Israel Defence Forces Accused of Gamifying Gaza Conflict With Web Game

November 21, 2012 -

Apparently Israel Defence Forces have decided to "gamify" their website to encourage viewers to promote the content, using a virtual game that awards visitors with badges and points for sharing pages through other social media sites. The gamification of the site actually happened way back in July but had a spotlight shined upon it today in this GameSpot Australia report.

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Master Chief Calls Other Games 'Girly' at Xbox Event in Israel

November 6, 2012 -

Some poor guy that dressed up like Master Chief to give a presentation on behalf of Microsoft's Xbox 360 launch in Israel called games other than Halo - and no doubt other than Halo 4 which releases today in regions around the world - girly. Besides being a poor choice of words that will likely be construed as misogynistic and sexist, Master Chief may not realize that a good portion of the military in Israel is comprised of women. Oops.

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Xbox 360 Launching in Israel November 21

November 6, 2012 -

The Xbox 360 will finally launch in Israel on Nov. 21, according to an announcement made by Microsoft CEO Steve Ballmer in Tel Aviv. Ballmer was there to promote the new Windows 8 operating system. Microsoft launched the Xbox 360 almost seven years ago in North America, Japan and Europe in 2005 before releasing to the rest of the world between 2006 - 2008. Microsoft made the decision to not release the console in parts of the Middle East.

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The Deathcamp Mod: Sonderkommando Revolt

December 9, 2010 -
An Israeli modder is recreating a real-world uprising at Auschwitz that took place in October 1944 via a mod called Sonderkommando Revolt. The mod, built on top of the Wolfenstein 3D game port, Wolf4SDL, Sonderkommando Revolt sends players on a killing spree against Nazi officers in the infamous concentration camp.

Sonderkommando were groups of workers (prisoners) who helped dispose of those killed in the camp. They were never directly involved in the killing of other prisoners. The uprising referred to in the mod happened after the camp's resistance group successfully blew up one of the crematoriums. From Wikipedia:

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Iran Launches Anti-Israeli Games

September 2, 2010 -

The student arm of Basij, Iran’s paramilitary volunteer militia, has released a pair of new games that center on “crimes” of the “Zionist” Israeli regime.

One such game is called Assault on Freedom Convoy, which concerns the May 31st Israeli commando raid on activists trying to slip though a Gaza naval blockade. That action left nine Turkish activists dead. According to the Times of India, the game was described by Basijis as bringing to light the “crimes of the Zionist regime during the attack on the flotilla.”

The second game is called Devil Den 2, but no description of the game was offered.

Mohammad Reza Jokar, billed as the head of the Basij student organization, explained the use of games as a political tool, saying, “The young generation must find out about the Zionist regime and since video games enjoy large audiences, they were unveiled ahead of Quds Day.”

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Online Game Calls Attention to Blocked Movements in Gaza

June 23, 2010 -

Gisha, an Israeli not-for-profit organization with a goal of protecting the freedom Palestinians to move freely around Gaza and the West Bank, has created an online game designed to call attention to the impact restrictions of movement are having on commerce and families in the area.

SafePassage offers three different scenarios to play:  a Gaza businessman looking to sell his wares in the West Bank; a young Gaza woman who wants to study in the West Bank or the married father of a seven-year old who used to live in the West bank, but was moved to Gaza by Israeli authorities and forced to leave his family behind.

Kuwaiti Imam Urges Creation of Games to "Slaughter Jews"

February 2, 2009 -

In a 2006 interview with Kuwait TV, an Islamic religious leader issued a call for computer games which require players to "slaughter Jews."

We don't have the exact air date of the video at left, although a Washington Post article from September of 2006 references the video.

We're presenting it now because this is the first time that GP has located the actual footage. Among Imam Nabil Al Awadi's remarks:

As their games corrupt our morals, now they are making games with their current wars.

Their wars, that are not Islamic, in Islamic countries have turned into a computer games. When the child plays, he adopts a character that is not Islamic, that kills Muslims.

Why, gentlemen, should it not be the opposite? Why can't we produce a few games like these? Why can't we make games that instead of teaching children how to slaughter the Muslims, they can teach them how to free the Al-Aqsa mosque. The child will play and slaughter Jews and others.

