International Committee of the Red Cross Wants International Law Rolled into War Games

October 1, 2013 - GamePolitics Staff

The International Committee of the Red Cross (ICRC) issued a lengthy statement today noting that it is time that games involving war start including the actual laws of war. The IRCC says that this could be done without interfering with the fun that millions of players have playing first-person shooters.

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It's Do or Die for Neverending Nightmare's Crowd-Funding Ambitions

September 27, 2013 - James Fudge

The next few days will either make or break the crowd funding ambitions of Matt Gilgenbach's Neverending Nightmares, a "terrifying psychological horror game inspired by the developer's battle with mental illness." The Kickstarter campaign for the game, to be released simultaneously on Windows, Mac, Linux, and Ouya in August of next year (assuming that it meets its funding goal) is within striking distance of being successful. With only 58 hours to go, Neverending Nightmares has managed to raise $69,437 of its $99,000 goal from 2,564 backers.

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Nintendo: Over 1,000 Indie Developers Interested in Developing Games for Wii U

September 10, 2013 - GamePolitics Staff

According to Nintendo's manager of business development Dan Adelman, over one-thousand indie developers have expressed interest in developing for the Wii U. During the Game Developers Conference in March of this year, Nintendo launched a new Wii U developer website (wiiu-developers.nintendo.com) that allowed smaller, independent studios to register their interest in making games for Wii U. Adelman revealed the numbers during a recent interview with GameSpot.

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Game Dev Tycoon Coming to Steam August 29

August 22, 2013 - James Fudge

Game Dev Tycoon is coming to Steam on August 29, according to independent game development studio Greenheart Games. The game allows players to create a video game start-up company in the 1980's and make it a successful enterprise by developing cutting edge video games. Players will have to design games, research new technologies, build custom game engines, manage office space, build out their development teams, and avoid pitfalls like piracy.

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Marcus Persson's '0x10c' Becomes a Community Project

August 19, 2013 - GamePolitics Staff

Earlier this year Mojang co-founder and Minecraft creator Marcus "Notch" Persson said that he was having a creative block and that he would put his pet project, 0x10c, on hold. The game has remained on hold since that time, and during a recent Team Fortress 2 live stream on Twitch, Persson revealed that he has all but given up on developing the space-themed game inspired by Minecraft's aesthetics.

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'All You Can Arcade' Offers Arcade Game Machines for $75 a Month

August 12, 2013 -

Seth and Timothy Peterson have come up with an interesting business idea for California: an arcade game rental service that charges a monthly fee to get classic arcade game cabinets in the hands of classic arcade gaming aficionados. The San Francisco-based company is called "All You Can Arcade," and lets customers rent such arcade classics as Tron, Ms. Pac Man, and Donkey Kong for $75 a month. The brothers launched the service last month.

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Gaming with Google Glass

August 9, 2013 -

While a majority of the stories about Google Glass are about privacy concerns, people being idiots with the wearable device, or some Google Glass wearer getting banned from a business because it creeps everyone around them out, it can be used for pursuits many of us are interested in - like gaming.

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Sandy Hook Arcade Center Closing August 31

August 1, 2013 -

Way back in February we reported on the opening of the Sandy Hook Arcade Center, an arcade founded by Andrew Clure and Scott Cicciari, two long-time Newtown residents, who wanted to share their love of pinball with the community in the aftermath of the Sandy Hook Elementary School shooting that resulted in the deaths of 20 children and six adult staff members.

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Character Chowdown Adds Disgaea Favorites

July 24, 2013 -

NIS America has added some new characters to its educational iOS puzzle game, Character Chowdown. The in-game content, which will cost you roughly $0.99 a pop, includes characters from the popular Disgaea series such as Laharl, Prinny, Mao, and Flonne. Other downloadable content includes the Hiragana pack and seven different Kanji packs.

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Ready at Dawn Boss: GameStop Makes a Living at the Expense of Everyone Else

July 22, 2013 -

GameStop is taking everybody for a ride with the pre-owned games market, according to Ready at Dawn Studios boss Ru Weerasuriya. And by everybody he means developers and publishers. Speaking to GII, the head of the studio for God of War: Chains of Olympus and upcoming game The Order: 1886, thinks retailers like GameStop are making "a living at the expense of everybody else."

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Internet Activist Aaron Swartz to be Inducted into Internet Hall of Fame

June 27, 2013 -

Internet activist Aaron Swartz has been posthumously inducted into the Internet Hall of Fame, according to the BBC. Swartz committed suicide in January of this year in his New York City apartment. He was 26 years old. He helped build internet institutions like Reddit and Creative Commons, co-authored the very first RSS specification and was an internet activist through his work as the founder of Demand Progress.

