FTC: Microsoft and EA Are Not Breaking Any Laws With YouTube Paid Endorsement Schemes

January 23, 2014 - GamePolitics Staff

While Microsoft (through a marketing partnership with Machinima) and Electronic Arts (through its "Ronku" marketing program) paying content creators to promote its games to followers on YouTube without disclosing the relationship may be unethical, neither company is breaking the law and it is unlikely that anyone involved could be fined for not disclosing a relationship according to what a Federal Trade Commission spokesperson tells Polygon.

1 comment | Read more

Voting Begins for Valve's Saxxy Awards

November 19, 2013 - GamePolitics Staff

Voting is now open for the Saxxy Awards, Valve's annual film-making awards competition. This year, the competition is exclusively based on the Source Filmmaker tool. The animation suite from Valve has been out long enough so that the community is familiar with it enough to create some amazing shorts - like the Team Fortress 2-based short about a mini-Pyro called 'Lil Guardian Pyro.'

You can check out the video to your left, and if you like it, you can vote for it here.

| Read more

Most 'Whales' Skew Male

August 23, 2013 - GamePolitics Staff

Mobile gaming "big spenders" - often referred to as "whales" - are more likely to be young men, according to research firm EEDAR. The data comes from the "Deconstructing Mobile & Tablet Gaming report," which relies heavily on a July survey of more than 3,000 active mobile and tablet gamers. According to the survey, 66 percent of the top five percent of respondents who paid money for mobile games were male.

2 comments | Read more

European Regulators Want Answers on Carrier IQ

December 6, 2011 -

Watchdog groups and governments in Europe are taking a closer look at Carrier IQ's tracking software, to make sure those mobile phone vendors and operators who use it are not violating users' privacy or the law. The Bavarian State Office for Data Protection recently sent a letter to Apple asking it how it uses Carrier IQ's software.

| Read more

MPAA Admits (Sort of) to Drafting SOPA, Protect IP Acts

December 1, 2011 -

The New York Times Media Decoder blog has an interesting story about Michael O’Leary the senior executive vice president for global policy and external affairs of the Motion Picture Association of America. While the story is about toning down SOPA to address "legitimate concerns," the real story is something that opponents knew all along: the MPAA and friends are basically the authors of the bill.

1 comment | Read more

Gameloft Security Breach Affects 100 Users

October 21, 2011 -

French mobile publisher Gameloft acknowledged on Thursday that a security breach forced it to temporarily take down one of its web sites. Reports began surfacing on the company's forums earlier this week, suggesting that the GameloftLive.com Web site had been experiencing problems and that some accounts had been compromised. After a poster suggested that users stay away from the site and that Gameloft fix the problem, the web site was taken down.

1 comment | Read more

Hellgate: London Resurrected as Free-To-Play Game

May 19, 2011 -

Hellgate: London is set to make a triumphant return. The game developed by former Blizzard employees was taken offline following a disastrous launch in 2007 and a very public battle over the game's myriad of ongoing technical problems. The game was operated in North America by Namco Bandai Games, who eventually decided it was in its best interest to pull the plug on the game in February 2009. The rights were eventually picked up by Hanabitsoft in 2010.

Now Hanabitsoft will relaunch the game as a free-to-play MMO, relaying on micro-transactions for in- game content instead of a monthly subscription fee. The company announced plans to kick off a closed beta that will run June 3 - 5, with a full North American release planned for sometime later on down the road.

No further details were revealed.

Posted in
| Read more

Survey: Gaming Number One on Most Tablets

April 11, 2011 -

A new survey says that the number one use of tablets is gaming. Not reading e-books, going on Facebook and Twitter or watching movies. Games and gaming. According to a new survey conducted by Google's AdMob subsidiary, 84 percent of tablet owners (like iPad) use the device to play games. Around 78 percent say they use it for "searching for information" and 74 percent for checking and sending emails.

