Major Layoffs Hit 'Thief' Studio Eidos Montreal

March 5, 2014 - GamePolitics Staff

Eidos Montreal has laid off 27 employees, the company confirmed in a statement to Kotaku last night. The company did not say how many of these employees were full time or if some of them were temporary employees brought in to work on its most recently released title, Thief. Thief was released last week and has received a mixed reception from both gamers and critics.

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Sony to Eliminate 1,000 Jobs From its Global Workforce by the End of 2014

February 28, 2014 - GamePolitics Staff

Sony said today that it will cut 1,000 jobs from its global workforce and sell a building it owns in Japan by the end of 2014. The number represents about a third of its global workforce. The 1,000 layoffs are part of a previously announced overall restructuring plan. Earlier in the week the company laid off some staff at its Santa Monica Studio (responsible for the God of War series) and that it would close 20 of its retail stores in the United States.

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Layoffs Hit Sony Santa Monica Studio

February 26, 2014 - GamePolitics Staff

Sony has confirmed that it has laid off a number of employees at its Sony Santa Monica studio, though the company would not say just how many employees are now out of a job, and reports indicate that the studio was forced to cancel at least one game project.

"SCEA can confirm that we have completed a reduction in workforce at Santa Monica Studio," confirmed the company in a statement. "This is a result of a cycle of resource re-alignment against priority growth areas within SCE WWS," Sony added.

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Twenty-Four Companies Committed to Attending Irrational Games 'Recruitment Day' Event

February 20, 2014 - GamePolitics Staff

According to a Facebook post by Irrational Games founder Ken Levine, at least 24 companies have confirmed that they will attend a recruitment day event on Feb. 26 in Boston. The event is designed to find jobs for employees that have been or will be laid off when Irrational Games closes its doors.

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Layoffs Hit NASCAR Game Developer Eutechnyx

February 19, 2014 - GamePolitics Staff

At least 12 employees have been laid off at NASCAR video game series and free-to-play online PC racing game Auto Club Revolution makers Eutechnyx, according to a Eurogamer report. Eutechnyx CEO Darren Jobling confirmed the news with Eurogamer and briefly explained the reason for the small reduction in staff.

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Irrational Games to Close After BioShock Infinite DLC is Released

February 18, 2014 - GamePolitics Staff

Irrational Games founder and Bioshock creator Ken Levine announced via the Irrational Games web site that the studio would be shutting down and laying off all but 15 people. The studio, which was bought out by 2K Games (Take-Two) in January of 2006, will shut down after it finishes up work on the BioShock Infinite downloadable content, the second part of Burial at Sea. The DLC is set for release next month.

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Layoffs Hit Turbine Entertainment

February 13, 2014 - GamePolitics Staff

Warner Bros. Interactive Entertainment has confirmed with Polygon that it has laid off an undisclosed number of employees at Turbine Entertainment. Turbine, which was purchased by Warner Bros. in 2010, operates a number of MMOGs including Lord of the Rings Online, D&D Online and the DC Universe-themed MOBA Infinite Crisis.

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Sony's Revenues Rise with PS4, But Layoffs and Shifts in Operations Are Coming

February 6, 2014 - GamePolitics Staff

Sony's games division (which covers PS Vita, PS3, PS4, Sony Computer Entertainment, Sony Online Entertainment, and PlayStation Network) recorded sales and operating revenue of 441.8 billion yen (or $4.35 billion USD) for the quarter ending Dec. 31, 2013. That's a 64.6 percent year-on-year increase thanks to the launch of the PlayStation 4 in major markets around the world last November.

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Report: Disney Interactive to Lay Off 'Several Hundred' Employees

February 4, 2014 - GamePolitics Staff

The Wall Street Journal (subscription required) is reporting that Disney Interactive is getting ready to lay off several hundred employees from its global workforce. The layoffs are expected to begin shortly after the company releases its latest quarterly results - which will happen tomorrow. Currently the company employs about 3,000 people across various studios.

