Interactive Sim Used to Scare Kids Away from Texting While Driving

September 30, 2010

Funded by the UMass Memorial Medical Center and the Allstate Foundation, a new simulator, meant to demonstrate the perils of texting while driving, is making the rounds of Massachusetts high schools.

Teen D.R.I.V.E (Distracted Reality an Interactive Virtual Education) is a pretty snazzy looking simulator, which ends with a “patient’s-eye view” from a stretcher after a crash and an appearance before a judge to receive penalties, which go into effect in Massachusetts today.

If you’re allergic to clichés, please skim past the following quote from Allstate Foundation spokesman Chris Connor, who stated, “This is an opportunity to realistically engage teens in a manner they understand – video games, a simulation."

He continued:

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MA. State Treasurer Backs Celebrity Calamity Tournament

September 14, 2010

Massachusetts State Treasurer (and gubernatorial candidate) Tim Cahill, and the Doorways to Dreams Fund, have teamed up for the Celebrity Calamity video game tournament. The Celebrity Calamity tournament is a statewide financial entertainment game competition for residents of the Bay State.

Celebrity Calamity is a casual game that teaches financial literacy. Players become the business manager for three celebrities (an actor, an athlete, and a musician) who spend beyond their means. Players must effectively use a bank account, debit card, and credit card to be successful as well.

During the tournament, players earn points that qualify them for a chance to win gift cards being given away weekly. The highest scoring player during the tournament period (September 1 - 30) receives an Apple iPad and recognition on October 9 at the Boston Money Conference.

The Financial Education Department, a program of the State Treasurer's office, funds the tournament. Treasurer Cahill oversees the Treasury's Financial Education Department, which sponsors a variety of activities related to financial literacy in the state.

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GTA Said to Inspire Molotov-based Attempted Arson in MA

June 30, 2010

Claiming they were motivated by a Grand Theft Auto play session, a pair of Raynham, Massachusetts  boys were arrested after allegedly attempting to set fire to two buildings with Molotov cocktails.

The 12-year old and 16-year old tried to burn down a garage and an apartment building early Sunday morning with stolen gasoline poured into bottles, according to Enterprise News. The younger of the two suspects told police that “they got the idea from a video game they had been playing earlier in the night.”

Police Chief Lou Pacheco told the paper, (in a solemn voice, no doubt), “They appear to have crossed the line from virtual reality to reality.”

The boys were arraigned on charges of possession of an explosive device and attempted arson before being released to their families. The two are also suspected of going on a tagging spree as well, though thankfully there was no mention of the boys playing Mark Ecko’s Getting Up: Contents Under Pressure prior to that undertaking.

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Shaping the Future of Chinatown with a Game

May 4, 2010

In a bid to drum up community involvement among residents of Boston’s Chinatown, local leaders commissioned the development of a videogame.

Participatory Chinatown was developed by project partner Muzzy Lane Software, in conjunction with the Asian Community Development Corporation (ACDC), Emerson College’s New Media program, and the Metropolitan Area Planning Council (MAPC). Funding was provided by a grant from the MacArthur Foundation's Digital Media and Learning Competition.

A description of the game via the MAPC:

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Massachusetts School Latest to Intro Game Curriculum

April 1, 2010

The Brookline, Massachusetts-based New England Institute of Art is the latest school to offer a videogame design curriculum.

A Bachelor’s degree program in Game Art & Design is a new entry in the school’s Media Arts & Animation program and will teach students design, illustration, compositing, 3-D computer modeling and animation. Enrollees will start out learning the basics of drawing, color theory and 2D design before advancing to modeling and animation.

Advanced coursework will also include scriptwriting, storyboarding, character animation, and production.

Jason Donati, Chair of the Media Arts & Animation program, stated:

Everyone has seen the explosion of animation in the movie theaters, but the skill sets apply to the gaming industry as well.  We are very excited to be able to offer this opportunity for our students to be part of this growing industry.

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Complete Game Marathon to Benefit Haiti

February 22, 2010

The Singapore-MIT Game Lab has planned a benefit for Haiti earthquake victims that involves epic lengths of game play.