The data comes from a new Google survey which polled 1400 tablet owners. The survey puts "reading the news" as the fourth most common activity at 61 percent, followed by social networking (56 percent), music and videos (51 percent), e-books (46 percent), shopping (42 percent), and other (19 percent). The full report showed that 43 percent spent more time on their tablet than with their desktop or laptop PC. A third of respondents also said that they spent more time on their tablets than watching television.

2 comments | Read more

Red Dead Wins Big at GANG Awards

March 7, 2011 -

Red Dead Redemption was the big winner at the Game Audio Network Guild (GANG) Awards at GDC in San Francisco last week, scooping up four awards in various categories including audio of the year, music of the year, best interactive score, and best dialogue. The game was nominated in ten different categories. The game also managed to sweep the GDC Awards last week.

Battlefield Bad Company 2 won Sound Design Of The Year and Best Use Of Multi-Channel Surround, while Bizarre Creations' last game, James Bond 007: Blood Stone, won Best Original Instrumental and Best Original Vocal.

A full list of all this year's winners are below:

2 comments | Read more

THQ's Balloon Release Angers San Francisco Residents

March 3, 2011 -

C|Net reports that the citizens of San Francisco are apparently ticked off at THQ - and by extension its partner GameStop - for releasing hundreds of balloons into the sky as part of a mock protest of North Korea - part of a marketing ploy for its new game Homefront. The balloon release happened during the Game Developers Conference. Many of the balloons had a postcard-size flyer attached to it advertising the game. People in the downtown area saw the balloons soaring in the sky, but were disgusted as they watched them land in the San Francisco Bay. That is when some residents began to express their anger. The anger was aimed at GameStop, which was a promotional partner with THQ and whose name appeared on the balloons.

4 comments | Read more

Survey Says: Adult Mobile Game Consumption on the Rise

February 28, 2011 -

A survey conducted by Information Solutions Group and paid for by casual game publisher PopCap Games claims that one-third of adults in the United States and the United Kingdom identify themselves as "mobile phone gamers." The survey also found that among mobile phone gamers, the mobile phone is now the primary gaming device of choice, surpassing consoles and personal computers in less than two years. The survey also found that smartphone owners are the most avid consumers of mobile phone games. These and other purchase and consumption trends identified in the survey suggest growth in the mobile games sector that will continue for the foreseeable future.

| Read more

Report: Global Mobile App Market Worth $35 Million by 2014

December 15, 2010 -

Angry Birds is popular, and according to an analysis of sales of the popular app, it is the start of a new wave in the mobile app business, according to a new report from the International Data Corp. In its coverage of that report, ReadWriteWeb predicted that Mobile apps will grow from 10.9 billion downloads this year to 76.9 billion downloads in 2014.

ReadWriteWeb also predicts that the mobile application business will generate $35 billion in worldwide revenue.

The Angry Birds franchise has had 42 million downloads on multiple platforms including iOS, Android, Facebook, and more, according to developer Rovio.

The IDC report echoes the feelings of other analysts that predict substantial growth in the mobile app market.

1 comment | Read more

Maine Politicians Sound Off on Net Neutrality

September 7, 2010 -

The Bangor Daily News has an interesting report on net neutrality and where Maine's top politicians stand on the FCC's plan to reclassify broadband and mobile services under Title II of the Communications Act.

Senator Susan Collins (R-Maine) told the paper that she is "very concerned" with what the FCC plans and that it bothers her that the Internet could have "multiple lanes" where large companies could get preferential treatment.

Here's more from the moderate Republican Senator:

"I am very concerned about the direction the FCC is taking," said Sen. Susan Collins, R-Maine. "It also seems to me that the chairman is exceeding his authority and that these issues are fundamental policy issues that should be decided by Congress."

Second District Rep. Mike Michaud (D-Maine) also voiced concern that more rural areas of the country will be left behind as Internet providers cater to larger markets.

