'Father of The Web' Celebrates 25th Year Anniversary of the Internet With a Call to Action

March 12, 2014 - GamePolitics Staff

On March 12th, 1989, Tim Berners-Lee put forth a proposal to make information sharing possible over computers, using nodes and links to create a "web." While the CERN physics lab where he worked could not justify the project, his bosses allowed him to do the work there in his spare time. That little side project by Tim Berners-Lee became what we know now as the Internet.

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IGF Chairman and Offworld Co-Founder Needs Your Help

March 6, 2014 - GamePolitics Staff

A GoFundMe crowd-funding campaign has launched to raise money for games journalist Brandon Boyer, who was left with over $100,000 in medical bills after his insurance company Humana refused to pay them, using a "pre-existing condition" clause in his insurance policy. Keep in mind that Boyer's surgery, which saw part of his small intestine and liver removed, happened before the Affordable Care Act went into effect.

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NCAC Youth Free Expression Project Film Contest Winners Announced

February 27, 2014 - GamePolitics Staff

The winners of the National Coalition Against Censorship's ninth annual Youth Free Expression Project Film Contest have been chosen Winners will be flown into New York City for a screening event and an awards ceremony at the New York Film Academy on March 29. This year's theme, "Video Games in the Crosshairs," is of particular interest to those who love games because it asked contestants to make a video dealing with such issues as gaming, violence, virtual reality, and censorship.

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'Twitch Is Pacman,' a Crowd-Controlled Two-Player Pacman v. Blinky Game

February 27, 2014 - GamePolitics Staff

Last weekend at Seattle Startup Weekend a team of developers and enthusiasts decided to create another Twitch-based experience similar to PokemonPlaysTwitch - only with a Pacman game re-geared as a massive 2-player game. One Twitch channel plays Pacman, while the other plays Blinky. Both channels allow viewers to input movement commands to keep Pacman away from Binky, while the other one inputs commands in the chat window to chase Pacman down and gobble him up...

The channel describes the game as follows:

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Freddie Wong’s Video Game High School Sets Crowdfunding Record

February 24, 2014 - GamePolitics staff

Freddie Wong’s company RocketJump has successfully completed a crowdfunding campaign on Indiegogo with more than $900,907 raised during a month-long campaign to finish "Video game High School," a popular sci-fi series about competitive gamers who attend a high school all about video games. Wong was seeking $750,000, but the project proved to be so popular that it set a record for a crowd funded web series on Indiegogo.

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Fire Hose Games Offers Support to Boston Area Irrational Games Developers Affected By Layoffs

February 20, 2014 - GamePolitics Staff

Indie studio Fire Hose Games is offering developers displaced - or soon to be displaced - by layoffs from Irrational Games in the Boston area a place to hang out and get some work done free of charge. The Go Home Dinosaurs! developer said in a recent blog post that those developers who want to try and strike out on their own as indie developers can have a safe and free place to go while they get back on their feet.

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Flappy Bird Creator Pulled Game Because It Was 'Too Addictive'

February 11, 2014 - GamePolitics Staff

Dong Nguyen, the 29-year-old Veitnamese indie creator of the popular mobile game Flappy Bird, said that he removed the game from both Google Play for Android and iTunes for iOS devices because he was deeply concerned that the game was too addictive. There has been plenty of speculation that Nguyen pulled the game because of legal threats from Nintendo (for using art similar to art found in the Super Mario Bros. series of games) or because he couldn't handle the pressure, but it turns out that - he claims at least - he had a lot of concerns about people playing his game too much.

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Crowd-Funding Campaign Launches for Space Pioneer

February 3, 2014 - GamePolitics Staff

A new Kickstarter campaign for Space Pioneer seeks funding to bring to life a game that promises to let players travel to the farthest reaches of the universe, explore new worlds, and colonize them. But the most interesting thing about this particular game is who is making it and why it will likely feature a high level of realism and real science.

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Mojang Sells Over 14 Million Copies of Minecraft for PC

February 3, 2014 - GamePolitics Staff

The PC version of Minecraft has passed the 14 million copies sold mark, according to Mojang co-founder and game creator Markus 'Notch' Persson. Over the weekend Persson tweeted the latest milestone for his hit building game. That's up from the number of 13 million in sales by the end of December 2013.

Mojang also recently announced sales of 10 million copies of the Xbox 360 version and one million copies of the PlayStation 3 version. The PS3 version hit that impressive milestone after only five weeks of availability on the platform.

