CCP Games Shuts Down Fan-Made 'Vampire: The Masquerade - Bloodlines' Project

November 25, 2014 - GamePolitics Staff

A fan-made project to recreate the Troika Games-developed Vampire: The Masquerade - Bloodlines (originally published by Activision) using Unity has been shut down by CCP Games.

CCP Games owns the popular vampire-themed RPG world now, and according to the group behind Project Vaulderie, it has sent them a Cease and Desists letter. The non-commercial remake has been put on hold, but the developers are continue to explore ways to make the project a reality at some point.

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Report: China Establishing Special IP Courts

November 3, 2014 - GamePolitics Staff

Bloomberg reports that the Chinese government plans to establish a court dedicated to intellectual property in Beijing in the coming weeks, with similar courts to be established in other regions of the country including Shanghai and Guangzhou by the end of the year. These new IP courts will tackle cases involving patent and trademark violations, and other issues related to software.

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Another Open-Source Developer Claims Hyperkin is Illegally Using Code for Retro Console System

September 25, 2014 - GamePolitics Staff

The makers of the open-sourced emulation software program, RetroArch are the latest to say that video games accessories company Hyperkin is using its program in violation of the GPL license. RetroArch uses a development interface called "libretro" that allows for the "easy creation of emulators and games that can plug straight into this program called RetroArch." It supports 15 different hardware platforms including Android.

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Legal Scholar: 'Davis v. Electronic Arts' Perfect for Supreme Court Review

September 10, 2014 - GamePolitics Staff

An appellate case in court this week brought by former NFL players over the use of their likenesses in video games created by Electronic Arts could make its way to the U.S. Supreme Court, according to William Ford, a professor who teaches intellectual property law at The John Marshall Law School in Chicago.

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As The Mod Turns: The Latest In The Ongoing Minecraft 'Bukkit' Saga

September 5, 2014 - GamePolitics Staff

Are you ready to go down a rabbit hole? Because this story about community-developed tools for Minecraft is probably as meta as you can get!

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Super Podcast Action Committee Episode 112 - Hulu Hate

September 1, 2014 - GamePolitics Staff

If you missed Saturday's live broadcast of Super Podcast Action Committee (Episode 112), you can watch the video replay on YouTube or download it below.

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Copyright Skeptic: We Don't Need More Copyright Laws

July 17, 2014 - GamePolitics Staff

"We don't need more copyright," says Chapman University law professor Tom Bell in a new video interview with Libertarian publication Reason.com. "Probably we could dial it back and still enjoy this great wealth of culture that's been generated, that's already in our libraries."

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Nintendo Reveals Plan to 'Share' Revenue with YouTube 'Let's Play' Video Makers

May 28, 2014 - GamePolitics Staff

UPDATE: Kotaku wrangled a statement out of Nintendo.

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Zenimax Sues Oculus

May 21, 2014 - GamePolitics Staff

It's official: Zenimax is suing Oculus VR. Earlier in the month lawyers for the company sent letters to Oculus laying claim to the software technology that powers the virtual reality headset made by Oculus. Today in the U.S.

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Zenimax claims ownership of IP created by John Carmack that powers Oculus Rift [Updated]

May 1, 2014 - GamePolitics Staff

Update #2: A person who is familiar with the situation (who spoke on background) said that the Wall Street Journal's use of the term "stole" is not a term that Zenimax would use in describing John Carmack's actions leading up to this current dispute. We have adjusted the title and body of the story to reflect the situation in its proper context.

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King Settles Trademark Disputes With 'CandySwipe' and 'The Banner Saga' Makers

April 17, 2014 - GamePolitics Staff

Candy Crush Saga maker King has settled two of its most prominent trademark disputes - one with The Banner Saga developer Stoic Studio and the other with CandySwipe developer Albert Ransom. Both developers acknowledged on their respective web sites that they have worked out their problems with King.

Stoic was in a dispute with King over using the term "Saga" in the title of its game, while Candy Swipe developer Albert Ransom was disputing King's trademark claims because his game's release predated the release of Candy Crush Saga.

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CCP Evaluating 'World of Darkness IP' After Game Cancelation

April 15, 2014 - GamePolitics Staff

CCP Games tells CVG that it is reviewing the World of Darkness IP after it announced yesterday that it had canceled the MMO based on it and laid off a large number of employees at its Atlanta studio who had been working on the game for over seven years.

White Wolf and CCP Games merged in 2006, prior to CCP beginning work on the MMO.

