Kixeye lays off staff at San Francisco offices

July 29, 2015 - GamePolitics Staff

War Commander and Vega Conflict developer Kixeye have laid off an undetermined number of employees from its San Francisco, California offices, according to a Gamasutra report.  The exact number of employees let go and how these layoffs will affect the company's ongoing development of game project is unknown as of this writing.

The news came to light after employees at other online game companies began posting condolences and job offers on Twitter.

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Report: Gameloft laying off staff at NYC offices

July 8, 2015 - GamePolitics Staff

Gamasutra is reporting that as many as 100 employees have been laid off from mobile game publisher and developer Gameloft's New York City offices and that the end game is to close the office completely. A Gameloft representative refused to address the story directly when solicited by Gamasutra.

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Microsoft to cut 7,800 jobs from hardware division

July 8, 2015 - GamePolitics Staff

Microsoft has announced that it will cut 7,800 jobs from its global workforce - though most of these jobs are in its hardware division and are hold-over Nokia employees from its acquisition of the mobile phone maker in 2014.

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Report: layoffs hit Zynga's NaturalMotion studio

May 13, 2015 - GamePolitics Staff

Last week Zynga announced that, despite decent profits, it would be laying off 18 percent of its workforce. It looks like the first studio to feel the results of that plan is developer NaturalMotion. According to sources close to the situation who spoke to Eurogamer today, 20 people have been laid off at NaturalMotion's QA department. According to those sources, that leaves around five employees in the department. Zynga bought the UK-based studio in 2014.

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GREE closes Vancouver studio

May 13, 2015 - GamePolitics Staff

Mobile games publisher GREE has shut down its Vancouver studio, according to a tweet from GREE Vancouver's studio head, Steve Lin highlighted in this Gamasutra report - as well as a blog post from GREE International COO Andrew Sheppard.

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EA lays off a 'small number' of employees at Visceral Games

May 12, 2015 - GamePolitics Staff

Electronic Arts has laid off a small and undisclosed number of staff from its wholly owned Visceral Games studio. EA confirmed the news with Game Informer today. The company noted that the layoffs were staffers who were developing content for Battlefield Hardline Premium and an announced Star Was project.

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Zynga reveals improved Q1 2015 results, announces 18 percent reduction in staff

May 7, 2015 - GamePolitics Staff

In the midst of celebrating the fact that it beat first quarter 2015 estimates, social game maker Zynga announced that it would lay off 18 percent of its workforce.

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Spark Unlimited closes its doors, lays off all employees

May 5, 2015 - GamePolitics Staff

Lost Planet 3 and Yaiba: Ninja Gaiden Z developer Spark Unlimited has closed its doors and is auctioning off assets, according to Polygon. The news of the studio's closure and layoffs first broke on  NeoGAF.

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Disney cuts jobs at 'Club Penguin' studios

April 22, 2015 - GamePolitics Staff

Layoffs have hit Disney's Club Penguin, a popular and long-running social online gaming destination for teen boys and girls. The layoffs are apparently "across the board" and affect operations related to the service in Kelowna, Canada; Los Angeles; and Brighton, England, according to Castanet.

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2K Australia closed, entire staff laid off

April 16, 2015 - GamePolitics Staff

2K Australia, one of the last major AAA game development studios in the country, is shutting down, Kotaku Australia reports. According to that report all employees are being laid off and the studio is being shut down. The studio was located in Canberra.

Costs were the reason the studio was shuttered according to sources speaking to Kotaku Australia, who also said that a move to Melbourne was considered at one point.

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Report: DeNA lays off staff in Vancouver, San Francisco

April 10, 2015 - GamePolitics Staff

After securing a major deal with Nintendo to bring popular IPs to mobile devices, DeNA has decided to initiate some layoffs at one of its Canadian development studios, according to GamesBeat. The first signs that something serious was going on at the DeNA Vancouver studio was when David Phan, the product manager at DeNA Studios Canada revealed on Twitter that he and other employees were let go.

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Layoffs hit NCsoft

April 9, 2015 - GamePolitics Staff

MMO maker NCsoft  has initiated another part (the "final phase") of its restructuring plan announced last October by eliminating some internal customer support positions from NCsoft West. Those positions will now be covered by what the company calls an external provider.

An affected NCsoft employee tells Polygon that the company has cut 16 jobs from its Austin office. The anonymous former employee claims that the office's entire customer support team has been let go.

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Report: 55 employees laid off from Evolution Studios

March 23, 2015 - GamePolitics Staff

Last week we reported that DriveClub developer Evolution had been hit with a massive layoff. Today we've learned from Eurogamer that those layoffs were substantial. According to the report - citing sources familiar with the matter - around 55 employees have been laid off. That's around half of the studio's employees according to insider sources.

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'DriveClub' maker Evolution hit with layoffs

March 19, 2015 - GamePolitics Staff

Sony has confirmed with Eurogamer that the studio responsible for DriveClub has suffered a number of layoffs this week. Sony did not disclose exactly how many employees have been let go.