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Ken Kutaragi to Receive Lifetime Achievement Award at GDC Awards

January 28, 2014 - GamePolitics Staff

The "Father of the PlayStation" will finally be honored by the Game Developers Choice Awards for his accomplishments while serving as the CEO of Sony Computer Entertainment - bringing the masses Sony's very first home console and its subsequent iterations. Former Sony Computer Entertainment CEO Ken Kutaragi will receive a well-deserved Lifetime Achievement Award at the 14th Annual Game Developers Choice Awards.

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Area 5 Seeks Funding for 'Outerlands: Season One' Documentary Series About Games and Culture

January 16, 2014 - GamePolitics Staff

A crowd-funding campaign has launched today on Kickstarter to fund Area 5's latest project - a documentary series called Outland on the people and culture of videogames. The details on just what aspects of gaming culture the series will cover is fairly vague, but the group hints at covering some interesting topics like game preservation efforts and movements, and eSports. Area 51 is made up of former 1UP personalities Ryan O'Donnell, Matt Chandronait, Jason Bertrand, Cesar Quintero, and Rick Curnutte.

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Rube Works Launches on Android Devices

January 15, 2014 - GamePolitics Staff

Unity Games, developer Electric Eggplant and the Heirs of Rube Goldberg (the group representing the family members in charge of Goldberg's estate) have launched an Android version of Rube Works: Rube Goldberg Game on the Google Play store for $1.99 USD (€1.49, £1.29, AU$1.99).

The game is said to be inspired by and pays homage to the imaginative and crazy contraptions depicted in comics created by the Pulitzer Prize prize-winning American cartoonist, National Cartoonists Society founder, sculptor, author, engineer, and inventor Rube Goldberg.

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Fundraising Campaign for Sick Blizzard Engineer Meets Its Goal

January 9, 2014 - GamePolitics Staff

With 17 days left to go before the YouCaring crowd-funding campaign to raise funds for Ron Nakada (the Senior Software Engineer at Blizzard Entertainment who is battling through Stage IV colon cancer) ends, it has managed to surpass it goal. As of this writing $25,664 has been raised from 678 backers.

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Independent Games Festival Finalists Announced

January 8, 2014 - GamePolitics Staff

Finalists for this year's Independent Games Festival have been announced. The list of nominees for the biggest prize of the show - Seumas McNally Grand Prize - include such notable indie games as The Stanley Parable (Galactic Cafe); Papers, Please (Lucas Pope); Don't Starve (Klei); Device 6 (Simogo); Jazzpunk (Necrophone); and Dominique Pamplemousse in "It's All Over Once the Fat Lady Sings!" (Deirdra Kiai Productions).

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One Million Copies of Starbound Sold

January 7, 2014 - GamePolitics Staff

Chucklefish's procedurally generated space-themed RPG Starbound has sold more than one million copies thanks to its inclusion in the Steam early access program and the company's own pre-order efforts. Starbound is currently an early access game on Steam, allowing consumers to play an early beta build of the game while developers make wild and drastic changes. Selling for right around $15 via Steam's early access program, players have been enjoying the game since December 4.

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Awesome Games Done Quick 2014 for Charity Underway

January 6, 2014 - GamePolitics Staff

Awesome Games Done Quick 2014, a week-long gaming marathon in which participants speed run through a number of popular games, hopes to raise money for Prevent Cancer Foundation, a nonprofit group that funds cancer research and educational efforts. In its fourth year, Awesome Games Done Quick 2014 takes place until January 11. Donations will directly benefit the Prevent Cancer Foundation.

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Rogue Co-Creator Helps Select 'Ultimate Roguelike' Contest Winner

January 3, 2014 - GamePolitics Staff

Here's a pretty cool story from Gamasutra - and a particularly awe inspiring thing if you happen to be someone developing a roguelike game. Glenn Wichman, one of the original co-creators of the super popular 1980s dungeon-crawler Rogue, served as a judge on the "Ultimate Roguelike Challenge" competition.

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Insurance Won't Cover Hello Games' Flood Damage

December 30, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games recently suffered a calamity when its offices were flooded. According to a recent series of tweets by the Guildford, UK-based studio, the damage it suffered in its offices on Christmas Eve are not covered by its insurance policy.

