Islam

Conservative Mag Calls Upcoming Gitmo Title "Al Qaeda's Xbox Fantasy Game"

June 2, 2009

Rendition: Guantanamo, an upcoming Xbox 360 and PC game, has come under fire from The Weekly Standard, a conservative publication owned by Rupert Murdoch.

In a blog entry The Weekly Standard's Thomas Joscelyn writes:

One of the more popular former [Guantanamo] detainees is Moazzam Begg, who regularly appears in anti-American documentaries on television... Begg is a big hit with the global left... Begg is upping the ante by trying to win even more hearts and minds with an Xbox videogame...

 

By the sound of it, the videogame will allow users to pretend they are Gitmo inmates shooting at American servicemen... The director of the firm that is producing the game, Zarrar Chishti, denies this, of course, saying that “no US or British soldiers get killed in it.” Chisti claims: “The only ones being killed are mercenaries.”

Right...

Joscelyn writes in detail about Moazzam Begg (left), linking him to reports of jihadist beliefs and Al Qaeda training:

[Begg's] release [from Guantanamo] by the personal intervention of President Bush... was done, many think, as a political palliative to his friend and war supporter British prime minister Tony Blair, who was under much criticism at the time for not demanding immediate release of all British citizens held at Guantanamo...

Begg’s propaganda efforts will now include a disgusting video game in which Begg... gets to target “mercenaries” -- in reality, stand-ins for American servicemen...

Meanwhile, CBS News reports that Zarrar Chisti expects Rendition: Guantanamo to sell well in the Middle East. Begg, who has a financial stake in the game, said that his earnings will be donated to a charity devoted to the rights of Guantanamo detainees.

UPDATE: Gawker reports that Microsoft has denied knowledge of Rendition: Guantanamo. That's a key piece of information, since MS would have to license the game for it to appear on the 360. From Gawker:

In a statement, Microsoft said: "We are unaware of this game and have not been contacted by this developer. As such, we don't have enough details about the game to even comment about it."

More info upcoming...

Does Punch-Out!! Character Shout Islamic Phrase?

June 2, 2009

A few months back there was a minor uproar surrounding "Islam is the light," a phrase which some people thought they heard uttered by both a talking baby doll and a children's DS game.

In a video posted late last week on YouTube, a man claims that a character in Nintendo's recently-released Wii title Punch-Out!! shouts "Allah Akbar," an Arabic phrase which translates to "God is great."

RevolutionOfCG, who describes himself as a conservative pundit in his YouTube profile, posted the clip of fighter Bald Bull and equates the character's supposed utterance of the phrase with terrorism:

Allah Akbar or God Is Great. For those of you that don't understand the implications of this. Let me put it to you this way. Virtually Every Muslim Terrorist has said this before they blew themselves up or in the case of 9-11, before they slammed into buildings...

Hailing from Istanbul Turkey, if we are to understand the implications of culture, Bald Bull is more than likely a Muslim...

 

Not even 8 years after 9-11 and are we going to accept this phrase in a video game Rated E for Everyone. What do the families of these heinous crimes think of this? Someone out there has to be appalled, I'm certain of that.

The narration of the video includes 9/11 footage of the second plane striking the World Trade Center. As to the phrase Allah Akbar, its Wikipedia page lists a variety of uses other than by terrorists:

This phrase is recited by Muslims in numerous different situations. For example, when they are happy or wish to express approval, when they want to praise a speaker, during battles, and even times of extreme stress or euphoria. It is also used by bombers or suicide bombers before they detonate.

The phrase is said during each stage of both obligatory prayers, which are supposed to be performed five times a day, and supererogatory prayers, which are performed at will...

That's, of course, assuming that Bald Bull actually says Allah Akbar, which is unconfirmed at this point.

Via: VC Review

Former Detainee Is Consultant on Upcoming Guantanamo Game

May 26, 2009

A British Muslim who spent three years in the controversial Guantanamo Bay detention facility is serving as a consultant on the upcoming Xbox 360 and PC game Rendition: Guantanamo, according to Deadline Scotland.

As GamePolitics reported in March, Rendition: Guantanamo centers around a near-future version of the controversial prison in which mercenaries are in control and scientists conduct experiments on detainees.

Moazzam Begg (left), who was picked up as a suspected Al Qaeda member by Coalition forces in Pakistan, is assisting Glasgow-based game developer T-Enterprise. Begg claims to have been tortured during his stay at Guantanamo. T-Enterprise exec Zarrar Chishti commented on Begg's participation in the project:

We approached Moazzam because it’s very hard for us to know how to design the layout of the prison and he helped. He came up two weeks ago to give his input on what we were working on...

