Square Enix Sues SNK Playmore

October 8, 2014 - GamePolitics Staff

Back in August SNK Playmore filed a criminal complaint against Square Enix, alleging that the company had engaged in "criminal copyright infringement" by using over 100 instances of unauthorized depictions of SNK Playmore characters in its Hi Score Girl manga.

This also led to the Consumer and Economic Crime Division of the Osaka, Japan Police raiding the local offices of Square-Enix to gather evidence.

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Report: 'Wonder Boy' Developer Filing for Bankruptcy

October 3, 2014 - GamePolitics Staff

Japanese developer Westone Bit Entertainment is facing bankruptcy after nearly 30 years in business according to a report in Game Watch Impress (as translated by Sega Nerds).

Westone is best known for creating the 1986 8-bit hit Wonder Boy (released in America as Adventure Island) and the popular Monster World series released on the Sega Master System, Sega Genesis, and TurboGrafx-16.

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PlayStation Home Shutting Down in U.S., Europe

September 26, 2014 - GamePolitics Staff

Sony has confirmed that the closure of PlayStation Home is eminent for both Europe and the United States. Sony Computer Entertainment said that the PlayStation Home service will shut down in European and U.S. territories on March 31 2015, the exact date that the 3-D social platform will close in Japan.

"Due to a shifting landscape, PlayStation Home will cease publishing new content on the 12th of November, 2014," Sony confirmed in a statement.

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Square Enix Introduces Cloud-Based Gaming Service 'Shinra Technologies'

September 19, 2014 - GamePolitics Staff

During its Tokyo Game Show press conference yesterday, Square Enix revealed Shinra Technologies, a new cloud-based gaming platform that hopes to deliver first-party titles to consumers. Named after the evil corporation in Final Fantasy VII, and headed up by former Square Enix president and representative director Yoichi Wada, the service is set for a beta launch early next year in Japan. A North American beta is planned for sometime in 2015 as well, but a concrete date has not been set.

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Nintendo of Japan Apologizes for Banning 'Super Smash Bros.' 3DS Players

September 16, 2014 - GamePolitics Staff

Nintendo of Japan today issued a formal apology for banning Super Smash Bros. online players while in the midst of trying to clear up a glitch. The game for 3DS, which launched in Japan Sept. 13, contains a glitch related to item usage in an online game mode that doesn't allow it.

According to multiple reports on the glitch, a number of players found a way to use Princess Peach's special ability to pull and throw her turnip item in the 'For Glory' online mode. The problem is that items are supposed to be disabled.

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Capcom Sues Koei Tecmo For Patent Infringement

August 26, 2014 - GamePolitics Staff

Capcom is suing fellow Japanese developer and publisher Koei Tecmo for allegedly infringing on a number of its patents, according to a Sankei report translated by Siliconera. The patents relate to letting players in a new game import or unlock content from an older title and the use of a controller vibration to alert players of nearby enemies.

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Sony Shutting Down PlayStation Home in Japan Next Year

August 22, 2014 - GamePolitics Staff

Last year at about this time Sony decided to stop releasing new content for PlayStation Home in Japan. Now the company says that it will lay the virtual environment to rest in March of 2015. A translation of the message (as detailed by Joystiq) goes on to note that the PlayStation Home services maintained by Sony Computer Entertainment Europe and Sony Computer Entertainment America will be exempt from this eventual shutdown.

Sony first launched its virtual 3D MMO-like environment for the PlayStation 3 in August of 2008 in Japan.

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GunHo Sells Stake in Supercell

August 21, 2014 - GamePolitics Staff

Japanese game developer GungHo Entertainment has sold its stake in Supercell to its own parent company, SoftBank. GII reports that the Puzzle & Dragons developer sold its holdings in the Finnish studio because it wanted to focus more on emerging markets such as "China, Southeast Asia, and South America."

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GungHo's 'Puzzles & Dragons' Downloaded 30 Million Times in Japan

August 21, 2014 - GamePolitics Staff

GungHo Online's popular mobile title Puzzles & Dragons, has been downloaded over 30 million times to-date in Japan. The news was revealed by industry veteran Dr. Serkan Toto, who cites a press release circulated by GungHo earlier this week.

