'Fallout Shelter' coming to Android next month

July 24, 2015 - GamePolitics Staff

QuakeCon 2015 is underway in Dallas, Texas and news is starting to trickle out of it. The first bit of interest to almost everyone is that Bethesda's hit mobile game Fallout Shelter for iOS will finally be coming it Android devices... next month.

The iOS version of the game was released during the Electronic Entertainment Expo last month in Los Angeles on the Apple App Store. The game is a free-to-play vault management game where players control every aspect of a bona fide Vault-Tec vault and all of its inhabitants.

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Kongregate helps developers make mobile games

July 15, 2015 - GamePolitics Staff

Back in July of 2010 the world's largest games retailer GameStop bought indie games portal Kongregate. Now it seems to be finally doing something with it beyond its original intended purpose (to promote and house awesome indie games and foster a community around them - which it has been pretty successful at).

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Report: publishers claim Facebook customer data handling changes will be a 'land grab'

July 9, 2015 - GamePolitics Staff

GamesBeat is exclusively reporting on a proposed and (as of this writing) secret proposal that Facebook is considering that would change the way user data for mobile advertising is handled on the social media platform.

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Report: Gameloft laying off staff at NYC offices

July 8, 2015 - GamePolitics Staff

Gamasutra is reporting that as many as 100 employees have been laid off from mobile game publisher and developer Gameloft's New York City offices and that the end game is to close the office completely. A Gameloft representative refused to address the story directly when solicited by Gamasutra.

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EA appoints new head of EA Mobile

July 7, 2015 - GamePolitics Staff

Electronic Arts has appointed a new head of its mobile division, according to Seeking Alpha.  Samantha Ryan has been appointed as the new head of EA Mobile, according to a new SEC filing by the company.

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Europe bans roaming charges, adopts stricter net neutrality rules

June 30, 2015 - GamePolitics Staff

The European Commission announced that roaming charges for mobile phones will be banned in all European territories and that European lawmakers have adopted stricter net neutrality rules.

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Report: Apple reinstating historical war games on Apple App Store that use confederate flag

June 26, 2015 - GamePolitics Staff

Apple isn't admitting that it didn't anything wrong when it pulled a bunch of historical games from the Apple App store yesterday because they featured the confederate flag, but according to this TechCrunch report, the company is working with developers to reinstate them as we type this.

According to what an Apple rep. tells TechCrunch, they only meant to remove games that use the flag in a way that promotes hate or harm.

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'Fallout Shelter' played 70 million times a day

June 25, 2015 - GamePolitics Staff

Bethesda Softworks gleefully announced this morning that Fallout Shelter – the company's free-to-play iOS app set in Fallout universe - is the top downloaded game in 48 countries and the top downloaded app of any kind in 25 countries following its release last week. Fallout Shelter also remains the number 1 most downloaded free game on the App Store. In the first week following its release, play sessions of Fallout Shelter have surpassed 70 million times a day by fans globally, according to Bethesda.

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'The Division' mobile companion app gets scrapped

June 19, 2015 - GamePolitics Staff

The mobile companion app for Ubisoft's upcoming online focused team-based shooter, The Division, has been canceled. According to this IGN report, the app once described by developer Massive Entertainment as "really meaningful," is no longer being worked on.

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Sprint stops throttling unlimited data plan customers

June 18, 2015 - GamePolitics Staff

Mobile broadband provider Sprint has decided that it might be a good idea to stop throttling customers who pay for an unlimited data plan. Likely Sprint found the inspiration to change its activities on this from AT&T, who the FCC fined $100 million for doing pretty much the same thing.

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XPRIZE teams with Barbara Bush Foundation for $7 million adult literacy competition

June 8, 2015 - GamePolitics Staff

XPRIZE announced this morning that it is teaming up with the Barbara Bush Foundation for Family Literacy and the Dollar General Literacy Foundation to launch a $7 million global competition to develop mobile applications for adults that will cause the "greatest increase in literacy skills in just 12 months."

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'DomiNations' download more than 7.2 million times

June 3, 2015 - GamePolitics Staff

Nexon M's and Big Huge Games' DomiNations has been downloaded more than 7.2 million times in the last 60 days, according to this GamesBeat report - based on an infographic released by the free-to-play online gaming company.

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Konami: we are still developing games for consoles

May 29, 2015 - GamePolitics Staff

According to this Game Informer report, Konami's future still includes console games, and notes that a recent comment from Konami Digital Entertainment president Hideki Hayakawa that was published by Japanese outlet Nikkei may have been taken slightly out of context.

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'Minecraft' dominates iOS games top ten charts

May 26, 2015 - GamePolitics Staff

Mojang’s popular world building game Minecraft continues to dominate the iOS charts, taking the number one slots on the iPhone and iPad Top Ten best-selling game charts for the week ending May 18, according to MCV.

Mojang's hit mobile game managed to beat out Snowman’s Alto’s Adventure on both charts for the week.