The Complete Game Completion Marathon 2010 will see a group of teams attempt to complete a wide variety of games. The event takes place this weekend, February 26-28 in the Gambit Game Lab on the campus of the Massachusetts Institute of Technology in Cambridge, Massachusetts and will be broadcast live on Ustream.

Donations are being accepted via the Complete Game Completion Marathon 2010 website and will benefit Partners in Health, a group that brings modern medical care to poor communities and which has been active in Haiti for over 20 years.

A full list of teams, with the games they will play and the estimated time of completion, follows:

  • The Stickhandlers—NHL 10 full season—25 hours
  • Fire Hose for Haiti—Final Fantasy, Mega Man 9 and Mario Kart—35 hours
  • Being Bad for Good—Mass Effect 1 and 2—25 hours
  • A Song for the World—Hatsune Miku: Project Diva—30 hours
  • The Panzerfaustian Bargain—Left 4 Dead—8 hours
  • Team Funwolf—Shadow of the Colossus—8 hours
  • Team Funwolf: Lonewolf—The Legend of Zelda: Ocarina of Time—15 hours
  • Clara Fernandez Vara—The Curse of Monkey Island—15 hours
  • Team Medkit—Doom 1 and 2—15 hours
  • Team Friendless—Phantom Hourglass—18 hours
  • Consoles Are So Last Millennium—every game on Marleigh Norton’s iPhone—13.5 hours

The Singapore-MIT Game Lab is a partnership between MIT and the government of Singapore designed to explore new directions in the development of videogames.

4 comments

Massachusetts Guv Proclaims Video Game Innovation Day

September 10, 2009

As GamePolitics has previously reported, Massachusetts Gov. Deval Patrick is a tireless promoter of his state's growing video game industry.

Yesterday, the Guv made his support official. In a proclamation designating September 9th as Video Game Innovation Day, Patrick looked ahead to the launch of The Beatles Rock Band and harkened back to the creation of the original video game, Spacewar!, at MIT: 

Whereas In 1961, MIT students Martin Graetz, Steve Russell and Wayne Wiitanen invented the game Spacewar!, one of the first video games ever created; and

Whereas Throughout the Bay State, innovative companies are developing new gaming technologies from diagnostics to social media.  Our universities feature programs and curriculum that support the growth of the videogame industry; and

Whereas On this day, Harmonix Music Systems, the Cambridge-based inventors of Rock Band and developer of the original Guitar Hero games, is releasing The Beatles: Rock Band™, a game that will not only bring the creativity and joy of The Beatles music to countless people, but will introduce the Fab Four to new generations of fans,

Now, Therefore, I, Deval L. Patrick, Governor of the Commonwealth of Massachusetts, do hereby proclaim September 9th, 2009 to be,  Video Game Innovation Day...

Mass Technology Leadership Blog points out that the official fun will continue next week when 300 tech executives, members of the Mass Technology Leadership Cluster, will gather to celebrate the proclamation and release research findings on the state's video game industry. If you're local to Cambridge, the event is free.

14 comments

38 Studios Boss Schilling Mulls Bid For Ted Kennedy's Senate Seat

September 3, 2009

Will former Red Sox ace Curt Schilling run for the Senate seat vacated by the recent death of Ted Kennedy?

If he does, how will MMO development at his company, 38 Studios be affected?

These remain open questions following yesterday's acknowledgement by Schilling that he is considering a bid for the late Kennedy's former spot. Writing on his 38 Pitches blog, Schilling was candid about his potential foray into big-time politics:

While my family is obviously the priority, and 38 Studios is a priority, I do have some interest in the possibility [of running]. That being said, to get to there from where I am today, many many things would have to align themselves for that to truly happen. I am not going to comment further on the matter since at this point it would be speculation on top of speculation.

Although Bloomberg reports that Schilling is a registered Independent, as GamePolitics reported during last year's presidential race, Schilling stumped for Republican contender John McCain. He is most definitely not an Obama fan.

The Boston Globe has additional quotes on the Senate issue from Schilling, including this one:

I'm not going to divulge the discussions, but I've been contacted by people whose opinion I give credence to and listen to, and I listened...

30 comments

ESA Sues Chicago Transit Authority over Ban on M-Rated Game Ads

July 22, 2009

The Entertainment Software Association has filed a federal lawsuit against the Chicago Transit Authority, challenging a 2009 CTA ordinance which prohibits ads for games rated M (17+) or AO (18+) from appearing on its vehicles and facilities. 