Not only children, but adults too, will kill heretics and free the Al Aqsa mosque. There are games with pit battles, it's nice!

Along with Al Awadi's comments, a narrator shows clips and explains Islamic-themed battle games.

GP: While the clip is somewhat dated, it shows the extent to which video games are seen by some as a vehicle to politicize - and militarize - youth.

Via: Jumpcut

54 comments

Latest Gaza Conflict Game is Pro-Israeli

January 14, 2009 -

In recent days GamePolitics has covered web games propagandizing the current Gaza conflict from both the Israeli and Palestinian viewpoints.

The latest of these is Iron Dome which takes the Israeli perspective. Along with a Missile Command-esque interface, Iron Dome offers three levels of difficulty as well as several links offering the Israeli version of the issues behind the conflict.

GP: Thanks to GamePolitics reader Itamar for the tip!

26 comments

State Department Official Meets with Egyptian Students in Second Life

January 12, 2009 -

New World Notes reports that State Depatment official James Glassman (in avatar form at left) will hold a virtual meeting with student journalists in Cairo this morning.

Among other issues, Glassman, who serves as Undersecretary of State for Public Diplomacy and Public Affairs, is expected to field questions about the current Israeli-Hamas conflict in Gaza.

DIP's Dispatches from the Imagination Age reports that USAID is funding the event.

No Second Life account? Catch the video simulcast.

UPDATE: DIP has a video of the event.

2 comments

Web Game Takes Israeli Side in Gaza Conflict

January 11, 2009 -

As GamePolitics reported last week, Israel's invasion of Gaza has spawned protests in Second Life as well as a Flash game with a distinctly pro-Palestinian view.

The latest online game inspired by the conflict, however, is very much pro-Israeli.

Save Israel is a simplified, Missile Command-like game which seems very difficult to win - and that appears to be the designer's point. When it's "game over," a splash screen advises the player:

It's very hard to save Israeli citys from Hamas's rocket, so we must defend ourselfs

User comments to the game on its Kongregate page reflect the strong division of opinion generated by the conflict.

Via: Enduring America

88 comments

Wii Game of Gaza Conflict (Satire)

January 9, 2009 -

The current Gaza conflict continues to be portrayed in game imagery.

Earlier this week GamePolitics looked at Raid Gaza!, a web game which harshly criticizes the Israeli incursion. We also reported on anti-Israeli protests in Second Life.

Humor site CAP News has posted a parody report on Gaza Under Fire, a fictitious Wii game that would allow players to fight as either the Isaelis or Palestinians.

The concept behind the game is that players insert their Mii characters into the Middle East conflict... and then choose whether to go on the offensive against the other side or help protect their own people. The game utilizes both the Wii remote and nunchuck and incorporates updates from the Wii News Channel to keep the game current...

 

Some, like [fictional professor] Spaulding Wang, see the game as an educational tool...

"Rather than try to explain to my daughter something I just don't get, why not have her take Israel's side and blow up some civilians in Gaza, and then take Palestine's side and do the same to Israel," Wang said. "Then she can form her own opinion about who she thinks is right, and share that with her fellow first-graders."

 

4 comments

New Game Is a Protest of Israeli Invasion of Gaza

January 7, 2009 -

At the Georgia Tech News Games Project, Ian Bogost discusses Raid Gaza!, an editorial game dealing with Israel's offensive against Hamas in Palestine.

Raid Gaza! is hosted at Newgrounds and has an RTS-like interface in which the player, acting as the Israeli side, builds structures and uses them to create military units which are then launched against the Palestinians.

Of the game, Bogost writes:

The game argues against the justification of Israeli attacks on Gaza, representing them as unprovoked and characterizing Israel's response as overt aggression. The game's goal is to kill as many Palestinians as possible in a three minute session...

The game is headstrong, suffering somewhat from its one-sided treatment of the issue at hand. But as an editorial, it is a fairly effective one both as opinion text and as game... It's release on user-contributed animation and games portal Newgrounds came on 30 December 2008, only three days after the Israeli Defense Forces launched airstrikes...

Raid Gaza! was probably not created by a journalist nor a professional game developer (it was submitted to Newgrounds eponymously). Still, the piece was timely, coherent, and exerted commentary that is appreciable, even if it is not profound...

