Indie Game Developers

Third NUBUWO Game Music Bundle Seeks Public Funding

December 17, 2012

With just nine days to go, the latest indie game music bundle, "THE NUBUWO WINTER BUNDLE" has managed to raise $2,900 of its $8,000 goal from 124 backers. The Kickstarter campaign urges supporters to "discover game-inspired music and fund Tokyo's FAMI-MODE 2012 DVD, featuring live chip music performances and interviews."

| Read more

Hotline Miami Publisher: Game Has Been 'Torrented to Extraordinary Levels'

December 11, 2012

In an interesting conversation with Eurogamer Hotline Miami publisher Digital Devolver reveals how much the gruesome indie action game has sold to date, how much it has been pirated and the shock at just how popular his little indie game has become.

Project manager Graeme Struthers Hotline Miami has sold 130,000 copies since launch seven weeks ago. While he was happy about those numbers, Struthers said that PC piracy has had a serious impact on sales.

5 comments | Read more

Unauthorized My Little Pony MMO Shut Down

December 10, 2012

When you develop a game without the permission of the copyright holder, chances are you will be in for some sort of legal action. Such is the fate of the My Little Pony MMO, which has been shut down after the developers of the game received a copyright and trademark infringement claim from Hasbro. The game was not approved by Hasbro. Fearing serious legal action the developers decided it would be prudent to just shut the game down.

4 comments | Read more

Indie Developer Slams Microsoft, Windows RT Marketplace

December 7, 2012

Paul Johnson from UK-based developer Rubicon has deleted a scathing rant posted earlier today aimed at Windows RT and Microsoft claiming that his game Great Big War Game made just £52 from the Windows RT marketplace in its first week on sale. Johnson claims that the Windows RT port cost his company an estimated £10,000.

9 comments | Read more

Indie Strategy Game Developers Form Super Group

December 5, 2012

Three independent game companies have decided to work together to develop and publish independently developed strategy and war games. The Slitherine Group, Ageod, and Matrix Games have merged. The new super group will continue to develop and publish niche war and strategy games online and through other channels. The Slitherine Group released 30 titles in 2012 for a variety of platforms including PC, Mac, PS3, X360 and tablet platforms. Its games include Battle Academy on iPad, Commander- The Great War, Close Combat: Panthers in the Fog for PC, and many others.

| Read more

A Kickstarter Tragedy: Alpha Colony Misses Funding Goal by $28

December 3, 2012

Sometimes crowd funding amazes the community and the developers looking to make their dreams come true and sometimes they show that an idea has no validity. Once in awhile there are sad situations like the one recently experienced by the team behind the game Alpha Colony, whose crowd funding appeal ended with team falling just $28 short of its $50,000 funding goal.

5 comments | Read more

First OUYA Consoles Shipping Dec. 28

December 3, 2012

Android-based OUYA console will soon be in the hands of the public - or at least that part of the public that wants to develop software for the platform. The OUYA will ship out beginning on December 28 to those who backed the Kickstarter and will arrive to supporters shortly thereafter.

| Read more

Super Podcast Action Committee - Episode 31

December 3, 2012

In Episode 31 of the Super Podcast Action Committee hosts Andrew Eisen and E. Zachary Knight discuss if the gender and race of a main character matters, the Humble THQ Bundle, the importance of play-testing, more Uplay woes, DRM, and other forms of tomfoolery. Download it now: SuperPAC Episode 31 (1 hour, 14 minutes) 68 MB.

1 comment | Read more

Ron Gilbert Wants Monkey Island, Maniac Mansion Back

November 30, 2012

Double Fine's Ron Gilbert wants the Monkey Island franchise back from Disney. The creator of the popular point-and-click adventure game franchise lost the rights to Monkey Island and Maniac Mansion after he left LucasArts. Then the company decided to sell the franchise off to Disney. Gilbert thinks that Disney doesn't know what to do with the franchise and is just letting it languish. He describes the situation as very sad.

"Yeah, I wish I owned Monkey Island and Maniac Mansion, you know?," said Gilbert.

3 comments | Read more

Indie Dev Extols the Importance of Play Testing

November 28, 2012

Software bugs.  If you're a gamer, you've no doubt encountered one at some point.

