Valve: Steam Has Over 64 Million Registered User Accounts

October 30, 2013 - GamePolitics Staff

If you laughed when Valve introduced its new Steam OS, Steam-based hardware and a controller along with it, then you'll understand why the company thinks it can take up space in gamers' living rooms alongside current and next generation consoles when you hear how many people in the world have Steam accounts. According to an announcement made today, Valve's digital distribution platform and soon-to-be living room entertainment destination has over 65 million registered user accounts worldwide.

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Plants vs. Zombies 2 Now on Android

October 24, 2013 - GamePolitics Staff

After hitting a major milestone with Plants vs. Zombies 2 - 25 million downloads on iOS devices - PopCap Games' has decided that it is finally time to bring the free-to-play strategy game sequel to Android devices worldwide. The Android version of the game is available right now through Google Play and features full integration with Google Play's Game Services.

The Android version of Plants vs. Zombies 2 includes all the same features and functionality found in the iOS version, according to PopCap.

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RuneScape Old School Hits One Million Players Milestone

October 23, 2013 - GamePolitics Staff

Jagex announced today that one million users have joined its retro MMO RuneScape Old School since it launched in January of this year. As the name would imply RuneScape Old School lets players jump in the popular online game world that put Jagex on the map.

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Four Million Copies of Pokémon X&Y Sold in First Two Days of Global Launch

October 15, 2013 - GamePolitics Staff

Nintendo announced today that its latest Pokémon games, Pokémon X&Y, sold through four million copies in its first two days of release. The two different variants on the same game collectively are off to a rousing start. The games were released in North America, Japan and many parts of Europe this past Saturday. Nintendo said that by late Sunday, the games became the fastest selling ever on 3DS (with the sales of both games combined, obviously).

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GTA V Now Holds Seven Guinness World Records

October 9, 2013 - James Fudge

Rockstar Games' Grand Theft Auto V has managed to get itself into the official record books seven times.

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GTA V Dominates PS3 Digital Sales

October 7, 2013 - GamePolitics Staff

According to posts on the European and North American PlayStation blogs, Grand Theft Auto is dominating sales on the PlayStation 3 via PlayStation Store. While exact sales figures were not disclosed, both blogs show Grand Theft Auto ruling the roost in the Top Ten European North American digital download purchase lists.

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GTA V Beats Out GTA IV's Lifetime Sales in the UK

October 7, 2013 - GamePolitics Staff

Rockstar's Grand Theft Auto V has become the 12th best-selling game of all time in the UK, overtaking its predecessor's lifetime sales - and only after three weeks at retail - according to UK retail sales tracking firm Chart-Track. The firm reports that GTA V sold 1.57 million units in the UK on day one of release, beating out previous record holder Call of Duty: Black Ops' 1.41 million in sales to become the fastest-selling game in UK history.

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Grand Theft Auto V Halts Four Year Sales Decline at UK Retail

October 3, 2013 - GamePolitics Staff

Sales of boxed games have climbed for the first time in the UK since December 2008, thanks to Grand Theft Auto V. According to CVG - citing data from MCV - Rockstar's latest game has sold more than 2.6 million units in the UK in two weeks, accounting for half of all boxed games sold in September.

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Star Citizen Raises $20 Million from Crowd Funding

September 26, 2013 - GamePolitics Staff

Chris Robert's PC-based space simulation game Star Citizen has surpassed the $20 million crowd-funding mark, with more than 260,000 supporters backing the game being developed by the Wing Commander and Privateer developer and his team at Cloud Imperium Games. Roberts and company managed to raise the funds in less than a year through crowd-funding efforts on Kickstarter and on the game's web site. Around $10 million of that figure was raised in the last four and a half months, according to the game's developers.

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GTA V Generates $1 Billion in Sales in First Three Days of Release

September 20, 2013 - GamePolitics Staff

On launch day Grand Theft Auto V generated $800 million in sales, which is pretty impressive, but today we learn that its three-day sales total is even better news for Take-Two Interactive and developer Rockstar Games.

