Jimmy Fallon releases first mobile game

April 23, 2015 - GamePolitics Staff

Apparently NBC Late Night host Jimmy Fallon is in the business of making games for iOS platforms. Fallon's first game through his freshly revealed company Sparklehorse is called Tedzy for iOS devices. The goal of the game is to collect feathers for Tedzy’s pillow so he can get a good night's sleep. The game is free to download and play.

Tedzy is an arcade game where the title character travels down dream roads to collect feathers. Tedzy can jump, spin from road to road and collect power-ups.

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China tops iOS download charts for Q1 2015

April 15, 2015 - GamePolitics Staff

New data from App Annie suggests that China is now the leader in iOS app downloads for the first quarter of 2015. China is followed by the U.S., Japan, the UK, and Russia. Only the U.S. and China saw any movement during the quarter. App Annie's data shows that the launch of the iPhone 6 and 6 Plus in China is responsible for the big shift in iOS app downloads.

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YouTube sensation PewDiePie getting his own mobile game

April 13, 2015 - GamePolitics Staff

YouTube star PewDiePie (real name Felix Kjellberg) will soon have his own game, according to Pocketgamer. The game, a mobile title called PewDiePie: Legend of the Brofist, is being developed by Outerminds for iOS and Android with a tentative release date of Summer 2015.

The 2D side-scroller will feature PewDiePie, his girlfriend, CutiePie, their two dogs Edgar and Maya, and cameos by other Youtubers including CinnamonToastKen and JackSepticEye.

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Kabam's 'Creature Academy' mobile games no longer available

March 19, 2015 - James Fudge

Yesterday we reported on artist Kevin Konrad Hanna's claims that mobile gaming giant Kabam copied elements from his graphic novel, "Creature Academy: The Legacy," when it repurposed the Korean mobile game "Taming Monster" (originally developed by South Korean mobile games company Netmarble Games Corp.) and re-released it under the name Creature Academy in North America.

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iOS Version of 'The World Ends With You' Pulled from Apple App Store

February 19, 2015 - GamePolitics Staff

Square Enix has pulled iOS version of The World Ends With You: Solo Remix from the Apple App Store after user complaints about the game finally got some attention from a Kotaku report. According to that report, the game hasn't worked for months - since the release of the latest major iOS update. Square Enix finally decided to pull the game from the store so no one else buys it as it works on fixing the issues.

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The Guardian Details The NSA's Spying Activities on Leaky Apps Like 'Angry Birds'

January 28, 2015 - GamePolitics Staff

Update: It turns out that this story is incredibly old and a bit of a rerun of a story we wrote last year. Some confusion on the date on the left hand side of The Guardian led us to believe the story was brand new. We apologize for the error. Nevertheless the data in the report is still valuable today because there are still plenty of "leaky apps" out there being used to gather data from. Whether apps in the Angry Birds series still have problems remains a mystery but we assume Rovio took this and other reports to heart and did something about it..

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Class Action Suit Filed Against Apple for iOS 8's Use of Storage

December 31, 2014 - GamePolitics Staff

A federal class action suit has been filed against Apple claiming that the company falsely advertises its iOS 8 operating system because it fails to disclose that it uses up a good amount of the storage space on iPhones, iPads and iPods.

Lead plaintiff Paul Orshan claims that Apple touted its latest mobile operating system is "the biggest iOS release ever," but "fail(ed) to disclose to consumers that as much as 23.1 percent of the advertised storage capacity of the devices will be consumed by iOS 8 and unavailable for consumers."

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Halfbrick Celebrates The Holidays By Giving Away iOS Games For Free

December 18, 2014 - GamePolitics Staff

Mobile developer Halfbrick Studios is celebrating the holidays by giving the gaming community every game in its iOS catalog for free. All ten of the studio's games are available for free for a limited time including the popular Fruit Ninja and Jetpack Joyride, and its other games Fish Out Of Water!, Monster Dash, Age Of Zombies: Season 2, Band Stars, Colossatron: Massive World, Birzzle Fever, Yes Chef!, and Top Farm.

You can find all of the studio's games on its iTunes page.