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'Take This Project' Renamed, New Web Site Launched

December 27, 2013 - GamePolitics Staff

Recently the "Take This Project" was quietly relaunched as "Take This," along with a new website at www.takethis.org. Take This is a support group for gamers (though it doesn't specifically exclude those people who do not identify themselves as gamers), games journalists, game developers, and other industry professionals that suffer from depression, anxiety and other challenges associated with mental illness.

Offices of Joe Danger Developer Hello Games Flooded

December 27, 2013 - GamePolitics Staff

Joe Danger and No Man's Sky developer Hello Games had a bit of bad luck this week when their offices were flooded. The developers detailed the calamity in a series of tweets:

"A river broke its bank nearby yesterday, and A LOT of water flooded in really quickly. A biblical amount. It was coming in the windows!" noted the developers official Twitter account.

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Teen's Late Night Gaming Saves Family From Fire

December 26, 2013 - GamePolitics Staff

A 12-year-old who just happened to be up all night playing video games in Danville, Kentucky, is being credited with saving his entire family. On Thursday morning at around 3:30 am, Jaxxyn Wood was on the first floor of his family home playing video games when he smelled something funny in the air. Jaxxyn said that he "smelled something really bad, like Legos on fire."

Upon further investigation he noticed that the ice machine in the kitchen was on fire.

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Harvey Smith's 'Big Jack is Dead' Named One of the 'Best Indie Books of 2013'

December 18, 2013 - GamePolitics Staff

Harvey Smith's book, "Big Jack is Dead," has been honored as one of the Best Indie Books of 2013 (in the general fiction category) by renowned book review service Kirkus today. The book written by Smith (who is best known for his work on hit games such as Dishonored, Deus Ex: Invisible War, Deus Ex, Cybermage, and Ultima VIII) tells the story of an executive returning home to deal with his father's funeral and confront the past.

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Operation Ninja S.T.A.R. Seeks Funding to Invalidate Treehouse Avatar Patent

December 10, 2013 - James Fudge

Inspired by the software patent trolling efforts of patent house Treehouse Avatar Technologies, a new IndieGoGo campaign launched today seeks to raise funds for a project that will ultimately help the little guy. The project is called Operation Ninja S.T.A.R., and seeks to raise $17,500 to closely examine a patent owned by Treehouse Avatar Technologies to see if there is any evidence that the invention existed prior to the patent application. Their ultimate goal is to render the patent invalid.

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Game Developers Pirate Own Game, Offer it as a Free Torrent

December 3, 2013 - GamePolitics Staff

Kotaku offers a mildly amusing story about a game development studio that decided to pirate their own game. Vitali Kirpu and Alex Poysky, the developers behind Pixel Piracy, have "pirated" a copy of their own game, and provided a free torrent download on their site.

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Seven World of Warplanes Players Conquer Everest

November 20, 2013 - GamePolitics Staff

Wargaming sent out an interesting announcement this afternoon about seven men who climbed Mount Everest and "sort of" claimed it in the name of their favorite online game... Seven World of Warplanes players have tackled the treacherous slopes of the Himalayas and celebrated by planting a very special flag on its highest peak.

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Special Effect Charity Planning Gaming Marathon to Benefit Disabled Gamers

November 12, 2013 - GamePolitics Staff

UK-based charity Special Effect is hosting a 24-hour marathon early next year to raise funds for disabled gamers. The UK-based charity supports disabled gamers by providing them with adaptive technology that allows them to enjoy playing games. The marathon, the GameBlast weekend will take place on February 21- 23, 2014. From the website for the charity:

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ECA's Extra Life Marathon in Pictures

November 6, 2013 - GamePolitics Staff

Over the weekend a core group from Team ECA based out of our headquarters in Wilton, Connecticut, spent 23 hours setting up and playing video games to support the Extra Life charity. They managed to contribute a substantial amount of the $3,200 in total donations (so far, donations are still coming in) for the Connecticut Children’s Hospital and the Maria Fareri Children’s Hospital in Westchester, NY - both Children's Miracle Network Hospitals.

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Extra Life Attacked, Raises Over $3 Million Anyways

November 4, 2013 - GamePolitics Staff

Despite its web site being the target of a distributed denial-of-service (DDoS) attack, the folks at the Extra Life charity managed to raise a decent amount of money (with the help of thousands of gamers) over the weekend. The charity sent out multiple emails over the weekend keeping Extra Life members in the loop as the events unfolded.

