Ubisoft Working with Kaspersky Lab to Make Watch Dogs' Hacking Realistic

May 10, 2013 -

At a recent Ubisoft press event to promote its upcoming game Watch Dogs, senior producer Dominic Guay revealed how the company is working hard to make the hacking in the game as authentic as humanly possible. Joystiq covered the press event extensively in this article.

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Four Programs Just For Aspiring Female Programmers

May 1, 2013 -

Four coding schools just for young girls and women are trying to change the number of females that program (and give girls more STEM-focused educational opportunities) in the United States - as highlighted in this ReadWriteWeb feature. The start-ups catering to women and girls aspiring to learn how to code include Girl Develop It, Black Girls Code, Girls Who Code, and Girls Learning Code/Ladies Learning Code.

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Philadelphia Skyscraper Becomes a Gigantic Game of Pong

April 22, 2013 -

Over the weekend, a Philadelphia skyscraper was transformed into the world’s largest video game by a Drexel University professor who used the building’s lighting system to display a working version of Pong.

The gigantic game of Pong was the creation of Drexel professor Frank Lee, who has spent the last five years working on the idea.

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Digital Eel Launches Kickstarter for Next Infinite Space Game

April 4, 2013 -

Digital Eel has turned to Kickstarter to fund the follow-up title to its wonderful rogue-like space adventure games Strange Adventures and Weird Worlds. The new game is called Sea of Stars and features the same kind of lunch-break-length space adventures complete with randomly generated worlds, space exploration, turn-based space combat and the kind of quirky humor that the previous titles are known for.

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Project Awakened Tries Another Round of Crowd Funding

March 26, 2013 -

Project Awakened recently suffered a major setback when the Kickstarter campaign asking for $500,000 in crowd-funding missed the mark by $161,502. Being so close to the goal and garnering the support of 6,287 backers,

Phosphor Games has decided that it will try again - but this time it will do it without the help of Kickstarter. Right now those backers who want to see this open-ended super powered action game world come alive can fund it again at www.projectawakened.com.

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Ex-Con Creates Chess Game Variant With a Message

March 18, 2013 -

A man sentenced to ten years in prison for robbing two men for $110 and their driver's licenses in 1999 spent a good portion of his time playing chess and developing a new puzzle-based game that uses the classic board game to teach children how to make good choices in life. Nkosi Brown said that he spent much of his time in prison playing chess to avoid fighting with guards and other inmates and during his time in solitary confinement he would play chess with other isolated inmates by yelling out moves and using a chess board scrawled onto the floor.

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Fan Immortalized in Total War: Rome 2

March 18, 2013 -

Eurogamer details a bittersweet story of one Total War: Rome 2 fan who was immortalized in the game, but the 24-year-old named "James" who inspired developers Creative Assembly when he visited the studio, would later lose his fight with liver cancer.

Ridiculous Fishing Developer: Don't Be Afraid to Price that Game at $3

March 18, 2013 -

Ridiculous Fishing and Serious Sam: Random Encounter developer Vlambeer says that "non-evil" free-to-play game design is almost impossible and that game developers should not be afraid to price their games at $3. Vlambeer's Ridiculous Fishing, which almost saw the studio go under during development, went live last week on Apple's App Store and garnered strong sales and critical acclaim from fans and critics.

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Buy The Castle Doctrine Early, Play the Alpha Build Now

March 13, 2013 -

Yesterday notable indie developer Jason Rohrer (best known for such indie titles as The Passage and Sleep Is Death) quietly started taking early orders for his next game, The Castle Doctrine. The Castle Doctrine is an online focused game where the player must protect his spouse and children from home invaders.

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CDC Asks Plague Inc. Maker to Give Lecture in March

March 8, 2013 -

Polygon has an interesting interview with Plague Inc. developer James Vaughan, who reveals to the publication that he has been asked to speak to the Center for Disease Control (CDC) in Atlanta, Georgia. Plague Inc. is a unique strategy game for iOS that lets the play take control of a deadly pathogen and infect one person - patient zero - with the end goal being to spread the plague to every corner of the globe.

