Poll Results: Will the Removal of the Kinect Help Xbox One Sales?

May 20, 2014 - GamePolitics Staff

Last week we asked our readers, "Will the Removal of the Kinect Help Xbox One Sales?" Half of voters said that the new Kinect-free version of Xbox One will in fact help the company close the sales gap between the Xbox One and the PS4, but that Microsoft will not be able to surpass Sony by the year's end.

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Super Podcast Action Committee - Episode 99

May 20, 2014 - GamePolitics Staff

On this week's show, hosts Andrew Eisen and E. Zachary Knight discuss whether the unbundling of the Kinect will help Xbox One sales, the NPD Group's latest report on core gamer trends, and ISPs threatening to take their ball and go home if net neutrality passes. Download Episode 99 now: SuperPAC Episode 99 (1 hour, 5 minutes) 75 MB.

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Senior Staff at Rare Laid Off

May 19, 2014 - GamePolitics Staff

Rare has suffered a number of high profile layoffs, which Microsoft is describing as part of a decision to change the "development process" at the UK studio. A little under 20 employees have been given pink slips, including veteran programmer Chris Sutherland and designer Gavin Price.

Sutherland, a twenty year veteran at Rare, has worked on such games as Battletoads, three Donkey Kong Country games, and the Banjo-Kazooie series. He also is the voice of Banjo-Kazooie.

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Poll: Will the Removal of the Kinect Help Xbox One Sales?

May 15, 2014 - Andrew Eisen

Starting June 9th, gamers will be able to purchase the Xbox One without the Kinect for $399.99, the same price the PS4 currently retails for.

That should level the playing field a bit, no?

As of early April, Sony announced that it had sold more than 7 million units.  Microsoft says Xbox One has sold more than 5 million.  Will unbundling the Kinect help the Xbox One sell more consoles?  Enough to catch the PS4 by the year's end?

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Microsoft to Offer Refunds for Xbox Live Gold When Apps Go Free

May 14, 2014 - GamePolitics Staff

Microsoft will offer refunds to Xbox Live Gold subscribers who want to cancel their membership when new service policies go into effect in June. The company said yesterday that Xbox Live users will no longer require a Gold subscription to access Netflix and other entertainment apps beginning next month. Gold will still be needed for online gaming and to benefit from promotions like Games with Gold on Xbox One and Xbox 360.

Following a June system update for Xbox One and Xbox 360, users will be able to request a refund on their Gold subscription, according to Microsoft:

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Microsoft: No Compensation or Freebies for Xbox One Early Adopters

May 14, 2014 - GamePolitics Staff

Microsoft doesn't plan on providing any compensation to those who have already bought an Xbox One, according to Eurogamer, though one has to ask the question - why would they? After yesterday's announcement that it would start offering the Xbox One without a Kinect for $399, GameSpot decided to ask Microsoft if it planned to offer any freebies to early adopters of the system.

Naturally the answer is an emphatic "no."

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Microsoft Unbundles Kinect from Xbox One

May 13, 2014 - GamePolitics Staff

Microsoft announced this morning that, beginning on June 9th in all markets where Xbox One is sold, it will offer Xbox One starting at $399. Why the lower price? Because this new retail option does not include the Kinect sensor.

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Microsoft Completes Acquisition of Nokia

April 28, 2014 - GamePolitics Staff

Microsoft has finally completed its acquisition of mobile phone maker Nokia. The completion of the acquisition follows approval from Nokia shareholders and various governmental regulatory agencies around the world. Microsoft announced on Sept. 3 of last year that it intended to acquire Nokia for a total of $7.5 billion in cash. The deal consisted of approximately $5 billion and an agreement to license Nokia's patents for $2.17 billion.

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Microsoft Reports Q3 FY14 Net Revenues of $5.66 Billion

April 25, 2014 - GamePolitics Staff

Microsoft revealed this week that it generated $20.40 billion in revenue and a net income of $5.66 billion in the third quarter of fiscal year 2014. The company attributes those numbers to sales of Xbox consoles. The company says that it sold 2 million Xbox console units over the quarter, including 1.2 million Xbox Ones. We assume the remainders of that number belong to Xbox 360 sales...