GamePolitics readers may recall that in April, 2008 the CTA ordered ads for Grand Theft Auto IV removed from buses even before the game was released. The CTA action followed local news coverage of a rash of shootings in Chicago.

Shortly thereafter, GTA IV publisher Take-Two Interactive sued the CTA, charging that the agency had broken a $300,000 contract for the campaign. The parties settled the case later in 2008, with the CTA granting T2 a six-week GTA IV ad run. However, CTA officials moved to block future ads for M-rated games by passing the new ordinance, which took effect on January 1st and prompted today's legal action by the ESA.

ESA boss Mike Gallagher commented on the lawsuit in a press release: 

The CTA’s ordinance constitutes a clear violation of the constitutional rights of the entertainment software industry. Courts across the United States, including those in the CTA’s own backyard, have ruled consistently that video games are entitled to the same First Amendment protections as other forms of entertainment. The CTA appears unwilling to recognize this established fact, and has shown a remarkable ignorance of the dynamism, creativity and expressive nature of computer and video games. The ESA will not sit idly by when the creative freedoms of our industry are threatened.

The press release also explains some of the legal rationale behind the suit:

The ESA’s suit contends this new ordinance unconstitutionally “restricts speech in a public forum that is otherwise open to all speakers without a compelling interest for doing so.” In addition, the Complaint argues that the ordinance impermissibly discriminates on the basis of viewpoint and ignores less restrictive means of achieving the supposed ends of the ordinance.  

The ESA also stated that the CTA’s ordinance is unnecessary because game-related marketing is already subject to the Entertainment Software Rating Board’s Advertising Review Council (ARC), which strictly regulates computer and video game advertisements that are seen by the general public.  The Entertainment Software Rating Board (ESRB) assigns content ratings to computer and video games, which, in turn, are displayed on the advertisements for those games.

As GamePolitics has reported, the Massachusetts Bay Transit Authority has a similar ban on M-rated game ads, likening them to X-rated movies. It is unclear at this time whether the ESA will pursue a similar action against the MBTA.

While the lawsuit also encompasses AO-rated games, as a practical matter, such titles are virtually non-existent in the U.S. market.

DOCUMENT DUMP: Grab a copy of the lawsuit here (70-page PDF)...

Mass. Effect: State Legislator Wants Tax Credits for Game Developers

July 7, 2009

A Massachusetts legislator hopes to extend the state's tax credit for movie production to video game developers.

To that end, Rep. John Binienda (D, left) has proposed H.2690. The measure will be debated tomorrow in the State House.

Of his bill, Binienda told NECN:

It's basically just tax credits to keep this industry here. It's to bring jobs here, keep jobs here, and stimulate economic development.

 

The idea here is that if you could make some tax credits and some tax breaks, that not only could you get your degree here, but you could work here to keep the best and the brightest minds here, in the [video game development] field.

Passage of Binienda's bill appears uncertain at this point given that some of his legislative colleagues have expressed concerns about giving up tax revenue in the current economic climate. A similar measure failed to pass in 2008.

4 comments

Boston Mayor Who Forced GTA Ads from Public Transit Now Appears on Buses Pushing ESRB

July 2, 2009

It wasn't that long ago that Boston Mayor Thomas Menino forced the removal of ads for Grand Theft Auto: Vice City Stories from public transit vehicles operated by the Massachusetts Bay Transit Authority. Menino's office also pushed (unsuccessfully) for video game legislation last year.

Thus, there's irony aplenty to be found in seeing Menino's face plastered onto Boston buses, courtesy of the ESRB.

Last month GamePolitics broke the news that Menino was partnering with the ESRB on a public service ad campaign designed to raise parental awareness of the video game industry's content rating system. The bus ads are just a piece of that campaign which also includes TV spots, radio ads and outdoor print ads.

Locally, the Boston Globe and Boston-based Joystiq blogger Alexander Sliwinski have both taken note of the appearance of Menino's mug on local public transit. According to the Globe, the ESRB forked over $43,195 to the MBTA for the three-month bus ad campaign.

