Sony Cutting Price of PS3 in Japan, Phasing Out Some Models

August 18, 2014 - GamePolitics Staff

Sony is cutting the price of the PlayStation 3 in Japan and discontinuing some models, according to Siliconera.

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SNK Playmore Files Criminal Complaint Against Square Enix

August 6, 2014 - GamePolitics Staff

SNK Playmore has filed a criminal copyright infringement complaint against Square Enix.

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Report: Japanese Console Market Declined in 2013

July 30, 2014 - GamePolitics Staff

A new report from Games Industry International notes that the console market segment in Japan declined by 16 percent overall in 2013. According to data from the Japanese Computer Entertainment Supplier's Association's annual report - obtained by Japanese analyst Dr. Serkan Toto - console hardware and software sales declined from $4.8 billion in 2012 to $4 billion in 2013.

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Gust Co. To Be Absorbed by Parent Company Koei Tecmo

July 29, 2014 - GamePolitics Staff

Atelier developer Gust Co. will be absorbed into its parent company, Koei Tecmo, and renamed "Gust Nagano Development Group." The developer behind the popular JRPG series was acquired in December of 2011, but was allowed to operate as a separate entity under the auspices of Koei Tecmo.

But now Koei Tecmo says that "efficiency in game development and technology" are the main reasons for bringing the studio into its system.

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Sony: Outside Japan, The Future of PS Vita is Cloudy

July 11, 2014 - GamePolitics Staff

Here's something we have known for awhile; outside of Japan it seems like Sony does not know what to do with the PS Vita. Speaking to IGN at the Develop conference in Brighton this week, Sony Computer Entertainment CEO Andrew House admitted that fact.

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'The Evil Within' Edited For Japan, Cut Content to Become DLC

July 8, 2014 - GamePolitics Staff

When Bethesda Softworks releases the horror game The Evil Within in Japan, it will be missing some content. Bethesda had scheduled Shinji Mikami’s upcoming survival-horror game for an August release, but the publishers announced that the game would be delayed until October.

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More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

July 7, 2014 - GamePolitics Staff

After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.

But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.

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Nintendo Annual Shareholder Meeting Excerpt Highlights 'Out of Touch' Investor Mentality

July 3, 2014 - GamePolitics Staff

Companies would like to believe that the people who invest in them understand the business they are trying to make a return on and that they believe in it to some degree, but the sad truth is that for every shareholder who understands what they are putting their money into there might be one that doesn't have a clue or doesn't care beyond the financial return or loss.

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Nintendo President Satoru Iwata Re-Elected

June 27, 2014 - GamePolitics Staff

During yesterday's annual shareholder meeting, Nintendo re-elected president Satoru Iwata to the board of directors. Iwata was not at the meeting - he's still recovering from a major surgery. The proposal to re-elect Iwata and nine other executives was approved without any opposition (PDF).

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Xbox One Launching in Japan This September With 29 Games

June 20, 2014 - GamePolitics Staff

Microsoft revealed that the Xbox One will finally be released in Japan this September with right around 29 games available for purchase at launch. The Xbox One's Japanese launch lineup will include a number of North American titles like Call of Duty: Ghosts, Dead Rising 3, and Crimson Dragon, along with Strider, Titanfall, and Murdered: Soul Suspect.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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Index Corporation Chairman and President Arrested for Filing Doctoroed Earnings Reports

May 28, 2014 - GamePolitics Staff

According to a report in Nikkei, Index Corporation chairman Masami Ochiai and his wife, Index president Yoshimi Ogawa, have been arrested by authorities in Tokyo, Japan on allegations that they falsified earnings reports. In case you don't know, Index Corporation owned Atlus at one time, but was bought and split from the publisher of Tactics Ogre, Disgaea, Steambot Chronicles, Trauma Center, the Persona series, and many other popular Japanese games.

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Microsoft Reveals Xbox One Pricing for Japan

May 27, 2014 - GamePolitics Staff

Microsoft has announced the pricing and SKUs that it will offer when it launches the Xbox One in Japan on September 4. Two bundles will be available to Japanese gamers on September 4: one with the Kinect bundled in for 49,980 yen ($490) and one without the motion sensor device for 39,980 yen ($392).

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Sony Forecasts a Net Loss of $1.3 Billion for Fiscal Year 2013

May 1, 2014 - GamePolitics Staff

Sony announced today that it expects to report a net loss of 130 billion yen ($1.3 billion) for the 12 month period that ended on March 31, 2014. That compares with a loss of 110 billion yen ($1.1 billion) forecast in February, a reduction from its October 2013 projection of a 30 billion yen ($294 million) profit. Sony won't report its consolidated results for the fiscal year until May 14, but it published a preliminary earnings report on Thursday to get investors prepared for the news.

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Report: Dark Souls Creator Bought Out By Kadokawa

April 28, 2014 - GamePolitics Staff

Dark Souls and Dark Souls 2 developer From Software has been acquired by Japanese publisher Kadokawa, according to Siliconera. According to the report, Kadokawa will acquire 80 percent of From Software stock in a deal to be finalized on May 21. Financial terms of the deal were not disclosed.

