Keith Vaz

Game Critic Keith Vaz Supports PEGI Ratings, Says ELSPA Head

July 24, 2009

Labour MP Keith Vaz (left), a longstanding critic of the video game industry, is apparently lending his support to the use of PEGI as the UK's sole rating system.

At least, that's the word from ELSPA. A press release issued today by the UK game publishers group reports on a "quick meeting" between ELSPA boss Michael Rawlinson and Vaz:

London, United Kingdom – 24 July, 2009: ELSPA’s Director General, Michael Rawlinson, met with Keith Vaz MP this week. During the meeting the Home Affairs Select Committee Chairman made it clear he supports the single rating system being introduced for videogames and also commended the improvements to PEGI.
 
“We had a quick meeting with Mr Vaz and he made it apparent that he believes it is important to have a single, rather than a confusing dual, rating system in the UK,” said Michael Rawlinson. “Mr Vaz added that he was keen to see the changes being made to the PEGI system and acknowledged the UK games industry’s commitment to an advertising and education campaign around the new age symbols and content descriptors when they are introduced to further protect players.”

"Quick meeting" leaves a lot to the imagination: Hallway? Elevator? Men's room? We've asked ELSPA for clarification and whether we can expect any type of announcement in which Vaz states his position for himself.

In Parliament, Suggestion of "Global Regulatory Future" For Video Games

July 21, 2009

In Parliament yesterday, longtime video game industry critic Keith Vaz (Labour) quizzed Siôn Simon (left), Parliamentary Under-Secretary, Department for Culture, Media & Sport about PEGI ratings and the controversial Japanese game RapeLay.

Conservative Mark Field jumped in on the topic, appearing to suggest the pursuit of a global content rating system for video games. Surprisingly, Simon said that the UK's recent adoption of the European PEGI system was viewed by the Gordon Brown government as "the building block to moving towards a global regulatory future."

The conversation went something like this:

Keith Vaz: What recent discussions has [Simon] had with pan-European game information on the age classification of video games?

Siôn Simon:
I have spoken to the Video Standards Council—the current UK agents for the PEGI system—about the classification of video games and have another meeting scheduled with it very soon. I have also had discussions with the British Board of Film Classification. Both organisations are working hard to ensure the success of the new system.

Keith Vaz:
I thank the Minister for his answer and welcome the steps that the Government are taking on this issue. However, it is still a matter of concern that a game such as "RapeLay", which shows extreme violence against women, can be downloaded from the internet. What steps are the Government taking to ensure that such games are not accessed from the internet, so that children and young people are properly protected?

Siôn Simon: We should be clear that [RapeLay] was not classified, but was briefly available on Amazon and then was banned. The point that my right hon. Friend is making is about games that, like other brutal, unpleasant, illegal content, can be available on the internet. All steps that apply to any other content on the internet will apply to games. Specifically, as part of the Byron review we set up the UK Council for Child Internet Safety to work with content providers, internet service providers and all aspects of Government to make sure that such content cannot be accessed, particularly by children.

Mark Field: The Minister will know that Britain is a great leader in video and computer games, and while I take on board many of the concerns expressed by Keith Vaz, will the Minister recognise that this is a global industry, not simply a European one, and in so far as we are going to have the safeguards to which the right hon. Gentleman refers, we will clearly also need to have global regulation along those lines?

Siôn Simon: The system of regulation for which we have opted—the PEGI system—is pan-European, and as such, we see it as the building block to moving towards a global regulatory future. The key principle is that the markings on games should make it clear to parents which games are suitable for adults and which are suitable and unsuitable for children and young children. Adults should be allowed to access adult content; children most certainly should not.

GP: Readers, what do you think of the idea of a global content rating system? Is it even possible? If so, is it desirable?

Source: They Work For You

Did MP Buy a PlayStation Game with Taxpayer Money?

June 19, 2009

It's unclear whether a member of Britain's Parliament may have purchased a PlayStation game with his tax-funded expense account, reports Eurogamer.