Perhaps not surprisingly, Menino is running for re-election this year. Prof. John Berg of the Suffolk University government department commented on the ads:

They can do this stuff, which is no doubt intended to help the [re-election] campaign, but looks very legitimate because they’re taking advantage of their role as head of the city.

8 comments

Massachusetts Guv Brags About Guitar Hero

June 25, 2009

Massachusetts Gov. Deval Patrick (D) did a little bragging on Guitar Hero at a town hall meeting  in Arlington on Monday night.

Patrick, who lobbied game publishers to relocate to Massachusetts during a West Coast junket in February, was enthusiastic about the state's economic prospects during his talk with citizens, according to Wicked Local Arlington:

This is not your father’s [Route] 128. You know that [video game] ‘Guitar Hero’? That was invented here. It was built here.

Route 128 is well-known as a technology corridor in Massachusetts. Guitar Hero creator Harmonix is based in Cambridge.

2 comments

Games For Health Conference Livens Up Boston

June 10, 2009

The 5th annual Games For Health Conference formally kicks off tomorrow in Boston.

The conference, which runs through Friday, will feature a "Games Accessibility Day" today, devoted to examing way to make games playable by those with physical and cognitive disabilities.

The main conference agenda which begins on Thursday will feature more than 40 sessions:

Topics include exergaming, physical therapy, disease management, health behavior change, bio-feedback, epidemiology, training, cognitive exercise, nutrition and health education.


Boston Mayor to Partner with ESRB on Ratings Awareness Campaign

May 27, 2009

He has been one of the video game industry's most aggressive critics in the past, but GamePolitics has learned that Boston Mayor Thomas Menino (D) will partner with the ESRB on a public service ad campaign designed to raise parental awareness of the video game rating system.

The campaign, unveiled in Boston by Menino and ESRB President Patricia Vance, will feature T.V. and radio ads as well as outdoor print ads. Of the media blitz, Menino said:

Parents want control of the media that comes into their homes, and the entertainment that their children enjoy. That’s why it’s so imperative that we educate parents about useful and informative tools like the ESRB ratings and rating summaries, so they’ll be empowered to make informed choices about which games they deem appropriate.  I’m proud to be educating parents in our city about the tools at their disposal.

With today's news, Menino joins a number of high-profile elected officials around the country who have partnered with the ESRB on game ratings awareness campaigns over the past several years. Given Menino's track record as a video game industry critic, the turnabout is especially significant.

In 2006 Menino led a campaign to have Grand Theft Auto ads removed from public transit. In 2007 his office flirted with video game legislation authored by Jack Thompson. The Boston Mayor's video game bill was eventually submitted to the legislature in 2008, but died in committee.

Menino, who earlier this year touted Boston as a game industry-friendly city in an effort to attract jobs, is running for an unpredecented fifth term as mayor.

Watchdog Group Finds Dairy Queen Game "Egregious"

May 22, 2009

Stopping by your local Dairy Queen over the holiday weekend? If so, here's something to consider:

Ice cream-centric PC game DQ Tycoon has come in for some freezer burn, courtesy of the Campaign for a Commercial-Free Childhood.

The Boston-based CCFC turned its attention to DQ Tycoon as part of its ongoing campaign to lobby Scholastic, Inc. to drop non-books items such as toys, make-up and video games from its school flyers. In a press release issued earlier this week, CCFC termed the game "egregious":

CCFC plans to continue to track Scholastic Book club offerings. One of the more egregious recent findings was the Dairy Queen video game, DQ Tycoon, which appears in Scholastic’s June 2009 Arrow flyer.

The Orlando Sentinel's education blog picked up on the theme:

Some might suggest that  DQ Tycoon isn't in the same league with a Newbery Medal winner for children's literature, such as Joseph Krumgold's And Now Miguel, my personal favorite.  But it apparently gets equal of better billing in the book club fliers. That coming of age book about a Hispanic boy in New Mexico, which won the Newbery in 1954, has been "thinker" literature for kids for 55 years. Will DQ Tycoon meet that test??

While it's true that DQ Tycoon is probably not going to change anyone's life, GamePolitics just had to ask: What's so bad about a game based on ice cream? CCFC spokesman Josh Golin responded.