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Old Meets New: Video Game Sans Video

May 20, 2013 -

Michael Newman and his Los Angeles-based interactive development and product design company Pomp Productions has created an interesting game called Video Game Sans Video. Recently shown off at the 2013 Maker Faire, and highlighted by Discovery, Video Game Sans Video is a clever contraption that lets players navigate a space ship in four directions (up, down, forward and back).

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Nintendo to Offer Unreleased Playable Demos at Select Best Buy Stores During E3

May 17, 2013 -

Nintendo has a novel way of getting gamers (who do not already own a Wii U) excited about the games it will be showcasing at the Electronic Entertainment Expo in Los Angeles next month. At participating Best Buy stores consumers will be able to get hands-on time with pretty much the same game demos as the press gets access to from the E3 show floor. The announcement was made by Nintendo of America president Reggie Fils-Aime today during a Nintendo Direct presentation.

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Peter Thiel Foundation Announces the 2013 20 Under 20 Thiel Fellows

May 10, 2013 -

The Peter Thiel Foundation (founded by the former CEO and co-founder of PayPal) announced the third set of young entrepreneurs to be awarded 20 Under 20 Thiel Fellowships. These new "Thiel Fellows" will receive $100,000 from the Thiel Foundation as well as mentorship from the Foundation’s network of entrepreneurs over a two year period.

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Ubisoft Working with Kaspersky Lab to Make Watch Dogs' Hacking Realistic

May 10, 2013 -

At a recent Ubisoft press event to promote its upcoming game Watch Dogs, senior producer Dominic Guay revealed how the company is working hard to make the hacking in the game as authentic as humanly possible. Joystiq covered the press event extensively in this article.

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Four Programs Just For Aspiring Female Programmers

May 1, 2013 -

Four coding schools just for young girls and women are trying to change the number of females that program (and give girls more STEM-focused educational opportunities) in the United States - as highlighted in this ReadWriteWeb feature. The start-ups catering to women and girls aspiring to learn how to code include Girl Develop It, Black Girls Code, Girls Who Code, and Girls Learning Code/Ladies Learning Code.

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Philadelphia Skyscraper Becomes a Gigantic Game of Pong

April 22, 2013 -

Over the weekend, a Philadelphia skyscraper was transformed into the world’s largest video game by a Drexel University professor who used the building’s lighting system to display a working version of Pong.

The gigantic game of Pong was the creation of Drexel professor Frank Lee, who has spent the last five years working on the idea.

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Digital Eel Launches Kickstarter for Next Infinite Space Game

April 4, 2013 -

Digital Eel has turned to Kickstarter to fund the follow-up title to its wonderful rogue-like space adventure games Strange Adventures and Weird Worlds. The new game is called Sea of Stars and features the same kind of lunch-break-length space adventures complete with randomly generated worlds, space exploration, turn-based space combat and the kind of quirky humor that the previous titles are known for.

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Project Awakened Tries Another Round of Crowd Funding

March 26, 2013 -

Project Awakened recently suffered a major setback when the Kickstarter campaign asking for $500,000 in crowd-funding missed the mark by $161,502. Being so close to the goal and garnering the support of 6,287 backers,

Phosphor Games has decided that it will try again - but this time it will do it without the help of Kickstarter. Right now those backers who want to see this open-ended super powered action game world come alive can fund it again at www.projectawakened.com.

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Ex-Con Creates Chess Game Variant With a Message

March 18, 2013 -

A man sentenced to ten years in prison for robbing two men for $110 and their driver's licenses in 1999 spent a good portion of his time playing chess and developing a new puzzle-based game that uses the classic board game to teach children how to make good choices in life. Nkosi Brown said that he spent much of his time in prison playing chess to avoid fighting with guards and other inmates and during his time in solitary confinement he would play chess with other isolated inmates by yelling out moves and using a chess board scrawled onto the floor.

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Fan Immortalized in Total War: Rome 2

March 18, 2013 -

Eurogamer details a bittersweet story of one Total War: Rome 2 fan who was immortalized in the game, but the 24-year-old named "James" who inspired developers Creative Assembly when he visited the studio, would later lose his fight with liver cancer.

Ridiculous Fishing Developer: Don't Be Afraid to Price that Game at $3

March 18, 2013 -

Ridiculous Fishing and Serious Sam: Random Encounter developer Vlambeer says that "non-evil" free-to-play game design is almost impossible and that game developers should not be afraid to price their games at $3. Vlambeer's Ridiculous Fishing, which almost saw the studio go under during development, went live last week on Apple's App Store and garnered strong sales and critical acclaim from fans and critics.

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Buy The Castle Doctrine Early, Play the Alpha Build Now

March 13, 2013 -

Yesterday notable indie developer Jason Rohrer (best known for such indie titles as The Passage and Sleep Is Death) quietly started taking early orders for his next game, The Castle Doctrine. The Castle Doctrine is an online focused game where the player must protect his spouse and children from home invaders.