A number of MPs have been found to have used public funds for questionable expenses in recent months. Eurogamer spotted the Labour Party's Nigel Griffiths (left) among a list of MP with oddball expenditures published by The Guardian. Griffiths strongly denied that he bought a game, however, and Eurogamer can't find one with the title as given:

According to a list of the stranger expense claims... Nigel Griffiths, Labour MP for Edinburgh South and former deputy leader of the House of Commons, expensed "GBP 29.99 for a PlayStation computer game, Premiership Arsenal".

Griffiths disputes the report, however, telling The Sun that the Dixons receipt in question is misleading. "It's not a game, it's a branded memory stick," said the beleaguered MP. "I'm well past playing video games."

We certainly don't recall a game called Premiership Arsenal and can't find any reference to one, either, although it's possible the title refers to Codemasters' PS2 offering, Club Football: Arsenal 2005.

Under somewhat more of a microscope than Griffiths is frequent video game critic Keith Vaz, also of the Labour Party. Bruce on Games cites a BBC report detailing Vaz's questionable use of public funds:

[Vaz] claimed more than £75,000 to fund a second home in Westminster, even though his family home is just 12 miles away in Stanmore. The Telegraph also suggested he changed his designated second home for a single year to property in his Leicester constituency, before claiming more than £4,000 on furnishings.

Rev. Jesse Jackson Downplays Influence of Violent Media in Testimony to Parliament

March 27, 2009

The Rev. Jesse Jackson downplayed the influence of violent media yesterday in testimony before the British Parliament's Home Affairs Committee. The committee, which has been investigating knife crime, is chaired by longtime video game critic Keith Vaz.

While Jackson said that violent video games, music and movies could have some influence on behavior, he placed far greater emphasis on poverty, drugs, domestic violence and inequality as factors which lead to increased violence.

For the benefit of our readers, GamePolitics has transcribed the portions of Jackson's testimony which relate to media violence issues:

Labour MP Martin Salter: Rev. Jackson, we've been taking evidence on the effects or the increasing effect of violent media images on young people, whether it's in video games, whether it's on TV, whether it’s the cinema. It seems the evidence were hearing, that there's a general danger that young people can be desensitized to the concept of violence by the images that they see, but there's a greater predisposition to violence if those young people are brought up in families and households and communities where actual violence is the norm. Do you have any lessons from America for us on this issue?

Rev. Jesse Jackson: For a long time we challenged music artists and movie makers to be sensitive to the impact that their music and their movies have on children and they have some force... But those who grow drugs in Afghanistan and poppy seeds – they don't listen to music. This thing is not about music and movies. It’s about a form of economy... we’ve lost more lives from [the drug] war than the war in Iraq and Afghanistan. And we seem to see it as something marginal but it is in the center of our security and it’s getting worse in my judgment... the structural crisis of poverty and drugs and guns is more real than just movies and music.

Labour MP Keith Vaz: Do you accept that there is a link between violent video games and violence that is perpetrated by individuals? Do you think that those images do have an effect on young people?

Rev. Jesse Jackson: There may be some link of imitation. The question, Mr. Chairman, is art imitating life? Is life reflecting art?  There’s always a big debate there. What we do know in these troubled times… there’s increased domestic violence in the home. [Children are] more likely to imitate parents fighting physically. Domestic violence is maybe even a bigger factor on violent behavior than the movies and the worst games that are played. So, yes, we urge artists to not use their considerable skills to desensitize people to violence. Sure, these games that think that killing is a game must be challenged. But the economic impact of life options determines whether one is headed up towards university or down toward prison.

VIDEO LINK: 
Rev. Jesse Jackson Testifies

When Game Critics Collide: Jack Thompson Wishes Keith Vaz Would Find Another Issue

March 18, 2009

Yesterday, GamePolitics reported that British newspaper the Daily Mail had raised serious ethical questions about the conduct of Labour MP Keith Vaz in relation to a court case involving a political donor.