CCFC: The game is egregious because it's an ad for Dairy Queen masquerading as a video game and ads for Dairy Queen have no place in schools. It is particularly galling that Scholastic is enlisting teachers as a sales force for the game because, at a time of heightened concerns about childhood obesity, many schools are limiting the types of foods that can be sold and marketed on their premises.  I think it's safe to say that without Scholastic, DQ would be unable to promote Blizzards (as many as 1,200 calories) in elementary schools.

GP: In my experience the "tycoon" game genre generally would seem to have at least some educational value, forcing players to plan, strategize, allocate resources, etc. Not exactly Manhunt 2. I noticed that the game next to DQ Tycoon in the ad is "1701," which I've played and which also brings a lot of historical flavor as well as the previously mentioned elements to the mix.

CCFC: I don't dispute for a second that some video games can have educational value. Our concerns are a) the highly commercialized nature of so many of Scholastic's offerings  (not just the games) and b) the fact that Scholastic sells so many things that are not books in its "book clubs".

The fact of the matter is that books clearly play a special role in schools which is why Scholastic is allowed into classrooms and given the unique opportunity to sell directly to students.  Scholastic is exploiting that access by selling so many things that aren't books.  I'm sure Game Stop or Toys R' Us would love to have teachers hand out circulars for them every month.

GP: So, why does CCFC hate ice cream? Just kidding...

48 comments

Boston Mayor's Flip-Flop: Former Critic Now Courts Game Biz

March 14, 2009

Boston Mayor Tom Menino (D) who, as recently as last year tried to legislate video game sales, is now courting the video game industry in a big way.

It's all about the economics, apparently.

As reported by the Boston Business Journal, Menino announced the launch of PoweringUpBoston.com, a website designed to promote the region's video game industry with news, job postings and additional resources.

Menino, who spoke at the Congress Street offices of FableVision, pointed out that game development at Harmonix, 2K Boston, Turbine and 73 other firms employs over 1,500 people in the area. During his speech, Menino declared:

Boston is a game industry friendly city.

The Boston Mayor has not always been so game-friendly, however. In 2007 and 2008 he pushed for video game sales restrictions similar to those found unconstitutional by federal courts around the country.

In 2006 he led a campaign to have ads for Grand Theft Auto: Vice City Stories removed from local public transit vehicles.

Edge Online has more on Menino's game initiative:

The Boston-area videogames steering committee is made up of key members from local game firms, and will advise the mayor and the Boston Redevelopment Authority staff in "strengthening the Boston-area game development presence, raising Boston's profile as a global leader in digital media and specifically the game industry."

The group, which has members from Blue Fang Games, Metaversal Studios and Northeastern University, has been meeting since October 2008.

Massachusetts Gov. Deval Patrick (D) has also been working hard to bring game industry firms to the area. As GamePolitics reported, Patrick recently visited high-tech firms on the West Coast, including game publishers EA and Microsoft.

29 comments

Mass. Effect: Guv Talks Game Biz with Microsoft

February 4, 2009

Massachusetts Gov. Deval Patrick's West Coast junket touched down in Redmond yesterday for talks with Microsoft.

Mass High Tech reports that Patrick (left), a Democrat, discussed the video game business with MS Chief Software Architect Ray Ozzie.

While the Guv described his meeting with Ozzie as "very encouraging," the Microsoft exec apparently pulled no punches:

Ozzie suggested Massachusetts needs to reinvent its high-tech image.

“The famous Route 128 tech highway — people are thinking of that image as being in the past,” said Greg Bialecki, state undersecretary for business development, who accompanied Patrick on the trip. “How do we talk about a new conversation about what we are doing today?”

 

The [Massachusetts] regional gaming cluster already includes companies such as Turbine Inc., 2K Boston, Blue Fang Games LLC, Harmonix Music Systems Inc., Demiurge Studios, Tencent Holdings Limited, 38 Studios LLC, Mad Doc Software and Crate Entertainment...

 

Patrick said West Coast tech execs tell him Silicon valley has a greater “spirit of collaboration,” and “also the ability to start and fail and start again.” To keep entrepreneurs from heading west, Massachusetts will have to emulate that culture...

The Guv is on a mission to bring high tech companies - including game industry firms - to the Bay State. Patrick's other West Coast meetings this week include stops at Facebook, Google and Electronic Arts.