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EA's Ghost Games Hit With Layoffs

February 3, 2014 - GamePolitics Staff

The Guildford, Surrey (UK) offices of Ghost Games has been hit with layoffs, according Polygon. According to the report, EA told contractors for the Need for Speed Rivals developer that they were no longer needed and full-time staffers that they could either take a layoff with some compensation or help out at Visceral. Rumor has it that Visceral is working on a police-themed Battlefield title code-named Havana.

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Zynga Buys Natural Motion, Cuts Global Workforce by 15 Percent

January 31, 2014 - GamePolitics Staff

Zynga has invested $527 million in a buyout of Clumsy Ninja and CSR Racing maker - UK-based mobile game maker NaturalMotion - even as it lays off one in seven of its employees. The company made the announcement during the release its most recent earning report. The NaturalMotion buyout is the biggest acquisition by Zynga to date, beating out its $200 million purchase of Draw Something maker OMGPOP in 2012. And the company still has roughly $1.2 billion in cash built up from its Farmville and Cityville days.

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Report: 2K Czech Prague Office Closed, Some Staff Moved to Other Studios

January 10, 2014 - GamePolitics Staff

Eurogamer has confirmed with 2K Games that the headquarters of 2K Czech in Prague (where Mafia 3 was rumored to be in development) has been closed and some of the staff has been moved to its offices in Brno. Some staff were laid off as well.

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Two Tribes Hits the Reset Button

January 8, 2014 - GamePolitics Staff

Dutch game studio Two Tribes has hit the reset button on the studio, saying that it will - at the very least temporarily - close its doors and lay off all of its staff. The studio, which is best known for creating the Toki Tori series of games, said that it failed due to a switch from making work-to-hire games to building and developing its own intellectual properties.

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CCP Games Cuts 15 Employees from World of Darkness Team

December 12, 2013 - GamePolitics Staff

Eve Online Maker CCP Games announced that it has laid off 15 employees that were part of the World of Darkness development team. World of Darkness is an MMO based on the tabletop roleplaying game Vampire: The Masquerade, from White Wolf. It was first announced in November 2006 and has yet to be released.

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Harmonix Lays Off a 'Small Number' of Staff

December 10, 2013 - GamePolitics Staff

Rock Band and Dance Central developer Harmonix has confirmed that it has laid off a number of its staff, though the company says that the number of employees let go is a small number.

"We can confirm that a small number of Harmonix employees were let go today," a Harmonix representative told GameSpot. "This decision was made due to shifting staffing priorities for Harmonix's multiple future projects."

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Stardock Reveals The 'Stardock Staffing Company'

December 5, 2013 - GamePolitics Staff

Gamasutra has the exclusive scoop on the Stardock Staffing Company, a new unit put together by Galactic Civilizations developer Stardock. Thaw company announced earlier this year that it had put together a multi-million dollar fund called the Stardock Investment Fund, with the goal of using it to invest in "promising, small companies."

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EA Cancels Command & Conquer

October 30, 2013 - GamePolitics Staff

Electronic Arts announced this week that it has canceled Command & Conquer, the free-to-play reimagining of the popular real-time strategy game. In a blog post developer Victory Games announced that fan reaction to the alpha of the game is what put the final nail in the coffin for the project:

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Fishlabs Lays Off 25 Employees

October 24, 2013 - GamePolitics Staff

Hamburg, Germany-based studio Fishlabs Entertainment announced a large-scale restructuring at the company, including major layoffs, but the company insisted that it would not be dissolved. In July the studio went into "self-administration" in an effort to cut operating costs. As part of this process the company has laid off 25 employees from multiple departments including marketing, art and programming.

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Report: Capcom Cutting Nearly Half of European Work Force

October 3, 2013 - GamePolitics Staff

According to several published reports - including one over at CVG, Capcom will slash nearly half of its employees in Europe as part of a continental-wide restructuring plan.

