House Judiciary Chairman Promises Series of Hearings on U.S. Copyright Law

April 25, 2013 -

House Judiciary Chairman Bob Goodlatte (R-Va.) announced yesterday plans to conduct a serious of hearings aimed at identifying problems with U.S. copyright laws and updating them for the modern digital age. Goodlatte was a key sponsor of the failed Stop Online Piracy Act (SOPA) last year alongside the bill's author, former chairman of the Judiciary Committee Rep. Lamar Smith (R-Texas).

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Vlambeer is “Cloned” Again And Responds That It Doesn’t Like Competition

April 24, 2013 -

Vlambeer is no stranger to cloning controversies.

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Vlambeer Fights Back Against 'Luftrausers Clone'

April 23, 2013 -

Yesterday we reported the striking similarities between Vlambeer's upcoming mobile game Luftrausers and Rubiq Labs alleged clone of it, SkyFar. Today Vlambeer says that it has asked Apple and Google to remove the game from their app store because it is a blatant clone of its game, currently in development for the PlayStation Vita. Rubiq Labs released SkyFar on April 10 on Apple's App Store.

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Nordic Games Buys Big IP from THQ

April 23, 2013 -

A new filing from bankrupt publisher THQ reveals details on the last franchises that were not sold separately as part of THQ's big asset auction earlier this year. Nordic Games has secured the rights to Darksiders and Red Faction, while (as we mentioned yesterday) Gearbox snapped up Homeworld.

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Mojang Inks Global Minecraft Toy Deal with Jazwares

April 22, 2013 -

Mojang has inked a deal with North American toy maker Jazwares to produce a line of action figures, plush, and papercraft items based on the ultra-popular Minecraft game franchise. The new deal covers the entire globe, with toys shipping by year's end if all goes well.

"We are excited by our new partnership with Jazwares," said Mojang CEO Carl Manneh. "This partnership will help give our community a new way to interact with the game they love."

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Gearbox Revealed as Homeworld Mystery Buyer

April 22, 2013 -

Last week TeamPixel announced that the effort to crowd source the purchase of the Homeworld series from THQ has failed after it learned that the license had been bought by someone else. The campaign began in January on Kickstarter, with TeamPixel promising to secure the license and make Homeworld 3 for PC, Mac and Linux, and Homeworld Touch for iOS and Android. The developer then refunded backers' contributions.

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Another Vlambeer Game Gets Cloned

April 22, 2013 -

Game Developer Vlambeer can't seem to catch a break when it comes to other developers cloning their games. Their latest game to be cloned on the Apple App Store is Vlambeer's upcoming title Luftrausers. SkyFar is very similar to Vlambeer's game - in fact, except for a few minor aesthetics it looks identical to Vlambeer's game.

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TeamPixel Fails to Secure Homeworld IP, Refunds Money to Kickstarter Backers

April 19, 2013 -

The effort to crowd source the purchase of the Homeworld series from THQ has failed after the sponsor of the campaign - developer TeamPixel - learned that the license has been bought by someone else. The campaign began in January on Kickstarter, with TeamPixel promising to secure the license and make Homeworld 3 for PC, Mac and Linux, and Homeworld Touch for iOS and Android. But someone else now owns the license, according to an update on the Kickstarter page:

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King's Quest License Returns to Activision

April 4, 2013 -

Telltale Games announced in 2011 that it was working on a reboot of the classic Sierra point-and-click adventure game series, King's Quest, but it looks like that's not going to happen after all. Instead Activision, who merged with Vivendi Games (who owned Sierra's IP) in 2008, has retained the license and will now work on a reboot of the series in-house.

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Crytek USA CEO Bidding on Darksiders IP

April 1, 2013 -

The new CEO of Crytek USA David Adams says that he wants to buy the Darksiders franchise from THQ. Writing on Twitter, Adams said the IP should stay with its makers. Adams co-founded Darksiders makers Vigil Games.