Part of the Sony Worldwide Studios system, Evolution has been restructured by its parent company so that it can focus on treating DriveClub as an ongoing service and finish and release the free PlayStation Plus version of the game.

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Report: layoffs hit Perfect World Entertainment

March 18, 2015 - GamePolitics Staff

Massively Overpowered is reporting that Perfect World Entertainment has cut a large number of employees from Cryptic Studios. According to the report, at least 18 employees have been laid off by the company. Our attempts to reach Perfect World Entertainment have been met mostly with bounced emails at this point, but we'll continue to try and reach out to the company for comment.

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Poll: Should EA Keep the Maxis Name Alive?

March 4, 2015 - Andrew Eisen

As we reported earlier today, Electronic Arts has shuttered Maxis, the developer behind The Sims and SimCity franchises.

I was thinking about asking if you were surprised but GP's Managing Editor had a better angle for this week's poll:

Should EA keep the Maxis name alive?  

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Report: EA Quietly Closes Maxis Emeryville

March 4, 2015 - James Fudge

Electronic Arts has shut down Maxis Emeryville, the main headquarters of the studio currently responsible for The Sims and SimCity franchises.

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Report: Layoffs Hit Daybreak Game Company

February 11, 2015 - GamePolitics Staff

Citing a single anonymous source within the company, Kotaku is reporting that layoffs are hitting the studio formerly known as Sony Online Entertainment. One confirmed tragedy of these layoffs is David Georgeson, the man who served for many years as the face and voice of ongoing EverQuest franchise development at SOE.

The Kotaku report describes the scale of these layoffs as "big" - based on what it has been told by one anonymous employee.

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Layoffs Hit EA Montreal

February 9, 2015 - GamePolitics Staff

Electronic Arts has laid off an undetermined number of employees at its EA Montreal studio according to what the company tell Gamasutra in this report. A source close to the situation also tells Gamasutra that the division might be in for some very hard times in the future.

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AOL Shutting Down Joystiq and Massively

January 30, 2015 - GamePolitics Staff

AOL is shutting down Joystiq and popular MMO sister site Massively. A report earlier in the day from Techcrunch indicated that parent company AOL planned on rolling the Joystiq brand back into tech site Engadget.

The news was confirmed today by Massively editor-in-chief Brianna Royce (in this blog post) and in a tweet from Joystiq News Content Director Alexander Sliwinski.

In his tweet, Sliwinski shared a LinkedIn staff list:

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Sega Sammy Announces Restructuring Plans, Mass Layoffs

January 30, 2015 - GamePolitics Staff

Sega Sammy announced today that it will cut jobs and encourage several hundred employees to retire early as part of a restructuring plan to focus on "digital games. In a press release issued this morning, the company said that Sega of America's offices would be affected by layoffs and early retirements as it relocates its operations from San Francisco to South California in the coming months.

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Layoffs Hit Frontier Developments

January 26, 2015 - GamePolitics Staff

Frontier Developments, the makers of Elite: Dangerous, have laid off a number of employees this week, according to this VG247 report. At least 15 employees have been laid off at developer’s Halifax, Canada studio, according to a new Investors update. In a section labeled "Operations Update," the company said that 15 content creation roles have been made redundant in Cambridge:

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Layoffs Hit Defy Media's The Escapist, GameTrailers, And GameFront

January 21, 2015 - GamePolitics Staff

Defy Media has laid off a large amount of staff from three of its popular game-related properties: The Escapist, GameTrailers, and GameFront. An exact number of affected employees is unknown as of this writing, but we do know that The Escapist Editor-in-Chief Greg Tito is just one of many affected by this latest round of layoffs. In a post on Twitter, Tito announced that he and others had been laid off today:

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Devs Play Features John Romero Playing 'Doom'

January 21, 2015 - GamePolitics Staff

The latest episode of Double Fine's video series, "Devs Play," features John Romero playing the classic first-person shooter that took over the PC gaming world way back in the 90s. The id Software co-founder who helped create Doom and Quake is joined by Doom history enthusiast and Spacebase creator JP LeBreton as they play through "Knee Deep in the Dead" in its entirety.

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Robotoki Closing Its Doors

January 21, 2015 - GamePolitics Staff

Robert Bowling's studio Robotoki has closed. Bowling is the former Call of Duty Creative Strategist - he left Call of Duty developer Infinity Ward in 20102 to start his own company, but Robotoki has been having trouble for quite some time.

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Target To Close All 133 Retail Stores in Canada

January 15, 2015 - GamePolitics Staff

Minneapolis-based retailer Target announced that it is getting out of the retail business in Canada and will be closing all of its 133 stores in the country. The company said that it has failed to connect with Canadian customers and that its holidays sales in the country were less than optimal.

Target Chairman and CEO Brian Cornell made the announcement on Target's website.