If you've played Skyrim, you've definitely encountered one.

Over the weekend, our own E. Zachary Knight put out a small game called Dragon Fire (pictured).  You're a dragon.  You fire at enemies.  If the enemies fly into you too many times, you lose.  Simple and fun.

5 comments | Read more

Weird Worlds: Return to Infinite Space Coming to Indie Game Stand

November 27, 2012

Digital Eel's Weird Worlds: Return to Infinite Space will be up for sale on Indie Game Stand for four days - from December 3 - 6, with ten percent of the proceeds going to its charity of choice - RIF (Reading is Fundamental).

| Read more

Marcus Persson 'Worried' About Mojang Growing, Losing Indie Spirit

November 26, 2012

Minecraft creator and Mojang co-founder Markus 'Notch' Persson said in a recent article on Develop that he worries about Mojang growing too big. If that were to happen he thinks that the company could lose the independent spirit it is known for. Persson also said that he did not want Mojang to work on what he called "super polished games," as those tend to require larger teams and bigger budgets.

7 comments | Read more

Double Fine's Amnesia Fortnight Winners Revealed

November 26, 2012

The top four games have been voted on by the community in Double Fine's annual game development jam, Amnesia Fortnight.

| Read more

Mojang Working on Free Version of Minecraft for Raspberry Pi

November 26, 2012

Sweden-based developer Mojang is working on a custom version of its hit Minecraft game for the $25 - $35 Raspberry Pi micro-computer. The new game is called Minecraft: Pi Edition and was officially filed this weekend at Minecon fan event in Paris, France. According to the official FAQ on the Raspberry Pi web site, the game came into being after the company sent "a bunch of boards out to Notch and the guys at Mojang in Stockholm a little while back."

2 comments | Read more

Indie Studio Hogrocket Shuts Down

November 23, 2012

Indie mobile game development studio Hogrocket is closing, going on what its founders call a permanent hiatus as members of the company move onto new opportunities. The company was founded by former Bizarre Creations staffers after Activision closed that studio down.

Hogrocket was comprised of Pete Collier, Ben Ward and Geometry Wars series creator Stephen Cakebread. The studio shipped a single game while it was in operation: Tiny Invaders for iOS. Collier has moved on to work for British studio Playdemic.

| Read more

Super Meat Boy Galaxy Creator Holds Game Prototype 'Hostage' For Charity Drive

November 20, 2012

Team Meat co-founder and Super Meat Boy co-creator Aubrey Hesselgren announced that he is holding the 3D prototype of Super Meat Boy Galaxy "hostage" in an attempt to raise 10,000 British pounds for depression-focused charity The Samiritans. He made his announcement (demands?) on the web site Just Giving. If the goal is met Hesselgren will release the the 3D Super Meat Boy Galaxy prototype to the public and if it fails he'll offer it only to those who were kind enough to donate.

| Read more

Double Fine's Amnesia Fortnight Games to be Released as Humble Bundle

November 20, 2012

Double Fine's Amnesia Fortnight is going to be a little different this year... This year's event will let fans decide which ideas get made into games, with a live stream of the entire process to boot. But the best part is that, when it's all said and done, all of the games made during the vent will be released as a special Humble Bundle.

Frozenbyte: Nintendo Gives Indie Developers Flexibility in Wii U eShop

November 19, 2012

Speaking to IGN UK, Frozenbyte marketing manager Mikael Haveri says that Nintendo is being very flexible with titles being released in its freshly launched Wii U eShop. The company released Trine 2: Director's Cut over the weekend on the Wii U's virtual storefront. Haveri says that the new eShop leaves core decisions to indie developers publishing games on the platform - including the prices they set for their products and when they have sales.

1 comment | Read more

Indie Developer Challenges Conventional Wisdom on Marijuana Laws with New Game Drugbound

November 16, 2012

Developer Slouch Couch (a one-man studio featuring the talents of indie developer Dave Homan) has created a game that he hopes will raise awareness about marijuana legalization. The game is called Drugbound. Drugbound is an HTML5 developed "endless runner" game where players run away from law enforcement while collecting "medicinal herbs" and avoiding bosses.

