EVE Fanfest 2013 Sold Out

February 13, 2013 -

CCP Games has informed us that the EVE Fanfest 2013 event to celebrate all things related to its popular space MMO EVE Online sold out last week. The event held once a year in Reykjavik, Iceland will see about 1,400 attendees - about 50 percent more than last year's event. The Fanfest offers attendees three days of EVE Online and CCP-related activities that include panels, local Icelandic excursions, presentations from the game's developers, PvP tournaments, a developer-lead pub crawl, game reveals, and the general joys of camaraderie.

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Kongregate CEO: Core Gamers Spend More Than Casual Players

February 8, 2013 -

Indie games portal Kongregate says that "core gamers" tend to spend way more money than casual gamers on its popular gaming destination (which is owned by retailer GameStop). Speaking to Develop, Kongregate CEO Jim Greer said that while the free-to-play titles it offers had a similar conversion rate to other platforms (two-to-three percent) paying core gamers were spending an average of approximately $60 a month.

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CasinoRPG Hits Kickstarter Funding Goal

February 5, 2013 -

With just two more hours to go in its Kickstarter campaign, Goldfire Studios has managed to go slightly over its funding goal of $20,000 for its gambling-based MMORPG, CasinoRPG. As of this writing the Kickstarter raised $20,161 from 197 backers. The next step for the persistent virtual world gambling game is a private beta test, though some of that testing will likely be tied to various reward tiers.

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CasinoRPG Nears Kickstarter Goal, With One Day to Go Before Deadline

February 4, 2013 -

As mentioned by E. Zachary Knight on Episode 39 of the Super Podcast Action Committee, today is the last day to contribute to the Kickstarter for Oklahoma City, Oklahoma-based Goldfire Studios' Vegas-themed MMORPG CasinoRPG.

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Funcom Closes Beijing Studio, Lays Off More Staff in Canada, U.S.

January 25, 2013 -

Secret World and Age of Conan developer Funcom continues to tighten its belt as part of a restructuring plan it announced last year. Today the company announced that it has closed its Beijing studio and laid off staff in its Canadian and U.S. offices. The Beijing studio was responsible for creating the art and animation for the company's Secret World MMO. Responsibilities of the Beijing studio will be moved to Funcom's U.S. offices. Despite a heavier workload Funcom also reduced the workforce at the Raleigh, North Carolina-based office.

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SOE and MLG Team Announce PlanetSide 2 Partnership

January 25, 2013 -

Sony Online Entertainment and Major League Gaming announced that they have teamed up to bring PlanetSide to the MLG's competitive gaming audience.

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Choose-Your-Own-Adventure Game Picks on SWTOR's 'Gay Planet'

January 16, 2013 -

After announcing that it would launch a planet in Star Wars: The Old Republic where players could engage in same sex relationships with NPC's, the gaming community's reaction has been mixed.  The new planet, Makeb, will be launched as part of the Rise of the Hutt Cartel expansion pack to be released later this year.

But the LGBT community is not happy with the relationships being isolated on one planet or the fact that they will have to buy an expansion pack in order to use it. Some are calling this little wrinkle "pay-to-gay."

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ArenaNet: Three Million Units of Guild Wars 2 Sold Since Launch

January 15, 2013 -

ArenaNet's Colin Johanson says that the popular online-focused RPG Guild Wars 2 has managed to sell over three million copies since it was released and launched in August of 2012. He made the announcement as part of an update on the game's official site detailing what new content the company plans to bring to Guild Wars 2 players in the next few months.

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Funcom Moves Forward With Restructuring Despite Success with The Secret World Free-to-Play Changes

January 11, 2013 -

Even though Funcom's The Secret World MMO found success after switching from a monthly subscription fee to a free-to-play payment model (more than 70,000 copies of the game were sold in the last four weeks, according to Eurogamer), the company is still forced to move ahead with restructuring, according to Develop.

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Tera Going Free-to-Play in February

January 9, 2013 -

En Masse Entertainment and Bluehole Studios announced that their massively multiplayer online role-playing game Tera soon be switching from a monthly subscription plan to free-to-play. While the exact date for this switch from paid subscription to free has not been revealed, the companies say it will happen sometime in February.