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Microsoft Releasing Xbox One in Japan Sept. 4

April 23, 2014 - GamePolitics Staff

Microsoft announced this morning that the Xbox One will (finally) be launching in Japan on Sept. 4. The company did not say how much the system would retail for when it is released. It is pretty surprising that Microsoft is waiting until almost the end of the year to bring its current generation system into Japan.

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Join Microsoft When It Excavates the Rumored E.T. the Extra-Terrestrial Video Game Graveyard

April 10, 2014 - GamePolitics Staff

Microsoft is inviting fans to join them as they unearth the urban legend surrounding the supposed “E.T. the Extra-Terrestrial” video game burial site. Excavation on the site will take place on Saturday, April 26, 2014 from 9:30 a.m. – 7:30 p.m. at the Alamogordo Landfill (4276 Highway 54 S) in Alamogordo, New Mexico.

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Phil Spencer Takes Over Xbox Division

March 31, 2014 - GamePolitics Staff

Phil Spencer has been named the new Head of Xbox at Microsoft. In his new role he'll be in charge of Xbox Live, Xbox Music, Xbox Video and Microsoft Studios. Spencer says that he will employ a "gaming first" philosophy at the Microsoft division, making sure that video games are the most important component of the Xbox One.

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Microsoft Reveals 25 ID@Xbox Games

March 19, 2014 - GamePolitics Staff

During the Game Developers Conference in San Francisco this week, Microsoft offered more details on some of the games that are coming to Xbox One as part of its self-publishing program, ID@Xbox. Microsoft revealed 25 games that are being developed through the program for Xbox One including 1001 Spikes by Nicalis, It Draws a Red Box by Other Ocean, and Roundabout by No Goblin.

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Xbox Chief Product Officer Marc Whitten Leaves Microsoft

March 18, 2014 - GamePolitics Staff

Marc Whitten, best known as the chief product officer of Xbox at Microsoft, has left the company. Whitten has worked at Microsoft for the last 14 years and was key in launching all three Xbox systems, from the original console back in 2001 to the Xbox One last year. Whitten will take up the same role as chief product officer at wireless audio company Sonos.

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Microsoft Reviewing ID@Xbox Release Parity Clause on a Case-by-Case Basis

March 10, 2014 - GamePolitics Staff

Microsoft has softened its position on enforcing the controversial parity clause in its agreement with independent developers who join the ID@Xbox program for Xbox One. Normally the clause in ID@Xbox program agreement requires independent developers interested in self-publishing on Xbox One to release their games on Microsoft's console or at the same time as it does on other platforms like the PS4.

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Microsoft: Games With Gold Fundamentally Different From Other Programs

March 10, 2014 - GamePolitics Staff

Speaking at SXSW this weekend, Microsoft Studios corporate vice president Phil Spencer said that Xbox’s Games with Gold program (it's free monthly game giveaway for Xbox 360 - and eventually Xbox One) is "fundamentally different" than "other programs" (we assume he is referring the PlayStation Plus for PS3 and PS4) because it allows members to keep the games regardless of whether they continue to pay for a subscription or not.

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Xbox Exec Praises SCEA CEO Jack Tretton

March 7, 2014 - GamePolitics Staff

Xbox executive Phil Spencer has publicly praised outgoing Sony Computer Entertainment CEO Jack Tretton, who has been one of Microsoft's chief rivals for the last decade or so. Tretton announced yesterday that he will leave his post as president and CEO of Sony Computer Entertainment America on March 31.

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Microsoft Assures Customers That It Will Continue to Support and Develop Killer Instinct

February 6, 2014 - GamePolitics Staff

Microsoft issued a brief statement today to Polygon offering assurances to players concerned about Killer Instinct being abandoned after news surfaced that Amazon had acquired the game's developer Double Helix.

A Microsoft spokesperson told Polygon that Microsoft Studios will be working with a "new development partner" on Killer Instinct for Xbox One going forward.

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Microsoft: President Obama's NSA Reforms 'Not Enough'

February 4, 2014 - GamePolitics Staff

Microsoft general counsel Brad Smith said in a blog post today that President Obama's proposed changes to how the National Security Agency collects and stores both phone and internet data is not enough.

"Despite the President’s reform efforts and our ability to publish more information, there has not yet been any public commitment by either the U.S. or other governments to renounce the attempted hacking of Internet companies," Microsoft general counsel Brad Smith said. "This has been and remains a major concern across the tech sector."