Homan wants to use his game to question the illegality of marijuana use in America. In a press release today he explained his position on the issue:

1 comment | Read more

Five Games Added to Humble Bundle for Android 4

November 15, 2012

Humble Bundle has added five games to its current promotion bringing the total to a spanking 11.

The new additions are Avadon: The Black Fortress (tablets only), Canabalt, Cogs, Swords & Soldiers HD, and Zen Bound 2.  With the exception of Avadon, each game comes with its soundtrack.

| Read more

Faceless Can't Get a 'Greenlight' on Steam

November 14, 2012

While Ethereal Entertainment's Faceless has been a top vote-getter on Steam Greenlight since the platform's launch in September, Valve has decided not to publish the game on Steam because of copyright concerns, according to Joystiq.

5 comments | Read more

Humble Bundle for Android 4 is Live

November 8, 2012

It's that time again!

Yes, a new Humble Bundle is here, making indie games available in the pay-what-you-want way we all know and love.

The Humble Bundle for Android 4 features six games: Splice, Eufloria, Waking Mars, Crayon Physics Deluxe, Superbrothers: Sword & Sworcery EP, and Machinarium.  The first five are yours for whatever price you feel like paying but if you want Machinarium, you're going to have to pony up more than the average price which as of this writing, is $5.90.

| Read more

LA Game Space Kickstarter Imagines Communal Space for Indie Developers

November 8, 2012

A Kickstarter for a space in Los Angeles where independent developers can get together is being pitched today as the "LA Game Space." The idea of the project - should it get the $250,000 in funding organizers are asking for - is to transform an old warehouse in the Arts District of Los Angeles and turn it into a hot spot for game design and independent titles. They plan on hosting workshops, exhibitions, research labs, public events with guest speakers, and space where indie game makers can set up shop. Think of it as a sort of indie game commune, if you will.

Hotline Miami Creator on Piracy, Making Games

November 2, 2012

Teasing an upcoming interview with Hotline Miami co-creator Jonatan Söderström, VG247 offers tidbits on the developer's positions on piracy and making games "just for money." Recently made headlines when he offered support to players who had pirated his game over on Pirate's Bay.

First he talks about why he makes games:

Next Batch of Steam Greenlight-Approved Titles to Be Announced November 30

November 1, 2012

Valve Software announced via its Steam Greenlight site that it will announce the next round of games that have gotten the "greenlight" to be released on Steam via its community-driven game discovery system. The next batch of titles to receive the Steam Greenlight treatment will be on November 30. Valve also said that it will reveal the "first graduating class of Software titles," with at least five Software (non-gaming) titles targeted for inclusion in this group.

| Read more

Introversion: Microsoft Must Change its 'Ridiculous' Pricing on XBLA Game Certification

October 29, 2012

Introversion Software co-founder Mark Morris has spoken out against the Microsoft's expensive Xbox Live Arcade certification process. Morris, who helped Introversion make such hit games as Uplink, Darwinia, DEFCON, and Multiwinia, says that Microsoft has to make changes to the process and lower or eliminate its fees if it wants to continue to compete with services such as Steam.

2 comments | Read more

Indie Royale Announces Halloween Bundle

October 26, 2012

A brand new Halloween themed bundle has been announced by Indie Royale, offering five "spooky" pay-what-you-want games for the holiday. This bundle includes the full five-episode season of Telltale Games' Sam & Max: The Devil's Playhouse; the horror adventure, Home; the horror-themed first-person adventure game from Ice Pick Lodge, Pathologic; and more. The top purchaser for this bundle will also get the sold out physical Old-School Collector's Edition for Home which includes a map, game manual and game-universe artifacts.

| Read more

Hotline Miami Developer Offers Support to Gamers Who Pirated His Game

October 26, 2012

Jonatan Soderstrom, one of the co-creators of the popular indie PC game Hotline Miami, apparently noticed a thread over on The Pirate Bay complaining about bugs in his game. So what does he do? He joins in and promises a patch!. Yes, Soderstrom offers support even to people who pirated his game. From the thread (uncovered by PC Gamer):

5 comments | Read more

Ravaged: First Crowd-Funded Game Lands on Origin

October 18, 2012

Electronic Arts announced this morning that the very first crowd-funded game has landed on Origin, the company's digital distribution platform. After successfully being funded via Kickstarter, the post-apocalyptic vehicle-based action game from 2 Dawn Games and Reverb Publishing is complete and ready for purchase.