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PSA: 'Baldur's Gate 2: Enhanced Edition' Coming to Linux, Android, and iOS December 16

December 12, 2014 - GamePolitics Staff

The Linux, Android, and iPhone versions of Baldur's Gate 2: Enhanced Edition will be released December 16. Baldur's Gate 2: Enhanced Edition was released last year at around this same time for PC, Mac and iPad. Linux support will be added via Update 1.3, which will also include lots of bug fixes, better pathfinding, improved multiplayer, German and Spanish language support (and a few other languages), an option to increase font size, and much more.

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'Papers, Please' Coming to iPad December 12

December 11, 2014 - GamePolitics Staff

Lucas Pope's hit indie title will be making its way to the iPad tomorrow, according to a tweet sent out by Pope today.

Papers, Please was released on Mac and PC in August of last year and was well received by both critics and fans alike. In the game you play a border agent in an Eastern Bloc country who is in charge of approving or denying entry into your country.

Pope confirmed the release in a tweet with a picture of the game running on the iPad along with the date "December 12."

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Apple Changes Labeling on 'Free-to-Play' Games in App Store

November 20, 2014 - GamePolitics Staff

Apple has kicked the "free" label in its App Store to the curb. Popular free-to-play apps that offer in-game microtransactions will now be labeled with "Get" instead of "Free." While Apple has confirmed the changes with Re/Code, the company hasn't said anything else about why it made the changes in the first place.

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Download 'Bio Inc.' on iOS for Free

October 28, 2014 - GamePolitics Staff

Dry Gin Studios is doing something interesting - it is giving away its "biomedical strategy simulator" game for free on iOS devices until it reaches the one million download mark. Bio Inc. is a strategy simulation game where players are charged with developing the most lethal illness possible to use against a patient. The video your left gives you a better indicator about just how dark this game really is.

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Scripps Launches Politician-Tracking App 'Podium'

October 21, 2014 - GamePolitics Staff

Scripps has launched a handy new app for iPhone called Podium. Podium allows users to stay informed on the top political issues, and lets them follow any politician in the U.S. to see what they are doing, saying and voting on - and it lets you share your views with your elected officials and with the world through social media.

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Educational iPad Accessory Kit Generates $2 Million in Pre-Orders

September 18, 2014 - GamePolitics Staff

Educational game company Tangible Play has generated around $2 million in pre-orders for Osmo, its educational game platform for iPad, according to Gamasutra. The accessory kit, which retails for around $49, is shipping to to preorder customers - including more than 2,000 schools. Tangible Play is a Silicon Valley startup founded by former Google, Disney and Ubisoft employees.

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Glu Tops iOS Download Charts in July

August 27, 2014 - GamePolitics Staff

According to the latest sales data from App Annie, Glu Mobile was the top publisher worldwide in iOS game downloads and tenth by worldwide iOS game revenue. This was mostly due to its popular game starring reality TV star Kim Kardashian.

Kim Kardashian's Hollywood was the number one downloaded game in the world on iOS during the month of July, according to App Annie. It was followed by another Glu game - Dino Hunter: Deadly Shores.

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'WWE SuperCard' Downloaded More Than 1.5 Million Times

August 25, 2014 - GamePolitics Staff

2K Games' cards-meets-wresting mobile game, WWE SuperCard has been downloaded more than 1.5 million times. That number represents downloads during the game's first week of release on both the iOS and Android versions of the game.

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Apple Bans Use of Two Chemicals in iPhone, iPad Manufacturing

August 14, 2014 - GamePolitics Staff

After some pressure from rights group Green America and an investigating of its own, Apple has agreed that it will take steps to stop allowing suppliers from using dangerous chemicals that can have long-term effects on the health and well-being of its workers.

Apple announced on August 13 that it has taken the first steps to protect the workers who make their products (iPhones, iPads) overseas by banning the use of benzene and n-hexane in the final assembly of its products.

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EA Shutting Down 'Ultima Forever' by the End of August

August 1, 2014 - GamePolitics Staff

Electronic Arts is shutting down Ultima Forever, the multiplayer role-playing game for iOS devices. EA made the announcement on the official Ultima Forever forums. The game was billed as a spiritual successor to Ultima IV, but being a mobile title EA added micro-transactions into the mix. The online services will shut down on August 29.