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Star Wars: The Old Republic Executive Producer Same Gender Relationships Delayed Because of Switch to Free-to-Play

January 3, 2013 -

In an update this week to the official blog for Star Wars: The Old Republic, Executive Producer Jeff Hickman detailed some of the changes that the next big update to the Star Wars themed free-to-play MMO will bring. Besides delivering changes to a special PvP area, the 1.7 update also sees the return of the Gree Enclave area, and details on why the inclusion of same-sex relationships has been pushed back slightly.

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Jagex Spends £500k on Ad Campaign for Runescape

December 26, 2012 -

Jagex Software has decided to spend about half a million pounds on a fancy Runescape TV and marketing campaign. The marketing campaign running in theaters for the 12-year-old MMO is running during showings of The Hobbit in UK and Australian theaters. Publisher Jagex has also bought spots on TV and digital channels for a campaign that runs until January 6th. The TV campaign is being run on E4, Dave, Sky, FX, and Disney XD.

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Family Guy Online Shutting Down in January 2013

December 24, 2012 -

Fox announced that it will shut down its online game based on the popular animated television series Family Guy. The company announced that Family Guy Online will be shutting down for good on January 18, 2013 and that some subscribers would get refunds. Anyone who made in-game purchases between October 22 and December 21, 2012 will receive a refund in early January.

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NCsoft Unloading All NC Interactive Shares, Launching New U.S. Subsidiary

December 13, 2012 -

Korean MMO publisher NCsoft will sell its shares in NC Interactive - the company's U.S.-based subsidiary at the end of this month, according to a Reuters report. NCsoft will sell its 809 million shares on Dec. 24 for 78,348,368,000 South Korean wons, or USD $72,926,269.

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Funcom Ditches Subscription Model for The Secret World MMO

December 12, 2012 -

Funcom has decided to ditch the $15 a month subscription fee for its MMO The Secret World. The company announced today that players can now enjoy the game for free, though they'll still have to drop $30 to buy the game. After that players can opt for a special monthly membership or play for free and buy items from an in-game store as they see fit.

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Trion Worlds Confirms Layoffs, But Does Not Disclose Numbers

December 12, 2012 -

GamesIndustry International is reporting that MMO developer and publisher Trion World has confirmed that an undisclosed number of developers have been laid off at the company. The news of the layoffs surfaced on Twitter with one tweet noting the firing of 30 people at Trion's San Francisco office. Later an affected source told Gamasutra that the layoffs were primarily at Trion's Rift development team. Trion Worlds later confirmed the layoffs, but would not reveal specific numbers.

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Unauthorized My Little Pony MMO Shut Down

December 10, 2012 -

When you develop a game without the permission of the copyright holder, chances are you will be in for some sort of legal action. Such is the fate of the My Little Pony MMO, which has been shut down after the developers of the game received a copyright and trademark infringement claim from Hasbro. The game was not approved by Hasbro. Fearing serious legal action the developers decided it would be prudent to just shut the game down.

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Report: Layoffs Hit NCsoft's Seattle Studio

December 5, 2012 -

According to what NCSoft PR director tells PC Gamer, the company has laid of an undisclosed number of employees at its Seattle office. That office is responsible for Guild Wars 2. Guild Wars 2 publisher NCsoft has laid off several staff as part of a studio "realignment," it has confirmed. Davis confirmed to PC Gamer that it has laid off "several" staff members, but did not reveal specific numbers.

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CCP Asks EVE Online Players for Help in Creating MOMA Presentation

December 4, 2012 -

CCP Games has revealed its plans to explain a typical day in the life of someone in the EVE Online universe as part of being included in The Museum of Modern Art's permanent collection. EVE Online was one of several games selected by MOMA to be on display for most of next year as part of an exhibit the explores and celebrates the history of gaming (more details here).

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Fitness MMO Company Gets Seed Funding from BVM Capital

December 3, 2012 -

BVM Capital announced that it has made a seed round investment in health and fitness gaming company Fitness Interactive Experience (FIX). FIX is dedicated to making fitness and health fun, accessible and socially connected using massively multiplayer online games.

