Nintendo of Japan Apologizes for Banning 'Super Smash Bros.' 3DS Players

September 16, 2014 - GamePolitics Staff

Nintendo of Japan today issued a formal apology for banning Super Smash Bros. online players while in the midst of trying to clear up a glitch. The game for 3DS, which launched in Japan Sept. 13, contains a glitch related to item usage in an online game mode that doesn't allow it.

According to multiple reports on the glitch, a number of players found a way to use Princess Peach's special ability to pull and throw her turnip item in the 'For Glory' online mode. The problem is that items are supposed to be disabled.

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Capcom Sues Koei Tecmo For Patent Infringement

August 26, 2014 - GamePolitics Staff

Capcom is suing fellow Japanese developer and publisher Koei Tecmo for allegedly infringing on a number of its patents, according to a Sankei report translated by Siliconera. The patents relate to letting players in a new game import or unlock content from an older title and the use of a controller vibration to alert players of nearby enemies.

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Sony Shutting Down PlayStation Home in Japan Next Year

August 22, 2014 - GamePolitics Staff

Last year at about this time Sony decided to stop releasing new content for PlayStation Home in Japan. Now the company says that it will lay the virtual environment to rest in March of 2015. A translation of the message (as detailed by Joystiq) goes on to note that the PlayStation Home services maintained by Sony Computer Entertainment Europe and Sony Computer Entertainment America will be exempt from this eventual shutdown.

Sony first launched its virtual 3D MMO-like environment for the PlayStation 3 in August of 2008 in Japan.

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GunHo Sells Stake in Supercell

August 21, 2014 - GamePolitics Staff

Japanese game developer GungHo Entertainment has sold its stake in Supercell to its own parent company, SoftBank. GII reports that the Puzzle & Dragons developer sold its holdings in the Finnish studio because it wanted to focus more on emerging markets such as "China, Southeast Asia, and South America."

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GungHo's 'Puzzles & Dragons' Downloaded 30 Million Times in Japan

August 21, 2014 - GamePolitics Staff

GungHo Online's popular mobile title Puzzles & Dragons, has been downloaded over 30 million times to-date in Japan. The news was revealed by industry veteran Dr. Serkan Toto, who cites a press release circulated by GungHo earlier this week.

That same press release says that Puzzle & Dragons has seen 4 million downloads in the U.S. and Canada, 2 million downloads in South Korea and 1 million downloads across Taiwan and Hong Kong.

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Why 'Super Smash Bros.' Won't Be Released on Wii U and 3DS Simultaneously

August 21, 2014 - GamePolitics Staff

If you were wondering why the releases of Super Smash Bros. for Nintendo 3DS and Wii U are staggered, the answer is the debugging process. According to series creator Masahiro Sakurai, who recently wrote about the games in his Famitsu Weekly column (as translated by Kotaku East), the debugging process for both games is very time consuming. Sakurai is currently debugging the 3DS version of the game, which is set to be released first.

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Sony Cutting Price of PS3 in Japan, Phasing Out Some Models

August 18, 2014 - GamePolitics Staff

Sony is cutting the price of the PlayStation 3 in Japan and discontinuing some models, according to Siliconera.

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SNK Playmore Files Criminal Complaint Against Square Enix

August 6, 2014 - GamePolitics Staff

SNK Playmore has filed a criminal copyright infringement complaint against Square Enix.

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Report: Japanese Console Market Declined in 2013

July 30, 2014 - GamePolitics Staff

A new report from Games Industry International notes that the console market segment in Japan declined by 16 percent overall in 2013. According to data from the Japanese Computer Entertainment Supplier's Association's annual report - obtained by Japanese analyst Dr. Serkan Toto - console hardware and software sales declined from $4.8 billion in 2012 to $4 billion in 2013.

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Gust Co. To Be Absorbed by Parent Company Koei Tecmo

July 29, 2014 - GamePolitics Staff

Atelier developer Gust Co. will be absorbed into its parent company, Koei Tecmo, and renamed "Gust Nagano Development Group." The developer behind the popular JRPG series was acquired in December of 2011, but was allowed to operate as a separate entity under the auspices of Koei Tecmo.

But now Koei Tecmo says that "efficiency in game development and technology" are the main reasons for bringing the studio into its system.

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Sony: Outside Japan, The Future of PS Vita is Cloudy

July 11, 2014 - GamePolitics Staff

Here's something we have known for awhile; outside of Japan it seems like Sony does not know what to do with the PS Vita. Speaking to IGN at the Develop conference in Brighton this week, Sony Computer Entertainment CEO Andrew House admitted that fact.