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Kaiju Combat Kickstarter Suspended Over Trademark Infringement Claim

March 21, 2013 -

Update: Sunstone Games owner Simon Strange told GamePolitics this afternoon that legal counsel for Wizards of the Coast contacted him way back in December of last year to complain that "Kaiju Combat" was an infringement of its trademark "KAIJUDO."

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Ridiculous Fishing Developer: Don't Be Afraid to Price that Game at $3

March 18, 2013 -

Ridiculous Fishing and Serious Sam: Random Encounter developer Vlambeer says that "non-evil" free-to-play game design is almost impossible and that game developers should not be afraid to price their games at $3. Vlambeer's Ridiculous Fishing, which almost saw the studio go under during development, went live last week on Apple's App Store and garnered strong sales and critical acclaim from fans and critics.

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Poll Results: Should IP Owners Allow Fan Projects

March 11, 2013 -

We have the results from last week's poll "Should IP owners allow fan projects like the My Little Pony fighting game?" - if you didn't happen to catch them on this week's episode of the Super Podcast Action Committee.

This week 584 votes were cast on this subject - thanks to everyone who took the time to participate.

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Zynga Vice-President Attempts to Clarify Comments about Copying Games

March 11, 2013 -

Zynga General Manager and Vice President Dan Porter has issued an email which was subsequently posted on Zynga Blog that pushes back against reports that he recently said at an event that the company copied games and that it is an industry wide practice. In his email he attempts to clarify what he claims he actually said and what is widely being reported this morning.

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Super Podcast Action Committee - Episode 43

March 5, 2013 -

On this week's show, hosts Andrew Eisen and E. Zachary Knight are joined by James Fudge to discuss the new Six Strikes anti-piracy scheme, Time Warner Cable's insistence that customers don't want faster broadband and the latest poll on the PS4's lack of backwards compatibility. Download it now: SuperPAC Episode 43 (1 hour, 14 minutes) 67.8 MB. You can also check out the show on YouTube if you prefer an unedited and more visual experience.

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Double Fine Optimistic it Can Reclaim Rights for Stacking and Costume Quest From THQ

February 28, 2013 -

Speaking to Polygon Double Fine expressed its desire to reacquire the console publishing rights to two of its games buried in a lot of intellectual property to be sold off as part of an auction related to THQ's bankruptcy. Double Fine owns the IP for Stacking and Costume Quest and the rights to publish the games on the PC platform, but THQ holds limited rights to publish both games on consoles.

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THQ Details Remaining Assets to Be Sold by Mid-May

February 26, 2013 -

THQ announced that it will auction off the remaining assets it didn't manage to sell as part of its bankruptcy. The company hopes to sell the remainder of its intellectual properties by mid-May. Initial bids must be submitted by April 1, with final bids required by April 15. Last month, the bankruptcy court approved the sales of three of THQ's studios and games in development, as well as Evolve, a working title under development at Turtle Rock Studios, Homefront 2, Metro: Last Light and South Park: The Stick of Truth.

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New Scam Threatens Alleged Infringers with Jail Time if They Don't Settle

February 22, 2013 -

Ars Technica points out a new scam trolling internet users with legal threats demanding cash settlements for alleged incidents of infringement. An organization calling itself the Internet Copyright Law Enforcement Agency (ICLEA) recently sent out copyright infringement notices to victims warning them that "if this matter is not settled by Friday, March 1, 2013 then you may face serious potential criminal and/or civil charges filed against you.

Report: Take-Two Secures WWE License, Plans First Release This Fall

February 20, 2013 -

ESPN is reporting that Take-Two Interactive has signed an exclusive five-year deal with World Wrestling Entertainment to create and publish WWE-based wrestling games. The new WWE-based games will fall under the name "WWE 2K," with the first game to be released this fall as WWE 2K14, reports ESPN. Take-Two and the WWE have not made an official announcement about this deal yet.

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Super Podcast Action Committee - Episode 41

February 18, 2013 -

Happy President's Day! You know, the made-up holiday where we honor two presidents with one half-assed holiday. Don't President Lincoln and President George Washington deserve separate days to be honored properly? Apparently not. Anyway.. on this week's show hosts Andrew Eisen and E. Zachary Knight talk about the file-sharing case headed to the Supreme Court, the President's executive order on cybersecurity, the latest poll results, and more. Let freedom ring.