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Ken Levine to Receive Lifetime Achievement Award at Golden Joysticks

October 23, 2013 - GamePolitics Staff

Organizers of the Golden Joysticks awards announced that Bioshock creator Ken Levine will be honored with a lifetime achievement award. This is the first time in the UK based awards show's history that it has honored an individual for his or her body of work. Levine will be honored for his work on the BioShock series, the classic sci-fi themed action role-playing game System Shock, and other notable games (on a personal note Freedom Force will always have a special place in my heart - ed.).

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The Ballad of Reemus 2 Hits Funding Goal

October 17, 2013 - GamePolitics Staff

2D point-and-click adventure game sequel The Ballads of Reemus 2 managed to raise $15,170 CAD via its Kickstarter crowd-funding campaign, putting the project $170 CAD above its funding goal of $15,000 CAD. As of this writing, the crowd-funding campaign has just over two days to go before its Kickstarter campaign comes to a close.

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ZippyDSMleeother keyboards work but my keyboard will not work on it works on all the laptops tho...03/27/2015 - 11:22pm
ZippyDSMleeComp crashed acouple days ago and ate my keybaord drivers worse yet it's mislabel the drivers or hardware ID or soemthing and can not install the right drivers even manually it gives errors... going to try another restore point....03/27/2015 - 11:18pm
PHX Corphttp://ps4daily.com/2015/03/ps4-update-bricks-gamers-console-sony-wants-150-to-fix-it/ New PS4 update bricks gamers’ console, Sony wants $150 to fix it03/27/2015 - 11:11pm
MaskedPixelantehttp://www.newsarama.com/23947-axel-alonso-says-x-men-will-have-new-world-post-secret-wars.html Marvel gives 20th Century Fox the finger, takes their ball and segregates the mutant population in their own universe. According to rumors at least.03/27/2015 - 10:21pm
Papa MidnightSure thing!03/27/2015 - 9:00pm
Andrew EisenPM - Thanks, I've updated the story.03/27/2015 - 8:59pm
Papa Midnighthttp://arstechnica.com/tech-policy/2015/03/13-year-old-minecraft-player-confesses-to-swatting-police-say/03/27/2015 - 8:38pm
Andrew EisenThat would mean either Nintendo's next home console will be out by next year or the next Zelda game is suffering a two year delay. Both extraordinarily unlikely.03/27/2015 - 8:34pm
Matthew Wilsonsome people are thinking we might have a Twilight Princess situation on our hands, what do you guys think?03/27/2015 - 8:01pm
MechaCrashMiyamoto once said "a delayed game is eventually good, a bad game is bad forever." While this can be taken to excess, it is good that Nintendo remembers it.03/27/2015 - 7:44pm
MaskedPixelanteYay for it not being a buggy mess like AC Unity. Boo that it got delayed til November 2016.03/27/2015 - 7:07pm
Andrew EisenAgreed. Considering we've seen nothing of the game (and those who did see it last E3, said it was super duper early) I would be quite surprised to see it this year.03/27/2015 - 5:28pm
Matthew WilsonI am sure star fox is 2016 too.03/27/2015 - 5:14pm
ZippyDSMleeThe primary reasons I would get a Nintendo system is Zelda and Metroid, Metroid prime collection was beyond words awesome even if 3 was the weakest one. I played TWP on the emulator I have Skyward Sword but like TWP I been putting it off…. LOL03/27/2015 - 5:14pm
Daniel LewisI actually thought star fox would be the game to be delayed,hopefully that isn't as well!03/27/2015 - 5:13pm
Daniel Lewiswoah post shared at the same time matthew,you just beat me!03/27/2015 - 5:11pm
Daniel LewisZelda wii u delayed until 2016 https://www.youtube.com/watch?t=67&v=C6Pzdl1wdUM03/27/2015 - 5:10pm
Matthew Wilsonhttps://www.facebook.com/video.php?v=866919960035802&permPage=1 Who did not see this coming?03/27/2015 - 5:09pm
ZippyDSMleehttp://www.huffingtonpost.com/2015/03/27/kleiner-perkins-verdict_n_6958164.html03/27/2015 - 5:07pm
MechaTama31I am always mysitfied when Cowboy Bebop is held up as an example of a good dub. Is it because it merely makes you want to cover your ears, rather than want to jam red-hot pokers into them?03/27/2015 - 5:04pm
 

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