That same press release says that Puzzle & Dragons has seen 4 million downloads in the U.S. and Canada, 2 million downloads in South Korea and 1 million downloads across Taiwan and Hong Kong.

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Why 'Super Smash Bros.' Won't Be Released on Wii U and 3DS Simultaneously

August 21, 2014 - GamePolitics Staff

If you were wondering why the releases of Super Smash Bros. for Nintendo 3DS and Wii U are staggered, the answer is the debugging process. According to series creator Masahiro Sakurai, who recently wrote about the games in his Famitsu Weekly column (as translated by Kotaku East), the debugging process for both games is very time consuming. Sakurai is currently debugging the 3DS version of the game, which is set to be released first.

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Sony Cutting Price of PS3 in Japan, Phasing Out Some Models

August 18, 2014 - GamePolitics Staff

Sony is cutting the price of the PlayStation 3 in Japan and discontinuing some models, according to Siliconera.

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SNK Playmore Files Criminal Complaint Against Square Enix

August 6, 2014 - GamePolitics Staff

SNK Playmore has filed a criminal copyright infringement complaint against Square Enix.

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Report: Japanese Console Market Declined in 2013

July 30, 2014 - GamePolitics Staff

A new report from Games Industry International notes that the console market segment in Japan declined by 16 percent overall in 2013. According to data from the Japanese Computer Entertainment Supplier's Association's annual report - obtained by Japanese analyst Dr. Serkan Toto - console hardware and software sales declined from $4.8 billion in 2012 to $4 billion in 2013.

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Gust Co. To Be Absorbed by Parent Company Koei Tecmo

July 29, 2014 - GamePolitics Staff

Atelier developer Gust Co. will be absorbed into its parent company, Koei Tecmo, and renamed "Gust Nagano Development Group." The developer behind the popular JRPG series was acquired in December of 2011, but was allowed to operate as a separate entity under the auspices of Koei Tecmo.

But now Koei Tecmo says that "efficiency in game development and technology" are the main reasons for bringing the studio into its system.

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Sony: Outside Japan, The Future of PS Vita is Cloudy

July 11, 2014 - GamePolitics Staff

Here's something we have known for awhile; outside of Japan it seems like Sony does not know what to do with the PS Vita. Speaking to IGN at the Develop conference in Brighton this week, Sony Computer Entertainment CEO Andrew House admitted that fact.

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'The Evil Within' Edited For Japan, Cut Content to Become DLC

July 8, 2014 - GamePolitics Staff

When Bethesda Softworks releases the horror game The Evil Within in Japan, it will be missing some content. Bethesda had scheduled Shinji Mikami’s upcoming survival-horror game for an August release, but the publishers announced that the game would be delayed until October.

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More Crowdfunding and Pre-Order Launches for 'Mighty No. 9'

July 7, 2014 - GamePolitics Staff

After Japanese developer Comcept successfully funded Mighty No. 9 on Kickstarter to the tune of around $3.8 million from over 70,000 backers, one would think the studio would be focusing on the development of said side-scrolling platformer inspired by Mega Man.

But apparently the studio has launched a second crowd-funding campaign through PayPal on its website to funded additional content. Comcept said that it decided to launch a second crowd-funding round based on feedback from its legion of fans.

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Nintendo Annual Shareholder Meeting Excerpt Highlights 'Out of Touch' Investor Mentality

July 3, 2014 - GamePolitics Staff

Companies would like to believe that the people who invest in them understand the business they are trying to make a return on and that they believe in it to some degree, but the sad truth is that for every shareholder who understands what they are putting their money into there might be one that doesn't have a clue or doesn't care beyond the financial return or loss.

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Nintendo President Satoru Iwata Re-Elected

June 27, 2014 - GamePolitics Staff

During yesterday's annual shareholder meeting, Nintendo re-elected president Satoru Iwata to the board of directors. Iwata was not at the meeting - he's still recovering from a major surgery. The proposal to re-elect Iwata and nine other executives was approved without any opposition (PDF).