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UN report: nearly half the world's population will be online by the end of 2015

May 26, 2015 - GamePolitics Staff

A new report from the United Nations' International Telecommunication Union (ITU) predicts that an estimated 3.2 billion people of the world's 7.2 billion people will be online by the end of 2015.  About 2 billion of those people using the Internet will be in the developing world, but only 89 million will be in countries such as Somalia and Nepal.

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Former Rovio head of games launches Futureplay Games

May 22, 2015 - GamePolitics Staff

Former Rovio head of games Jami Laes has revealed the "other opportunities" he decided to pursue after he left the Angry Birds maker in January. Laes has launched a new mobile gaming company called Futureplay Games, with plans to develop games that focus on the "view-to-play" model for monetization. "View-to-play" gives players access to gameplay after watching monetized video ads.

Laes thinks this approach to monetization will be easier for players to accept.

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GREE closes Vancouver studio

May 13, 2015 - GamePolitics Staff

Mobile games publisher GREE has shut down its Vancouver studio, according to a tweet from GREE Vancouver's studio head, Steve Lin highlighted in this Gamasutra report - as well as a blog post from GREE International COO Andrew Sheppard.

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App Annie buys Canadian competition

May 6, 2015 - GamePolitics Staff

Mobile analytics firm App Annie announced today that it has acquired Vancouver-based competitor Mobidia for an undisclosed amount of money and stock. In a blog post announcing the deal, App Annie said that the acquisition will help it expand its reach deeper into international markets though the integration of data and talent from Mobidia.

The company's office in Vancouver currently employs 30 people. App Annie will rename the office "App Annie Canada."

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Tencent buys 14.6 percent stake in Glu Mobile

April 30, 2015 - GamePolitics Staff

Tencent has acquired a 14.6 percent stake in mobile game developer Glu Mobile for an estimated $126 million payout to the company, according to this GamesBeat report.

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Two new games launch featuring Shaquiille O'Neal

April 23, 2015 - GamePolitics Staff

Two games featuring former NBA all-star Shaquiille O'Neal have been released for mobile devices and Facebook via MyVegas apps. O'Neal is the latest celebrity to get in the business of releasing a self-branded game, joining the likes of Kim Kardashian and other stars who want to cash in on the mobile and social gaming space. O'Neal's two games are "CaddyShaq," and "ShaqJack" - both were developed by PlayStudio for iOS, Android, Kindle Fire, and Facebook.

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Jimmy Fallon releases first mobile game

April 23, 2015 - GamePolitics Staff

Apparently NBC Late Night host Jimmy Fallon is in the business of making games for iOS platforms. Fallon's first game through his freshly revealed company Sparklehorse is called Tedzy for iOS devices. The goal of the game is to collect feathers for Tedzy’s pillow so he can get a good night's sleep. The game is free to download and play.

Tedzy is an arcade game where the title character travels down dream roads to collect feathers. Tedzy can jump, spin from road to road and collect power-ups.

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China tops iOS download charts for Q1 2015

April 15, 2015 - GamePolitics Staff

New data from App Annie suggests that China is now the leader in iOS app downloads for the first quarter of 2015. China is followed by the U.S., Japan, the UK, and Russia. Only the U.S. and China saw any movement during the quarter. App Annie's data shows that the launch of the iPhone 6 and 6 Plus in China is responsible for the big shift in iOS app downloads.

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Report: DeNA lays off staff in Vancouver, San Francisco

April 10, 2015 - GamePolitics Staff

After securing a major deal with Nintendo to bring popular IPs to mobile devices, DeNA has decided to initiate some layoffs at one of its Canadian development studios, according to GamesBeat. The first signs that something serious was going on at the DeNA Vancouver studio was when David Phan, the product manager at DeNA Studios Canada revealed on Twitter that he and other employees were let go.

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Mark Pincus becomes CEO of Zynga as Don Mattrick exits stage left

April 8, 2015 - GamePolitics Staff

Zynga CEO Don Mattrick is leaving the social games company and heading to Canada for a new opportunity, according to an announcement by the company today. He'll be replaced with a familiar face who sat in Mattrick's chair prior to him joining the company. Mattrick will be replaced with Zynga founder and former CEO Mark Pincus, who vacated the position to make room for Mattrick in July of 2013. Mattrick was the head of Microsoft's Xbox division prior to joining Zynga, and prior to joining Microsoft in 2007, he served as the President of Worldwide Studios for Electronic Arts.

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Nexon acquiring Boolean Games

April 2, 2015 - GamePolitics Staff

Nexon has acquired Boolean Games, GII reports. Boolean is best known for developing the Dark Avenger series of games. In total the series has enjoyed 30 million downloads worldwide since its launch in May, 2013. The first Dark Avengers game has earned around $1 million in revenue to-date. The sequel, Darkness Reborn, was launched in November of 2014 and has been downloaded 10 million times.

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DeNA hopes first game from Nintendo mobile deal generates 3 billion yen a month

April 1, 2015 - GamePolitics Staff

Japanese mobile gaming powerhouse DeNA said that it wants to make 3 million yen (roughly $25.02 million) a month off of games built through its partnership with Nintendo. Nintendo and DeNA announced the partnership on March 17 and revealed that the first game through this partnership would be released on mobile platforms by the end of this year. Speaking to Reuters, DeNA Chief Executive Isao Moriyasu said that his company wants to make games that hundreds of millions of people will play.