64 comments

Anti-Israeli Protests in Second Life

January 7, 2009 -

Israel's controversial incursion into Gaza has sparked virtual protests in Second Life, reports scribe Wagner James Au.

On his New World Notes blog, Au describes the protests taking place at SL Israel, a Second Life area which recreates Israeli landmarks and tourist attractions in virtual form:

Last week when Israel began launching guided missiles at Hamas targets in Palestine... SL Israel became a flashpoint of another kind.  As the airstrikes pounded Gaza, so did protesters, teleporting into SL Israel, waving flags.

"Lots of people yelling," Beth Odets tells me. "They were going on and on with slurring obscenities about murderous Israeli forces, etc."  She gives me a screenshot taken during the incursion, festooned with anti-war or pro-Palestinian signs, some depicting dead Arab children...

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Is King right? Should all games adopt the free-to-play model?:

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Adam802http://www.polygon.com/2014/4/18/5627928/newtown-video-game-addiction-forum04/18/2014 - 4:14pm
Matthew Wilsonit is a video talking about why certain games/products/consoles do well, and others do not. he back it up with solid research.04/18/2014 - 3:56pm
Andrew EisenI'm not keen on blind links. What is it?04/18/2014 - 3:45pm
Matthew Wilsonthis is worth a whatch https://www.youtube.com/watch?v=MyXcr6sDRtw&list=PL35FE5C4B157509C904/18/2014 - 3:43pm
MaskedPixelanteNumber 3: Night Dive was brought to the attention of the public by a massive game recovery, and yet most of their released catalogue consists of games that other people did the hard work of getting re-released.04/17/2014 - 8:46pm
MaskedPixelanteNumber 2: If Humongous Entertainment wanted their stuff on Steam, why didn't they talk to their parent company, which does have a number of games published on Steam?04/17/2014 - 8:45pm
MaskedPixelanteNumber 1: When Night Dive spent the better part of a year teasing the return of true classics, having their big content dump be edutainment is kind of a kick in the stomach.04/17/2014 - 8:44pm
Matthew Wilsonhttp://www.giantbomb.com/articles/jeff-gerstmann-heads-to-new-york-takes-questions/1100-4900/ He talks about the future games press and the games industry. It is worth your time even though it is a bit long, and stay for the QA. There are some good QA04/17/2014 - 5:28pm
IanCErm so they shouldn't sell edutainment at all? Why?04/17/2014 - 4:42pm
MaskedPixelanteNot that linkable, go onto Steam and there's stuff like Pajama Sam on the front-page, courtesy of Night Dive.04/17/2014 - 4:13pm
Andrew EisenOkay, again, please, please, PLEASE get in a habit of linking to whatever you're talking about.04/17/2014 - 4:05pm
MaskedPixelanteAnother round of Night Dive teasing and promising turns out to be stupid edutainment games. Thanks for wasting all our time, guys. See you never.04/17/2014 - 3:44pm
Matthew WilsonAgain the consequences were not only foreseeable, but very likely. anyone who understood supply demand curvs knew that was going to happen. SF has been a econ/trade hub for the last hundred years.04/17/2014 - 2:45pm
Andrew EisenMixedPixelante - Would you like to expand on that?04/17/2014 - 2:43pm
MaskedPixelanteWell, I am officially done with Night Dive Studios. Unless they can bring something worthwhile back, I'm never buying another game from them.04/17/2014 - 2:29pm
PHX Corphttp://www.msnbc.com/ronan-farrow/watch/video-games-continue-to-break-the-mold-229561923638 Ronan Farrow Daily on Video games breaking the mold04/17/2014 - 2:13pm
NeenekoAh yes, because by building something nice they were just asking for people to come push them out. Consequences are protested all the time when other people are implementing them.04/17/2014 - 2:06pm
Matthew Wilsonok than they should not protest when the consequences of that choice occur.04/17/2014 - 1:06pm
NeenekoIf people want tall buildings, plenty of other cities with them. Part of freedom and markets is communities deciding what they do and do not want built in their collective space.04/17/2014 - 12:55pm
Sora-ChanI realize that they have ways getting around it, but one reason might be due to earthquakes.04/17/2014 - 4:42am
 

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