Humble Bundle V Inches Towards $5 Million With Hours to Go

June 14, 2012

With only a few more hours to go, the Humble Indie Bundle V is inching towards $5 million dollars. As of this writing the total number of payments made is at $4,969,788.10 on the sale of 584,349 bundle purchases. The pay-what-you-want DRM free bundle is doing so well because of the games in it and the price people are willing to pay for them: the average price currently stands at $8.50.

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Aisha Tyler to Haters: Go F**K Yourselves

June 13, 2012

Aisha Tyler, the co-star of the popular FX animated series Archer, has a word or two for YouTube and Twitter commenters saying derogatory things about her being a fake gamer and her E3 Ubisoft Press Conference performance: I was a gamer before you were born. In an open letter on her Facebook page Tyler explains in great detail why she's a real gamer.

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Stainless Games’ Carmageddon Reincarnation Gets Fully Funded

May 29, 2012

With 11,638 backers, the Kickstarter for Isle of Wight-based video games developer Stainless Games has successfully funded Carmageddon Reincarnation. The remake of the popular racing game that encourages using your car as a weapon against innocent bystanders has raised $445,895 (as of this writing). The developers were asking for $400,000. The project still has eight days to go before funding closes.

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Happy Memorial Day

May 28, 2012

On behalf of everyone here at GamePolitics we wish our readers a safe and happy holiday. We hope you are enjoying your extended weekend (assuming you had an extended weekend and didn't have to work for the "man" today) and are out having fun on the unofficial start of summer.

I won't rehash it here, but if you want a detailed explanation of what Memorial Day is all about and why it is a very important holiday to a majority of Americans, then you should check out usmemorialday.org.

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The Game Industry Trio in Fast Company's Top 100 Most Creative People

May 25, 2012

Business publication Fast Company has unveiled its list of the Top 100 Most Creative People for 2012, and many familiar names have made the cut this year. The list, which the publication calls an "annual celebration of business innovators who dare to think differently," honors Double Fine's Tim Schafer, EA Sports executive vice president Andrew Wilson, and SuperBetter Labs Director of Design Chelsea Howe.

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Advocacy Groups Launch ‘Privacy is Awesome’ to Fight CISPA and SECURE IT Act

May 25, 2012

Advocacy groups Fight for the Future, Democrats.com, The Liberty Coalition, and the Entertainment Consumers Association (ECA), have banded together to create a new website called Privacy Is Awesome, to fight against CISPA and the Senate version of the bill, SECURE IT Act. The site is designed to teach netizens how to defeat the bills in five easy steps:

National STEM Video Game Challenge Winners Announced

May 23, 2012

The winners of the National STEM Video Game Challenge were announced today at The Atlantic's Technologies in Education Forum in Washington, DC. The competition was designed to motivate youngsters throughout the country to promote the importance of science, technology, engineering, and math (STEM) by making video games.

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Fallout Developers Will Help Fallout Fan Series if They Raise Enough Cash

May 23, 2012

Season two of the ultra popular Fallout-based fan web series, Fallout: Nuka Break, will get the help of Fallout: New Vegas designer Chris Avellone and the original Fallout lead programmer Tim Cain - if they can raise $120,000 in their latest Kickstarter appeal. Both have agreed to sign on to season two as writers and designers and make guest appearances if the creators of the show can raise enough cash.

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Someone Has Already Beaten Diablo III

May 15, 2012

How long does it take to complete the single player campaign in Diablo III on Normal difficulty? I have no idea, but it took Level 32 Barbarian Yoshichan 12 hours and 29 minutes to beat Blizzard's freshly released game. This NeoGAF post (thanks Eurogamer) shows off a final shot of the Barbarian character's stats.