The coverage of Vaz, who has been the U.K.'s most vociferous video game violence critic over the years, prompted an unsolicited comment from Jack Thompson.

Thompson, of course, is the most strident of video game critics in the United States and one might be forgiven for assuming that he and Vaz share some common cause. Not so, apparently. Of Vaz, Thompson writes:

I had my own dealings with MP Keith Vaz regarding the Stefan Pakeerah matter. I found Vaz to be deceptive [and] unreliable...

 

He's a political opportunist... I wish he would get the Hell off the video game issue.  People like him don't help us. Boris Johnson, on the other hand, is credible, in my opinion.

The disbarred Miami attorney also questioned Vaz's ethics. Although GP asked, Thompson did not provide any specifics as to what may have soured his relationship with Vaz.

Stefan Pakeerah was a 14-year-old constituent of Vaz's who was murdered by a 17-year-old wielding a claw hammer in 2004. Rockstar's Manhunt was newly available at the time and Vaz has sought to link the game to the killing ever since. Thompson, of course, is no friend of Rockstar's, either.

Boris Johnson is a British conservative who is currently the Mayor of London. As GamePolitics has reported, Johnson has made comments linking illiteracy and knife crime to video games.

Game Critic Keith Vaz Faces Ethics Questions

March 17, 2009

Labour MP Keith Vaz, a frequent critic of video games, finds himself the focus of a lengthy expose in the Daily Mail.

As GamePolitics reported last September, Vaz attempted to intervene in a court case on behalf of a political donor, Shahrokh 'Sean' Mireskandari.

Accordinging to yesterday's newspaper report, Mireskandari also lavished Vaz and his family with gifts. A former colleague of Mireskandari's told the Mail:

Vaz was frequently in Sean's office and was always after freebies. He loved the high life; football, concerts, black-tie dinners. It was really undignified for such a senior politician.

While the allegations concerning Vaz's intervention into his friend's court case are not new, the Daily Mail has assemled a staggering amount of detail concerning the relationship between Vaz and Mireskandari.

Britain's Keith Vaz Calls for Implementation of Byron Report Recommendations

March 6, 2009

British Labour MP - and serial game critic - Keith Vaz spoke out against violent video game content in Parliament this week:

In a survey published last week, 74 percent of parents said that they were very concerned about the increasing level of violence in video games.  Given the fact that there is increasing availability of these games on the internet exhibiting scenes of graphic and gratuitous violence, when is the government proposing to implement the Byron Report in full? This is not about censorship; it is about protecting our children.

In regards to the Byron Report, Vaz appears to be referring to the suggestion that it be unlawful for retailers to sell any video game to a child younger than the age rating on the box. Currently, only the most violent and sexually explicit games are classified by the BBFC.  The rest are rated by PEGI whose ratings, like America’s ESRB, are recommendations and not backed by force of law.

Labour MP Harriet Harman, who serves as the Leader of the House of Commons, responded to Vaz in what seemed to be a sympathetic fashion:

I congratulate my right hon. Friend on his long-standing campaign on the issue. We need to make sure that we have tough classifications that are properly enforced. We need to make sure that parents have the information that they need. We need to make sure that the industry plays its part. The Government will take action on all those fronts.

It is perhaps worth noting that some of the games which Vaz has raised a fuss about in recent times have been non-industry products such as Kaboom: The Suicide Bombing Game or obscure foreign titles like RapeLay.  Neither game is subject to the rating system currently, nor would they be if Dr. Byron's recommendations are implemented.

Via: Edge Online

-Reporting from San Diego, GamePolitics Correspondent Andrew Eisen

Keith Vaz Moves in Parliament for UK Ban on Rape Game

February 25, 2009

Making good on a vow to bring up Japanese PC title RapeLay in Parliament, British Labour MP Keith Vaz has issued a call for the game to be banned in the U.K., reports the Evening Standard:

Mr Vaz, who campaigns against violent computer games, called on the Government to ban [RapeLay] from sale to UK players over the internet.

