enjoyable, exploratory experience" that will take players about 15 minutes to finish.

| Read more

Pendleton Ward and 'Mountain' Creator Headline IndieCade 2014

August 20, 2014 - GamePolitics Staff

IndieCade has revealed a few of the conference speakers for this year’s IndieCade Festival, which will return to downtown Culver City, CA October 9-12. Additional speakers and topics will be announced soon, as well as the final list of games to be showcased at the festival.

| Read more

Indie Game Revolution Exhibit Opens November 8 at EMP Museum

August 20, 2014 - GamePolitics Staff

Indie developed contemporary game culture will be front and center at the EMP Museum’s upcoming exhibition, "Indie Game Revolution." The exhibit will open Nov. 8 and will feature such games as "Lovers In a Dangerous Spacetime," "Gone Home," "Quadrilateral Cowboy," "Papers, Please," "Tenya Wanya Teens," and "Never Alone," "GALAK-Z: THE DIMENSIONAL" (a sci-fi space shooter created by Seattle-based 17-BIT), and more.

| Read more

'Flappy Birds' Creator Releasing New Game This Week

August 19, 2014 - GamePolitics Staff

The second game from Flappy Bird creator Dong Nguyen is called "Swing Copters," and will be released later this week. Nguyen removed Flappy Birds from the Apple app store and Google Play earlier this year over personal concerns that his game was "too addictive." He recently re-released the game on Amazon's Fire TV device. Nguyen also received a lot of unwanted attention from the media in his home country of Vietnam, which scared him and his family.

| Read more

'Papers, Please' Coming to PS4, PS Vita

August 13, 2014 - GamePolitics Staff

Lucas Pope's grim border patrol simulation, Papers, Please is not only coming to the PlayStation 4 but the PS Vita as well. Papers, Please was just one of several indie titles that Sony highlighted yesterday during its Gamescom PlayStation press briefing. The news comes from PlayStation strategic content speaker Shahid Kamal Ahmad, who confirmed the upcoming Vita version on Twitter.

| Read more

Nintendo Indie Boss Leaves Nintendo, Returns to Twitter

August 4, 2014 - GamePolitics Staff

Dan Adelman, the guy that used to be in charge of Nintendo's indie program, has been let go by the company. In an interview with Kotaku he also said that Nintendo basically banned him from tweeting after he made comments about region locking and the 3DS port of The Binding of Isaac. Further, Adelman claims that Nintendo's PR department wanted to take his Twitter account over for him.

2 comments | Read more

Report: Solo Indie Salaries Decline Dramatically in 2013

July 23, 2014 - GamePolitics Staff

Gamasutra has released some highlighted data from its 2014 Indie Salary Report, an annual survey of non-salaried game developers in North America. The data shows that 2013 was not a great year for solo indie developers, with individuals in that category earning an average income of $11,812 in 2013, down a whopping 49 percent from 2012’s $23,130 average.

2 comments | Read more

'Ninja Pizza Girl' Tackles Bullying, Teen Angst and Still Looks Fun!

July 16, 2014 - Andrew Eisen

A new Kickstarter has been launched for a game called Ninja Pizza Girl.  Indie developer Disparity Games describes it as "a serious game about bullying, emotional resilience – and pizza delivering ninjas!"

| Read more

Xbox One Finally Gets Game Trials

July 11, 2014 - GamePolitics Staff

Microsoft has updated the Xbox One this week to offer game trials, something it had been lacking and was frequently requested by Xbox One users. On Xbox 360 you can download trials of Xbox Live Arcade titles and play them to decide whether you want to buy them. This simple feature has not been available on Xbox one until now. Users have complained in the past that some ID@Xbox releases have been denied a larger spot on the Xbox One store, only visible at launch in the New Releases section.

| Read more

Kickstarter Campaign Launches for EZK's 'Demon's Hex'

July 8, 2014 - GamePolitics Staff

Occasional GamePolitics contributor and co-host of Super Podcast Action Committee E. Zachary Knight has launched a Kickstarter crowdfunding campaign for his RPG-flavored collectible token game, Demon's Hex. EZK and his brother Willis Knight are developing the game through their tiny indie game studio Divine Knight Gaming.

| Read more

Over 200 Indie Tabletop and Digital Games Submitted to Boston Festival of Indie Games

June 26, 2014 - GamePolitics Staff

The Boston Festival of Indie Games announced today that over 200 independently-developed games have been submitted for this year's Tabletop and Video Game Showcases. The Boston Festival of Indie Games is an annual event celebrating indie games. It is open to the public and will take place at the Johnson Athletic Center at MIT in Cambridge, MA on Sept. 13.