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Prototype 2 Developers Ride for Cancer Research Charity

May 3, 2012

Prototype 2 creators Radical Entertainment is working with the BC Cancer Foundation to raise money for the fight against cancer as part of the Ride to Conquer Cancer event. The team taking part in the Ride to Conquer Cancer, Radical Riders, hopes to raise $50,000 in donations to support the organization and to further research against the disease. Prototype 2 producer Jon Lim and lead animator Gerald Sombilonare are both taking part in the charity ride.

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Super Podcast Action Committee - Episode 0

April 30, 2012

Andrew Eisen, E. Zachary Knight, and I have been toying with the idea of doing a podcast for quite some time, and after much discussion, consternation, and a couple of dry runs with the process of recording and editing one, we've finally come up with our first episode. We're calling it the "Super Podcast Action Committee," mainly because we like the idea of being part of a Super PAC, but without all the red tape and influence peddling.

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Game Developers Offer Aid to Former THQ Employees via Twitter

March 30, 2012

Yesterday we reported that THQ would shift the focus of Warhammer 40,000: Dark Millennium Online to an offline game, and as a result, would lay off 118 employees from its Relic and Vigil Games studios. While that was horrible news, developers have reached out to those displaced workers to offer them jobs in every corner of the country via Twitter.

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Raspberry Pi Running a ZX Spectrum Emulator

March 30, 2012

While many of us wait to get our hands on Raspberry Pi - the tiny $25 - $35 computer - one person that got his hands on it has used it to create a ZX Spectrum emulator. Andy Taylor (the guy responsible for the UK Computing Museum) has ported Fuze, an emulator for the Sinclair ZX Spectrum, to Raspberry Pi and has put a video of it running on YouTube.

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Jennifer Ann Group's 'Life. Love. Game Design Challenge' Accepting Entries

March 28, 2012

The fifth annual Life. Love. Game Design Challenge is officially underway and entries are now being accepted. The game design contest was created by Jennifer Ann’s Group with the goal of promoting games that deliver awareness on the dangers of teen dating violence. This topic is particularly important to the group's founder, Drew Crecente, who lost his daughter.

Minecraft: 25 Million Downloads, $80 Million in Revenue

March 26, 2012

Mojang's ultra popular sandbox action building game, Minecraft has been downloaded 25 million times. Of those downloads, about 5 million were eventually converted to the full registered game, according to a report in The Financial Times. Through game sales and merchandising developer Mojang has managed to rake in $80 million. That's pretty impressive for a privately held company.

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Brian Fargo: Kick it Forward

March 21, 2012

A fresh update to the Wasteland 2 Kickstarter page from InXile front man Brian Fargo details what can be possible and what the company won't be doing no matter how much money they manage to raise. First the one thing Fargo says that they won't do (or have no plans of doing) is creating console versions of Wasteland 2.

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Activision CEO: American Companies Should Do More for Jobless Veterans

March 21, 2012

In an editorial on Huffington Post, Activision Blizzard CEO (and co-chairmen of the company's charity, The Call of Duty Endowment), says that American corporations are not doing enough to help veterans returning home from two wars only to find a job market that doesn't want to hire them. This new battle at home, as Kotick calls it, puts veterans in a higher bracket of unemployment than the national average.

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Dan Houser Buys Truman Capote's Brooklyn Estate

March 21, 2012

How fitting, then, that the Rockstar Games co-founder Dan Houser is the proud new owner of the Brooklyn Heights mansion at 70 Willow Street where Truman Capote once laid his weary head after a long night of socializing with New York City's who's who. The house that once belonged to the author of the gritty true crime bestseller In Cold Blood sold for $12.5 million according to city records obtained by The New York Observer. It was also apparently the most expensive real estate purchase in Brooklyn history.

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Wasteland 2 Fully Funded, Hits $1 Million Milestone

March 15, 2012

While I’m not going to make a habit of posting a news story every time the Wasteland 2 Kickstarter hits another milestone, it's important to pass along news that the game has been fully funded, which means it will actually be made and someday you'll be able to play it. InXile had asked via its Kickstarter appeal for $900,000. Just two days after launching the campaign they have managed to raise $1,044,997 from 18,695 backers.