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Sandy Hook Arcade Center Opens in Newtown

February 18, 2013 -

Over the weekend, two Newtown, Connecticut residents opened a family friendly video game arcade in the town called the Sandy Hook Arcade Center (as reported by Polygon). The all-ages arcade is meant to help the town heal and promote family values in the aftermath of the elementary school shooting in December where 26 human lives were lost as the result of a shooting rampage by a lone gunman.

Chris Roberts' Star Citizen Crowd Funding Campaign Raises over $8 Million

February 15, 2013 -

Chris Roberts' Star Citizen has surpassed the $8 million dollar funding mark from several sources including over $2.1 million on Kickstarter alone. That milestone is leaps and bounds above the original pitch for $500,000. The PC based space sim from the man behind Wing Commander, Privateer and Freelancer continues to break new ground for a crowd funded game, raising more than a half million dollars in February alone.

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EA to Host 'First-Ever' Hackathon on March 16

February 15, 2013 -

Electronic Arts announced that it will host the first-ever EA Hackathon at the EA headquarters in Redwood City, California on March 16. Teams will compete against each other for a chance to win a (what we assume will be) tasty and informative lunch with EA CTO Rajat Taneja, a selection of unnamed EA products, and $1,000 in cash for each participating team member of the winning team (of course).

EA describes the challenge as follows:

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Report: 'Notch' Helped Fund Age of Wonders 3

February 13, 2013 -

According to a Eurogamer report detailing how Triumph Studios came to be developing Age of Wonders 3, it was revealed that Mojang co-founder and Minecraft creator Markus "Notch" Persson was very instrumental in making it all happen.

The whole thing started when Triumph kept seeing a blurb mentioning Age of Wonders in the Minecraft title screen. After sending Persson a demo of the game they all managed to work something out:

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Prison Architect Pre-Orders Surpass the $1 Million Mark

February 12, 2013 -

Introversion's tiered pre-order idea for its upcoming Prison Architect game seems to have paid off a great amount of dividends for the popular indie British studio. The company behind such hits as Uplink, DEFCON, Darwinia, and Multiwinia says that it has sold 30,333 pre-orders, generating $1,019,265. The company accomplished this by offering different tiers much like the rewards you might find attached to a Kickstarter campaign.

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2012 NAVGTR Video Game Award Nominees Announced

February 5, 2013 -

The National Academy of Video Game Trade Reviewers (NAVGTR) today revealed the nominees for the 12th Annual 2012 NAVGTR Award nominations. Since 2001, a panel of over 600 trade voters have chosen the best games in over 50 categories, recognizing interactive entertainment industry achievements in the fields of art, technology, and production.

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Indie Developer Makes Game to Vent About Day Job, Loses It

January 30, 2013 -

A Canadian tax department worker who developed and released a game that made fun of his day job as a customer service representative now finds himself out of work. Apparently his bosses at the Canada Revenue Agency didn't find his game all that amusing. That game is called I Get This Call Every Day and, as anyone who handles a phone support role (or any other profession where you have to directly deal with people) can attest, people aren't always that fun to deal with...

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Fifth Annual Global Game Jam Kicks Off This Friday

January 23, 2013 -

Organizers of the Global Game Jam say that this year's event is expected to break previous participation records, with over 300 locations in 60 countries with "tens of thousands of people" planning on participating over the coming weekend in the fifth annual GGJ event. The 48-hour long game creation marathon is taking place January 25−27, 2013 beginning in New Zealand on Friday, Jan 25th at 5pm local time. One the Jam starts other time zones will join in as they hit the 5 P.M. starting point.

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Journey Nominated for 11 DICE Summit Awards

January 14, 2013 -

Thatgamecompany's popular PS3 title Journey has been nominated for 11 Dice Summit Awards, the Academy of Interactive Arts & Sciences (AIAS) announced today. Nerdist founder Chris Hardwick will host the video game award show at the Hard Rock Hotel in Las Vegas on Feb. 7, while Machinima will live stream the awards show. A total of 63 games were nominated for various awards across various platforms including console, mobile, web, portable and PC platforms received nominations this year.