In a Commons motion, he said he was "appalled that a video game that simulates rape has been readily available for sale on the internet".

He welcomed the decision by Amazon to withdraw the game.

As GamePolitics reported earlier this month, Vaz was one the first to speak out against RapeLay.

GP Poll: Was Amazon Right to Drop Rape Game?

February 14, 2009

As GamePolitics reported this week, online retailer Amazon.com has blocked sales of RapeLay, a Japanese hentai game being offered on Amazon by an affiliated re-seller.

While many were upset by news of the game, some felt that Amazon's decision amounted to censorship.

What do you think?

Register your opinion in the GP poll at left.

 

British MP Keith Vaz Criticizes Japanese Rape Game's Availability on Amazon

February 11, 2009

Labour MP Keith Vaz has vowed to raise in Parliament the availability of Rapeplay, a Japanese PC game. The hentai title is available on Amazon.com from Hentaiguy, an Amazon re-seller apparently based in New York City.

The Belfast Telegraph reports that the game features graphic depictions of sexual assaults on women and girls.

Contacted by the newspaper, Vaz, a longtime critic of the video game industry, said:

It is intolerable that anyone would purchase a game that simulates the criminal offence of rape. To know that this widely available through a major online retailer is utterly shocking, I do not see how this can be allowed. I will be raising this matter in Parliament and hope that action is taken to prevent the game from being sold.

Vaz also expressed a measure of vindication after being widely criticized last year for saying in Parliament that rape was a feature of some games.

The unrated game, apparently intended for the Japanese market only, is listed by the Amazon re-seller as "used - like new" and retails for $19.99. Only two copies are listed as available.

GP: While we find this game appalling, it is not a product of the U.S. or British video game industry. It is an import which is apparently only available through a single re-seller who specializes in the hentai market. We expect that Amazon will take the appropriate steps to correct the situation. 

In Parliament, Lively Debate on Video Game Ratings & Green Cross Man

November 14, 2008

The House of Commons had a lengthy and entertaining debate on video game issues yesterday. Also under discussion was the issue of Internet safety for children. Both topics, of course, were the focus of the well-known Byron Review.

MPs, including Labour Party game critic Keith Vaz argued about game ratings, game violence and whether the government does enough to support the British game biz.

The session had to be gaveled to order at a couple of points and Vaz made reference to a "secret tea" attended by Conservative MP Edward Vaizey and game industry execs. And, as if the ongoing turf war between PEGI and BBFC for U.K. ratings dominance wasn't complex enough, yesterday's debate also featured the light-hearted suggestion that British road safety icon the Green Cross Man (left) somehow be tied into the game rating system.

In this report, we've omitted the Internet bits to focus on the video game debate. Here's our abridged transcript:

John Whittingdale (Conservative): ...If one looks for empirical, hard, factual evidence that viewing a particular video or playing a video game has led someone to go out and commit a crime such as a rape or an act of violence, there is very little. Our view was therefore... that we should act on the probability of risk. Where there is a probable risk that someone would be influenced by exposure to such material, that is sufficient cause for intervention...

Tanya Byron did a great deal of work on that. Her other conclusion, which was shared strongly by the Committee, was that we cannot completely insulate children from material that might pose a risk. Part of educating children involves teaching them how to deal with risks. If we insulate them to the extent that they never encounter risks, they will not know how to deal with them...

Providers such as Microsoft told us about the parental controls that they have installed into products such as the Xbox... We were impressed by the commitment that almost every major industry body, including internet service providers, social networking sites and hardware manufacturers, has shown regarding the protection of young people, but there is no commonality...

I want to talk about video games in the final part of my remarks. I know that Keith Vaz... has several concerns about this issue, so he has arrived [late] at just the right moment.

Part of the problem with video games... is that there is no hard evidence to prove that playing a game will lead someone to go out and commit a crime or physical attack. Nevertheless, we agree that there is a probability that it could occur, and there is anecdotal evidence to support that view. The Video Recordings Act 1984 provided that games should be classified, that it is necessary to restrict certain games to people over a certain age... and that there would be games that should be banned entirely. That system has been generally successful since then, although there is often controversy about individual games...