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Homeless Man Crashes GDC Lollipop Chainsaw Press Event

March 8, 2012

A homeless man managed to slip into the Warner Bros. Lollipop Chainsaw press party in a San Francisco night club last night. According to an unnamed source speaking to Computer and Video Games, the homeless man managed to slip into the event with a gaggle of journalists who were there to interview Lollipop Chainsaw and No More Heroes creator Suda 51.

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Markus Persson Shares $3 Million in Minecraft Dividends with Co-Workers

March 2, 2012

Mojang front man and Minecraft creator Markus "Notch" Persson announced via Twitter that he has shared $3 million dollars in dividends with the rest of his team at the company. The money comes from sales of Minecraft in the last fiscal year.

"Before tax, my dividends from Mojang for 2011 was about three million dollars. I chose to distribute that to the other employees," he tweeted.

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Last Call: Nubuwo Debut Bundle Kickstarter Needs You

March 1, 2012

Game audio news web site NUBUWO is making a last minute appeal for help it reach its final funding goal of $12,000 before 2:00 am ET.

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OnLive Offers Free Access to IGF 2012 Nominee Demos

February 28, 2012

OnLive is hosting free demos beginning this week (and running until March 11) that showcase the work of all of the Independent Games Festival nominees via Facebook. The Indie Showcase will run until March 11 and includes 16 games: Atom Zombie Smasher, Be Good, Dear Esther, Dustforce, English Country Tune, Frozen Synapse, FTL, Lume, Nitronic Rush, Once Upon a Spacetime, POP, SpaceChem, To The Moon, Toren, and Way.

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A Reddit Experiment in Crowd-Sourced Legislation

February 22, 2012

The Reddit community has been at the forefront of protesting against laws that seek to undermine a free Internet such as SOPA, PIPA and ACTA. Now a group of Reddit users are drafting legislation. For reals. 

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CCP Rakes in $66 Million in 2011

February 22, 2012

You wouldn't know it at first glance, but EVE Online creator CCP Games is a money making machine. According to an Industry Gamers report, the company managed to rake in $66 million in 2011 - we assume - solely from its space-themed massively multiplayer online game EVE Online. The company, which is based in Iceland and is privately owned and operated, did not disclose details on its earnings.

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The Verge’s Vox Games is Open for Business

February 21, 2012

Vox Games has launched over at The Verge, offering what can best be described as well-crafted and thoughtful long-form journalism. The gaming hub features top talent from such publications as Joystiq, Kotaku, The Escapist, and more.

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D.I.C.E. 2012 Indie Game Challenge Winners Announced

February 13, 2012

The grand prize winner of DICE's 2012 Indie Game Challenge is Closure, a puzzle-platformer developed by Eyebrow Interactive that lets players manipulate light and shadow. The game's developers took home a $100,000 Grand Prize. Puzzle-platformer The Bridge and procedurally-generated musical shooter Symphony won two awards each. Nitronic Rush won the Gamers Choice award, an award chosen by fans.

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Double Fine Adventure Kickstarter Campaign Hits $1 Million

February 9, 2012

Double Fine's Kickstarter campaign for the "Double Fine Adventure" game project has surpassed $1 million. Originally they were asking for $500,000 in funding but within eight hours of launching the appeal they had raked in well over $800,000 for a point-and-click adventure game and a documentary to be filmed by 2 Player Productions. Earlier in the day Tim Schafer said that any money over the initial amount would be used to bring the game to other formats.

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Double Fine Rakes in over $500k from Kickstarter Funding

February 9, 2012

Double Fine's Tim Schafer and Ron Gilbert have proven that using crowd-sourced funding can be successful. Last night the company launched a Kickstarter page asking the community for $400,000 to create a new point-and-click adventure title. Around $300,000 of that will go towards development, while $100,000 of the money will be spent to create a "making of" documentary series about the game by 2 Player Productions.