Due to the controversial subject matter, T-Enterprise appears eager not to step on any official toes. Deadline Scotlan reports that the developer had sought advice and permissions from law enforcement and political officials. Chisti explained:

There are certain rules we can’t break after meeting politicians so we are not making the game too extreme. We have had a lot of hate mail about this, mainly from America...

 

But no US or British soldiers get killed in [the game]. The only ones being killed are mercenaries. We have set it in January 2010 because that’s when we think the camp will be closed. We are making a statement. We did not want Guantanamo to be forgotten.

Begg, who wrote a book about his time at Guantanamo, has a financial stake in the project. He spoke of his time detention:

I was put in solitary confinement with no access to the outside world and no explanation as to why I was being detained. My wife gave birth to my son six months after I was arrested and I saw him for the first time when he was three years old. It would be wrong to say I’m not angry but I’m willing to forgive 1000 times over...

The only thing I am concerned about it making sure the game does not misrepresent the prisoners. This will not demean the reality of Guantanamo but it could bring those issues to people who would not usually think about it.

In Defiance of Islamic Protest, Faith Fighter Rises From the Dead

May 1, 2009

It has been a whirlwind of a week for Italian provovateurs Molleindustria and Faith Fighter, their online game which parodies religious hatred.

On Monday Metro UK created a controversy where none previously existed. It appears that the tabloid solicited comment from several religious leaders whose level of familiarity with the game is unclear. Not surprisingly, the comments on Faith Fighter were negative.

By Tuesday, the powerful, Saudi-based Organization of the Islamic Conference had waded into the Faith Fighter debate. Molleindustria, apparently bowing to OIC pressure, announced that it had taken the game offline, although it remained available at other portals.

On Wednesday, Molleindustria unveiled Faith Fighter 2, a non-violent version in which players must give love to various deities lest they fade away.

On Thursday, Molleindustria brought the original Faith Fighter back. There's no word yet on what actions the OIC or other groups may take.

Via: GameCulture

Following Islamic Protest, It's Game Over for Faith Fighter

April 28, 2009

In the wake of yesterday's controversy, Italian game provacateurs Molleindustria have pulled their Faith Fighter game from public view.

Although it was released more than a year ago, Faith Fighter was not on the mainstream media's radar until yesterday's Metro UK reported that religious leaders of various stripes were outraged by the game, which features Mortal Kombat-like matches between deities of several popular religions.

As the controversy grew, the Associated Press reported today that the influential, Saudi-based Organization of the Islamic Conference had called for the removal of Faith Fighter from the Internet. Accoring to the AP, the OIC called the game "incendiary in its content" and "offensive to Muslims and Christians."

In a message posted on the Faith Fighter website, Molleindustri's Paolo Pedercini blames Metro UK for "manufacturing" the controversy:

Faith Fighter was meant to be a game against intolerance that used over the top irony and a cartoonish style to express the instrumental use of religions.

Faith Fighter depicted in a mildly politically incorrect way all the major religions as a response to the one-way islamophobic satire of the Danish Mohammad cartoons.

If an established organization didn't understand the irony and the message of the game and is claiming it is inciting intolerance, we simply failed.

We suspect that people at OIC never played the game and only referred to the article on Metro UK that successfully manufactured this controversy.

Molleindustria also stopped by GamePolitics to post a comment on the controversy.

Can Muslim Superheroes Turn Islamic Youth Away from Radicalism?

February 16, 2009

With an increasing emphasis on fantasy entertainment provided by mobile phone games, comic books and TV, there is some hope that radicalism will become a less attractive path for Islamic youth.

Wael El-Zanaty, an exec with the Egyptian firm behind cell phone game Bab el-Hara, told the Associated Press:

The best thing about this game is that this is something that Arabs can relate to. It’s about part of [Arab] history — the resistance to the French occupation [of Syria]... We wanted something that reflected our culture... developed with an Arab perspective.

The AP explains:

The Arab world’s private sector is leading a push to provide Muslim and Arab youth with homegrown heroes, as a bulwark against the trend toward radical Islam throughout the Middle East.

Clearly, superheroes won’t offset all the problems that stoke radicalism — anger at corrupt Arab regimes and at Israel over its treatment of Palestinians — but El-Zanaty said he hoped these pop culture characters could give young people a positive image of themselves as Arabs.

Meanwhile, Naif al-Mutawa, publisher of The 99 comic book superhero series, offered his view on how media can help deliver positive role models for Arab youth:

Our [Islamic] story has become [more] about what not to do, than about what to do. I wanted to … go back to the same sources others have pulled out a lot of negative ideas from, and pull out positive, tolerant, multicultural, accepting ideas.