WBIE Lays Off Some Staff at Turbine Games

October 25, 2012 -

Warner Bros. Interactive Entertainment (WBIE) has laid off an undisclosed number of employees at its Turbine Games studio in Boston, Massachusetts. The company laid off these employees even as it hired several veteran game developers including designer Ken Rolston (who was previously working for Big Huge Games- a company owned by 38 Studios.)

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2012 Game Developers Choice Online Award Winners Revealed

October 11, 2012 -

The winners for the 2012 Game Developers Choice Online Awards have been announced with Ultima Online and Star Wars Galaxies designer Raph Koster being named "Online Game Legend."

Other big winners included Riot Games' League of Legends and BioWare's Star Wars: The Old Republic (which won multiple awards).

The full list of winners (thanks GII) can be found below:

 

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Treehouse Sues Turbine over Patent Issued in 2012

October 11, 2012 -

Ontario-based web services company Treehouse is getting ready to rock and troll. The company, who was awarded a vague patent (United States Patent No. 8,180,858) for the "Method And System For Presenting Data Over A Network Based On Network User Choices And Collecting Real-Time Data Related To Said Choices" (or the 858 patent as they refer to it in their lawsuit) has decided to sue Turbine in Delaware for violating the patent with its game Dungeons & Dragons Online. Interestingly enough, the patent was awarded on May 15, 2012.

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Mists of Pandaria Pushes World of Warcraft Subscriber Numbers Back Over 10 Million

October 4, 2012 -

While many have been keen to point out the continued decline of Blizzard Entertainment's World of Warcraft subscriber numbers, there's some good news for the company today: the latest expansion has given the game a boost past the 10 million subscriber mark. Back in August Blizzard revealed that its paid subscriber numbers had fallen to 9.1 million.

"It’s been gratifying to see the results of all of the work we put into this expansion and to hear all of the positive feedback from players so far," Blizzard CEO Mike Morhaime said.

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New Book Promotes Game Mechanics as Best Model for an Efficient Workplace

October 3, 2012 -

A new book written by an executive for other executives uses gaming as a way to make workplace teams stronger. The new book is called "ENTERPRISE GAMES: Using Game Mechanics to Build a Better Business" (O'Reilly Media, October 20212), and is written by Michael Hugos. According to the PR for the book, which you can find on Amazon, managers and executives can learn better ways to manage teams from virtual worlds and the type of behavior needed to survive in them.

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Research: Playing MMO's Improves Important Workplace Skills

September 27, 2012 -

New research from the University of Crete comes to the conclusion that all those hours playing massively multiplayer online role-playing games can have positive real-world effects on behavior at work. The research is discussed at length by Dr. Savvas Papagiannidis, Senior Lecturer and Head of the Innovation, Entrepreneurship and E-business Subject Group in this Huffington Post UK story.

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Joel Bylos Named Director of Secret World's Post Launch Content

September 24, 2012 -

Funcom's latest MMO The Secret World continues to see an evolution as the company tries to do its best in spite of a bad start and some underwhelming performance of the title since launch. Today the company announced that lead content designer Joel Bylos has been named director for all of the game's post-launch content going forward.

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Star Wars: The Old Republic Servers Consolidated

September 19, 2012 -

BioWare Austin has begun consolidating Star Wars: The Old Republic servers together, leaving players with fewer world server choices, but providing a large population of gamers.

"By centralizing our player populations on these higher population destination servers, we feel that we can offer our players the best possible Star Wars: The Old Republic experience," wrote the SWTOR team on the game's website.

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NCSoft Prepares to Issue Refunds for City of Heroes

September 19, 2012 -

NCsoft informed subscribers to its super hero themed MMO City of Heroes that it will begun issuing automatic refunds to paid subscribers and players with other outstanding account balances beginning on September 26. The company announced, much to the chagrin of current subscribers that it would be shutting down the game as part of a company-wide focus. Customers with recurring subscriptions plans as of September 1st or who purchased in-game currency after August 24th will also receive full refunds through their "original method of payment."

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EVE Online Player-Government Honors U.S. Embassy Officer Killed in Libya

September 14, 2012 -

EVE Online's player-run government has honored US embassy official Sean "Vile Rat" Smith, who was killed during an attack on the US Embassy in Libya earlier this week (thanks to Eurogamer). Eve Online's Council of Stellar Management formally responded to Smith's untimely death at the hands of protestors angry about a film clip that depicted the Islamic prophet Mohammad as a child molester and cruel oppressor, among other things.