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Indie Game: The Movie Headed to SXSW

February 2, 2012

Indie Game: The Movie had a decent showing at the Sundance Film Festival, and now the documentary about the life and craft of several prominent indie game developers is heading to South by South West (SXSW) as a "Festival Favorite."

In case you don't know much about it, Indie Game: The Movie is the creation of first-time filmmakers Lisanne Pajot and James Swirsky who follow indie game developers Edmund McMillen and programmer Tommy Refenes (Super Meat Boy), Phil Fish (FEZ), and Jonathan Blow (Braid) at key moments in the game development process.

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Are you excited for the Xbox One?:

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Cecil475@hellfire7885 - Makes me want to support Nintendo even more.05/24/2013 - 4:49pm
hellfire7885Man, EA seems to be determined to destroy the Wii U ,and the evidently are so arrogant as to believe not making games for it will do that.05/24/2013 - 4:45pm
DorthLousPwahahahha http://www.destructoid.com/wii-u-sales-drastically-spike-after-xbox-one-presentation-254449.phtml#LlG8HEYbQj2krql5.0105/24/2013 - 2:23pm
james_fudgeshe gets no credit until she employs some common sense. - 2 credits for her.05/24/2013 - 11:22am
Andrew EisenTo Stender's credit, she did unmoderate my most recent comment within a day's time. There's even a couple other replies. None from her though.05/24/2013 - 11:18am
james_fudgeapparently gamers are all 14 - 21 years-olds living in basements according to her way of thinking...05/24/2013 - 11:11am
ZippyDSMleeEZK: 0_o thier video card chipset is at the very least 3 versions behind the top PC video card.......05/24/2013 - 7:38am
MechaTama31"You just wouldn't understand how my parenting preferences are more important than everybody else's freedoms."05/24/2013 - 7:37am
DorthLousI love how she plays the "I'm a parent, you're a gamer, you couldn't understand" card... I'm a parent and I find her position despicable...05/23/2013 - 4:16pm
E. Zachary KnightShe didn't address your questions because she doesn't have any answers.05/23/2013 - 3:38pm
Andrew EisenI replied to her comment. Maybe in a few weeks I'll get a reply.05/23/2013 - 3:24pm
Thomas Riordan@Andrew Eisen To what bowling alley does she go that puts sexual images in the faces of 6 year olds?05/23/2013 - 3:17pm
Andrew EisenWell, it took a month but Linda Stender finally replied to me... and didn't address a single one of my questions. http://aswlindastender.com/2013/04/23/follow-up-video-games-and-their-effect-on-children/05/23/2013 - 3:13pm
ImautobotAlso, from a tech perspective the PS4 is apparently already winning. http://bgr.com/2013/05/22/xbox-one-vs-playstation-4-specs/05/23/2013 - 3:12pm
ImautobotSony's PS4 motto should be "We play games." Microsoft's should be "We play games, when we're not rewinding your tapes."05/23/2013 - 3:11pm
Andrew EisenOh look, Dying Light was just announced For Everything But Wii U. That's 73.05/23/2013 - 2:06pm
james_fudgeZippy: they said the same thing about Cell. How did that turn out.05/23/2013 - 1:28pm
Andrew EisenNeed for Speed Rivals is coming out For Everything But Wii U - PS3, 360, PC, PS4 and Xbox One. That brings the grand total up to 72.05/23/2013 - 12:55pm
PHX Corphttp://wiiudaily.com/2013/05/microsoft-is-selling-the-wii-u-better-than-nintendo/ Wii U daily Opinion: Microsoft is selling the Wii U better than Nintendo05/23/2013 - 12:23pm
E. Zachary KnightZippy, they very well may be. But that will only last until they are released. At that time, they will be two generations behind.05/23/2013 - 11:14am
 

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