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Report: Google Play Sees More Downloads in Q2, But iOS Earns More Money

July 16, 2014 - GamePolitics Staff

A new report from App Annie suggests that Google Play is winning the app downloads race in the second quarter of 2014, but also points out that iOS is the still the platform that is securing the most revenue.

According to App Annie figures, in the latest quarter Apple's App Store made 80 percent more revenue than Google Play, but Google Play saw 60 percent more downloads. A lot of Google's growth was driven by consumers in Brazil, Thailand and India who helped to drive a 45 percent rise in downloads over the previous quarter.

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Report: Apple Tattled on Google to FTC About In-App Purchase Policies

July 10, 2014 - GamePolitics Staff

In January of this year Apple was the first company to settle with the Federal Trade Commission over Apple’s handling of in-app purchases. The company agreed to make it harder for children to purchase in-game content and apps without the express consent of parents or guardians, and Apple agreed to pay out $32.5 million to parents affected by its lax policy - and if the payouts were less than that amount the balance of the settlement would go to the FTC.

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Report: 85 Percent of 'Top-Grossing' Mobile Apps Are Games

July 9, 2014 - GamePolitics Staff

According to a study highlighted in The Guardian, 85 percent of the top 50 grossing apps on Apple and Android stores across the world are games. The data comes from Midia Research, and shows that 84.9 percent of the 700 apps covered by the study were games, with the next nearest category being social networking and only accounting for around 4.1 percent.

"The app economy is, for now at least, a games economy," the report concludes.

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Apple Bans 'HappyPlayTime,' A Game About Female Masturbation

May 21, 2014 - GamePolitics Staff

GamesIndustry International has an excellent article chronicling the plight of a female developer whose game was banned from Apple's App Store for depicting a sexual act. At first blush the game, HappyPlayTime, might sound like pornography, but it's more about education in a fun and entertaining way, according to its creator.

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Apple Shows Customers How to Get Refunds for 'Unauthorized In-App Purchases'

April 7, 2014 - GamePolitics Staff

Apple has laid out the steps consumers need to take in order to get a refund for unapproved in-app purchases in iOS apps, Polygon reports. The refund process is part of the company's efforts to fulfill its part in a recent $32.5 million settlement of a federal complaint.

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Google Play Games Services Enables Cross-Platform Multiplayer

March 17, 2014 - GamePolitics Staff

At the Game Developers Conference in San Francisco today, Google announced a new version of the Google Play Games Services that enables cross-platform multiplayer support for iOS and Android games. Play Games Services is a backend API for developers of Android, iOS, and even Web games that gives developers the ability to set up achievements, leaderboards, multiplayer and cloud saves using Google's cloud infrastructure and development APIs.

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The Flappy Bird Cloning Party is Officially Over

February 17, 2014 - GamePolitics Staff

Shortly after Dong Nguyen pulled his popular game Flappy Bird from Google Play and Apple's App Store (because it was "too addictive," he claims), a torrent of clones hit both marketplaces hoping to fill the void and play off the game's unbelievable success.

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Flappy Bird Creator Pulled Game Because It Was 'Too Addictive'

February 11, 2014 - GamePolitics Staff

Dong Nguyen, the 29-year-old Veitnamese indie creator of the popular mobile game Flappy Bird, said that he removed the game from both Google Play for Android and iTunes for iOS devices because he was deeply concerned that the game was too addictive. There has been plenty of speculation that Nguyen pulled the game because of legal threats from Nintendo (for using art similar to art found in the Super Mario Bros. series of games) or because he couldn't handle the pressure, but it turns out that - he claims at least - he had a lot of concerns about people playing his game too much.

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Report: 40 Percent of Consumers Will Use Mobile Devices to Watch Video by 2018

February 11, 2014 - GamePolitics Staff

Around 40 percent of consumers will watch video on mobile devices such as tablets and smartphones by 2018, according to a new report from research firm ABI Research. This the firm says, is in spite of strong efforts to bring online video to new devices such as Google’s Chromecast and new video game consoles from Microsoft and Sony.