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Federal Court says FTC case against AT&T for throttling unlimited data mobile customers can proceed

April 1, 2015 - GamePolitics Staff

Ars Technica reports that a federal judge has ruled that the Federal Trade Commission does have jurisdiction to sue AT&T for allegedly throttling customers. In its argument before the federal court, AT&T - who hates net neutrality and didn't want to be classified as a common carrier - said that the FTC did not have jurisdiction to take it to court because it is... a common carrier.

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GSN Games acquires rival Idle Gaming

March 30, 2015 - GamePolitics Staff

Social casino games and cash tournament company GSN Games has acquired social casino game studio rival Idle Gaming. Financial terms of the deal were not disclosed. GSN Games said in a press release announcing the deal today that the acquisition adds both "high-quality talent and mobile platform technologies that support GSN Games’ long-term strategic growth."

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Iwata claims Nintendo's deal with DeNA was not born out of shareholder pressure

March 25, 2015 - GamePolitics Staff

Nintendo president Satoru Iwata insisted in a Q&A session (translated to English) following the major announcement last week about entering the mobile space that his company was not pressured into bringing its IP to an outside platform. But last year a large block of investors pushed hard for Nintendo to brings its IP to the lucrative mobile space - a suggestion the company strongly resisted at the time.

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Kabam's 'Creature Academy' mobile games no longer available

March 19, 2015 - James Fudge

Yesterday we reported on artist Kevin Konrad Hanna's claims that mobile gaming giant Kabam copied elements from his graphic novel, "Creature Academy: The Legacy," when it repurposed the Korean mobile game "Taming Monster" (originally developed by South Korean mobile games company Netmarble Games Corp.) and re-released it under the name Creature Academy in North America.

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PHX Corphttp://www.polygon.com/2015/7/27/9050375/street-fighter-5-beta-offline-delayed Street Fighter 5 beta taken offline, now postponed indefinitely07/27/2015 - 9:51pm
Goth_Skunk@eZeek: Noooooooooo.... ;)07/27/2015 - 8:44pm
MechaTama31Re: Google+, wow. I never in a million years thought they would backpedal on that. I just resigned myself to not using commenting functions on any of their services.07/27/2015 - 6:21pm
E. Zachary KnightGoth, are you saying all women are fat. ;)07/27/2015 - 5:38pm
benohawkMake it more adorable and more gender neutral! Widescreen Dog and 16:9 their 16 kitten sidekicks07/27/2015 - 5:15pm
Goth_SkunkOr, if you prefer, Widescreen Woman.07/27/2015 - 4:12pm
Goth_SkunkWho will save us from this abominable practice?! Introducing WIDESCREEN MAN and his sidekick 16:9!07/27/2015 - 4:10pm
Andrew EisenInteresting coincidence. I tweeted about the evils of vertically oriented video just last night. https://twitter.com/AndrewEisen/status/62549836960397312007/27/2015 - 4:01pm
PHX Corphttps://www.youtube.com/watch?v=iJ_I9-CkzDE The Great Atari Ransack (The Jimquisition) Warning Vertical video syndrome in one scene07/27/2015 - 3:40pm
MattsworknameBout time google07/27/2015 - 3:33pm
james_fudgeugh. TG man :)07/27/2015 - 1:15pm
MechaCrashGoogle drops Google+ requirements for YouTube and other services: http://venturebeat.com/2015/07/27/google-is-dropping-its-google-requirement-across-all-products-starting-with-youtube/07/27/2015 - 12:55pm
benohawkThat still isn't Steam pay royalties. At best it is Bethesda not being willing to relicense the music,07/27/2015 - 12:51pm
Infophile(cont'd) different service. This often happened with TV shows, where music was only licensed for broadcast, but not for DVD release. So for many older shows, they either have to relicense it or use different/no music for the DVD release.07/27/2015 - 12:36pm
Infophile@benohawk: It most likely comes down to the original licensing agreement for the music in it. Often those agreements only license it for the medium it first releases in, so it has to be re-licensed if it's rereleased in a different form or through a ...07/27/2015 - 12:35pm
benohawkWhy would steam be paying royalties on anything in quake?07/27/2015 - 12:01pm
black mantaI recommend using the KMQuake II patch which supports .ogg music files, then downloading the music from someplace, then dropping it in to a music folder into the \baseq2 directory.07/27/2015 - 10:32am
black mantaI got Quake 2 during the Steam Quakecon sale. Funny thing is, there's no music for it! Guess Steam didn't want to pay the royalty fees or something.07/27/2015 - 10:30am
black mantaLike EZK, I also have a backlog of games. Right now I'm playing Crysis 3 for the first time, and replaying Quake 2.07/27/2015 - 10:29am
E. Zachary KnightZippy, No. It is because I have a backlog of games a mile long and have not bought to many new games, which includes Mass Effect.07/27/2015 - 9:28am
 

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