Microsoft: 'we are still supporting Kinect'

June 19, 2015 - GamePolitics Staff

Despite the lack of news related to it this week during E3, Microsoft says that it has not given up on its Kinect motion sensing camera for Xbox One.  Xbox executive Aaron Greenberg told GameSpot this week at E3 that Kinect is still important to the company, though he didn't identify any games that are being developed to use it anymore.

"We are absolutely continuing to support Kinect," Greenberg told GameSpot this week at E3.

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Research: active games better for children than playing outside

June 15, 2015 - GamePolitics Staff

According to new research from the University of Tennessee, games that use motion sensing camera technology like those that use Microsoft's Kinect are better at promoting and fostering an active lifestyle compared to traditional activities. The study, spearheaded by Doctor Hollie Raynor, director of the University of Tennessee's Healthy Eating and Activity Laboratory, was recently published in the Games for Health journal.

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Kinect for Xbox One and Windows consolidated into one SKU

April 3, 2015 - GamePolitics Staff

Microsoft announced that it will consolidate its Kinect motion sensing camera product offerings that were at one time sold separately for Windows and Xbox One into one SKU. This will allow purchasers to use the device on Windows 8 or Xbox One systems.

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Microsoft Phasing Out Original Kinect For Windows

December 30, 2014 - GamePolitics Staff

Microsoft announced today that it will discontinue the original Kinect for Windows. The company says that it will continue to sell the motion sensing camera device adapted for the Windows operating system until stock runs out.

"In October, we shipped the public release of the Kinect for Windows v2 sensor and its software development kit (SDK 2.0)," the company said in a statement released today. "The availability of the v2 sensor and SDK 2.0 means that we will be phasing out the sale of the original Kinect for Windows sensor in 2015."

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Kinect Used for U.S. Military Project, 'Augmented Reality Sand Table'

September 24, 2014 - GamePolitics Staff

Design Interactive, an Army Research Labs contractor, is using Microsoft's Kinect to create an augmented reality program that simulates sand for the U.S. military. The technology was recently shown off at the Modern Day Marine Expo at the Marine Corps Base Quantico, Va., according to the Marine Corps. Times.

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Super Podcast Action Committee Episode 112 - Hulu Hate

September 1, 2014 - GamePolitics Staff

If you missed Saturday's live broadcast of Super Podcast Action Committee (Episode 112), you can watch the video replay on YouTube or download it below.

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Kinect Stand-Alone Coming in October for $149.99

August 27, 2014 - GamePolitics Staff

Earlier this year Microsoft decided to create a SKU that separated its Kinect motion sensing camera device from the Xbox One that sells for $399.99. At that time it said that it would release a stand-alone retail version of the device in the "fall," and did not provide a price point. Today Microsoft has revealed the pricing for the standalone Kinect, and a special Kinect bundle that will launch at the end of this year.

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Microsoft Still Bullish on Kinect

August 14, 2014 - GamePolitics Staff

The future looks bright for Kinect if you believe Phil Harrison, corporate VP at Microsoft. Despite the separation of the motion sensing camera device from the Xbox One at retail earlier this year and a real lack of news about third-party developers supporting it, Harrison tells IGN that there's no need to worry about the Kinect's future despite the lack of big screen time at the Gamescom Xbox media briefing earlier this week.

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Xbox One Sales Doubled in June Thanks to Kinect-Less Bundle

July 17, 2014 - GamePolitics Staff

Microsoft announced that Xbox One sales in the US in June were twice as much as they were in May thanks to the retail release of the Kinect-less bundle.

"Since the new Xbox One offering launched on June 9, we've seen sales of Xbox One more than double in the US, compared to sales in May," said the firm in an announcement late Wednesday afternoon.

The figures are based on "internal data based on retail calendar and sold through numbers" from Microsoft.