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CDC Asks Plague Inc. Maker to Give Lecture in March

March 8, 2013 -

Polygon has an interesting interview with Plague Inc. developer James Vaughan, who reveals to the publication that he has been asked to speak to the Center for Disease Control (CDC) in Atlanta, Georgia. Plague Inc. is a unique strategy game for iOS that lets the play take control of a deadly pathogen and infect one person - patient zero - with the end goal being to spread the plague to every corner of the globe.

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Sandy Hook Arcade Center Opens in Newtown

February 18, 2013 -

Over the weekend, two Newtown, Connecticut residents opened a family friendly video game arcade in the town called the Sandy Hook Arcade Center (as reported by Polygon). The all-ages arcade is meant to help the town heal and promote family values in the aftermath of the elementary school shooting in December where 26 human lives were lost as the result of a shooting rampage by a lone gunman.

Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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EA to Host 'First-Ever' Hackathon on March 16

February 15, 2013 -

Electronic Arts announced that it will host the first-ever EA Hackathon at the EA headquarters in Redwood City, California on March 16. Teams will compete against each other for a chance to win a (what we assume will be) tasty and informative lunch with EA CTO Rajat Taneja, a selection of unnamed EA products, and $1,000 in cash for each participating team member of the winning team (of course).

EA describes the challenge as follows:

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Report: 'Notch' Helped Fund Age of Wonders 3

February 13, 2013 -

According to a Eurogamer report detailing how Triumph Studios came to be developing Age of Wonders 3, it was revealed that Mojang co-founder and Minecraft creator Markus "Notch" Persson was very instrumental in making it all happen.

The whole thing started when Triumph kept seeing a blurb mentioning Age of Wonders in the Minecraft title screen. After sending Persson a demo of the game they all managed to work something out:

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Prison Architect Pre-Orders Surpass the $1 Million Mark

February 12, 2013 -

Introversion's tiered pre-order idea for its upcoming Prison Architect game seems to have paid off a great amount of dividends for the popular indie British studio. The company behind such hits as Uplink, DEFCON, Darwinia, and Multiwinia says that it has sold 30,333 pre-orders, generating $1,019,265. The company accomplished this by offering different tiers much like the rewards you might find attached to a Kickstarter campaign.

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2012 NAVGTR Video Game Award Nominees Announced

February 5, 2013 -

The National Academy of Video Game Trade Reviewers (NAVGTR) today revealed the nominees for the 12th Annual 2012 NAVGTR Award nominations. Since 2001, a panel of over 600 trade voters have chosen the best games in over 50 categories, recognizing interactive entertainment industry achievements in the fields of art, technology, and production.

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Zenemulator...it's not just a slap job that makes "some" work..they do it for each which is why they work so well. I would rather have the quality over just a slap job.07/30/2014 - 5:48pm
ZenMatthew there is a difference between "worked" and "accurate". You play the Nintendo VC titles they play as damn close to the original as possible. The PSP would just run them as best they could, issues and all. And Masked...EACH VC title has their own07/30/2014 - 5:48pm
MaskedPixelanteOnce again, the 3DS already HAS a GBA emulator, it just can't run at the same time as the 3DS OS.07/30/2014 - 4:54pm
Matthew Wilsonyou cant street pass in ds mode ether, and if moders can make a gba emulator that runs very well on the psp as I understand it. you are telling me that Nintendo devs are not as good as moders?07/30/2014 - 4:49pm
Zenperformance. Halo 1 and 2 worked great because they actually did custom work on each of them...just like Nintendo does now lol07/30/2014 - 4:08pm
Zenexisting hardware while the GBA has to be emulated completely. Same reason the 360 couldn't run most Original Xbox games correctly, or had issues because they just did "blanket approach" for their emulation which led to game killing bugs or horrible07/30/2014 - 4:07pm
ZenSora/Matthew: It's not just Miiverse, but the whole idea of streetpass and things like that would be affected if the OS is not running. And just because a 3DS game can be downloaded and run does not mean that GBA can as easily. Those 3DS games use the07/30/2014 - 4:06pm
E. Zachary KnightSleaker, How is that different from every other credit card company targeting high school and college students?07/30/2014 - 1:40pm
Sleaker@EZK - I think some people are concerned beacuse it's a predatory technique targetted toward younger people that don't understand on top of offering the worst interest rates of any retailer around.07/30/2014 - 11:33am
MaskedPixelantehttp://www.joystiq.com/2014/07/30/europe-gets-long-detained-shin-megami-tensei-4-at-cut-price/ "Sorry you had to wait a year for SMT4, would a price cut make it sting less?"07/30/2014 - 10:29am
NeenekoI would hope not. Though it is not unheard of for store specific cards to be pretty good.07/30/2014 - 8:17am
E. Zachary KnightDoes anyone, or at least any intelligent person, expect a retail branded credit card to be anything close to resembling a "good deal" on interest rates?07/30/2014 - 7:13am
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
 

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