Three Indie Developers Allege Nightmarish Dealings with Lace Mamba Global Ltd in Open Letter

February 12, 2013 -

In an open letter to the media, three indie studio heads decided to break their silence and detail the struggle they have had working with publisher Mamba Games Ltd. The letter signed by Jakub Dvorsky, Managing Director of Amanita Design; Andrey Arutyunyan, Managing Director of Colibri Games; and Sergei Klimov, Director of International Publishing of Daedalic Entertainment, details at great length the alleged trouble these studios had in getting Mamba Games Ltd and Lace Mamba Global Ltd to honor its contracts and make payments in a timely manner.

Open Letter Indies vs LMG LMG PR statement
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The Tetris Company Gets Final Judgment, Permanent Injunction Against Xio in Long-Running Infringement Case

February 7, 2013 -

The Tetris Company announced that the New Jersey District Court has delivered the company final judgment in its case against game maker Xio. The company filed the lawsuit in 2009 alleging that Xio's game Mino for iOS infringed on the copyrights and trade dress rights of Tetris. The court ultimately sided with The Tetris Company, which owns the licensing rights to the popular franchise.

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Naughty Dog: No Plans to Tone Down the Violence in The Last of Us

February 4, 2013 -

Despite the continued push to vilify video games (despite a lack of research, evidence, or common sense in commentary on the subject), the creators of the upcoming video game The Last of Us will not tone down the high levels of violence in this "world gone to hell-in-a-hand-basket" video game.

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Antigua’s Legal 'Pirate Site' Gets Greenlight by the World Trade Organization

January 28, 2013 -

Well it is official - the country of Antigua is one step closer to launching a legal piracy portal - according to TorrentFreak. At a meeting in Geneva, Switzerland today the World Trade Organization (WTO) officially granted Antigua’s request to suspend U.S. copyrights - confirming a 2007 preliminary authorization given by the WTO to the Caribbean island.

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Indie Developer Hopes Crowdfunding Will Allow Them to Purchase Homeworld from THQ

January 24, 2013 -

Eurogamer reports that indie developer teamPixel has launched a crowdfunding appeal on Indiegogo to purchase the rights to THQ's cult classic space strategy series Homeworld. While Sega now owns the studio that originally made the game, team Pixel hopes that it can raise some funds to secure the original game and re-release it on Steam and Good Old Games.

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South Park Assets May Not Be Part of THQ Auction Today

January 22, 2013 -

While THQ is going through an auction today to decide what happens with its various assets, one of those asset partners says that it is not part of the deal. Filing a formal complaint with the U.S. Bankruptcy Court of Delaware, South Park Digital Studios said that South Park: The Stick of Truth cannot be sold off to a new owner without the studio's approval, because of stipulations in the contract it signed with THQ.

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Gas Powered Games' Wildman Kickstarter Inching Towards $280K

January 21, 2013 -

Gas Powered Games is on its way to staying alive, as its Kickstarter campaign for its latest game Wildman heads towards the $280,000 mark. Late Friday Chris Taylor posted a video on the Kickstarter page explaining that he had to lay off most of the company's staff and that the only way to save the company and hire those people back could be the Kickstarter campaign for its single and multiplayer action RPG. Since that appeal GPG has raised right around $69,000.

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Report: Changes Coming to Norway's Copyright Act This Month

January 14, 2013 -

Norway is expected to reveal its new proposals to tackle file-sharing sites that offer copyright material which could include changes to copyright law to allow sites to be blocked, reports TorrentFreak.

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Fired Copyright Reform Memo Author and Former Republican Congressional Staffer Speaks Out

January 7, 2013 -

A Republican House staffer who penned a memo on a different kind of approach to copyright law in November of last year found himself out of work as the new Congress was seated last Thursday and the new head of the Republican Study Committee - Rep. Steve Scalise (R-LA) - decided not to keep him on. He finally broke his silence on the whole ordeal to Ars Technica.