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Report: Microsoft Retail Stores Offering $100 Off Xbox One for PS3 Trade-In

January 30, 2014 - GamePolitics Staff

A NeoGAF thread reveals a bold initiative from Microsoft whereby they'll knock $100 off the price of the Xbox One for any consumer willing to turn in their old PS3 system. The ad, which is reportedly from the official Microsoft Store, lists a number of terms and conditions related to the trade-in deal:

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Microsoft Buys Gears of War Franchise, Gives Rod Fergusson The Reigns

January 27, 2014 - GamePolitics Staff

Microsoft has purchased the Gears of War franchise from Epic Games, much like it did with Halo. The company now owns the franchise and all previous versions of the game. The Globe and Mail has all the details on the deal, including the fact that Microsoft's Vancouver-based studio, Black Tusk Studios, will be in charge of the franchise moving forward.

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FTC: Microsoft and EA Are Not Breaking Any Laws With YouTube Paid Endorsement Schemes

January 23, 2014 - GamePolitics Staff

While Microsoft (through a marketing partnership with Machinima) and Electronic Arts (through its "Ronku" marketing program) paying content creators to promote its games to followers on YouTube without disclosing the relationship may be unethical, neither company is breaking the law and it is unlikely that anyone involved could be fined for not disclosing a relationship according to what a Federal Trade Commission spokesperson tells Polygon.

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Report: Microsoft Paid YouTubers to Promote Xbox One, Keep Quiet About Relationship

January 21, 2014 - GamePolitics Staff

According to a report on Ars Technica, Microsoft and Machinima colluded to get Machinima YouTube content creators to say nice things about the Xbox One for money and required that they not disclose the financial relationship to viewers.

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Microsoft: Three Million Xbox One Systems Sold To-Date

January 6, 2014 - GamePolitics Staff

In a self-congratulatory post on Xbox Wire, Yusuf Mehdi, Corporate Vice President of Marketing, Strategy and Business, Xbox announced that the next-generation console system has sold three million units to-date since its launch on November 22.

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Google Wants Change of Venue in Rockstar Consortium Patent Fight

December 27, 2013 - GamePolitics Staff

Rockstar Consortium (partly owned by Apple and Microsoft), a patent-holding company formed from the bankrupt Canadian telecom company Nortel, sued Google and manufacturers of Android phones over patents almost two months ago. Earlier this week Google punched back at the company, filing a counter-suit seeking to invalidate Rockstar's patents. That's a normal step for a defendant in a patent lawsuit, but Google didn't file its counter-claim in the East Texas court where Rockstar sued them. Instead it filed in Northern California.

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Vlambeer Calls Parity Clause in ID@Xbox 'Problematic for the Indie Scene At Large'

December 19, 2013 - GamePolitics Staff

Vlambeer developer Rami Ismail has shared his concerns over the parity clause in Microsoft's new ID@Xbox scheme for indie developers in an interview with VG247. Speaking to the publication, Ismail described the parity clause, which requires participants to launch any title releasing on other platforms to launch on Xbox One simultaneously, as "problematic for the indie scene at large."

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Microsoft: Two Million Xbox One Systems Sold Since Launch

December 11, 2013 - GamePolitics Staff

Microsoft said today that it has sold more than two million Xbox One consoles worldwide in a little over two weeks since the system launched on Nov. 22.

Sony said earlier in the month that it had managed to move 2.1 million hardware units in roughly the same timeframe after it launched a week before the Xbox One. The Xbox One launched in 13 regions, while the PS4 only launched in the U.S. and Canada to begin with, and was subsequently released in multiple other regions two weeks later.

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Microsoft, Google, and Facebook Call on U.S. Government to Limit Spying Activities

December 9, 2013 - GamePolitics Staff

Eight software technology companies have called on the United States government to limit its spying activities to specific targets, to overhaul the country's secret spy courts, and let service providers publish more detailed information about surveillance requests from the government. Companies signing the letter include Microsoft, Google, Apple, Facebook, Twitter, Yahoo, AOL, and LinkedIn. The open letter was sent to President Obama and members of Congress as well as being reprinted in a full-page ad in The New York Times and other newspapers.