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MineCraft for PC Hits 12 Million in Sales

September 3, 2013 - GamePolitics Staff

Mojang's hit open-world building game Minecraft shows no sign of slowing down. According to a tweet from MineCraft creator Marcus "Notch" Persson, the PC version of the game has managed to sell 12 million copies to-date. That's one million new copies sold since June. That figure lumps games sold on Mac, Linux, and Windows platforms.

The life-to-date sales of MineCraft on all available platforms stands at 33 million units.

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Gamescom Attendance Up 23 Percent This Year

August 26, 2013 - GamePolitics Staff

Gamescom, the annual gaming event that took place in Cologne, Germany last week was a big hit according to organizers. Organizers of the event announced details on attendance, exhibits, and more. According to the data it released, 340,000 people attended the event last week. It is an astounding number compared to last year's attendance numbers: 275,000 showed up in Cologne last year to take in all the latest games and gadgets. All told, attendance was up 32 percent this year...

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Plants vs. Zombies 2 Downloaded Over 16 Million Times

August 20, 2013 - GamePolitics Staff

EA's recently released free-to-play iOS sequel has the distinction of being the "most successful mobile game launch" in the company's history. Developed by EA studio PopCap Games, Plants vs. Zombies 2 has been downloaded 16 million times since its launch last Thursday on Apple's App Store.

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Nintendo Has Sold Over 654 Million Game Devices Over the Last 30 Years

August 6, 2013 -

According to GoNintendo, Nintendo has sold an impressive 654.12 million consoles and hand-helds worldwide over the last 30 years. On the home console front, Nintendo has sold 268.97 million systems - from collective sales of the NES (Famicom), SNES (Super Famicom), N64, GameCube, Wii, and Wii U. The rest of the number is made up of hand-held device sales. Nintendo has sold 385.15 million hand-helds to-date. That number comes from cumulative sales of the Game Boy, Game Boy Advance, DS, and 3DS.

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Over Two Million Copies of Torchlight II Sold To-Date

July 25, 2013 -

Runic Games announced that its popular role-playing game for the PC, Torchlight II, is well, pretty popular. Since its launch the game has sold over two million copies. Given that the game was highlighted prominently in the recent Steam Summer Getaway Sale, this announcement is not surprising, though clearly all of those copies did not sell for the full regular price. The game was released in September of 2012.

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Minecraft PC Hits 11 Million Units Sold Milestone

June 26, 2013 -

The PC version of Mojang's popular open-world sandbox game Minecraft has hit the 11 million sales mark, according to Mojang co-founder and Minecraft developer Markus "Notch" Persson. The PC version of the game debuted in 2009.

Mojang - with the help of various partners - ultimately ported the game to Xbox Live Arcade, iOS, and Android. The game has also been ported to the Linux operating system and the Mac. To date, Minecraft has sold over 27 million copies across all available platforms.

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Spacetime Studios Games Played 250 Million Times

May 29, 2013 -

Austin, Texas-based mobile online game developer Spacetime Studios announced that its four online mobile games have garnered over 250 million play sessions to-date. The four games - Pocket Legends, Star legends, Dark Legends, and Arcane Legends - have also been downloaded over 20 million times collectively. Spacetime also says that its game have a high level of engagement, with players logging an average of 33.5 hours per month on Spacetime’s titles, almost 3 times as much as the average iOS player’s total monthly gameplay and four times more than Android players.

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Diablo III: One Year Later

May 22, 2013 -

It's been a year since Blizzard launched Diablo III to the masses, and even though it struggled in the beginning because the game requires a constant connection in order to play (and servers were constantly going down during the launch window), players eventually were able to play and enjoy the game.

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Apple Celebrates Over 50 Billion App Downloads

May 17, 2013 -

On May 3 Apple said that it was very close to hitting 50 billion app download mark on its App store. Today the company announced that its App Store has surpassed the milestone - which they point out does not include re-downloads of apps or updates by users. While we do not know the exact data and time this milestone was met, we do know who the person was that downloaded the 5 billionth app: Ohio's Brandon Ashmore. Apple awarded him a $10,000 App Store gift card, and his app of choice - the word game Say the Same Thing by Space Inch.