I’m not trying to sell religion here. I’m trying to sell the idea that at the values level, we’re all the same...’  I really think that we [Arabs] limit ourselves with this catastrophic thinking that the world is controlled by others and there is nothing we can do. I think this is rubbish.

Mobile phone apps may be the ideal platform upon which to deliver the message, said Ayman Shoukry of the Good News Group:

[In Egypt alone] there are 40 million mobiles. We don’t have 40 million [other types of] devices anywhere in Egypt."

Kuwaiti Imam Urges Creation of Games to "Slaughter Jews"

February 2, 2009

In a 2006 interview with Kuwait TV, an Islamic religious leader issued a call for computer games which require players to "slaughter Jews."

We don't have the exact air date of the video at left, although a Washington Post article from September of 2006 references the video.

We're presenting it now because this is the first time that GP has located the actual footage. Among Imam Nabil Al Awadi's remarks:

As their games corrupt our morals, now they are making games with their current wars.

Their wars, that are not Islamic, in Islamic countries have turned into a computer games. When the child plays, he adopts a character that is not Islamic, that kills Muslims.

Why, gentlemen, should it not be the opposite? Why can't we produce a few games like these? Why can't we make games that instead of teaching children how to slaughter the Muslims, they can teach them how to free the Al-Aqsa mosque. The child will play and slaughter Jews and others.

Not only children, but adults too, will kill heretics and free the Al Aqsa mosque. There are games with pit battles, it's nice!

Along with Al Awadi's comments, a narrator shows clips and explains Islamic-themed battle games.

GP: While the clip is somewhat dated, it shows the extent to which video games are seen by some as a vehicle to politicize - and militarize - youth.

Via: Jumpcut

Penny Arcade is the Light...

February 2, 2009

Last week, GamePolitics reported on the case of an Indiana mother who complained that her daughter's Baby Pals Nintendo DS game uttered the phrase "Islam is the light."

Our exclusive follow-up with publisher Crave Entertainment explained how developers added the game's audio files and why the "Islam" line is little more than an auditory illusion.

Now, the Penny Arcade crew has waded into the controversy in their inimitable way. Hit the PA link for the full cartoon...

GP: Big thanks to longtime reader CyberSkull for the tip!!

Publisher Responds to "Islam is the Light" DS Game Controversy

January 29, 2009

Earlier this week GamePolitics reported on an Indiana mother's complaint that her daughter's Baby Pals game for the Nintendo DS uttered the phrase "Islam is the light."

We asked Crave Entertainment, which publishes Baby Pals, to comment on the claims, which mirror a similar controversy involving a Fisher-Price doll last autumn.

We've just received a response from Crave's Marketing Director, Doug Panter:

In creating the Nintendo DS game “Baby Pals”, the game developer Brain Toys / InXile used sounds files to simulate the life like baby noises and babbling.  The sounds are publicly available for license.  It is a recording of a 5 month old baby babbling non-intelligible phrases.  In over 200 hours of testing the product, no recognizable English words or phrases were discernable.  

The sound in question of this babble may sound like the words night, right or light, but it is only coincidence as the baby recorded was too young to pronounce these words let alone a whole grammatically correct phrase.

We at Crave Entertainment and InXile regret that there was any misinterpretation of the baby noises and in no way have intentionally put any words or phrases into the baby sounds.

We hope this eases any concerns and fans continue to enjoy playing the game.

GP: Crave's explanation that it licensed the baby talk sound file helps make sense of how "Islam is the Light" plagued the Little Mommy Cuddle and Coo doll as well. Fisher-Price probably licensed the same audio.

Upcoming Strategy Game Designed to Show Islam in a Positive Light

January 28, 2009

A Syrian developer is creating a game that it hopes will boost the image of Islam, reduce tensions with the West and encourage pride among young Muslims.

That's a pretty tall order for a computer game.

The Christian Science Monitor reports that Al-Quraysh, due for a September release, is being developed by Damascus-based Afkar Media. From the CSM's description, it sounds like the type of build-and-fight game that will be instantly familiar to Western fans of the historical strategy genre:

Al-Quraysh is a strategy game that tells the story of the first 100 years of Islam's history from the viewpoint of four different nations - Bedouins, Arabs, Persians, and Romans.

One can choose to command any of the armies of the four nations or lead the army of the main character, Khaled Ibn Waleed, a Muslim warrior who defeated the Roman and Persian empires and never lost a battle. Or one can play the role of the Bedouin sheikh, who must earn the respect of his tribe. The player has the task of building and protecting trade routes and water sources, building armies, conducting battles, and freeing slaves.

Akkar Media exec Radwan Kasmiya commented on the game:

Al-Quraysh is going to help people in the West better understand the people who are living in the East. We want to show that this civilization was a sort of practical and almost heavenly civilization...