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'The Evil Within' Edited For Japan, Cut Content to Become DLC

July 8, 2014 - GamePolitics Staff

When Bethesda Softworks releases the horror game The Evil Within in Japan, it will be missing some content. Bethesda had scheduled Shinji Mikami’s upcoming survival-horror game for an August release, but the publishers announced that the game would be delayed until October.

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More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

July 7, 2014 - GamePolitics Staff

After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.

But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.

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Nintendo Annual Shareholder Meeting Excerpt Highlights 'Out of Touch' Investor Mentality

July 3, 2014 - GamePolitics Staff

Companies would like to believe that the people who invest in them understand the business they are trying to make a return on and that they believe in it to some degree, but the sad truth is that for every shareholder who understands what they are putting their money into there might be one that doesn't have a clue or doesn't care beyond the financial return or loss.

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Nintendo President Satoru Iwata Re-Elected

June 27, 2014 - GamePolitics Staff

During yesterday's annual shareholder meeting, Nintendo re-elected president Satoru Iwata to the board of directors. Iwata was not at the meeting - he's still recovering from a major surgery. The proposal to re-elect Iwata and nine other executives was approved without any opposition (PDF).

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Xbox One Launching in Japan This September With 29 Games

June 20, 2014 - GamePolitics Staff

Microsoft revealed that the Xbox One will finally be released in Japan this September with right around 29 games available for purchase at launch. The Xbox One's Japanese launch lineup will include a number of North American titles like Call of Duty: Ghosts, Dead Rising 3, and Crimson Dragon, along with Strider, Titanfall, and Murdered: Soul Suspect.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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Index Corporation Chairman and President Arrested for Filing Doctoroed Earnings Reports

May 28, 2014 - GamePolitics Staff

According to a report in Nikkei, Index Corporation chairman Masami Ochiai and his wife, Index president Yoshimi Ogawa, have been arrested by authorities in Tokyo, Japan on allegations that they falsified earnings reports. In case you don't know, Index Corporation owned Atlus at one time, but was bought and split from the publisher of Tactics Ogre, Disgaea, Steambot Chronicles, Trauma Center, the Persona series, and many other popular Japanese games.

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Microsoft Reveals Xbox One Pricing for Japan

May 27, 2014 - GamePolitics Staff

Microsoft has announced the pricing and SKUs that it will offer when it launches the Xbox One in Japan on September 4. Two bundles will be available to Japanese gamers on September 4: one with the Kinect bundled in for 49,980 yen ($490) and one without the motion sensor device for 39,980 yen ($392).

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Sony Forecasts a Net Loss of $1.3 Billion for Fiscal Year 2013

May 1, 2014 - GamePolitics Staff

Sony announced today that it expects to report a net loss of 130 billion yen ($1.3 billion) for the 12 month period that ended on March 31, 2014. That compares with a loss of 110 billion yen ($1.1 billion) forecast in February, a reduction from its October 2013 projection of a 30 billion yen ($294 million) profit. Sony won't report its consolidated results for the fiscal year until May 14, but it published a preliminary earnings report on Thursday to get investors prepared for the news.

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Report: Dark Souls Creator Bought Out By Kadokawa

April 28, 2014 - GamePolitics Staff

Dark Souls and Dark Souls 2 developer From Software has been acquired by Japanese publisher Kadokawa, according to Siliconera. According to the report, Kadokawa will acquire 80 percent of From Software stock in a deal to be finalized on May 21. Financial terms of the deal were not disclosed.

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Microsoft Releasing Xbox One in Japan Sept. 4

April 23, 2014 - GamePolitics Staff

Microsoft announced this morning that the Xbox One will (finally) be launching in Japan on Sept. 4. The company did not say how much the system would retail for when it is released. It is pretty surprising that Microsoft is waiting until almost the end of the year to bring its current generation system into Japan.

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GungHo Earning Nearly $1 Million a Month on Four Games

April 16, 2014 - GamePolitics Staff

According to this Bloomberg report, Japanese mobile giant GungHo has four games earning nearly $1 million a month. Speaking to Bloomberg, GungHo CEO Kazuki Morishita said that the company has six profitable game, with four of them breaking ¥100 million ($980,000) every month.

Despite these numbers, Morishita expressed dissatisfaction to Bloomberg concerning its monthly earnings.

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Capcom Spending $79 Million on New R&D Facilities

April 14, 2014 - GamePolitics Staff

Capcom announced that it is building two new research and development facilities in Osaka, Japan. The cost of these new facilities is estimated at around eight billion yen, or $79 million. Construction of the first building (R&D Building S) began in May of 2013 and is expected to be completed by January 2015 at a cost of 2.5 billion yen, or $24.6 million. Construction on the second building (R&D Building N) began this month and is expected to be completed in February 2016 at a cost of 5.5 billion yen, or $54.1 million.