Tweeria Struggles With Copyright Problems

December 27, 2012 -

Yesterday we highlight the Twitter-based RPG called Tweeria in the ECA Newsletter. Described as a "lazy Twitter role-playing game" by its creators, Tweeria uses replies, retweets and activity to create Tweeria weapons, movements and attacks. Basically all you have to do to play the game is to be social on Twitter.

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MaskedPixelanteI might be wrong, but aren't the console versions of Minecraft handled by a completely different studio?04/01/2015 - 11:52am
Papa MidnightMight want to keep an eye on this case. It's effects could be pretty wide reaching: http://arstechnica.com/tech-policy/2015/03/if-you-believe-enough-can-you-invalidate-a-patent-supreme-court-to-decide/04/01/2015 - 11:52am
E. Zachary KnightMojang Support is trying to claim they have no responsibility for broken content on the PS3 version of Minecraft.04/01/2015 - 9:23am
MaskedPixelantehttp://www.destructoid.com/kojima-productions-logo-removed-from-silent-hills-website-289814.phtml So... Japan doesn't usually do April Fool's, right?04/01/2015 - 7:51am
E. Zachary KnightXKCD is really fun this morning. http://xkcd.com/04/01/2015 - 7:37am
E. Zachary KnightI managed to wrangle a refund out of Sony for the broken texture pack. But for actual issues with texture packs, they referred me to Mojang. When I asked mojang about it, they referred me to Sony.04/01/2015 - 7:16am
Andrew EisenHuh?04/01/2015 - 2:42am
Matthew Wilson@AE I think the first dragon age did it the best. the person you played was treated differently based class,race, and gender. if the npc are going to act like 2015, you should just set the game in 2015 and add magic and dragons.04/01/2015 - 1:23am
E. Zachary KnightYeah, the PS3. My son paid for the Steampunk Texture Pack and it would not work at all. No matter what I did, it wouldn't allow us to save.03/31/2015 - 10:56pm
Sora-ChanConsole version?03/31/2015 - 10:40pm
E. Zachary KnightSo, Mojang has been selling a broken texture pack for Minecraft since at least Dec. 2014 and it hasn't been fixed yet.03/31/2015 - 10:30pm
Andrew EisenI think TT Games gets away with multiple LEGO games a year because they're all based on different franchises. If there were two or three LEGO Star Wars games every year, I think people would feel the same fatigue as they do with Assassin's Creed.03/31/2015 - 6:40pm
Andrew EisenIn other words, a hero is male because that's the default. A hero is female because of a gender-related reason. So, male heroes are for everyone. Female heroes are for women.03/31/2015 - 5:32pm
Andrew EisenHer point is that "When archetypal fantasy heroes in games are overwhelmingly portrayed as men, it reinforces the idea that... women should be able to empathize with male characters but that men needn’t be able to identify with women’s stories."03/31/2015 - 5:30pm
Andrew EisenDaniel - She doesn't say that in any of the TvW videos and I doubt she's said elsewhere that all games with male protagonists are male power fantasies. Anyway, you seem to be conflating two different ideas.03/31/2015 - 5:30pm
MaskedPixelantehttps://twitter.com/Yuriofwind/status/583028257890635776 Oh snap!03/31/2015 - 5:14pm
WymorenceFor me it just boils down to the fact that, even at a giant company, when a game comes out annually it just gives it a vibe of being rushed out the door. And god knows Unity sucked some major lemur with all its bugs...03/31/2015 - 4:22pm
PHX CorpI launched my spotify account today, and I kinda went a little overboard with adding music03/31/2015 - 3:59pm
Sora-ChanCon't. Games like AC are a pain to someone like me who likes to play games in order. So when a game gets too many releases too quickly, it puts me off. Only exceptions are games that have no interconnected underlying stories like the FF games.03/31/2015 - 2:53pm
Sora-ChanWikipedia has rarely let me down on matters like this. But yeah... AC needs a break.. like two.. or three... or eight years.03/31/2015 - 2:51pm
 

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