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Layoffs Hit Sega of America

October 2, 2013 - GamePolitics Staff

GamesBeat has confirmed with Sega of America that it has laid off some of its staff, though the company would not give any indication of just how many employees had been affected.

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Firefall Developer Lays Off 10 Percent of Staff

September 17, 2013 - GamePolitics Staff

Firefall developer Red 5 Studios has reduced its staff by around 10 percent, ahead of the launch for its online first-person shooter game. The company said that these layoffs are part of a "reorganization" effort. The majority of the layoffs affected the studio's internet video channel, Stage 5 TV. Red 5 says that the ongoing development of Firefall will be unaffected by these layoffs.

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UK-Based Blitz Games to Close

September 12, 2013 - GamePolitics Staff

After 23 years of doing business, UK game development studio Blitz Games will close, reports GII. At total of 175 employees will be laid off as a result, but management hopes to form a new company and hire back at least 50 of those employees. Blitz founders Philip and Andrew Oliver said that the company will continue working in two projects.

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Round of Layoffs Hit Irrational

September 5, 2013 - GamePolitics Staff

BioShock Infinite developer Irrational Games has confirmed that a round of layoffs has hit the studio. Kotaku reports that around eight employees were laid off this week.

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SOE San Diego and Austin Studios Hit with Layoffs

August 29, 2013 - GamePolitics Staff

Sony Online Entertainment announced that it has laid off an undisclosed number of employees at its San Diego, Calif. and Austin, TX. studios as part of a new initiative to reduce costs, align its resources, and streamline its workforce company-wide.

"As part of a strategic decision to reduce costs and streamline its workforce, SOE announced today that it will eliminate positions in both its San Diego and Austin studios," the company said in a statement.

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Report: GameStop Closed 52 Stores During Q2 FY13

August 26, 2013 - GamePolitics Staff

During a recent conference call to discuss its fiscal year 2013 second quarter results, GameStop chief financial officer Rob Lloyd said that the retailer was operating 6,505 stores. The company also said that it added 13 new stores globally during the quarter. That means that during the second quarter which ended on August 3, the company closed right around 52 stores.

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Big Fish Games Cuts Staff in Seattle, Closes Vancouver Office

August 21, 2013 - GamePolitics Staff

In a memo sent to employees today, Big Fish Games CEO Paul Thelen announced that the company is laying off 49 employees in its Seattle office and shutting down its office in Vancouver. Projects in the Vancouver office would be moved to Seattle.

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Trion Worlds to Close European Office, Lay Off Staff

August 15, 2013 - GamePolitics Staff

MCV is reporting that MMO publisher Trion Worlds will close its European office located in Guildford, UK by week's end. The European headquarters for the company will lay off ten employees and close the office this week, according to the report. Staff affected by the closure include Trion Europe boss John Burns, communications boss Jon Goddard commercial director Jeff Pabst, senior brand manager Dominic Wai and PR manager Gary Burns.

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Twelve Laid Off From Crystal Dynamics

August 13, 2013 -

Tomb Raider maker Crystal Dynamics has confirmed with Kotaku that it has laid of around 12 of its staff members. Crystal Dynamics is a studio under the auspices of Eidos, which is owned by parent company Square Enix.

These staff members were not working on a new Tomb Raider game, but a brand new IP, according to Kotaku. The company issued the following statement on the layoffs.

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Trion World Closes San Diego Office, Shifts Defiance Development to Redwood City

August 9, 2013 -

On the same day that Trion Worlds, makers of the Defiance MMO, announced that Scott Hartsman was the new CEO, it shut down its San Diego office. The lion's share of the work being done at the San Diego office was related to Defiance. Trion Worlds confirmed the shutdown of the studio and that development on Defiance would be moved to its Redwood City office.

