Indie Game Developers

Flappy Bird Fallout: Piracy, Clones and eBay Auctions

February 10, 2014 - GamePolitics Staff

Earlier today we learned that indie developer Dong Nguyen pulled his popular and highly criticized Android and iOS game Flappy Bird off of both marketplaces. The result has had an interesting, albeit minor, ripple effect as people try to find ways to cash in on the popularity of the game.

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Indiegogo Raises $40 Million in Latest Funding Round

January 28, 2014 - GamePolitics Staff

Crowdfunding platform Indiegogo has raised $40 million in a brand new round of funding, the company announced this week. The money, which it earned the old fashioned way (not through crowdfunding, but soliciting investments from high profile lenders), will be spent to expand its business globally, and allow it to better support mobile platforms. Indiegogo CEO Slava Rubin also wants to use the money to raise the funding engine's profile worldwide. Indiegogo raised the $40 million from Institutional Venture Partners and Kleiner Perkins Caufield & Byers.

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One Million Copies of Minecraft on PS3 Sold

January 27, 2014 - GamePolitics Staff

It should come as no shock to anyone that Minecraft on the PS3 has sold one million copies. Mojang's Daniel Kaplan described the new sales milestone as "crazy" but no one should be surprised that PS3 owners love Minecraft as much as everyone else does.

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GDC Play Returns at the 2014 Game Developers Conference

January 23, 2014 - GamePolitics Staff

Organizers of the 2014 Game Developers Conference (taking place in San Francisco this March) have confirmed the return of the GDC Play, the emerging/independent developer showcase. The 'Best in Play' awards will also be returning to this year's event.

GDC Play is a separate area of the San Francisco show that showcases emerging and independent developers with a series of tables and meeting rooms. It will take place at a new time this year - Wednesday, March 19 - Friday, March 21 at Moscone Center during the 2014 Game Developers Conference.

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IGF Student Showcase Winners Revealed

January 23, 2014 - GamePolitics staff

The Independent Games Festival has chosen the 2014 Student Showcase winners for 2014, with each winning team winning a cool $1,000, passes to Game Developers Conference in San Francisco this March, and the chance to win an additional $2,000 prize for Best Student Game.

The eight winners, picked from 346 entries, are listed below along with a number of honorable mentions.

Museum of Simulation Technology (Albert Shih - Carnegie Mellon University, Entertainment Technology Center)
Engare (Mahdi Bahrami & Moslem Rasouli - NHTV University of Applied Science)

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Indie Devs Stick It to Maker of Candy Crush With Candy Jam

January 21, 2014 - Andrew Eisen

Earlier today we wrote about King.com, maker of the so-popular-even-I've-heard-of-it social and mobile game Candy Crush, and how it had successfully trademarked the word 'candy.'  The mark covers use of the word in games, game accessories, and merchandise.

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Operation Supply Drop Gives $15k of Indies Games to Active Military

January 21, 2014 - GamePolitics Staff

Military-focused gaming charity Operation Supply Drop is kicking off 2014 with a nifty new initiative called Indies for Courage, which hopes to get independently developed video games into the hands of Armed Forces. The initiative created by respected Indie gamer and critic "Indie Gamer Chick" has rallied a team of indie developers to donate $15,000 in Steam and Desura codes.

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'School Shooting' Co-Creator Responds to Reports That His Game Inspired Adam Lanza

January 8, 2014 - GamePolitics Staff

Kotaku has an interesting (and exclusive) interview with one of the creators of "School Shooting," a crappy top-down shooter game that was highlighted prominently by news media outlets as one of the games that Sandy Hook school shooter Adam Lanza had on his computer.

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Independent Games Festival Finalists Announced

January 8, 2014 - GamePolitics Staff

Finalists for this year's Independent Games Festival have been announced. The list of nominees for the biggest prize of the show - Seumas McNally Grand Prize - include such notable indie games as The Stanley Parable (Galactic Cafe); Papers, Please (Lucas Pope); Don't Starve (Klei); Device 6 (Simogo); Jazzpunk (Necrophone); and Dominique Pamplemousse in "It's All Over Once the Fat Lady Sings!" (Deirdra Kiai Productions).