Edward Vaizey (Conservative): I invite my hon. Friend, in the tone of his remarks, to make the point that when we talk about harmful video games and films, we are talking about a small minority. Does he agree that it is incumbent on hon. Members to remind the House as often as possible, when they talk about video games, that we have a most successful video games industry in this country, which employs thousands of people?

John Whittingdale (Conservative): My hon. Friend is entirely right. The video games industry is increasingly important and generates more money than the film industry. It is something that we are very good at. We are a creative nation, and many of the most successful games were developed here. We strongly support the games industry's efforts to ensure that it remains strong in this country and is not poached by other countries such as Canada, which is attempting to attract it there.

Keith Vaz (Labour): ...The fact remains that some of those games, even though they are a minority, are very violent. The hon. Gentleman and I have both commented on the video internet game "Kaboom" in which people replicate the activities of a suicide bomber. It cannot be right that the makers of those games should choose such storylines to provide entertainment, especially on the internet, where our children and under-18s can access them more easily than if they were going into a shop to buy them, as with non-internet games?

John Whittingdale (Conservative): This is a very difficult area and "Kaboom", which has been around for a little while, is an interesting example. It is a remarkably crude, cartoon-type game and is not in the least realistic, as many games now are. It is undoubtedly tasteless and might be offensive to a large number of people. I suspect that it is probably distressing to anyone who has suffered a bereavement as the result of a suicide bombing. Does that mean that it should be banned? I am not convinced that it should, because it is so crude, and other games pose greater concerns.

Edward Vaizey (Conservative): May I make a point to my hon. Friend? In his response to Keith Vaz, he has implied that "Kaboom" is somehow a legitimate video game that breaches the boundaries of taste, but it is not. It was created by an individual in his bedroom. To say that we should ban "Kaboom" is, with the greatest respect to my hon. Friend, slightly missing the point."Kaboom" is not subject to any legal constraints. It cannot be submitted to a regulator to be classified, because it is made by an individual, effectively illegally, outside the mainstream... It is not at all part of the mainstream video games industry. (more after the jump)

In Parliament, Vaz Debates Suicide Bomber Game, Praises New Game Violence Study

November 7, 2008

This week, GamePolitics has been tracking public outrage over Kaboom: The Suicide Bombing Game, a no-budget affair created by an amateur and posted online.

While the game is admittedly in very poor taste, there's not a lot to be done about it. As a non-commercial offering, Kaboom is not subject to any content rating requirements. And, since it is hosted outside the U.K., it would seem to be beyond the reach of English law.

But such logic has never been known to stop British Labour MP Keith Vaz, who has now taken his objections to Parliament. Vaz had the following exchange yesterday with MP Harriet Harman, Leader of the House of Commons:

Vaz: Has my right hon. and learned Friend had the opportunity to look at early-day motion 2416? (quoted):

[That this House condemns the creation of the online computer game Kaboom which asks the player to replicate the actions of suicide bombers; believes that this game is offensive to the families of those killed by suicide bombers and devalues all human life; further believes that this game depicts an unnecessary level of violence; is deeply concerned that vulnerable people under the age of 18 are able to access and play this game; calls upon the game's creator to show sensitivity and responsibility by removing it from the internet; welcomes the findings of a new study from Iowa State University which recognises the link between violent video games and aggressive behaviour; and calls on the Government to revise its regulation of violent video games.]

[The motion] refers to an online computer game called "Kaboom", which asks players to replicate the actions of a suicide bomber. Does my right hon. and learned Friend agree that that is offensive to the families of the victims of suicide bombings and that it devalues human life? I have raised this matter on several occasions at business questions and in other debates. What action are the Government taking to remove such material from the internet or, at the very least, to approach service providers to ensure that they take appropriate action? Children and young people will be able to have access to those games. Could we have a debate on this important matter?