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Help Chuck 'Capper' Bittner Get to PAX East

January 9, 2013 -

Chuck Bittner is a quadriplegic, a comedian and an avid video game player. More importantly he is a strong advocate for disabled gamers who need the ability to use custom buttons in games because he plays a lot of them using his face. He has championed a remapping petition urging game developers and publishers to include custom button mapping in all of their biggest titles. He also wants to go to PAX East this year to further spread the important message of button remapping, but he needs your help.

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2013 Independent Games Festival Finalists Announced

January 7, 2013 -

The Independent Games Festival (IGF) juries have announced the Main Competition finalists for the 15th annual awards - nominating nearly 30 independent game titles from around the world. This year's finalists were picked by expert juries, following "playthroughs and recommendations" of 580+ IGF entries from over 200 top independent game experts, according to organizers.

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Zeldathon: Playing Zelda Games to Raise Cash for Charity

December 28, 2012 -

A group of gamers and Zelda series fans have come together under the team name of Fun For Freedom to create what they call a "Zeldathon." The group will play through Nintendo's popular RPG adventure games for charity over the next five days while streaming their antics on this Twitch.tv channel.

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Child Psychologists: 'Video Games Have Achieved the Status of Moral Panic'

December 21, 2012 -

Winda Benedetti from NBC News conducts an interesting interview with two child psychologist to ask them about the effects of gaming on young children. She interviews Dr. Tyler Black, Clinical Director of the Child and Adolescent Psychiatric Emergency Unit at BC Children's Hospital in Vancouver, BC, Canada; and Dr. Matthew Chow, the Clinical Director of Telepsychiatry at BC Children’s Hospital.

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Third NUBUWO Game Music Bundle Seeks Public Funding

December 17, 2012 -

With just nine days to go, the latest indie game music bundle, "THE NUBUWO WINTER BUNDLE" has managed to raise $2,900 of its $8,000 goal from 124 backers. The Kickstarter campaign urges supporters to "discover game-inspired music and fund Tokyo's FAMI-MODE 2012 DVD, featuring live chip music performances and interviews."

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First OUYA Consoles Shipping Dec. 28

December 3, 2012 -

Android-based OUYA console will soon be in the hands of the public - or at least that part of the public that wants to develop software for the platform. The OUYA will ship out beginning on December 28 to those who backed the Kickstarter and will arrive to supporters shortly thereafter.

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Congressman Daryl Issa Proposes the Internet Moratorium Act 2012

November 29, 2012 -

U.S. Rep. Darrell Issa (R-CA.) has released a draft of a new bill called the "Internet Moratorium Act 2012" on his web site Keep the Web Open. Issa was one of several members of congress strongly opposed SOPA. The bill will be appreciated by those who have opposed laws that add new regulations to the internet in the name of fighting piracy and cyber crimes because it aims to put a moratorium on such laws.

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Pixel Academy Seeks Funding to Continue Teaching Children Video Game Design and More in NYC

November 27, 2012 -

Pixel Academy, a New York City-based company founded by former Lead Game Designer at Nickelodeon (Mike Fischtha) has been conducting workshops for children ages 8-12 all over the city at locations such as homes and public libraries. These workshops teach children video game design, 3D printing, Arduino fashion design, and other fun technology based courses.

Double Fine's Amnesia Fortnight Winners Revealed

November 26, 2012 -

The top four games have been voted on by the community in Double Fine's annual game development jam, Amnesia Fortnight.

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Mojang Working on Free Version of Minecraft for Raspberry Pi

November 26, 2012 -

Sweden-based developer Mojang is working on a custom version of its hit Minecraft game for the $25 - $35 Raspberry Pi micro-computer. The new game is called Minecraft: Pi Edition and was officially filed this weekend at Minecon fan event in Paris, France. According to the official FAQ on the Raspberry Pi web site, the game came into being after the company sent "a bunch of boards out to Notch and the guys at Mojang in Stockholm a little while back."