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Kinect V2 for Windows Coming July 15

July 7, 2014 - GamePolitics Staff

According to this pre-order page on the Microsoft Store, the Kinect for Windows v2 Sensor will be available for Windows PC users on July 15. One of the curious things about the page is that it lists the motion sensing camera technology for $200. That's about half the cost of buying an Xbox One without a Kinect. Hopefully this will not be the price when it releases the standalone retail version of the device sometime this fall for Xbox One.

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Poll Results: Should Microsoft Bother Selling Kinect Separately This Fall

July 2, 2014 - GamePolitics Staff

Last week we asked readers, "Should Microsoft Bother Selling Xbox One's Kinect Separately?" The majority of those who voted in last week's poll believe that separating the Kinect from Xbox One and selling it as a spate purchase of around $100 is a good idea. Around 48 percent of you said that it was a good idea. Around 39 percent of you said "let it die," showing that being cynical is always an option.

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Poll: Should Microsoft Bother Selling Xbox One's Kinect Separately?

June 27, 2014 - Andrew Eisen

Earlier this month, Microsoft gave consumers the option to buy the Xbox One without the Kinect for $399, a C-note of savings.  Since then, GameStop reported a significant uptick in Xbox One sales.

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Microsoft: Consumers Will Buy Stand-Alone Kinect

June 23, 2014 - GamePolitics Staff

Phil Spencer, head of Xbox at Microsoft says that separating the Kinect from Xbox One at retail will not drive game developers away from utilizing the device. Speaking to GII, Spencer said that Microsoft expects that the stand-alone Kinect will sell well and the success of the device and the software that uses it is heavily reliant on having a strong Xbox One install base.

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Microsoft: Disconnecting the Kinect Won't Free Up System Resources

June 6, 2014 - GamePolitics Staff

Earlier this week Microsoft said that the newest update provided a boost to developers using the Xbox One to develop their latest games. They claim that boost comes from resources that are used by Kinect. With the new Kinect-free Xbox One bundle coming out this month, everyone assumed that Microsoft meant that disconnecting the Kinect from the Xbox One magically made more resources available to the system. Eurogamer offered an extensive report yesterday.

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GameStop: Interest in Xbox One Has Grown Since Kinect-Free SKU Announced

May 23, 2014 - GamePolitics Staff

During a conference call last night to discuss the latest quarter's results, games retailer GameStop said that it is seeing a greater interest in Xbox One since announcing the new Kinect-free SKU. Microsoft announced last week that it would roll out an Xbox One SKU that did not include the motion sensing camera technology and that it would be $100 cheaper at $399.

During the call last night, GameStop president Tony Bartel said the company is seeing "stronger demand" for the Xbox One since last week.

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Microsoft: Kinect Was Once Built Into Xbox One

May 21, 2014 - GamePolitics Staff

According to the industrial designer who helped build the prototype for the Xbox One, the Kinect motion sensing camera was built into the device at one point. In an interview with Develop, Xbox industrial designer Carl Ledbetter said that the Kinect was once built into the Xbox One unit, but Microsoft ultimately rejected the idea because the system was too large.

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Poll Results: Will the Removal of the Kinect Help Xbox One Sales?

May 20, 2014 - GamePolitics Staff

Last week we asked our readers, "Will the Removal of the Kinect Help Xbox One Sales?" Half of voters said that the new Kinect-free version of Xbox One will in fact help the company close the sales gap between the Xbox One and the PS4, but that Microsoft will not be able to surpass Sony by the year's end.

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Take-Two CEO Praises New Kinect-Free Xbox One

May 16, 2014 - GamePolitics Staff

Take-Two Interactive CEO Strauss Zelnick told GamesIndustry International that he is pleased that Microsoft decided to unbundle the Kinect from Xbox One, in turn allowing consumers to pick up the system for $100 less.

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Poll: Will the Removal of the Kinect Help Xbox One Sales?