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Report: Apple TV Will Add Gaming Later This Year

January 27, 2014 - James Fudge

According to information from both iLounge and 9to5Mac, Apple will turn its Apple TV device into a gaming console of sorts later this year.

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Apple: $10 Billion Spent on Apps in 2013

January 8, 2014 - GamePolitics Staff

Apple revealed this week at the Consumer Electronics Show in Las Vegas that App Store customers spent over $10 billion in 2013, with $1 billion of that total paid out in the month of December.

"We'd like to thank our customers for making 2013 the best year ever for the App Store," said Apple's senior vice president of Internet Software and Services Eddy Cue.

"The line-up of apps for the holiday season was astonishing and we look forward to seeing what developers create in 2014."

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U.S. Consumers Bought More on iOS Devices Than Android on Christmas Day

December 27, 2013 - GamePolitics Staff

According to IBM's newly released "Digital Analytics Benchmark Report," purchases made from iOS devices accounted for about 23 percent of the online shopping done on Christmas Day in the U.S. The report tracked millions of transactions from approximately 800 U.S. retail websites. Around 4.6 percent of purchases were made on Android devices.

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InfophileAnyone play any of the following games: War Thunder, Infinite Crisis, or Strife? Got a card for a big chunk of money in them with my new computer which I won't need and looking to give it away if anyone wants it.04/26/2015 - 9:02am
Mattsworknamei I hope there is, I love that series.04/25/2015 - 5:59pm
Matthew Wilson@matt I am sure there will never be a armored core game04/25/2015 - 5:24pm
Mattsworknameof From softwares recent games, bloodborne is the best work they have done yet, though they really need to get to work on armored core 604/25/2015 - 5:10pm
Matthew WilsonLost Kingdoms came out in 2002 this day. I played that game. I did not relize it was made by From Software. Lost Kingdoms was a good unique hard game.04/25/2015 - 4:56pm
MattsworknameOff topic, but, who heres playing Bloodborne, and if so, is it mercillesly murdering you every chance it gets?04/25/2015 - 7:35am
Matthew WilsonI think its a good article, and devs can take some lessons from life is strange.04/24/2015 - 10:24pm
Andrew EisenI tinyURL'd it. The world is safe!04/24/2015 - 10:23pm
Matthew Wilson@AE my bad there is nothing I can do about that.04/24/2015 - 10:21pm
Andrew EisenLooks like the spoiler is right there in the URL.04/24/2015 - 10:20pm
Matthew Wilsonhttp://tinyurl.com/ok9pf6b a interesting opinion piece on the life is strange episode 2, and a dark event that happens in it. full warning major spoilers.04/24/2015 - 10:11pm
Matthew Wilson@mech no just she, nor her co workers have not. she never said it is not real.04/24/2015 - 8:58pm
MechaCrashWas she saying "I haven't experienced it," or "I haven't experienced it therefore it does not exist"?04/24/2015 - 8:31pm
ZippyDSMleeoy the skyrim paid mod thing is going over well. My 2 lints, I would not mind if Skyrim had a full SDK and not a crappy lil editor....04/24/2015 - 6:46pm
Andrew EisenWell, that is indeed crappy and nonsensical.04/24/2015 - 3:45pm
Matthew Wilsonshe got attacked for saying that she personaly has not experienced the harassment some other female devs have, and she got acused of defending GG and ignoring harassment. she ended up getting dog piled because of it.04/24/2015 - 3:43pm
Andrew EisenFine but do you recall ANY details at all?04/24/2015 - 3:38pm
Matthew Wilsonit was several weeks ago now, and I will admit to not saving it.04/24/2015 - 3:36pm
Andrew EisenAttacked HOW and by WHOM for not writing off WHO as evil? Do you have a link or anything?04/24/2015 - 3:31pm
Matthew Wilsonthat is the whole point she was not attacked for saying anything. she was attacked for being willing to debate in the first place, and not just write them off as evil.04/24/2015 - 3:28pm
 

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