Harman:
The Government are concerned about the effect on children of violent internet and video games, which is why we commissioned the Byron review. That set out how we need action from parents, from the industry itself and from the Government to ensure that there is proper control of content and clear labelling to protect young children. I pay tribute to my right hon. Friend's long-standing interest in these issues, which he had even before he became Chair of the Select Committee on Home Affairs. Under his leadership, the Committee has taken a strong interest in such matters. I bring to his attention the fact that on Thursday 13 November, in Westminster Hall, there will be a debate on the question of harmful content on the internet and in video games.

GP: Vaz is referring to the game violence study published by Dr. Craig Anderson earlier this week. Anderson's work has been challenged by Dr. Chris Ferguson of Texas A&M

GamePolitics will be tracking Parliament's game violence debate on Nov. 13th.

British MP Vaz Erupts Over Suicide Bombing Game

November 6, 2008

A British video game industry official recently credited Labour MP Keith Vaz's public criticism of Manhunt with helping to drive sales of Rockstar's bloody game.

Vaz is seemingly at it again.

The Daily Mail reports that Vaz has expressed outrage over Kaboom: The Suicide Bombing Game. As GamePolitics reported recently, the amateur game is freely available online, although not from commercial video game industry sources.

In fact, we hadn't heard of the game until recent coverage by British tabloids. However, comments made by Vaz are helping to spread the word:

Keith Vaz, chairman of the Commons home affairs select committee, said the game contained an ‘unnecessary’ level of violence and offended relatives of those killed by suicide bombers...

 

He also said he was ‘deeply concerned’ that vulnerable users under the age of 18 are able to play the game...

The Israeli Embassy in London is also understood to have complained. Scores of Israeli citizens have been killed by suicide bombers in recent years.

Vaz has called for a ban on the game. However, as a non-commercial product it is not subject to the U.K.'s game rating process. In any case, because it is hosted on at least one U.S. site, it would seemingly be beyond the reach of British law.

GP: While the previously-obscure game is certainly in bad taste, we thought Conservative MP John Whittingdale took a more sensible approach:

I find this game tasteless but I don’t think it will necessarily start turning people into suicide bombers. But those whose lives have been affected by suicide bombings I imagine would find it upsetting.

UPDATE: Dvorak Uncensored notes that a website operated by racist fringe group the Aryan Nation now links to the game.

UPDATE 2: The game has come in for a mention in the Arab press.

Anticlimax: Manhunt 2 Released in U.K.

October 6, 2008

It was the gaming world's cause celebre of 2007.

Manhunt 2 was reviled by anti-violence activists, banned by the U.K.'s content rating organization, and criticized in Parliament and at No. 10 Downing Street.

After a protracted legal fight, England's High Court overturned the ban early in 2008. But, as Eurogamer reports, Manhunt 2 is just now being readied for sale in the U.K.

The street date is October 31st.

That's appropriate on two counts. Of course, it's Halloween. But it's also the one-year anniversary of the originally-scheduled Manhunt 2 launch.

 

ELSPA Exec: Game Critic Keith Vaz Helped Sell Manhunt

October 3, 2008

An executive with U.K. game publisher association ELSPA has credited violent game critic Keith Vaz (left) with helping to make the original Manhunt successful.

As reported by VideoGamer.com, ELSPA's Michael Rawlinson said:

Keith Vaz has done more to sell Rockstar's games than Rockstar has. The original Manhunt was released, did diddly squat and fell right off the radar until the Stefan Pakeerah incident came and Vaz started shouting from the rooftops and then everyone went and bought the stuff...

 

GamePolitics readers may recall that Vaz, a Labour Party member of Parliament, linked - and continues to link - Manhunt to the 2004 Pakeerah murder, despite Scotland Yard's finding to the contrary.

Report: U.K. Video Game Critic Keith Vaz Caught Up in Sleazy Scandal

September 22, 2008

Labor MP Keith Vaz, a frequent critic of violent video games, is currently under the glare of an ethical inquiry in the U.K.