| Read more

Le Game Jam Kicks Off July 2

June 20, 2014 - GamePolitics Staff

Le Game Jam hopes to produce an awesome game based on the upcoming Tour de France event next month. Indie game developers taking part in the game jam have just 48 hours to create a Tour de France-themed video game at a unique joint event in Leeds and Sheffield, England before the great race next month. Teams from Leeds Metropolitan and Sheffield Hallam universities will be among those competing.

| Read more

 
Forgot your password?
Username :
Password :

Poll

Should ‘sexism’ factor into a video game’s rating?:

Shout box

You're not permitted to post shouts.
WonderkarpAnd the GamerGate Girls Huffington Post Video should have been on this site weeks ago http://www.huffingtonpost.com/2014/10/15/female-gamers-gamergate_n_5990310.html11/21/2014 - 12:46pm
Wonderkarpits not getting dropped, Monte. Its become a defiant cry in the face of adversity and lies11/21/2014 - 12:42pm
Wonderkarphttp://press.gamergate.me/dossier/ The GamerGate Press Site. All the Information and Evidence that supports their arguments and goals. This is the 5th time I've posted this.11/21/2014 - 12:40pm
MonteIts why i feel that they would be better off dropping the gamergate tag. The tag is far to tainted and they attract the anti-fem trolls. Find a new tag, loose the baggage and then you can have a discussion on journalism free of distractions11/21/2014 - 12:40pm
WonderkarpGG got together and put together a press site that contains all their evidence and arguements in a single easy FAQ. I've posted it here many times to silence.11/21/2014 - 12:36pm
MonteIt does seem like GG spends more time trying to defned itself from accusations than actually talking about journalism; hence one reason why they keep coming back to the topic of feminists despite them having nearly nothing to do with gaming journalism11/21/2014 - 12:36pm
Wonderkarpwhat do you mean "Their own fault"? are you saying its Gamergates fault that the 11 dead gamer articles were written? that it was GamerGates fault when they got together to cry out that they were shouted down by louder megaphones?11/21/2014 - 12:35pm
NeenekoThere is unity of attack, and unity of defense, but not of message or identity. Which the group's own defensiveness has blinded to them since it is chalked up to 'media is out to get us' as opposed to their own fault.11/21/2014 - 12:10pm
NeenekoOh unity I will give you, it is one of the group's weakest points.11/21/2014 - 12:07pm
WonderkarpI dont think so. There's a lot of Unity in Gamergate. OPSkynet has only strengthend the group and brought people together. and I spent a couple months "Gorillas in the Mist"ing the group11/21/2014 - 11:54am
NeenekoYou might be a bit too deep in that trench then if you are missing the other factions.11/21/2014 - 11:51am
MaskedPixelantehttp://www.joystiq.com/2014/11/21/sunset-overdrive-free-this-saturday/ Sunset Overdrive free on the XBO tomorrow only.11/21/2014 - 11:43am
Wonderkarpthere also arent "Various Factions" in GamerGate. No Harrassment has been linked directly too GamerGate. I'm deep in the trenchs and there arent any factions.11/21/2014 - 11:38am
NeenekoI would disagree that it has 'never been the case', for various factions perhaps not, but what made GG blow up was the intersection between submerged issues, and that is one of them.11/21/2014 - 11:33am
Neeneko@Zippy - to a point, but consumers also tend to like what they are already comfortable with, so tropes in general tend to have a comforting feel. Just like mechanics and controls tend to be similiar.11/21/2014 - 11:31am
ZippyDSMleeAren't most sexiest tropes jsut cheap/poor creativity more so than pure markaibility?11/21/2014 - 11:19am
Wonderkarpbut some people have been successfull in drawing attention too themselves to steer the conversation from ethics in journalism to women in gaming when that has never been the case.11/21/2014 - 11:17am
WonderkarpZachary, not really. the Quinn story was just more gas to a ready to burn fire. If it wasnt her, it would have been some other scandal just waiting to happen. Just look at Doritosgate. It was the 11 Dead Gamer articles that threw the match in the fire.11/21/2014 - 11:16am
PHX Corphttp://www.polygon.com/2014/11/21/7258775/ubisoft-suggests-assassins-creed-unity-players-remove-all-game Ubisoft suggests Assassin's Creed Unity players remove all game contacts to prevent crashes -Facepalm-11/21/2014 - 10:56am
E. Zachary KnightWonderkarp, That may not be an issue with you and the faction of gamergate you associate with, but it was and still is a strong influence on gamergate and its founding.11/21/2014 - 10:12am
 

Be Heard - Contact Your Politician