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Goth_SkunkAnd at long last, I think I'm finally done.06/30/2015 - 3:08am
Goth_SkunkAnd if those progressive games fail to make any headway in the market, don't blame gamer culture for not being cultured enough to appreciate the product. Own up to the fact that the game either sucks, is not interesting, or both.06/30/2015 - 3:06am
Goth_Skunknor suggest that the games industry and culture is rife with toxicity because of it and needs to change for the good of the medium. There is room in the market for progressive games to co-exist with games like Hatred, not replace them outright.06/30/2015 - 3:04am
Goth_SkunkAnd if the overly violent content of most AAA games or the perceived mistreatment of women in such games bothers one, by all means criticize it, but do not under any circumstances suggest that it such content shouldn't exist or be promoted,06/30/2015 - 3:02am
Goth_SkunkGames, for the most part, let you do this! You can be the man or woman you're not. You can escape reality and immerse yourself in the experience. And that's wonderful! I play as female characters all the time in games I play, when the option is available.06/30/2015 - 2:59am
Goth_SkunkA choice that nature denied transgender people at birth! People don't undergo gender reassignment because they want to be transgender; they undergo gender reassignment because they want to be the gender they identify with!06/30/2015 - 2:52am
Goth_SkunkBut I think it gets silly when people start asking for the ability to play as a transgender protagonist. I mean, why would one do that? One usually has the option to create a character that's either a man or a woman, gay or straight. You have the choice!06/30/2015 - 2:50am
Goth_Skunkfirst two games, a move which was ultimately corrected in the 3rd game. By extension, Dragon Age has always had the option, and good on it!06/30/2015 - 2:45am
Goth_SkunkBut it certainly is good to see developers entertain the allowance of allowing the player to develop their protagonist to be homosexual if they want. The Mass Effect series was criticized rightly for not allowing a male homosexual romance plot in the06/30/2015 - 2:44am
Goth_Skunkand only just by the slimmest of margins. Homosexuality is sadly still a hot button controversy in the USA, which makes developing a noteworthy game with a hardcoded homosexual lead or theme a dangerous risk to take.06/30/2015 - 2:37am
Goth_SkunkThe United States is the largest single customer base for video games in the world, and it only just mandated by rule of its Supreme Court that marriage ought to be just as much an inalienable right for homosexuals as it is for heterosexuals,06/30/2015 - 2:35am
Goth_SkunkFor example, it would be difficult for a developer to produce a AAA quality game where the protagonist is hardcoded to be MtF transgender, and convince enough people to buy it in order to make it worth its production costs.06/30/2015 - 2:31am
Goth_SkunkNo Mecha, not woe unto those who ask for representation. By all means, ask and be represented. I don't have an issue with it, nor would I say anyone in GamerGate does either. But be reasonable about asking too.06/30/2015 - 2:27am
Goth_Skunkthat would've made Benedict Arnold raise a glass in toast.06/30/2015 - 2:25am
MechaCrashGamers are more than straight white men, but woe unto those who actually ask for representation!06/30/2015 - 2:24am
Goth_SkunkBut Games Journalism, who in the past has stood up for gamers and developers, when their hobby was under attack by idealogues and governments for being overly violent, suddenly switched sides in a move06/30/2015 - 2:24am
Goth_SkunkYet the media continues to push that narrative, and they will continue to do so until their medium dies out from obscelesence or when the old guard retires and is replaced by people who were raised by gamers, people who know the score.06/30/2015 - 2:20am
Goth_SkunkGamerGate, by my view, is far more diverse and inclusive that the purveying culture surrounding games journalism right now. The stereotypical gamer is a straight white male, but GamerGate has shown, time and time again, that this is not really the case.06/30/2015 - 2:18am
Goth_SkunkAfter all, you did just call it a "problem."06/30/2015 - 2:15am
Goth_SkunkAs opposed to setting the bar high, creating a culture clique that promotes exclusivity rather than inclusivity. Cronyism rather than diversity. Do you feel that inclusivity and diversity are just buzzwords to be used whenever convenient?06/30/2015 - 2:12am
 

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