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Xbox One Launching in Japan This September With 29 Games

June 20, 2014 - GamePolitics Staff

Microsoft revealed that the Xbox One will finally be released in Japan this September with right around 29 games available for purchase at launch. The Xbox One's Japanese launch lineup will include a number of North American titles like Call of Duty: Ghosts, Dead Rising 3, and Crimson Dragon, along with Strider, Titanfall, and Murdered: Soul Suspect.

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Nintendo Releases Four Wii U Student-Created Games For Free in Japan

June 19, 2014 - GamePolitics Staff

Nintendo has made four student games available for free on Wii U eShop in Japan. All of the games were built by teams of students in Tokyo and Osaka, Japan.

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Index Corporation Chairman and President Arrested for Filing Doctoroed Earnings Reports

May 28, 2014 - GamePolitics Staff

According to a report in Nikkei, Index Corporation chairman Masami Ochiai and his wife, Index president Yoshimi Ogawa, have been arrested by authorities in Tokyo, Japan on allegations that they falsified earnings reports. In case you don't know, Index Corporation owned Atlus at one time, but was bought and split from the publisher of Tactics Ogre, Disgaea, Steambot Chronicles, Trauma Center, the Persona series, and many other popular Japanese games.

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Microsoft Reveals Xbox One Pricing for Japan

May 27, 2014 - GamePolitics Staff

Microsoft has announced the pricing and SKUs that it will offer when it launches the Xbox One in Japan on September 4. Two bundles will be available to Japanese gamers on September 4: one with the Kinect bundled in for 49,980 yen ($490) and one without the motion sensor device for 39,980 yen ($392).

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Sony Forecasts a Net Loss of $1.3 Billion for Fiscal Year 2013

May 1, 2014 - GamePolitics Staff

Sony announced today that it expects to report a net loss of 130 billion yen ($1.3 billion) for the 12 month period that ended on March 31, 2014. That compares with a loss of 110 billion yen ($1.1 billion) forecast in February, a reduction from its October 2013 projection of a 30 billion yen ($294 million) profit. Sony won't report its consolidated results for the fiscal year until May 14, but it published a preliminary earnings report on Thursday to get investors prepared for the news.

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Report: Dark Souls Creator Bought Out By Kadokawa

April 28, 2014 - GamePolitics Staff

Dark Souls and Dark Souls 2 developer From Software has been acquired by Japanese publisher Kadokawa, according to Siliconera. According to the report, Kadokawa will acquire 80 percent of From Software stock in a deal to be finalized on May 21. Financial terms of the deal were not disclosed.

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Microsoft Releasing Xbox One in Japan Sept. 4

April 23, 2014 - GamePolitics Staff

Microsoft announced this morning that the Xbox One will (finally) be launching in Japan on Sept. 4. The company did not say how much the system would retail for when it is released. It is pretty surprising that Microsoft is waiting until almost the end of the year to bring its current generation system into Japan.

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GungHo Earning Nearly $1 Million a Month on Four Games

April 16, 2014 - GamePolitics Staff

According to this Bloomberg report, Japanese mobile giant GungHo has four games earning nearly $1 million a month. Speaking to Bloomberg, GungHo CEO Kazuki Morishita said that the company has six profitable game, with four of them breaking ¥100 million ($980,000) every month.

Despite these numbers, Morishita expressed dissatisfaction to Bloomberg concerning its monthly earnings.

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Capcom Spending $79 Million on New R&D Facilities

April 14, 2014 - GamePolitics Staff

Capcom announced that it is building two new research and development facilities in Osaka, Japan. The cost of these new facilities is estimated at around eight billion yen, or $79 million. Construction of the first building (R&D Building S) began in May of 2013 and is expected to be completed by January 2015 at a cost of 2.5 billion yen, or $24.6 million. Construction on the second building (R&D Building N) began this month and is expected to be completed in February 2016 at a cost of 5.5 billion yen, or $54.1 million.

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Woman Sues Gree President for 'Forced Abortion'

March 28, 2014 - GamePolitics Staff

A bizarre story out of Japan details a lawsuit against the president of mobile and social gaming giant Gree. According to Sakura Financial News (by way of Kotaku) Gree's current president Yoshikazu Tanaka is being sued by a former girlfriend for allegedly forcing her to have an abortion. Gree is a household name in Japan.