Massachusetts Guv to Woo Game Publishers During West Coast Junket

January 27, 2009

Massachusetts Gov. Deval Patrick (D) will meet with Microsoft, Electronic Arts and other, unspecified video game publishers during a West Coast trip next week.

The Boston Business Journal reports that the Guv and several top economic advisors will meet with non-gaming high-tech firms as well, including Google and Cisco. Patrick's group is expected to visit with about 50 companies in all.

While the main purpose of the trip is to head off potential layoffs in Massachusetts, Patrick hopes to persuade game companies to set up shop there as well.

GP: Gov. Patrick might have a better chance with the game companies if the state legislature hadn't nixed a proposed tax break measure in 2008.

UPDATE: The Belmont Citizen-Herald has more on Gov. Patrick's trip, including comments from Massachusetts' Undersecretary for Business Development Greg Bialecki:

We do not have a national video game publisher and the governor will make the case that there is enough local video game development talent that a recognized video game publisher like a Microsoft or EA should be locating here in Massachusetts as well.

McCain's VP Choice Not Likely to Impress Gamers

August 29, 2008

Tim Pawlenty? Mitt Romney? Tom Ridge?

With Republican presidential candidate John McCain's VP choice due later today, these three names have been bandied about in recent days. While Ridge has historically been quiet on video game issues, Pawlenty and Romney (seen with McCain at left)come with major baggage as far as gamers are concerned.

That said, Ridge seems an unlikely choice, since he adds little to the McCain ticket. For one thing, he's older than the other two and McCain would seem to need some youthful balance in a running mate. For another, as former Homeland Security Director, he's too closely associated with the Bush Administration in a time when the electorate craves change. And although he is from a key state, he doesn't seem likely to swing Pennsylvania red in November.

That leaves Gov. Tim Pawlenty of Minnesota and former Gov. Mitt Romney of Massachusetts as potential VP choices. As we said, both have a negative history with video game issues.

Pawlenty signed Minnesota's notorious, 2006 "fine the buyer" legislation into law. The bill, which would have fined underage buyers of M-rated games $25, was quickly overturned by a federal judge. Minnesota also lost a subsequent appeal on that decision. Pawlenty, who has owned up to playing NHL2K5 with his kids, brings youth to the McCain ticket.

For his part, Romney (who apparently thinks torturing real people is okay) made the cartoon violence of video games a theme of his failed 2008 presidential bid. Romney is a favorite of the religious right, a group which is not particularly fond of McCain.

UPDATE: CNN is reporting that Pawlenty is out of the running and is also speculating that Alaska Gov. Sarah Palin is in the VP mix...

10 comments

Could Game-bashing Mitt Romney Be McCain's VP Choice?

July 29, 2008

Although they were bitter enemies during the primaries, recent reports - like this one from Reuters - have Republican presidential candidate John McCain and former Massachusetts Governor Mitt Romney getting rather chummy.

And that could be bad news for gamers.

Among possible Republican VP choices, Romney has been far and away the most outspoken on video game content issues. GamePolitics readers may recall Romney making comments like this on the campaign trail:

It's time to clean up the water in which our kids are swimming. I've proposed that we enforce our obscenity laws again and that we get serious against those retailers that sell adult video games that are filled with violence, that we go after those retailers.

Romney also released a campaign video which played to this theme.

53 comments

Not Happening: Massachusetts Tax Breaks For Game Developers

July 25, 2008

Recently, GamePolitics reported that the Massachusetts legislature was mulling the idea of tax incentives for the film and video game industries.

Game developers who were considering a move to Massachusetts based on that news may want to re-think their position, however.

The Boston Globe reports that, although the State House approved the tax breaks, the head of the State Senate, Sen. Therese Murray (D, at left), has nixed the idea:

Senate President Therese Murray said her chamber had no intention of taking it up before the end of the legislative session next week.

 

"I just don't think it's something that's affordable," Murray said yesterday in an interview. "It's not the top of our agenda."

 

She said lawmakers' time would be better spent on assessing a package controlling healthcare costs, approving bond bills, and reviewing the governor's budgetary vetoes.

 

19 comments

Massachusetts Legislature Mulls Tax Breaks for Video Game Biz

July 9, 2008

The Boston Globe reports that the Massachusetts legislature is considering tax breaks for video game developers - but the proposal is far from a sure thing.