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One Million Copies of Starbound Sold

January 7, 2014 - GamePolitics Staff

Chucklefish's procedurally generated space-themed RPG Starbound has sold more than one million copies thanks to its inclusion in the Steam early access program and the company's own pre-order efforts. Starbound is currently an early access game on Steam, allowing consumers to play an early beta build of the game while developers make wild and drastic changes. Selling for right around $15 via Steam's early access program, players have been enjoying the game since December 4.

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Rogue Co-Creator Helps Select 'Ultimate Roguelike' Contest Winner

January 3, 2014 - GamePolitics Staff

Here's a pretty cool story from Gamasutra - and a particularly awe inspiring thing if you happen to be someone developing a roguelike game. Glenn Wichman, one of the original co-creators of the super popular 1980s dungeon-crawler Rogue, served as a judge on the "Ultimate Roguelike Challenge" competition.

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New Year Game Jam Kicks Off Tonight at Midnight

December 31, 2013 - GamePolitics Staff

With the new year a few hours away, there's no better time to hold a game jam and that is just what organizer Richard Blechinger of the New Year Game Jam has planned. The second annual New Year Game Jam kicks off at 12 AM Dec 31. The only rule to the event is that games have to be made in 48 hours between 12 AM on December 31st and 12 AM on January 2nd (in your particular time zone).

Last year saw only 28 submissions, so hopefully this year's event will attract a little more attention and produce some interesting indie games that everyone can enjoy.

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Insurance Won't Cover Hello Games' Flood Damage

December 30, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games recently suffered a calamity when its offices were flooded. According to a recent series of tweets by the Guildford, UK-based studio, the damage it suffered in its offices on Christmas Eve are not covered by its insurance policy.

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Offices of Joe Danger Developer Hello Games Flooded

December 27, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games had a bit of bad luck this week when their offices were flooded. The developers detailed the calamity in a series of tweets:

"A river broke its bank nearby yesterday, and A LOT of water flooded in really quickly. A biblical amount. It was coming in the windows!" noted the developers official Twitter account.

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Vlambeer Calls Parity Clause in ID@Xbox 'Problematic for the Indie Scene At Large'

December 19, 2013 - GamePolitics Staff

Vlambeer developer Rami Ismail has shared his concerns over the parity clause in Microsoft's new ID@Xbox scheme for indie developers in an interview with VG247. Speaking to the publication, Ismail described the parity clause, which requires participants to launch any title releasing on other platforms to launch on Xbox One simultaneously, as "problematic for the indie scene at large."

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Operation Ninja S.T.A.R. Inches Towards Funding Goal

December 16, 2013 - GamePolitics Staff

The IndieGoGo campaign for Operation Ninja S.T.A.R. has managed to raise $2,547 of its $17,500 goal, with 26 more days to go. Launched last week, Operation Ninja S.T.A.R. seeks to raise funds to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Read Only Memories Within Striking Distance of Funding Goal

December 9, 2013 - GamePolitics Staff

With only three more days to go, MidBoss Games' Read Only Memories is $10,000 from reaching its funding goal. As of this writing, the cyberpunk-themed point-and-click adventure game has managed to raise $52,074 of its $62,064 goal from 1,139 backers with just three more days to go before its funding goal deadline on Kickstarter comes to a close.

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Steam Greenlights Another Hundred Titles

December 5, 2013 - GamePolitics Staff

Valve has approved 100 more titles to be a part of its Steam Greenlight program, Valve Software announced this week. There's very few familiar titles in this latest batch (the most recognizable being Company of Heroes: Eastern Front, Deathfire: Ruins of Nethermore, Pixel Piracy, and Saturday Morning RPG). Nevertheless, there's certainly a few gems in this latest batch worth checking out depending on the kinds of games you find fascinating. As always each of the games in this list will release on their own schedules.

You can check out the full list below:

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Microsoft Reveals List of Indies Joining ID@Xbox

December 4, 2013 - GamePolitics Staff

Microsoft announced today that 32 indie developers have signed up with Microsoft's ID@Xbox development program to develop games for the Xbox One. Eurogamer has confirmed some of the titles that these developers will bring to Microsoft's system and speculated on a few others.