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Sony Moves 320K PS4 Units in First Two Days of Japanese Launch

February 25, 2014 - GamePolitics Staff

The PlayStation 4 went on sale in Japan on February 24, and according to Japanese publication Famitsu, the system sold a repeatable 320,000 hardware units. Believe it or not, the two day sales figures are a lot better than they were for Sony's last console launch in the region; the PlayStation 3 sold 88,443 units in its first two days of release in Japan. The PlayStation 2 remains Sony's fastest selling console in Japan to date, hitting 630,552 units in its first two days on sale.

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Poll

Will Code Avarice's Paranautical Activity make its way back onto Steam?:

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Matthew Wilsonif they were serious, they would go to youtube. most youtube game reviewers tend to revew games as product, and tend leave social issues out of it.10/25/2014 - 1:42pm
quiknkoldif the gamergaters were serious, they'd realize that Kotaku and Polygon arent the only games in town, and that with the freedom of the internet, they could create their own websites and achieve the goals they are trying to achieve without arguement.10/25/2014 - 1:35pm
james_fudgehe should have called the police.10/25/2014 - 1:20pm
TechnogeekAt least my statement still holds if it does turn out to be a false flag.10/25/2014 - 1:03pm
NeenekoThough I admit, since doxxing and false flag where heavily used tactics of the GG supporters, while they are not historical tactics used by detractors, I am skeptical how much it is really 'both sides' doing it in any real volume.10/25/2014 - 1:01pm
NeenekoOne thing that makes all of this messy is 'false flag' is a serious concern here. It does not help that the original GG instigators were also known for doing elaborate false flags to discredit feminism themselves.10/25/2014 - 12:59pm
MechaCrashThe guy who got the knife is the one who advocated doxxing, by the way, and was getting court documents about Zoe Quinn so he could publicly post them. It doesn't make what happened to him right, but he deserves no sympathy.10/25/2014 - 12:42pm
TechnogeekNo, that's a pretty shitty thing to do and I fully support the responsible parties getting a visit from the relevant legal authorities.10/25/2014 - 12:17pm
Neo_DrKefkaSomeone anyone tell me how two wrongs somehow make a right? This is becoming exhausting and both sides are out of there minds!10/25/2014 - 11:40am
Neo_DrKefkaSo two GamerGate supporters received a knife and syringe in the mail today. The same GamerGate supporters who said how awful it was were seen in other tweets gathering lists and sending our similar threats or harassment to shut down the other side....10/25/2014 - 11:36am
NeenekoJust look at how interviews are handled. Media tends to pit someone who is at best a journalist, but usually entertainer, against an expert, and it is presented and percieved as if they are equals.10/25/2014 - 7:38am
Neeneko@MC - Focusing on perpetrator does nothing for prevention, the media and public lack the domain knowledge and event details to draw any useful conclusions. All we get are armchair risk experts.10/25/2014 - 7:36am
Neeneko@AE - no name or picture, I like it.10/25/2014 - 7:34am
PHX Corp@MW and AE The news media needs to stop promoting the Shooters. period10/25/2014 - 7:16am
Andrew EisenWhen I write about these massacres, I don't use the shooter's name or picture. I'm not saying everyone has to play it that way but that's how I prefer to do it.10/25/2014 - 12:44am
Andrew EisenYep, it's why the news media stopped spotlighting numbnuts who run out on the field during sporting events.10/25/2014 - 12:01am
Matthew Wilsonin media research its called the copycat effect. it simply says that if the news covers one mass shooting shooter, it increases the likelihood of another person going on a mass shooting.10/25/2014 - 12:00am
Andrew EisenAgreed. It bugs me that I know the names, faces and personal histories of a bunch of mass shooters but I couldn't tell you the name of or recognize a photo of a single one of their victims.10/24/2014 - 11:51pm
AvalongodAgree with Quiknkold. @Mecha...if that worked we would have figured out how to prevent these long ago.10/24/2014 - 11:32pm
MechaCrashUnfortunately, you have to focus on the perpetrator to figure out the whys so you can try to prevent it from happening again.10/24/2014 - 10:55pm
 

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