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Microsoft Releasing Xbox One in Japan Sept. 4

April 23, 2014 - GamePolitics Staff

Microsoft announced this morning that the Xbox One will (finally) be launching in Japan on Sept. 4. The company did not say how much the system would retail for when it is released. It is pretty surprising that Microsoft is waiting until almost the end of the year to bring its current generation system into Japan.

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GungHo Earning Nearly $1 Million a Month on Four Games

April 16, 2014 - GamePolitics Staff

According to this Bloomberg report, Japanese mobile giant GungHo has four games earning nearly $1 million a month. Speaking to Bloomberg, GungHo CEO Kazuki Morishita said that the company has six profitable game, with four of them breaking ¥100 million ($980,000) every month.

Despite these numbers, Morishita expressed dissatisfaction to Bloomberg concerning its monthly earnings.

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Capcom Spending $79 Million on New R&D Facilities

April 14, 2014 - GamePolitics Staff

Capcom announced that it is building two new research and development facilities in Osaka, Japan. The cost of these new facilities is estimated at around eight billion yen, or $79 million. Construction of the first building (R&D Building S) began in May of 2013 and is expected to be completed by January 2015 at a cost of 2.5 billion yen, or $24.6 million. Construction on the second building (R&D Building N) began this month and is expected to be completed in February 2016 at a cost of 5.5 billion yen, or $54.1 million.

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Woman Sues Gree President for 'Forced Abortion'

March 28, 2014 - GamePolitics Staff

A bizarre story out of Japan details a lawsuit against the president of mobile and social gaming giant Gree. According to Sakura Financial News (by way of Kotaku) Gree's current president Yoshikazu Tanaka is being sued by a former girlfriend for allegedly forcing her to have an abortion. Gree is a household name in Japan.

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Sony Moves 320K PS4 Units in First Two Days of Japanese Launch

February 25, 2014 - GamePolitics Staff

The PlayStation 4 went on sale in Japan on February 24, and according to Japanese publication Famitsu, the system sold a repeatable 320,000 hardware units. Believe it or not, the two day sales figures are a lot better than they were for Sony's last console launch in the region; the PlayStation 3 sold 88,443 units in its first two days of release in Japan. The PlayStation 2 remains Sony's fastest selling console in Japan to date, hitting 630,552 units in its first two days on sale.

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PlayStation 4 Launches in Japan

February 21, 2014 - GamePolitics staff

In ancient times gamers in North America had to wait a year or two after a system was released in Japan to get their hands on that same system, but Sony has put that paradigm on its head with the PlayStation 4's launch. Instead of releasing its latest console system in Japan first, Sony decided to release it in North America and Europe last year instead, making gamers in its home country wait a full three months.

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Sega to Split Atlus and Parent Company Index Up

February 18, 2014 - GamePolitics Staff

More details have emerged on what Sega plans to do with Atlus and its parent company, Japan-based Index. Sega acquired the original North American publisher of Tactics Ogre, Disgaea, Steambot Chronicles, Trauma Center, the Persona series, and many other popular Japanese games in September 2013 in a deal that cost the company an estimated $140 million.

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Report: Resident Evil Composer Might Not Be Deaf, Says Ghost Composer

February 6, 2014 - GamePolitics Staff

Yesterday we reported that Resident Evil and Onimusha composer Mamoru Samuragochi admitted that he hired someone else to create the compositions he took credit for. Today we learn who composed those works and that Samuragochi may not be deaf after all.

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Nintendo's Yamauchi Family Plans to Sell Shares

February 3, 2014 - GamePolitics Staff

Following Nintendo's less-than-stellar fiscal report last month and the company's investor briefing (which laid out plans that not everyone thought were all that clear cut), the company has revealed a 114.2 billion-yen ($1.1 billion) share buyback plan set to launch tomorrow.

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GungHo Expects to Rake in $1.2 Billion in 2014

January 28, 2014 - GamePolitics Staff

Puzzle & Dragons developer GungHo Online expects to rake in around $1.2 billion in revenue this year, and because it keeps its overhead low, it expects to keep about $700 million of that figure after expenses. These numbers are from CEO Kazuki Morishita, who recently spoke with CNN Fortune about the company's runaway hit game and business in general.

He attributes at least some of his company's success to his experience as a Manzai artist and stand-up comedian - believe it or not.

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Japanese Vita Game ' Monster Monpiece' Gets Toned Down for Europe and North America

January 23, 2014 - GamePolitics Staff

Japanese game developer Idea Factory is altering the content of its upcoming PlayStation Vita card game Monster Monpiece for markets outside of Japan such as Europe and the United States. On hearing the news, some in the community said that Idea Factory was being heavy-handed in changing the game for release in North America.