I get very embarrassed by the way we [Muslims] are showing our civilization. There were rational laws that were governing Muslims at that time [on which the game is based]. This allowed this civilization to last for a long time and to accept the other civilizations that they came in touch with...

 

Most video games on the market are anti-Arab and anti-Islam. Arab gamers are playing games that attack their culture, their beliefs, and their way of life. The youth who are playing the foreign games are feeling guilt... But we also don't want to do [a game] about Arabs killing Westerners.

Via: Inside Arab Gaming

Indiana Mom: "Islam is the Light" Message in Child's Nintendo DS Game

January 27, 2009

GameCulture reports on the strange case of an Indiana mother who has complained that her 8-year-old daughter's Baby Pals game for the Nintendo DS speaks the phrase "Islam is the light."

Readers may recall that a remarkably similar controversy last fall centered around Fisher-Price's Little Mommy Cuddle and Coo doll. And, in fact, the mother in this case, Rachel Jones, was also one of those who complained about her child's Cuddle and Coo doll.

In regard to the doll controversy, Mattel issued a statement in October which said that the only scripted word was "mama" and other baby talk sounds were gibberish.

Urban Legends reports that an audio expert experimented with the Cuddle and Coo doll and found that the phrase most closely sounded like "It's not near the light."

In fairness, the sound uttered by the DS game sounds exactly like the one that caused so much controversy in regard to the doll. We're wondering if Crave, publisher of Baby Pals, somehow licensed the same digitized audio file.

GP: So, is this a case of anti-Islamic paranoia or subtle indoctrination of America's youth? What do you think, GP readers?

GamePolitics ShoutBox

Posted 11/20/09 at 05:42pm
ZippyDSMlee: oh may the cute stab out your eyes, http://www.youtube.com/user/simonscat
Posted 11/20/09 at 05:17pm
JDKJ: O.K. Suit yourself. But when you're wearing Ray-Bans, sitting on a curb with a white cane and a cup of pencils, and doing Stevie Wonder impersonations, don't say I didn't warn you.
Posted 11/20/09 at 05:10pm
ZippyDSMlee: JD:No thank you I don;t want your cooties...or STDs...
Posted 11/20/09 at 05:01pm
JDKJ: Me. I'm rehearsing the role just in case I do get dubbed Zippy The Soecnda.
Posted 11/20/09 at 04:59pm
DarkSaber: Wait, is that meant to be Zippy, me or you?
Posted 11/20/09 at 04:49pm
JDKJ: I cud caer lez. =^^= *wakes up in mid-afternoon after staying up until 3:00AM soldering resistors on to circuit boards, stumbles around in formerly white but now grey underwear, while simultaneously scratching groin with vigor and making coffee*
Posted 11/20/09 at 04:46pm
DarkSaber: knell? Don't you mean Neil? Anymore of tht and I'll dub thee Zippy The Soecnda
Posted 11/20/09 at 04:44pm
JDKJ: Now, now, Saber. Don't be salty. You weren't the first one to knell and bob and you ain't gonna be the last one, either.
Posted 11/20/09 at 04:42pm
DarkSaber: JD's feeling rather desperate it seems.
Posted 11/20/09 at 04:33pm
JDKJ: C'mon, Zip. You already touch yourself way too much. Spread the love. Before you go blind.
Posted 11/20/09 at 04:27pm
ZippyDSMlee: JD:No and I ain't touching any part of you or your friends!! :P
Posted 11/20/09 at 04:25pm
JDKJ: @Zip: You know Lik Mitaint?
Posted 11/20/09 at 04:18pm
ZippyDSMlee: neill and bob,oldest giveing head joke and most lamest...
Posted 11/20/09 at 04:18pm
JDKJ: But thanks for the memory. MIB's a classic. *sings* "Here come the Men in Black. Galaxy defenders. Here come the Men in Black. They won't let you remember."
Posted 11/20/09 at 04:18pm
ZippyDSMlee: JD:for the record I told you you can suck your own dck.
Posted 11/20/09 at 04:07pm
JDKJ: Naw, man. That's Mueedeegiaap and Bob. And you can stop bobbing. I got Zippy bobbing now, too.
Posted 11/20/09 at 03:56pm
DarkSaber: OH I get it now! It's Men In Black quote! The twins that run the comm centre in HQ.
Posted 11/20/09 at 03:49pm
JDKJ: I'd like to introduce you to them. First, Neil. Then, Bob.
Posted 11/20/09 at 03:47pm
ZippyDSMlee: JD:I know they are intimate friends of yours...
Posted 11/20/09 at 03:44pm
JDKJ: @Zip: You know Neil and Bob?
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