May 15, 2014 - Andrew Eisen

Starting June 9th, gamers will be able to purchase the Xbox One without the Kinect for $399.99, the same price the PS4 currently retails for.

That should level the playing field a bit, no?

As of early April, Sony announced that it had sold more than 7 million units.  Microsoft says Xbox One has sold more than 5 million.  Will unbundling the Kinect help the Xbox One sell more consoles?  Enough to catch the PS4 by the year's end?

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Microsoft: No Compensation or Freebies for Xbox One Early Adopters

May 14, 2014 - GamePolitics Staff

Microsoft doesn't plan on providing any compensation to those who have already bought an Xbox One, according to Eurogamer, though one has to ask the question - why would they? After yesterday's announcement that it would start offering the Xbox One without a Kinect for $399, GameSpot decided to ask Microsoft if it planned to offer any freebies to early adopters of the system.

Naturally the answer is an emphatic "no."

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Microsoft Unbundles Kinect from Xbox One

May 13, 2014 - GamePolitics Staff

Microsoft announced this morning that, beginning on June 9th in all markets where Xbox One is sold, it will offer Xbox One starting at $399. Why the lower price? Because this new retail option does not include the Kinect sensor.

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Key Members of Xbox One Kinect Technology Reveal 'Fluid Experience Technology'

April 28, 2014 - GamePolitics Staff

Aquifi, a company comprised of some of the team that developed "key elements" of the Microsoft Xbox One Kinect Technology today introduce the world to its new "Fluid Experience Technology." Fluid Experience Technology is a software-only platform that "will yield new economics and usability in the perceptual computing and gesture-control markets, by allowing a new style of 'adaptive' interface to be created," according to Aquifi.

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Report: UK Spy Agency Evaluated the Potential of Using Kinect, PlayStation Eye for Bulk Surveillance

February 28, 2014 - GamePolitics Staff

New documents from former NSA contractor Edward Snowden cited in a new Guardian report indicate that UK spy agency GCHQ evaluated the potential of using the Xbox 360 (and now Xbox One) Kinect peripheral as a means to spy on people. The report also indicates that the agency also considered the usefulness of the PlayStation Eye as well.

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Report: Apple in Buyout Talks With Kinect Creator

November 18, 2013 - GamePolitics Staff

According to two separate reports, Apple is in discussions with the makers of the Kinect motion sensing technology to buy the company out. According to reports on AllThingsD and Calcalist, Apple is in serious talks to buy out Israel-based PrimeSense for $345 million.

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Microsoft and the ESA Host High-End Xbox One Party for D.C.'s Elite

November 15, 2013 - GamePolitics Staff

While we don't have any specifics on what went on at this swank press event for the Xbox One, it sounds exciting. Apparently - according to 69 party photos posted on Revamp, the Entertainment Software Association and Microsoft put on a swank reveal party for the Xbox One in Washington D.C. The catered event at the W Washington, D.C. hotel was attended by members of Congress and Obama administration officials, according to the site.

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Microsoft Launches Kinect Privacy Policy Page

November 1, 2013 - GamePolitics Staff

Microsoft, trying to get a grip on the controversy surrounding just what its Kinect peripheral will capture, collect, and save, has released a page dedicated to explaining just what it will do when it is connected to the Xbox One launching later this month. Microsoft hopes that these disclosures related to the Kinect and its privacy policies will ease consumers who are concerned about the security of their information and activities recorded by Kinect.

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Accessory Promises to Block Xbox One Kinect Cameras

October 28, 2013 - GamePolitics Staff

Video games accessory maker PDP has created a Kinect TV mount that comes with a "privacy cover" to block the device's RGB and IR cameras. The device, which is listed on Amazon (found by NeoGAF users) costs $20 and promises that it will "fit almost any TV and requires no tools for installation."

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Kinect and Xbox One Advertising Capabilities Concern Some Consumers

October 7, 2013 - GamePolitics Staff

An Advertising Age report highlighted by NeoGAF unearthed over the weekend has thrown some gasoline on a story that surfaced earlier this year about how Kinect could be used to improve the monetization of Xbox One customers.