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EA Closes Phenomic Studio

July 12, 2013 -

GamesIndustry International is reporting that EA Phenomic has been closed. The studio responsible for developing Spellforce and Command & Conquer: Tiberium Alliances is believed to employ around 60 people at one time, though the actual number of employees it had before closing is unknown as of this writing. While EA would not comment on the particulars of the studio's closure, it did issue a statement explaining why it had to shut Phenomic down:

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Poll

Which group is more ethically challenged?:

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Andrew EisenI don't know, maybe a heaping, helping of DRM is the panacea for all that ails Konami.07/06/2015 - 1:24am
MattsworknameThe only thing thats gonna save them andrew , is walking back all the stupid they have been doing lately. At this point , ithink they did to much damage to there brand to survive07/06/2015 - 12:42am
PHX Corphad there been a sonic 4 episode 3, I would Buy it on Steam, Xbox 360 and PS3 right away07/05/2015 - 10:10pm
Andrew EisenWell, what if Konami released MGS 5 with a mandatory $60 plastic peripheral? Do you think that would help?07/05/2015 - 8:09pm
MattsworknameI dont think so, I think that between the lose of iga, kojima, and so forth, i think MGS 5 will be less succesfull then they think, and tha will spell there end.07/05/2015 - 7:08pm
Andrew EisenI'm sure the Metal Gear micro-transactions will keep 'em afloat!07/05/2015 - 6:58pm
MattsworknameKonami is dying, slowly, surely, inevitably. Capcom is in the same situation, and I think that if they don't get there respective acts together, there going to pull a thq and sell off all there IP.07/05/2015 - 6:51pm
Andrew EisenHowever, if you have a gaming PC and like PC gaming, the Wii U is arguably the best console you could get (unless you just don't care for Nintendo's games, of course).07/05/2015 - 6:07pm
Andrew EisenAnyway, if the Wii U is your only gaming platform, yeah, you're missing out on a ton of great stuff.07/05/2015 - 6:06pm
Andrew EisenMatthew is referring to my latest video, if anyone's wondering. https://www.youtube.com/watch?v=FkuL1UVHYJA07/05/2015 - 6:00pm
Matthew Wilson@AE the wiiu may have the best exclusives among consoles, but lack of third party support kills it. now if we want to play the exclusives game, the pc wins, not just in numbers,but some of the best games I have played.07/05/2015 - 5:53pm
Andrew EisenPic of the pack with measurements: https://twitter.com/paulfeig/status/61768231705475481607/05/2015 - 5:38pm
Andrew EisenThis is really cool to see. Ghostbusters director helping out cosplayers with prop pics. Here's the thrower with measurements: https://twitter.com/paulfeig/status/61735089365938995307/05/2015 - 5:37pm
Matthew Wilsonhttps://www.youtube.com/watch?v=2lMLRIwiB_c a very interesting video. by Unseen64 Tamaki. the video covers how project hammer fell apart.07/05/2015 - 3:43pm
Andrew EisenImagine if Nintendo started charging for the Super Guide feature it has in some of it's games. That's what the MGS microtransactions sound like to me.07/05/2015 - 12:36pm
PHX Corphttp://www.gamesradar.com/konami-mgs-5s-microtransactions-and-future-franchise/ Konami explains MGS 5's microtransactions & what happens after Koj07/05/2015 - 12:21pm
Andrew EisenFinished Gone Home last night. Really enjoyed that game. Very different. Definitely not for everyone though.07/05/2015 - 11:00am
InfophileI know the ZE series was in the red in Japan, but international series boosted it to profitability. That may not mean it's more profitable in the west, but it does mean ZE3 wouldn't exist without the western market.07/04/2015 - 7:54am
Consterwhy aren't "Video game players" an option on the poll? :P07/04/2015 - 5:19am
Andrew EisenThat was quick! Pretty accurate cosplay of the new Ghostbuster uniform and proton pack: https://twitter.com/mirabellemusing/status/61673135125394227207/03/2015 - 6:23pm
 

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