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Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Report: Layoffs Hit Codemasters

January 9, 2015 - GamePolitics Staff

Eurogamer is reporting that a round of layoffs has hit UK racing game publisher Codemasters. Eurogamer says that sources have told them that around 50 jobs are "being reviewed," with a little over 30 of those jobs set to be eliminated as part of a 30 day consultation period. The company employs around 500 people worldwide.

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Rovio Cuts 110 Employees in Latest Round of Layoffs

December 4, 2014 - GamePolitics Staff

While Angry Birds maker Rovio has moved forward with plans it announced last month to lay off a substantial number of workers, the company has apparently spared 20 employees from the cut backs. Originally Rovio announced that it would lay off 130 positions, but the company said that "employee negotiations" had lead to 110 jobs being cut.

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Report: Majesco in Financial Trouble

November 17, 2014 - GamePolitics Staff

According to this Gamasutra report, Majesco and its indie publishing label Midnight City are in serious financial trouble. According to sources "inside and outside the company" and several SEC filings by the company in the last week, Majesco is having financial trouble and has laid off some of its staff.

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Poll

Will Target Australia sell the next GTA game upon its release?:

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Andrew EisenReally liking Child of Light so far (I play on console so UPlay isn't a concern). Gorgeous aesthetic with a fun presentation and battle system. So far, so good!07/30/2015 - 1:36pm
PHX CorpWell I'm offically on Windows 10 Laptop Wise(I had to download the Windows 10 Media tool from Microsoft to get it now rather than waiting for the update through windows update)07/30/2015 - 12:16pm
ZippyDSMleeI dunno I'd go to see it, seems liek dumb fun, better than half assed serious stuff that has so many holes large enough to drive mac trucks through(coughinterstellercouch).07/30/2015 - 10:58am
Andrew EisenGoth - Wait, you went to see Pixels just to spite Chipman?07/30/2015 - 10:49am
MechaCrashYou can see Pixels, which requires you to be a moron to enjoy it, or you can actually spend that time and money watching something actually good. Gosh, what a choice.07/30/2015 - 10:49am
benohawkHot damn, I'm sold. Why see something you can enjoy on multiple levels when you can nap through half the film and still get it all?07/30/2015 - 10:17am
james_fudgeSo what people are saying is PIXELS is a great movie to see if your are comatose.07/30/2015 - 9:47am
ZippyDSMleePixels is something to shut your brain off with and just try and enjoy. The rest of films not so much. LOL07/30/2015 - 8:49am
MechaTama31Child of Light looks interesting, but not "I'm willing to put Uplay on my PC" interesting.07/30/2015 - 7:51am
MattsworknameOn the subject of movies and video games, if you haven't seen it and your a street fighter fan, run down a copy fo Street fighter assassins fist. Its the best video game movie made, and its by a small studio07/30/2015 - 5:37am
Goth_SkunkSee, i didn't enjoy the Transformers films, but I don't really know why. I watched them for the sake of watching them, but I doubt I'd ever have a craving to watch them again. With Pixels, I would.07/30/2015 - 5:12am
Sora-ChanOn topics of movies in general: I usually find the argument of "shut down your brain and enjoy the movie" argument to be annoying. It was something that I was told to do when it came to the transformer movies from Bay, and it irked me when people said it.07/30/2015 - 5:03am
Goth_SkunkI did. And I didn't care much for it, but it was the reason I went and saw the film. The entire thing can be summed up in one sentence: "I didn't like it! If you pay to watch this movie, you're a big smelly poopy-head!"07/30/2015 - 4:56am
MattsworknameI think everyone here has Crono, we just don't agree with him or how he handles himself or his reviews, but thats us07/30/2015 - 4:55am
CronosonicThere are far worse problems Moviebob pointed out about Pixels than it not being 'serious'. Did you even /watch/ his review?07/30/2015 - 4:35am
MattsworknameAlso, newbusters verison. http://newsbusters.org/blogs/nb/tom-blumer/2015/07/29/venezuela-orders-food-producers-divert-output-empty-state-stores07/30/2015 - 4:25am
MattsworknameNot game related, but wow, Were are all those people who sand the praises of venezula now http://hosted.ap.org/dynamic/stories/L/LT_VENEZUELA_FOOD_SHORTAGES?SITE=AP&SECTION=HOME&TEMPLATE=DEFAULT07/30/2015 - 4:25am
Goth_Skunk... is one you can acknowledge, then you'll enjoy it.If you CAN'T acknowledge such a mindset, then you must be MovieBob. Welcome to GP. :^)07/30/2015 - 4:13am
Goth_SkunkIf you watch Pixels expecting it to be Film Of The Year, or if you expect a Best Actor performance from Adam Sandler, then yes, you will be disappointed. If the idea that a film can simply be fun and entertaining without needing to be serious...07/30/2015 - 4:12am
MattsworknameIm kinda torn goth, on one hand , the effects look cool, but im not sold on sandler as the star07/30/2015 - 3:54am
 

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