Posted in
2 comments | Read more

NetEase Granted Burning Crusade License

February 16, 2010 -

Following a prolonged battle and a series of false-starts, China’s General Administration of Press and Publication (GAPP) has finally given the official go-ahead for NetEase to operate the world of Warcraft expansion The Burning Crusade.

In granting the license needed to operate the game, GAPP said that NetEase had “taken necessary corrective measures." The decision came down on Friday wrote Digital East Asia. GAPP had previously suspended NetEase’s permit over what it termed “gross violations” of regulations.

In related news, China Tech News offers word of a new Chinese initiative spearheaded by game operators that will educate parents on how to best oversee their children’s online game activities.  Game operators Wanmei.com, Tencent, Shanda, Netease, Changyou and Giant Interactive are particpiants in the program, which will provide a variety of support materials for parents and also provide the means for parents to suspend or cancel their children’s accounts.

Digital East Asia also shed light on a series of YouTube videos (pictured) that lampoon the World of Warcraft Chinese debacle and use the situation to provide commentary on the rigid state of Chinese censors. The Wall Street Journal said about the video, “…its subtext is a broad, biting allegory of the fight against government Internet controls, peppered with allusions to a list of real-world conflicts in China over the past year.”

Part 1, with English subtitles, can be found here.

3 comments

America's Army Game Used to Create Machinima About Post-Traumatic Stress Disorder

August 10, 2009 -

Machinima artist Paolo Pedercini turns the tables on the U.S. Defense Department's controversial America's Army recruiting game in Welcome to the desert of the real.

The 6:37 video uses footage from America's Army to highlight symptions of post-traumatic stress disorder, an increasingly prevalent condition among U.S. service personnel returning from combat zones in Iraq and Afghanistan.

If you're expecting action, however, this is not the machinima for you. Pedercini's work is low-key, almost ponderous. The artist seems to want to capture the feeling of detachment that is typical of those suffering from PTSD.

Via: Betterverse

For a list of PTSD symptoms, click here.

3 comments

6 Days in Call of Duty 4 Machinima Offers Anti-War Message

August 6, 2009 -

When we last heard from Joseph DeLappe, the artist/professor was was participating in online matches of the Defense Department's own America's Army game as a means of protesting the war in Iraq.

Now DeLappe and machinima artist J. Joshua Diltz have collaborated on 6 Days in Call of Duty 4. The anti-war video project combines a static view of CoD4 multiplayer action with a mobile cam. The kill count scrolls in a separate window. Diltz describes the project, which incorporates the recent Six Days in Fallujah controversy in its title:

"6 Days" is an experimental documentary that examines the consequences of a military conflict that rages over a period of six consecutive days in a virtual game world.  Through the lens of both a static and roaming ground camera, the movie captures both  visceral action and a sobering body count.

Based in the game "Call of Duty 4: Modern Warfare", the film pays homage to the lives, both military and civilian lost during the Second War of Fallujah.

Download a copy here...

Partially via: Kotaku

14 comments

Awesome Half-Life 2 Mod Features Obama & McCain in Debate Setting

November 2, 2008 -

USC grad student John Brennan dropped GamePolitics a line to show us this amazing Half-Life 2 machinima featuring John McCain, Barack Obama, and an authentic HL2 head crab.

By way of explanation, John writes:

I'm an MFA student @ USC's interactive media program.  My thesis project is a series of modifications to Half-Life 2 that will operate in the same space as political cartoons.  I'm playing with format right now, but so far it is Modding and Machinima as self expression and political commentary:)

I have a process for quickly getting 'news-makers' (providing enough photography) into Half-Life 2, access to MoCap data, and some good people helping out.

I'm just launching my first piece now, but it is sizable enough that I'd like to bring it to your attention.  It includes McCain, Obama, a debate stage, and is just in time for the vote.