As reported by a lengthy expose in the Daily Mail:

[Vaz] is facing demands for a sleaze inquiry after intervening in a court case on behalf of a party donor... Vaz, chairman of the influential home affairs select committee, urged the High Court to delay proceedings involving a friend from whom he and his family had received lavish hospitality...

 

At a critical point in the case, 51-year-old Mr Vaz wrote to the High Court asking the presiding judge to adjourn proceedings pending the outcome of complaints by [Vaz's friend] about how the case had been previously handled, involving hotly contested allegations of racism and bias.

 

Legal sources said the judge was furious at what he perceived to be 'political interference'.

Nor is this the first time that Vaz has come under fire for allegations of an ethical lapse, as this BBC report indicates. On that score, in April of this year GamePolitics readers voted Vaz the fourth biggest political hypocrite in regard to video game issues. Vaz was beaten out for that dubious honor by disgraced New York Gov. Eliot Spitzer, California Gov. Arnold Schwarzenegger, and Boston Mayor Thomas Menino.

GP: Thanks to GP reader GusTavToo for the tip!

U.K. Video Game Critic Keith Vaz Has a New Target: The Dark Knight

August 5, 2008

Labour MP Keith Vaz, long a critic of violent video games, has taken umbrage to the BBFC's rating of new Batman flick The Dark Knight.

As reported by The Register, Vaz and Conservative MP Iain Duncan Smith object to the film's 12A rating, which means that under 12s can see The Dark Knight if accompanied by their parents:

...Vaz said: "The BBFC should realise there are scenes of gratuitous violence in The Dark Knight to which I would certainly not take my 11-year-old daughter. It should be a 15 classification."

 

Vaz, who has previously railed against video game violence, wants to get the BBFC before his committee's hearings on knife crime later in the year. Presumably its representatives will be required to explain what they think they're doing fostering violent knifey rages in children...

 

The BBFC has defended its rating, admitting that while it was a "borderline" decision, the violence is in over-the-top comic-book fashion and does adhere to the guidelines for a 12A certificate. With a 15 certificate, said spokeswoman Sue Clark, "Younger teenagers would not have been able to see it, and they are the very people who are going to love it. We would have ended up with far more complaints from people who wanted to see the film and couldn't."

 In light of Vaz'z criticism, it's interesting to note that the BBFC will soon take over video game rating chores if the British government has its way.

 

In UK, Game Critic Keith Vaz Reportedly Offered Knighthood

June 12, 2008

Reports in The Times and Guardian newspapers suggest that longtime video game violence critic Keith Vaz (left)was offered a knighthood by Prime Minister Gordon Brown in return for securing the votes of two Muslim MP's for an anti-terrorism measure.

Video game site MCV reports:

Vaz, MP for Leicester East , has ‘strongly denied’ the rumour. Mr. Brown’s proposals to extend the maximum time that police can hold terrorist suspects from 28 to 42 days were approved by MPs by a margin of 315 votes to 306.
 

 

GamePolitics ShoutBox

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Posted 11/07/09 at 10:05am
JDKJ: I'm no psychologist, but I'm told that crazy people have a tendency to do crazy things.
Posted 11/07/09 at 10:03am
chadachada321: Whoops, was out of the convo for awhile. I do wonder what type of ammo he used etc, but the real issue is WHY he did it, not HOW
Posted 11/07/09 at 09:56am
JDKJ: But if it turns out that they actually did, they'll have Hell to pay.
Posted 11/07/09 at 09:45am
JDKJ: And I'd tend to rule out the possibilty of FN Herstal supplying restricted ammunition to someone merely because they're ordering it from a military base.
Posted 11/07/09 at 09:37am
JDKJ: I know you don't leave your gated community and get around much in dark alleys, so you may be surprised to learn that there's this thing called "the black market" where, if you've got enough money, ain't too much of anything which can't be bought.
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