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Double Fine's Amnesia Fortnight Games to be Released as Humble Bundle

November 20, 2012 -

Double Fine's Amnesia Fortnight is going to be a little different this year... This year's event will let fans decide which ideas get made into games, with a live stream of the entire process to boot. But the best part is that, when it's all said and done, all of the games made during the vent will be released as a special Humble Bundle.

 
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Matthew WilsonIf you have not read http://arstechnica.com/gaming/2014/04/introducing-steam-gauge-ars-reveals-steams-most-popular-games/ you should. It is a bit stats heavy, but worth the read.04/16/2014 - 2:04pm
Matthew Wilsonthe issue is when is doesn't work it can screw over millions in new york city's case. more often than not it is better to let the free market run its course without market distortion.04/16/2014 - 9:36am
NeenekoTrue, and overdone stagnation is a problem. It is a tricky balance. It does not help that when it does work, no one notices. Most people here have benifited from rent controls and not even realized it.04/16/2014 - 9:23am
ZippyDSMleehttp://www.afterdawn.com/news/article.cfm/2014/04/15/riaa_files_civil_suit_against_megaupload04/16/2014 - 8:48am
ZippyDSMleeEither way you get stagnation as people can not afford the prices they set.04/16/2014 - 8:47am
Neenekowell, specifically it helps people already living there and hurts people who want to live there instead. As for 'way more hurt', majorities generally need less legal protection. yes it hurt more people then it helped, it was written for a minority04/16/2014 - 8:30am
MaskedPixelantehttp://torrentfreak.com/square-enix-drm-boosts-profits-and-its-here-to-stay-140415/ Square proves how incredibly out of touch they are by saying that DRM is the way of the future, and is here to stay.04/16/2014 - 8:29am
james_fudgeUnwinnable Weekly Telethon playing Metal Gear http://www.twitch.tv/rainydayletsplay04/16/2014 - 8:06am
ConsterTo be fair, there's so little left of the middle class that those numbers are skewing.04/16/2014 - 7:42am
Matthew Wilsonyes it help a sub section of the poor, but hurt both the middle and upper class. in the end way more people were hurt than helped. also, it hurt most poor people as well.04/16/2014 - 12:13am
SeanBJust goes to show what I have said for years. Your ability to have sex does not qualify you for parenthood.04/15/2014 - 9:21pm
NeenekoSo "worked" vs "failed" really comes down to who you think is more important and deserving04/15/2014 - 7:04pm
NeenekoThough I am also not sure we can say NYC failed. Rent control helped the people it was intended for and is considered a failure by the people it was designed to protect them from.04/15/2014 - 7:04pm
NeenekoIf they change the rules, demand will plummet. Though yeah, rent control probably would not help much in the SF case. I doubt anything will.04/15/2014 - 1:35pm
TheSmokeyOnline gamer accused of murdering son to keep playing - http://cnews.canoe.ca/CNEWS/Crime/2014/04/15/21604921.html04/15/2014 - 11:50am
Matthew Wilsonyup, but curent city rules do not allow for that.04/15/2014 - 11:00am
ZippyDSMleeIf SF dose not start building upwards then they will price people out of the aera.04/15/2014 - 10:59am
Matthew Wilsonthe issue rent control has it reduces supply, and in SF case they already has a supply problem. rent control ofen puts rent below cost, or below profit of selling it. rent control would not fix this issue.04/15/2014 - 10:56am
NeenekoRent control is useful in moderation, NYC took it way to far and tends to be held up as an example of them not working, but in most cases they are more subtle and positive.04/15/2014 - 10:24am
PHX CorpBeating Cancer with Video Games http://mashable.com/2014/04/14/steven-gonzalez-survivor-games/04/15/2014 - 9:21am
 

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