With more than a thousand people employed in the game biz, Massachusetts ranks fifth in the nation (behind California, Washington, Texas and New York). Turbine and Harmonix are among the state's best-known video game companies.

The Globe describes the proposal, which also includes incentives for filmmakers:

The bill would have allowed companies to claim a tax credit for up to 20 percent of the cost of building, converting, or equipping a facility related to "video gaming," as the company invests at least $500,000.

 

It is unclear, though... whether the video game industry incentives will remain part of it. The bill, sponsored by Representative Ronald Mariano, Democrat of Quincy, was approved by the Legislature's Joint Committee on Revenue last month on a 5-to-4 vote...

 

And even if the bill is approved, the video game provision could be missing from the final version.
 

 

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Papa MidnightSomething about the Wii U is reminding me a lot of the Dreamcast...05/21/2013 - 9:57am
Papa Midnighthttp://bgr.com/2013/05/21/nintendo-wii-u-sales-analysis/05/21/2013 - 9:55am
E. Zachary KnightAE, James, You can't get rid of me that easy.05/21/2013 - 6:18am
BearDogg-XSpike TV is airing the new Xbox reveal with help from GameTrailers starting at 11am CT.05/21/2013 - 12:56am
BearDogg-Xhttp://kotaku.com/couric-offers-mea-culpa-for-one-sided-violent-video-g-50892937105/21/2013 - 12:49am
james_fudgeof course he does :)05/20/2013 - 10:23pm
Andrew EisenEZK lives!05/20/2013 - 10:17pm
BearDogg-XNot game related, but found it interesting: http://www.upworthy.com/the-real-reason-they-still-play-mrs-robinson-on-the-radio?g=2&c=mrp1 - 90% of the music/TV/news media in USA owned by 6 companies.05/20/2013 - 2:38pm
BearDogg-X@PHX Corp: It's like they're just throwing crap at the wall to see what sticks at this point.05/20/2013 - 12:15pm
Kajexhttp://www.rockpapershotgun.com/2013/05/20/neverwinter-money-making-exploit-sees-cryptic-turn-back-time/ My understanding is that none of this was illegal, either.05/20/2013 - 11:42am
PHX Corphttp://www.gamezone.com/news/2013/05/20/violent-video-games-are-bad-for-your-body Most rediclous Study about violent video games ever05/20/2013 - 10:13am
Cecil475@PHX Corp - The dude's a moron who wouldn't know crap if it came up and kicked him.05/19/2013 - 6:36am
PHX Corphttp://kotaku.com/ea-sports-developer-calls-wii-u-crap-and-nintendo-wa-508481261 EA Sports Canada Moron calls Wii U 'Crap' and Nintendo 'Walking Dead'05/18/2013 - 11:42am
E. Zachary KnightIf the videos are of sufficient quality that people subscribe and watch regularly, then those let's players are providing a service that people want. That is the heart of capitalism. That is not something that should be shamed.05/17/2013 - 8:06am
E. Zachary KnightI have no idea who either of those people are. However, I still don't see why making a business out of creating let's play videos is somehow evil or wrong.05/17/2013 - 8:04am
MaskedPixelanteIt sure is if you're just doing it for the money. See Tobuscus and/or Pewdiepie for what happens when people get into it just for the money.05/17/2013 - 7:30am
E. Zachary KnightWhy is it wrong to make money doing LPs? Why should that be something that should be shamed?05/17/2013 - 6:20am
MaskedPixelantehttps://twitter.com/PsychedelicSA/status/335183893214924801 Now here's an interesting, glass half full thought about the Nintendo LP thing. It outs the people who are just doing LPs to make money.05/17/2013 - 5:56am
E. Zachary KnightI responded in writing to all this "let's play" stuff Nintendo Started. No need for my permission, I won't give it. It's not mine to give. http://divineknightgaming.com/?p=29205/16/2013 - 2:21pm
E. Zachary KnightLars Doucet of Levelup Labs has a Reddit going on game companies that allow monetization of Let's Play videos. http://www.reddit.com/r/Games/comments/1egayn/lets_build_a_list_of_game_studios_that_allow/05/16/2013 - 1:04pm
 

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