Electronic Arts announced earlier this year that it would support games funded by the community through sites like Kickstarter and would let them be sold via Origin free of charge.

4 comments | Read more

Indie Royale Fall Bundle Launches

October 16, 2012

The newest Indie Royale Bundle is alive and kicking - offering five new games that consumers can pay-what-they-want for until October 21. The Indie Royale bundle is a little different than the Humble Bundle in that it has a starting price - in this case $5.

| Read more

 
Forgot your password?
Username :
Password :

Poll

Are you excited for the Xbox One?:

Shout box

You're not permitted to post shouts.
Andrew EisenWell, the Xbox One reveal certainly had an interesting affect on the big 3's stock prices. https://twitter.com/AndrewEisen/status/33705126448977100805/21/2013 - 10:45pm
PHX Corphttp://kotaku.com/so-the-xbox-one-reveal-screwed-up-a-lot-of-peoples-kin-509179256 So The Xbox One Reveal Screwed With Some People's Kinects05/21/2013 - 10:36pm
ZenOn a funny side note...both of my boys have already voted NOT to get the Xbox One as soon as they found out Minecraft won't transfer lol. Some people have priorities damnit! ;)05/21/2013 - 9:27pm
Andrew EisenHere's the full quote on EA making Wii U games according to Neogaf: http://www.neogaf.com/forum/showthread.php?t=56112105/21/2013 - 8:19pm
Andrew EisenXbox One may not be always on but that doesn't mean you can use it without an internet connection. http://kotaku.com/xbox-one-does-require-internet-connection-cant-play-o-50916410905/21/2013 - 7:39pm
Andrew EisenPolygon says EA's CFO says it is developing games for Wii U but doesn't provide that quote. http://www.polygon.com/2013/5/21/4351844/ea-developing-wii-u-games05/21/2013 - 7:11pm
Andrew EisenWell, I was right. Both Sony and Microsoft's consoles will be out by the year's end and both will be significantly more powerful than the current gen.05/21/2013 - 5:06pm
james_fudgethnx05/21/2013 - 4:47pm
ZenJust to let ya know...you called it the "Xbox 260" in the backwards compatibility article lol.05/21/2013 - 4:26pm
Zen@PHX Awesome, I will hit those up after class tonight. Going back to college finally! :) My kids have had a blast telling ME to do my homework now lol.05/21/2013 - 4:19pm
PHX Corp@Zen I sent you a friend request on both PSN and XBL, just a heads up05/21/2013 - 4:16pm
ZenI noticed it with the football players when EA showed off Madden as well.05/21/2013 - 4:11pm
ZenIs it just me or is call of duty hitting the "uncanny valley" with their nicely modeled faces and dead looking eyes? I found it distracting and seemed actually "less" real to me lol.05/21/2013 - 4:10pm
james_fudgeit sounds like if you have an HD reciever you'll be able to use it with a pass-through cable... not 100 percent sure yet05/21/2013 - 2:41pm
james_fudgehappening now http://majornelson.com/2013/05/21/xbox-one-architecture-panel/05/21/2013 - 2:20pm
E. Zachary KnightSome reading material for Microsoft on its used games blocks. That will hurt the console more than helping. http://ezknight.net/?page_id=20505/21/2013 - 2:18pm
james_fudgeyeah good luck with over the air TV05/21/2013 - 2:12pm
E. Zachary KnightBut what if I want to only watch over the air tv? I don't subscribe to pay tv. I never will. If that is a requirement, then MS wasted 45 minutes telling me how great TV will be.05/21/2013 - 2:08pm
james_fudgeEZK it will depend on your provider, just like HBO Go i'd imagine.05/21/2013 - 2:05pm
PHX Corp@IanC there's also a chance that those titles might be Xbox one exclusive, but it's too early to tell afaik05/21/2013 - 2:03pm
 

Be Heard - Contact Your Politician