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Into the Dead App Passes 10 Millionth Download Mark

May 7, 2013 -

Mobile and social game developer PikPok announced that its newest original mobile game, Into the Dead has managed to sail past the 10 millionth download mark. The game was released in December of last year and is available on iPhone, iPad, iPod touch, and Android. The game joins another PikPok title past 10 million downloads: Flick Kick Football. That game is contributing to the Flick Kick series of games, which has seen over 20 million downloads as of April.

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Apple App Store Inches Towards 50 Billion App Downloads Milestone

May 3, 2013 -

Apple announced today that its app store is nearing the 50 billion app download mark. Since its launch, the Apple App Store has seen almost 50 billion downloads of various apps for its iOS devices. Apple also announced that the person who downloads the 50 billionth app will receive a $10,000 App Store gift card, while $500 gift cards will be given to the individuals who download the first 50 after that milestone.

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Defiance: Over One Million Registered Players in First Month

May 3, 2013 -

Whether you have your doubts about Trion Worlds' Defiance - a first of its kind MMO transmedia project that lets what happens in the television show of the same name on the SyFy Network affect what happens in the virtual world you are playing - the game seems to be doing well within its first month or so of operation. According to Trion Worlds, over one million people have registered accounts for the game since it launched on April 3.

The game is certainly helped by being available on three platforms: the Xbox 360, PS3 and PC..

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More Than 10 Million Copies of Minecraft - Pocket Edition Sold To-Date

May 2, 2013 -

Minecraft developer Mojang announced that Minecraft - Pocket Edition for Android and iOS devices, has sold more than 10 million copies to-date. The portable version of Mojang's popular sandbox building game joins other versions of the game - PC and XBLA which have sold millions upon millions of copies to-date. It just goes to show that people never get tired of a game that is decent and is constantly updated by its creators.

"We are very thankful to all the support that we have gotten and people playing and talking about our game," said Mojang's Daniel Kaplan.

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Camelot Unchained Surpasses $2 Million Funding Goal

May 2, 2013 -

City State Entertainment announced that it managed to raise well over $2 million in crowd funding for its upcoming MMORPG project, Camelot Unchained. The "TriRealm" RvR-focused MMORPG will also receive $3 million in additional funding which includes $2 million from studio co-founder and online game industry pioneer Mark Jacobs. Pledges are still being accepted via PayPal on the game's official site.

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Chris Roberts' Next Game Raises Over $9 Million in Crowd Funding

April 30, 2013 -

Cloud Imperium Games announced that its upcoming space simulation game Star Citizen has raised over $9 million in crowd-funding, raising a cool $1 million since the middle of February. The game, being developed by Wing Commander creator Chris Roberts, managed to raise $2.1 million during its Kickstarter campaign, with the rest being raised via the game' s official site.

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Dark Souls Sells 2.3 Million Copies Worldwide

April 12, 2013 -

Dark Souls has now sold more than 2.3 million copies worldwide, according to developer From Software (by way of NeoGAF and Gpara). From Software president Eiichi Nakajima announced the sales figures on stage this week at an event for Japanese press, attended by Gpara. He also announced that the sequel to the popular hardcore action RPG, Dark Souls 2 would be coming to the Xbox 360.

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Notch Tops Time Magazine's 2013 Time 100 Poll

April 12, 2013 -

Just how influential and popular is Minecraft creator and Mojang co-founder Markus "Notch" Persson? Well he is apparently the second most influential person in the world right behind Egyptian President Mohamed Morsi in Time Magazine's 2013 Time 100 Poll. Voting for the poll ends today, with the final list to be chosen by Time editors and revealed on April 18.

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Torment The Most Funded Game in Kickstarter's History

April 8, 2013 -

inXile Entertainment's isometric role-playing game managed to raise $4.1 million at the close of its Kickstarter campaign this weekend, making it the most well-funded video game in Kickstarter's history. The Kickstarter, which ended last night, generated a total of $4,188,927 from 74,405 backers. That is 455 percent more than the $900,000 that the developer asked for at the start.