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Microsoft Reveals List of Indies Joining ID@Xbox

December 4, 2013 - GamePolitics Staff

Microsoft announced today that 32 indie developers have signed up with Microsoft's ID@Xbox development program to develop games for the Xbox One. Eurogamer has confirmed some of the titles that these developers will bring to Microsoft's system and speculated on a few others.

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Microsoft Promises to Deal With Xbox One Issues

December 3, 2013 - GamePolitics Staff

Day-one Xbox One buyers have had their fair share of problems with Microsoft's system that launched on Nov. 22. From failing hard drives that made some systems very expensive paperweights to technical problems with voice chat and missing features, fans have had to deal with a number of challenges. This is of course the price of early adoption of new technology, but today Microsoft has promised that they'll do better in the future and fix the various shortcomings of the new platform in an expedient manner.

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Andrew EisenHence the "Uh, yeah. Obviously."09/02/2014 - 12:53am
SleakerI think Nintendo has proven over the last 2 years that it doesn't.09/02/2014 - 12:31am
Andrew EisenSleaker - Uh, yeah. Obviously.09/01/2014 - 8:20pm
Sleaker@AE - exclusives do not a console business make.09/01/2014 - 8:03pm
Papa MidnightI find it disappointing that, despite the presence of a snopes article and multiple articles countering it, people are still spreading a fake news story about a "SWATter" being sentenced to X (because the number seems to keep changing) years in prison.09/01/2014 - 5:08pm
Papa MidnightAnd resulting in PC gaming continuing to be held back by developer habits09/01/2014 - 5:07pm
Papa MidnightI find it disappointing that the current gen of consoles is representative of 2009-2010 in PC gaming, and will be the bar by which games are released over the next 8 years - resulting in more years of poor PC ports (if they're ever ported)09/01/2014 - 5:06pm
Andrew EisenMeanwhile, 6 of Wii U's top 12 are exclusive: Mario 3D World, Nintendo Land, Pikmin 3, Mario Kart 8, Wonderful 101, and ZombiU. (Wind Waker HD is on the list too but I didn't count it.)09/01/2014 - 4:36pm
Andrew EisenLikewise, only two of Xbox One's top 12 are exclusive: Dead Rising 3 and Ryse: Son of Rome (if you ignore a PC release later this year).09/01/2014 - 4:34pm
Andrew EisenNot to disrespect the current gen of consoles but I find it telling that of the "12 Best Games For The PS4" (per Kotaku), only two are exclusive to the system: Infamous: Second Son and Resogun.09/01/2014 - 4:30pm
MaskedPixelantehttp://www.joystiq.com/2014/09/01/beyond-two-souls-ps4-trophies-emerge-directors-cut-reported/ MMM MMM, nothing quire like reheated last gen games to make you appreciate the 400 bucks you spent on a new console.09/01/2014 - 4:24pm
Andrew EisenThat's actually a super depressing thought, that a bunch of retweeters are taking that pic as an illustration of the actual issue instead of an example of a complete misunderstanding of it.09/01/2014 - 4:20pm
Andrew EisenObviously, the picture was created by someone who doesn't understand what the issue actually is (or, possibly, someone trying to satire said misunderstanding).09/01/2014 - 4:10pm
Papa MidnightPeople fear and attack what they do not understand.09/01/2014 - 4:04pm
Papa MidnightWell, let's not forget. Someone held their hand in a peace sign a few weeks ago and people started claiming it was a gang sign. Or a police chief displayed the hand signal of their fraternity and was accused of the same.09/01/2014 - 4:04pm
SleakerEither people don't understand that what the picture is saying is true, or the picture was created out of a misunderstanding of what sexism is.09/01/2014 - 3:52pm
Sleaker@AE ok yah that's where the kind of confusion I'm getting. Your tweet can be taken to mean two different things.09/01/2014 - 3:51pm
Andrew EisenSleaker - No. No, not even remotely. The pic attached to my tweet was not made by me; it's not a statement I'm making. It's an illustration of the complete misunderstanding of the issue my tweet is referring to.09/01/2014 - 3:13pm
Papa MidnightIn other news, Netflix states why it paid Comcast: http://money.cnn.com/2014/08/29/technology/netflix-comcast/index.html?hpt=hp_t209/01/2014 - 3:10pm
Papa MidnightAndrew Eisen: Sites like Tumblr make things seem much bigger than they are. A vocal extreme minority start complaining and things go as they do.09/01/2014 - 3:09pm
 

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