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Indie Royale Debut 7 Launches

November 29, 2013 - GamePolitics Staff

The DRM-free pay-what-you-want Indie Royale Debut 7 has launched this week, offering six indie games. By paying the set minimum price of $2.99 or more, you can get six games including the fighting game Mitsurugi Kamui Hikae, multiplayer mech fighter Metal Planet, first-person puzzler Pulse Shift, adventure game Al Emmo and the Lost Dutchman's Mine, RPG Millennium 2: Take Me Higher, and space-themed strategy game Fleet Buster.

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ShinyLoot Offers $1 Games on Black Friday

November 25, 2013 - GamePolitics Staff

Digital game store ShinyLoot will be hosting a massive Black Friday sale where over one hundred games in its catalog will be discounted to $1 each. The sale will include indie games from developer partners, DRM-free including such titles as The Oil Blue, Children of the Nile, Aztaka, The Cat Lady, Call of Cthulhu: The Wasted Land, Creeper World, Bridge Construction Set and Hinterland. The sale will begin on Friday, Nov. 29 at midnight CST, and will run until Monday Dec. 2 until Midnight CST.

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Dyscourse Adds Indie Developers to Survivor Cast

November 18, 2013 - GamePolitics Staff

Dyscourse, the new psychological survival adventure game from Owlchemy Labs (Snuggle Truck, Jack Lumber) currently attempting to raise funds through Kickstarter, will ship with an additional bonus scenario called "Indie Plane Crash," containing cameos by ten famous independent game developers.

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Kickstarter Campaign Launched for 'So Many Me'

November 14, 2013 - GamePolitics Staff

A crowd-funding campaign has been launched for an interesting puzzle game called So Many Me. So Many Me is described by developer Extend Studios as a 2D puzzle-platformer inspired by the best games in the genre and its own games like A.R.E.S. Extinction Agenda (Steam and XBLA) and Jigsaw Mansion (iPad).

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Neocolonialism Released

November 12, 2013 - GamePolitics Staff

Neocolonialism, an independently developed game that IndieGames.com describes as a "nasty imperialism simulator," has been released for Mac, Windows, and Linux. The game's tagline, "ruin everything," describes perfectly what this game is all about.

In the game players are charged with using wealth to buy votes, exploit workers in countries to extract wealth, negotiate, manipulate parliaments and governments, mess with the International Monetary Fund, and generally do bad things throughout the world. A video of the game can be found to your left.

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Early Alpha Buy-In for Prison Architect Generates Nearly $8 Million in Sales

November 6, 2013 - GamePolitics Staff

Introversion's alpha for its prison simulation game, Prison Architect has managed to generate almost $8 million in early funding, according to the UK-based developer. Introversions says that more than 250,000 users have downloaded the alpha version of the game.

The money was generated as part of an early funding program that Introversion put in place. It allowed consumers to play the game while it is being developed with the promise of a final build of the game when development is complete and the game is widely released to the public.

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Wadjet Eye Games Gets Burned Over Halloween Promotion

November 1, 2013 - GamePolitics Staff

What started out as a goodwill Halloween gesture to the community by indie developer Wadjet Eye Games turned into a nightmare last night. Wadjet Eye Games made the latest game in its popular point-and-click adventure game series Blackwell Deception available for free. It was supposed to be available until midnight on November 1, but Wadjet Eye Games was forced to shut the promotion down early, leaving many who found out about the freebie later to miss out. Fans who didn't know what was going on were obviously peeved with the indie developer.

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Indie Dev Accuses 505 Games of Theft, Takes It Back

October 30, 2013 - Andrew Eisen

A few days ago, indie developer Ryan Sharr accused 505 Games of ripping of his game, Roam.

Roam is a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes.  It was successfully funded on Kickstarter last February.

Three months later, 505 Games announced How to Survive, a zombie survival game where players must scavenge a ravaged world for the tools you'll need to survive the zombie hordes.

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The Ballad of Reemus 2 Hits Funding Goal

October 17, 2013 - GamePolitics Staff

2D point-and-click adventure game sequel The Ballads of Reemus 2 managed to raise $15,170 CAD via its Kickstarter crowd-funding campaign, putting the project $170 CAD above its funding goal of $15,000 CAD. As of this writing, the crowd-funding campaign has just over two days to go before its Kickstarter campaign comes to a close.