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Woman Sues Gree President for 'Forced Abortion'

March 28, 2014 - GamePolitics Staff

A bizarre story out of Japan details a lawsuit against the president of mobile and social gaming giant Gree. According to Sakura Financial News (by way of Kotaku) Gree's current president Yoshikazu Tanaka is being sued by a former girlfriend for allegedly forcing her to have an abortion. Gree is a household name in Japan.

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Sony Moves 320K PS4 Units in First Two Days of Japanese Launch

February 25, 2014 - GamePolitics Staff

The PlayStation 4 went on sale in Japan on February 24, and according to Japanese publication Famitsu, the system sold a repeatable 320,000 hardware units. Believe it or not, the two day sales figures are a lot better than they were for Sony's last console launch in the region; the PlayStation 3 sold 88,443 units in its first two days of release in Japan. The PlayStation 2 remains Sony's fastest selling console in Japan to date, hitting 630,552 units in its first two days on sale.

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PlayStation 4 Launches in Japan

February 21, 2014 - GamePolitics staff

In ancient times gamers in North America had to wait a year or two after a system was released in Japan to get their hands on that same system, but Sony has put that paradigm on its head with the PlayStation 4's launch. Instead of releasing its latest console system in Japan first, Sony decided to release it in North America and Europe last year instead, making gamers in its home country wait a full three months.

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Sega to Split Atlus and Parent Company Index Up

February 18, 2014 - GamePolitics Staff

More details have emerged on what Sega plans to do with Atlus and its parent company, Japan-based Index. Sega acquired the original North American publisher of Tactics Ogre, Disgaea, Steambot Chronicles, Trauma Center, the Persona series, and many other popular Japanese games in September 2013 in a deal that cost the company an estimated $140 million.

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Report: Resident Evil Composer Might Not Be Deaf, Says Ghost Composer

February 6, 2014 - GamePolitics Staff

Yesterday we reported that Resident Evil and Onimusha composer Mamoru Samuragochi admitted that he hired someone else to create the compositions he took credit for. Today we learn who composed those works and that Samuragochi may not be deaf after all.

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Nintendo's Yamauchi Family Plans to Sell Shares

February 3, 2014 - GamePolitics Staff

Following Nintendo's less-than-stellar fiscal report last month and the company's investor briefing (which laid out plans that not everyone thought were all that clear cut), the company has revealed a 114.2 billion-yen ($1.1 billion) share buyback plan set to launch tomorrow.

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Did Microsoft pay too much ($2.5 billion) for Minecraft developer Mojang?:

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james_fudgeWe're looking into whatever is making the site freak out this morning, folks. Sorry09/17/2014 - 10:12am
lomdrSadly, Craig, they found someone else to latch onto, the API in today's article.09/17/2014 - 9:43am
MaskedPixelanteI'm having different issues with the site. I'm not sure what's causing it, but if I have this site open, videos become choppy and unwatchable.09/17/2014 - 8:33am
E. Zachary KnightConster, It is not just you. I believe the techs are looking into the problems.09/17/2014 - 8:18am
ConsterAlso, is it me or has connection to the site been spotty lately?09/17/2014 - 6:19am
ConsterThe sword it drops makes getting to the 'good' parts a lot easier.09/17/2014 - 6:09am
ConsterMaskedPixelante: I recommend going to the undead city, luring out the black knight, then hiding behind a closed door and hitting him through it so you can retreat and heal safely.09/17/2014 - 6:06am
Craig R.Have the GamerGate mouthbreathers left yet?09/16/2014 - 7:56pm
prh99Right up to the Bell Gargoyles.09/16/2014 - 7:05pm
james_fudgeI'm a huge Dark Souls fan :)09/16/2014 - 1:13pm
james_fudgeThe first part of Dark Souls is pretty easy.09/16/2014 - 1:13pm
Neeneko@AE - it is still better then Return of Kings. I wonder if they know each other...09/16/2014 - 1:05pm
Neeneko@IanC - well, considering their entire goal is disseminating information, it kinda makes sense.09/16/2014 - 1:04pm
Andrew EisenThat depends on how much longer before YOU start getting good!09/16/2014 - 12:31pm
MaskedPixelanteSo, I've been stuck in the opening section of Dark Souls for about two years now... how much longer before it starts getting good?09/16/2014 - 12:29pm
Michael ChandraI was wondering the same thing while reading it.09/16/2014 - 11:44am
james_fudgeSadly, no.09/16/2014 - 11:17am
Andrew EisenThat's a satire site, like the Onion, right? Please? Please tell me that's a satire site?09/16/2014 - 11:10am
james_fudgehis readers are.09/16/2014 - 10:36am
IanCWikileaks will jump on any agenda for publicity.09/16/2014 - 10:22am
 

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