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Poll Results: What to do with the Kinect When Using Xbox One

September 30, 2013 - GamePolitics Staff

In last week's poll we asked our readers "What would you do with the Kinect when the Xbox One’s not in use?" The majority of those who participated in the poll said that they would simply unplug it, while a small portion of respondents said that they would leave it plugged in and go about the business of playing games or whatever else they enjoy doing on Xbox One.

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Poll: What Would You Do With the Kinect When the Xbox One's Not In Use?

September 26, 2013 - Andrew Eisen

If you want an Xbox One this holiday season, you're getting a Kinect along with it whether you want one or not.

Some people don't like the Kinect.  They think it's imprecise and the games are mostly crap.

Others, really don't like the idea of an always-on system pointing a camera and mic at their living area.  I don't know about you, but my TV and console are in my bedroom.  Yeah...

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Which group is more ethically challenged?:

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Andrew EisenImagine if Nintendo started charging for the Super Guide feature it has in some of it's games. That's what the MGS microtransactions sound like to me.07/05/2015 - 12:36pm
PHX Corphttp://www.gamesradar.com/konami-mgs-5s-microtransactions-and-future-franchise/ Konami explains MGS 5's microtransactions & what happens after Koj07/05/2015 - 12:21pm
Andrew EisenFinished Gone Home last night. Really enjoyed that game. Very different. Definitely not for everyone though.07/05/2015 - 11:00am
InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
Matthew Wilson@mast I dont know, but I do know it got a cult fallowing here.07/03/2015 - 6:22pm
MastermuneWasn't the Zero Escape series more popular here than in Japan?07/03/2015 - 6:19pm
Matthew Wilson@mast given the game was revealed in the US, I wouldnt be shocked if it was released at the same time.07/03/2015 - 6:15pm
MastermuneI don't trust the big AAA worldwide simultaneous releases though.07/03/2015 - 5:57pm
Mastermune@Infophile I have come to the conclusion that smaller games like zero escape, JRPG's and the like are actually worth preordering sinc they are limited quantities and since they usually release in japan first we know if there are any issues.07/03/2015 - 5:56pm
Infophile@Matthew! Awesome news. I'd preorder on that shout alone if I didn't have a policy against preordering anymore.07/03/2015 - 5:16pm
Matthew Wilsonzero escape 3 was announced today.07/03/2015 - 4:21pm
Matthew Wilson@pnx I am guessing a ddoss since that is what happened to neogaf, but sony needs to do a investment in psn as a whole. steam is still the most reliable and fastest digital platform I use.07/03/2015 - 3:06pm
PHX Corphttp://www.vg247.com/2015/07/03/psn-is-down-sony-investigating/ not again: PSN is down, Sony investigating07/03/2015 - 3:04pm
Matthew Wilsonhttp://www.vg247.com/2015/07/03/digital-extremes-trespasser-keystone-pc/ if true, this is funny and embarrassing for Digital Extremes. companies need too have better security.07/03/2015 - 2:57pm
Matthew Wilsonhttp://www.gamespot.com/videos/the-point-destiny-the-hardcore-gamers-slot-machine/2300-6425852/ this is very good, and well researched.07/03/2015 - 12:41pm
InfophileOther features to become standard: The ability to remap controls however the hell I want. Quicksave at any time (especially for handheld and mobile games). Plus everything Andrew said07/03/2015 - 10:43am
InfophileRegion-freeing becomes tricky for games with a strong online component though, especially when the servers are run by different branches in different regions.07/03/2015 - 10:41am
InfophileI'm in favor of getting rid of region-locking for any purchased games. I can understand an exception for free, ad-supported games, as many ads are only relevant in certain regions, and it's a ridiculous hassle to get ads for all regions.07/03/2015 - 10:40am
 

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