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Ultimate Gay Fighter To Be Renamed After Legal Pressure

April 8, 2014 - GamePolitics Staff

While Handsome Woman Productions would not "name names," it is hinting that Ultimate Fighting Championship (UFC) has forced the indie development studio to change the name of its "gay-themed" fighting game, "Ultimate Gay Fighter." The studio said that it would change the name of the game featuring LGBT characters due to what it called "legal pressure from an unnamed mixed martial arts promotional company."

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3DRealms to Gearbox: 'We Still Own Duke Nukem'

March 27, 2014 - GamePolitics staff

In its ongoing lawsuit over the rights to Duke Nukem, 3D Realms has responded to Gearbox Software's trademark violation lawsuit by claiming that it still owns the license to the franchise. The studio is currently preparing to release Duke Nukem: Mass Destruction, a top-down action game starring the familiar gaming hero.

Last month Gearbox announced it would sue 3D Realms and Mass Destruction developer Interceptor Entertainment for allegedly using the IP it claims it owns without permission.

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'Cut The Rope' Developer Challenges King's 'Candy' Trademark in Europe

March 26, 2014 - GamePolitics Staff

UK-based 'Cut the Rope' developer ZeptoLab has filed an official challenge to King's "Candy" trademark in Europe. The company filed its official challenge to the broad trademark on March 20. In the European Union, King still has an active trademark registration for Candy that covers video games, video game services, and clothing. ZeptoLab is strongly objecting to this in that region, noting that no company should holds the rights to such a broad and commonly used term such as "Candy."

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New Zealand Supreme Court Rules Against Megaupload Founder

March 21, 2014 - GamePolitics Staff

The U.S. government does not have to disclose the evidence it will use against Megaupload owner Kim Dotcom prior to extraditing him to the United States, the New Zealand Supreme Court has ruled. In a 123-page ruling on Thursday the highest court in New Zealand said that there is no precedent to force the U.S. government to show its evidence prior to extradition.

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Crytek Offers $10 CryEngine Subscription for Indie Developers

March 20, 2014 - GamePolitics Staff

Hot on the heels of Epic Games announcing that it would offer a monthly subscription plan to allow anyone to license its Unreal Engine 4 technology, Crytek is offering a similar deal for its CryEngine technology - for about $9 less. Crytek announced this week during the Game Developers Conference in San Francisco that it would offer the CryEngine for $9.90 a month per user.

Mojang Confirms That a Minecraft Film is in the Works

February 28, 2014 - GamePolitics Staff

According to what Mojang co-founder and Minecraft creator Markus 'Notch' Persson said on Twitter last night, a film based on his cult hit open world building game is in the works. What that film might be about is unknown, but Persson claims that the film rights are with Warner Bros. Persson made the disclosure last night because the story was going to be leaked anyway by someone else:

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Gearbox Sues 3DRealms Over Duke Nukem

February 24, 2014 - GamePolitics Staff

Gearbox Studios, who bought the rights to Duke Nukem, is now suing the former IP owner 3DRealms and developer Interceptor Entertainment for unauthorized use of the Duke Nukem property and alleging violation of its trademarks. The lawsuit is related to 3D Realms' recent reveal of Duke Nukem: Mass Destruction, which currently features a teaser site with a timer counting down to February 25.

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The Flappy Bird Cloning Party is Officially Over

February 17, 2014 - GamePolitics Staff

Shortly after Dong Nguyen pulled his popular game Flappy Bird from Google Play and Apple's App Store (because it was "too addictive," he claims), a torrent of clones hit both marketplaces hoping to fill the void and play off the game's unbelievable success.

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CandySwipe Developer Claims King Bought a Game to Invalidate His Trademark

February 13, 2014 - GamePolitics Staff

In an open letter to King, Albert Ransom, independent developer and owner of Runsome Apps Inc., breaks his silence concerning the trademark for his game CandySwipe, which King recently tried to invalidate, despite the fact that the Android game's trademark was filed prior to King's filing for Candy Crush Saga.

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Flappy Bird Creator Takes Game Offline

February 10, 2014 - GamePolitics Staff

Flappy Bird creator Dong Nguyen has yanked his popular mobile app from Google Play and Apple's App Store after his game received a lot of attention in the last couple of weeks. The game was getting attention for several reasons; for what some in the media deemed its lack of quality and for allegedly borrowing elements from other games. The media was also trying to figure out why the game was so popular - it was the top free download on the App Store and Google Play last month - given its level of quality.