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Shroud of the Avatar Raises over $2 Million in Funding

April 8, 2013 -

This weekend the Kickstarter for Richard Garriott's latest game, Shroud of the Avatar: Lost Virtues, raking in $1.9 million from backers. Adding that number with the money it raised from PayPal pledges on the Shroud of the Avatar Website, Portalarium sailed past the $2 million dollar mark. Over twenty thousand people backed the game on Kickstarter.

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Torment: Tides of Numenera Adds Chris Avellone After Hitting $3.5 Stretch Goal

April 3, 2013 -

Having hit its latest stretch goal of $3.5 million for Torment: Tides of Numenera, developer inXile has officially brought Obsidian Entertainment's Chris Avellone on board to help with the game. Why is this such a milestone for fans of this role-playing game? Because while at Interplay's Black Isle Studios, Chris Avellone worked on the original AD&D title, Planescape: Torment.

The Kickstarter page for the project offers the following message to fans as the Kickstarter has just a few days left until it is all done:

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Neo_DrKefkawith a neutral party Moderating it. I've been waiting a long time for a GamerGate to happen but now all I want is the healing to start. Weird huh? Gamers don't need to be attacking gamers we should all be on the same side10/24/2014 - 12:39am
Neo_DrKefkaRight now from what I seen your tweet and the other guys tweet there are hard feelings. Until we start a dialogue with each other I think it will get worse before it will get better. I hope you guys work something out meet in a neutral stream10/24/2014 - 12:37am
Neo_DrKefkaThanks James. Even if a hot/hard headed person likes me thinks the public needs to sit down and discuss this together. We all might not agree right now but if the public does not start talking to each other we are not going anywhere.10/24/2014 - 12:36am
james_fudgeHey guys I had a nap because, getting old! I'll take a look.10/24/2014 - 12:01am
Matthew Wilsonjames needs to contact Totalbiscuit than10/23/2014 - 10:07pm
Neo_DrKefkaJames said earlier he went into a stream earlier informed them who he was and they didn't care. If James is trying to talk lets set something up?10/23/2014 - 9:38pm
Matthew WilsonTotalbiscuit has been trying for months, no one that is anti gg seems to want to talk with him on camera10/23/2014 - 9:20pm
Neo_DrKefkaHey James check your twitter. Check with Totalbiscuit see if you can get a round table discussion stream going see if he can get some pro gg people and you can get some gamejournopros. Both sides have been hurt, doxxed its time every1 sits down and talks10/23/2014 - 9:05pm
Matthew Wilsonthe wiiu will support up to 8 gc controllers http://www.smashbros.com/us/howto/entry10.html10/23/2014 - 7:50pm
quiknkoldmewtwo is a timed free exclusive. you can purchase him if you dont have both.10/23/2014 - 7:15pm
Neo_DrKefka@Monte A month and a half ago we had a lot of streams about solutions now all the streams are KingofPol styled rants about getting drunk. All Gamergate is about to many is for people to use the movement to jump start careers.10/23/2014 - 7:12pm
Neo_DrKefkaWhose stream where you in James?10/23/2014 - 7:02pm
Matthew Wilsonyup they are holding mewtwo hostage lol10/23/2014 - 5:59pm
MaskedPixelanteApparently Mewtwo is going to be a free download to anyone who bought both versions of Smash 4.10/23/2014 - 5:41pm
TechnogeekYou would also think that if GG gave a shit about journalistic ethics, Game Informer would have been the very first line of their boycott list.10/23/2014 - 5:32pm
MaskedPixelanteRidley confirmed for Smash Wii U... as a stage buddy like the Yellow Devil and flying man.10/23/2014 - 5:31pm
prh99Rather than trying to spin it as some sort of artistic choice, they should just say they don't want to rework the engine to either decouple the mechanics or make them work at 60fps.10/23/2014 - 5:25pm
Matthew Wilsonubisoft is made to look worse now. wiiu smash is 1080p 60fps lol10/23/2014 - 5:02pm
MonteYou would think that, if GG were really about journalistic ethics, their streams would be more conerned with Shadows of mordor(a REAL controversy involing a major publisher) than with the FALSE jounralistic controversy around Quinn10/23/2014 - 4:49pm
Andrew EisenHope so.10/23/2014 - 4:45pm
 

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