 
Forgot your password?
Username :
Password :

Shout box

You're not permitted to post shouts.
SleakerGamestop articles popping up everywhere about their ludicrous new Credit card offerings at a whopping pre-approval for 26.9% APR07/29/2014 - 10:19pm
Matthew Wilsonhttp://arstechnica.com/tech-policy/2014/07/podcasting-patent-troll-we-tried-to-drop-lawsuit-against-adam-carolla/ the podcasting patent troll scum is trying to turn tail and run.07/29/2014 - 9:50pm
MaskedPixelanteOf course it's improved. At launch, Origin was scanning your entire hard drive, but now it's just scanning your browsing history. If that's not an improvement, I dunno what is!07/29/2014 - 8:59pm
Papa Midnighthttp://www.escapistmagazine.com/articles/view/video-games/columns/experienced-points/12029-Has-EAs-Origin-Service-Improved-Any-Over-the-Last-Two-Years07/29/2014 - 8:25pm
Sora-ChanSo it's just a matter of having better emulation software. If it can be done with a 3DS game, with all the memory and what not it takes up, it can be done with a GBA title through emulation.07/29/2014 - 7:30pm
Sora-ChanOther VC titles for the NES and Gameboy had the same setup where you couldn't access the homescreen without quitting out of the game til a later update when those games were released for the public outside of the founder program.07/29/2014 - 7:28pm
Sora-Chanthe 3DS can, and does, run GBA games, as seen by the founder gifts, which included a number of GBA titles. As for running GBA games and still having access to the home screen, I beleive it's more of the game emulation software needs to be updated.07/29/2014 - 7:27pm
Matthew Wilsonthe 3ds already swaps os's with the original ds. plus I dont think people expect miverse interaction when playing a gba game.07/29/2014 - 6:06pm
MaskedPixelanteBut that's not the issue, the 3DS is perfectly capable of emulating GBA games. The problem is that it doesn't have enough available system resources to run it alongside the 3DS OS, and thus it doesn't have access to stuff like Miiverse and save states.07/29/2014 - 5:45pm
Matthew WilsonI am well aware that it requires more power, but if a GBA emulator could run well on a original psp, than it should work on a 3ds.07/29/2014 - 5:36pm
ZenThe reason the SNES could run Gameboy, or the Gamecube could run GBA was because their adapters included all of the necessary hardware to do it in the respective add-ons. The systems were just conduits for control inputs and video/sound/power.07/29/2014 - 4:51pm
ZenMatthew: Emulation takes more power than people realize to run a game properly. You can make something run on less, but Nintendo...as slow as they are at releasing them..makes them run as close to 100% as possible. Each game has its own emulator for it.07/29/2014 - 4:47pm
Matthew Wilsonkind of hard to believe since the 3ds is atleast as powerful as the gamecube hardware wise.07/29/2014 - 4:27pm
MaskedPixelanteYes, the 3DS has enough power to run 16-bit emulators, but not at the same time it's running the 3DS systems themselves. You could run the games, but you wouldn't get save states or Miiverse.07/29/2014 - 4:04pm
InfophileRunning GBA on 3DS shouldn't be hard. The DS had flashcarts sold for it that added just enough power to emulate GBA and SNES games, so the 3DS should have more than enough natively.07/29/2014 - 3:37pm
MaskedPixelanteIt's a bunch of people whining about boycotting/pirating Trails in the Sky FC because XSEED didn't license the Japanese dub track, which consists of about 10 lines per character.07/29/2014 - 11:27am
Sleaker@MP - devolver Digital issued a twitter statement saying they would replace the NISA pledge.07/29/2014 - 10:57am
E. Zachary KnightIs that a discussion about RIAA member music labels?07/29/2014 - 10:48am
MaskedPixelantehttp://steamcommunity.com/app/251150/discussions/0/43099722329318860/ In this thread: Idiots who don't understand how licensing works.07/29/2014 - 9:20am
MaskedPixelantehttp://www.joystiq.com/2014/07/28/gaymerx-in-dire-straits-after-nis-america-allegedly-backs-out-of/ NISA backs out of GaymerX support, but it seems like the only people crying foul are GaymerX.07/29/2014 - 6:30am
 

Be Heard - Contact Your Politician