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Super Podcast Action Committee - Episode 82

January 6, 2014 - GamePolitics Staff

In our very first episode of 2014, hosts Andrew Eisen and E. Zachary Knight talk about the latest poll on GamePolitics (about finding porn on a freshly purchased 3DS), Braid creator Jonathan Blow's comments on Farmville and Plants v Zombies 2, various licensing deals gone wrong, and Sherlock Holmes finally making its way to the public domain. Download Episode 82 now: SuperPAC Episode 82 (1 hour, 9 minutes) 79.6 MB.

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Mega Man Board Game Kickstarter Launches, Gets Fully Funded

December 13, 2013 - GamePolitics Staff

After only a day of being live, a Kickstarter campaign for a Mega Man Board game has managed to get fully funded. The board game, which secured an official license from Capcom, has raised $167,796 from 1,369 backers - well over its initial goal of $70,000. The campaign has 37 more days left, so expect a lot of stretch goals to be added.

Texas-based board game company Jasco Games initially ran the Kickstarter to make the board game a lot better:

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Report: 38 Studios Asset Auction Happening Today

December 11, 2013 - GamePolitics Staff

According to a brief report on Boston.com from the Associated Press, the auction to sell off what remains of the 38 Studios intellectual property assets will happen today via a telephone auction.

The company handling the auction, Heritage Global Partners, has declined to estimate the IP’s worth, and 38 Studios receiver Richard Land says initial bids that were due last week are being kept confidential.

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Double Fine Reclaims Rights to Stacking and Costume Quest

November 26, 2013 - GamePolitics Staff

Double Fine has managed to reacquire the publishing and distribution rights to Stacking and Costume Quest from Nordic Games. Nordic Games purchased the rights to these games during THQ's bankruptcy auction earlier this year. Financial terms of the deal were not disclosed.

"I am pleased that we have regained full control over Costume Quest and Stacking, following a daring and top-secret midnight raid on the Nordic Games headquarters in Vienna," Double Fine CEO Tim Schafer said in a statement.

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Rumor: Sony Buying Crash Bandicoot IP from Activision

November 22, 2013 - GamePolitics Staff

According to CVG Sony is acquiring the rights to Crash Bandicoot from Activision. Crash Bandicoot became the official mascot of the first Sony PlayStation console and was a popular franchise for many years until it was sold as part of a deal with Vivendi.

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Report: Multiple Companies in Bidding War for TimeGate IP

November 20, 2013 - GamePolitics Staff

A bidding war has broken out for assets related to bankrupt developer TimeGate Studios, according to this Wall Street Journal report. According to WSJ rights to the first-person shooter Section 8 as well as TimeGate's unreleased free-to-play title Minimum are at the center of a feud between three separate companies including CNH Partners, France-based Atari SA and Southpeak Interactive Corp.

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Heritage Global Partners Hosting 38 Studios IP Auction in Early December

November 14, 2013 - GamePolitics Staff

Heritage Global Partners will hold an auction to sell off the intellectual property of 38 Studios and Big Huge Games. The auction is being held on behalf of Richard J. Land, the Rhode Island court-appointed receiver, on December 11. The deadline for submitting initial bids is 5 pm EST on December 4.

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Trans-Pacific Partnership Document Leak Agitates Rights Groups

November 13, 2013 - GamePolitics Staff

A leak of the most controversial section of the Trans-Pacific Partnership treaty is making waves today. The documents, released on Wikileaks, reveals the most contentious parts of the treaty dealing with intellectual property rights. Some have gone so far as to call the language in this section of the document hauntingly similar to the language in SOPA.

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MaskedPixelantehttps://hmv.ca/en/Search/Details?sku=763440 Real life Metroidvania.11/28/2014 - 8:33pm
Matthew Wilsonhttp://www.theguardian.com/uk-news/2014/nov/25/lee-rigby-report-internet-firms-safe-haven-terrorists-pm wow... come on uk really?11/28/2014 - 2:39pm
MaskedPixelantehttp://www.nintendolife.com/news/2014/11/two_tetris_downloads_to_be_removed_from_the_3ds_eshop_in_europe Tetris to be removed from the 3DS VC at the end of the year in Europe. Other regions unknown, but will probably all happen too.11/28/2014 - 9:16am
Andrew EisenThe story you just linked to? The story you asked if anyone had seen? Yes, THAT obnoxiousness. I've heard it parroted for nearly two years now.11/27/2014 - 7:57pm
ZippyDSMleeAndrew Eisen: That shes an ex con man?11/27/2014 - 7:54pm
Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
 

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