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Valve Greenlights 32 More Titles

October 17, 2013 - GamePolitics Staff

Valve has greenlit 37 new titles through its Greenlight program, including games, mods, and some software applications. At a glance, the new greenlit titles include Towerclimb and Ikaruga, a Half-Life 2 mod, and more. All of these titles will appear on Steam in "the coming weeks or months", Valve announced earlier today.

Greenlit titles are voted on by the Steam community, with press reaction and past performance on other platforms also affecting the process, according to Valve's criteria for Greenlight submissions..

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Matthew WilsonI have said it before net nutrality will not be made in to law until Google or Netflix is blocked, or they do what they did for sopa and pull their sites down in protest.04/23/2014 - 8:02pm
Andrew EisenGee, I guess putting a former cable industry lobbyist as the Chairman of the FCC wasn't that great of an idea. http://www.nytimes.com/2014/04/24/technology/fcc-new-net-neutrality-rules.html?_r=204/23/2014 - 7:26pm
Andrew EisenIanC - I assume what he's getting at is the fact that once PS3/360 development ceases, there will be no more "For Everything But Wii U" games.04/23/2014 - 5:49pm
Andrew EisenMatthew - Yes, obviously developers will eventually move on from the PS3 and 360 but the phrase will continue to mean exactly what it means.04/23/2014 - 5:45pm
IanCAnd how does that equal his annoying phrase being meaningless?04/23/2014 - 5:09pm
Matthew Wilson@Andrew Eisen the phrase everything but wiiu will be meaningless afer this year becouse devs will drop 360/ps3 support.04/23/2014 - 4:43pm
Andrew EisenFor Everything But... 360? Huh, not many games can claim that title. Only three others that I know of.04/23/2014 - 3:45pm
MaskedPixelantehttp://www.joystiq.com/2014/04/23/another-world-rated-for-current-consoles-handhelds-in-germany/ Another World fulfills legal obligations of being on every gaming system under the sun.04/23/2014 - 12:34pm
Matthew Wilsonhttp://arstechnica.com/gaming/2014/04/steam-gauge-do-strong-reviews-lead-to-stronger-sales-on-steam/?comments=1 Here is another data driven article using sales data from steam to figure out if reviews effect sales. It is stats heavy like the last one.04/23/2014 - 11:33am
Andrew EisenI love RPGs but I didn't much care for Tales of Symphonia. I didn't bother with its sequel.04/23/2014 - 11:21am
InfophileIt had great RPGs because MS wanted to use them to break into Japan. (Which had the side-effect of screwing NA PS3 owners out of Tales of Vesperia. No, I'm not bitter, why do you ask?)04/23/2014 - 10:52am
RedMageI'm still disappointed the 360 never broke into Japan either. It had a bevy of great RPGs in the late 2000s.04/23/2014 - 9:48am
TheSmokeyhttp://www.huffingtonpost.com/2014/04/22/call-of-duty-swatting-hoax_n_5195659.html?utm_hp_ref=canada&ir=Canada CoD loser calls SWAT on person who beat him04/23/2014 - 7:13am
MaskedPixelantehttp://www.joystiq.com/2014/04/23/xbox-one-reaches-japan-on-september-4/ Just give it up, Microsoft. You're NEVER going to be big in Japan, especially now that the notoriously clunky in Japan Kinect is MANDATORY.04/23/2014 - 7:10am
Cheater87Has this been posted yet? http://www.destructoid.com/blogs/Lord+Spencer/ssv-saudi-arabia-bans-bravely-default-because-it-promotes-pedophilia--272016.phtml04/22/2014 - 9:31pm
ZippyDSMleehttp://www.escapistmagazine.com/news/view/133898-Fatal-Frame-V-Coming-Exclusively-to-Wii-U04/22/2014 - 8:50pm
Matthew Wilsonit is a game worth playing if you have a pc/360/ps304/20/2014 - 9:34pm
MaskedPixelantehttps://twitter.com/IGLevine/status/457552538343325696 The Lutece Twins show up in some of the most unlikely of places.04/20/2014 - 2:44pm
Andrew EisenAs it happens, Chinatown Wars is the only GTA game I've played.04/19/2014 - 10:43am
Papa MidnightWith GTA5 (to date) failing to even provide indication of a PC release, I'm realising that this might be the first GTA game that I have not played (outside of Chinatown Wars) since the series inception.04/19/2014 - 8:14am
 

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