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Nintendo Stock Declines 18 Percent After Revised Guidance on Fiscal Year Profit

January 20, 2014 - GamePolitics Staff

On Friday Nintendo projected that it would take a $240 million net loss for the fiscal year ending in March on weak holiday sales of its Wii U console and related software, and scaled back its sales projections for its home console and its 3DS hand-held. This morning the company is seeing the effects of that news in its stock price, according to this BBC report.

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Report: Japan to Tax Digital Goods from Foreign Sources in 2015

January 15, 2014 - GamePolitics Staff

If you live in Japan you already know that the government taxes games (and other physical goods) with a consumption tax that are imported from outside the country, but that tax will soon be applied to digital purchases as well, according to this Kotaku report.

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Japanese Man Arrested for Forcing Nine-Year-Old to Play Grand Theft Auto

January 7, 2014 - GamePolitics Staff

A Japanese man has been arrested for allegedly forcing his young stepson to play Grand Theft Auto while his mother was not at home. The Kyoto, Japan resident, a 28 year-old male nurse named Maasa Kawabata forced his nine year-old son to play Grand Theft Auto IV for two-to-three weeks, with each gaming session lasting about two or three hours a day. All of this occurred while his mother was outside the home. He also apparently told the boy that he was "stupid," a "moron," and that he should "die" whenever his mother was not around.

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Japanese Publisher Cyber Front Dissolved

December 20, 2013 - GamePolitics Staff

This week Japanese publisher Cyber Front announced its dissolution in a simple statement (PDF, Japanese) published on its website (according to a translation by Gamasutra).

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Poll

Have you visited a video game arcade in the last year?:

Shout box

You're not permitted to post shouts.
SleakerThe Bar-Arcade however did have a lot of good pinball machines, they were however always taken as the place was packed..08/20/2014 - 1:17pm
Sleakerso I've been to an Arcade-Bar, not that great of a place has some okay machines, but generally over-packed. And then all the kid-friendly ones have is ticket-games nothing actually good unfortunately :(08/20/2014 - 1:14pm
Andrew EisenIf it has an area dedicated to arcade machines, I'd say it counts. Arcade machine in your house though, nope.08/20/2014 - 12:16pm
ZenDoes it count if you have actual arcade machines in your house?08/20/2014 - 12:01pm
E. Zachary KnightWith the current poll, I guess it all depends on how one defines "arcade". If Chuck E Cheese or similar multipurpose businesses count, then that is a yes for me.08/20/2014 - 11:59am
ZenLet the ax fall Sleaker...lessons MUST be learned...08/20/2014 - 11:44am
Andrew EisenNote to Shout boxers: if it's not a current GP story or something currently being discussed in the Shout box, please provide a link to what you're referring to or at least some context so we know what you're talking about and can discuss it with you.08/20/2014 - 11:44am
Sleaker*prepares fluffy kitten for execution as no link has been forthcoming*08/20/2014 - 11:14am
ZenMasked, guessing you are talking about the Wii game which was later ported to 360/PS3. I never played it..but I did grab the sweet gold Classic Controller from it to finish my Gold Wii controller set lol.08/20/2014 - 11:06am
Andrew EisenOnce again, MaskedPixelante, I have no idea what the hell you're talking about. Are you talking about the Wii remake in 2010? The PS3/360 enhanced port of the remake in 2011? Something new? Please, for the love of fluffy kittens, provide a damn link.08/20/2014 - 9:57am
MaskedPixelanteSo, if I finish this game Activision claims is the GoldenEye remake, but looks suspiciously like a rejected CoD game, do I get the REAL GoldenEye remake?08/20/2014 - 8:37am
Papa MidnightWii U Games finding Solidarity with PC Gamers :(08/19/2014 - 6:09pm
Zenbuy all of the bad DLC before they even showed the main content everyone was waiting for. I paid for it, I wanted it, and I got tossed aside.08/19/2014 - 4:10pm
ZenIanC: Yep, both Call of Duty games did the same thing holding back all DLC and then releasing the day one map 2 YEARS later out of the blue. Why play what they won't support. Warner Bros canceled their DLC after promising it because Wii U owners didn't08/19/2014 - 4:09pm
Andrew EisenShe's the developer of Depression Quest. It's an interesting game (although I wouldn't call it fun) and you can check it out for free at depressionquest.com.08/19/2014 - 2:48pm
Sleakerwhat's all this Zoe quinn stuff all over and should I even bother looking it up?08/19/2014 - 2:37pm
IanCExactly Zen. The third one had random delays to the DLC and they just came out seemingly at random with no warning, and the 4th they didn't even bother.08/19/2014 - 2:31pm
ZenI may have bought both AC games on Wii U, but WHY would anyone be expected to get the game when they came out MONTHS before release that they were skipping DLC and ignoring the game? They poisoned the market on themselves then blamed Nintendo players.08/19/2014 - 1:27pm
Papa MidnightIn review, that's fair, Andrew. I just tend to take Gawker articles with a lot of salt, and skepticism.08/19/2014 - 12:07pm
 

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