T-Mobile Unconcerned About Reclassification

February 20, 2015 - GamePolitics Staff

While some mobile carriers are proclaiming that the sky will fall if the FCC approves measures to reclassify broadband and mobile as common carriers under Title II of the Telecommunications Act (in effect giving it the legal authority to regulate both industries) at the end of the month, mobile phone service provider T-Mobile seems to be taking all of it in stride.

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Sega Networks Spends Big on Western Developers

February 19, 2015 - GamePolitics Staff

Sega's mobile arm Sega Networks announced today that it has acquired independent developer Demiurge Studios. Sega says that this purchase is part of series of investments in the "Western market." Sega Network also announced that it has taken a major stake in San Francisco start-up Ignited Artists and London-based Space Ape Games.

Sega did not reveal financial details on any of these deals.

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TracFone Pays $40 Million Settlement to FTC For Throttling 'Unlimited' Customers

February 6, 2015 - GamePolitics Staff

Law firm Kelley Drye & Warren LLP sent out a note detailing the settlement between the Federal Trade Commission and TracFone Wireless, a budget-priced mobile phone carrier that does a good percentage of its business in convenience stores and retailers like Walmart.

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FCC Chairman Wants To Reclassify Broadband And Mobile Under Title II

February 4, 2015 - James Fudge

The FCC will vote in its late February meeting to reclassify broadband under Title II of the Telecommunications Act and will seek to ban supposed "fast lane" deals as well. The announcement was made today in an editorial written by FCC Chairman Tom Wheeler published on Wired.

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Square Enix Closes Mobile Studio in Indonesia

January 14, 2015 - GamePolitics Staff

Square Enix has shut down the mobile studio Smileworks in Indonesia - a mere 18 months after it opened its doors. The company confirmed in a statement to GII that all 14 of the people the small studio employed are now out of work as well. Square Enix opened the Surabaya, Java-based Smileworks studio 18 months ago in hopes of developing mobile game content for Indonesia. Apparently the studio did not live up to Square Enix's expectations.

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Kabam Acquires TapZen and Magic Pixel

January 13, 2015 - GamePolitics Staff

Mobile game publisher Kabam has acquired Los Angeles-based studios Magic Pixel Games and TapZen, the company announced today. TapZen and Magic Pixel are best known for their collaboration on the iOS game This Means War. Magic Pixel's credits include iOS titles Outcast Odyssey and Stick to It, and the PS 3 game Carnival Island. TapZen founder and former Zynga chief creative officer Mike Verdu has also joined the company.

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GungHo and Nintendo Team Up For 'Puzzle & Dragons: Super Mario Bros. Edition'

January 8, 2015 - GamePolitics Staff

Nintendo is teaming up with free-to-play and mobile powerhouse GungHo Online to create a specially branded version of the ultra popular mobile title Puzzle & Dragons. The game, Puzzle & Dragons: Super Mario Bros. Edition for Nintendo 3DS will retain the formula of GungHo's popular game but will also feature several iconic Mario characters including Mario, Luigi, Peach, Toad, and Bowser. The game is scheduled for release in Japan on April 29. Nintendo did not say whether the game will be released outside of Japan or not.

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PSA: Samsung's Mobile Virtual Reality Offering Now Available

December 8, 2014 - GamePolitics Staff

Samsung's contribution to the virtual reality space is now available. Announced in September and developed in partnership with Oculus VR, the Samsung Gear VR headset is now available to buy from the Samsung web store for $200.

The device, which requires a Note 4 to be used as the screen is not quite a ready for mass-market - even though anyone can buy it at this point.

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North American Operations Lower Perfect World Entertainment Profits

November 26, 2014 - GamePolitics Staff

China-based Perfect World Entertainment reported a decline in profits for the third quarter, citing poorly performing North American properties. During the three-month period ended September 30, 2014, Perfect World earned ¥974 billion ($158.7 million) in revenue, up by around 5 percent compared to the same period a year ago. The five percent growth was attributed to the ongoing success of DOTA2 in China, which the company operates for Valve and the successful launch of mobile games CrossGate Mobile and Forsaken World.

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T-Mobile Adds More Music Services to 'Music Freedom' Program

November 25, 2014 - GamePolitics Staff

U.S.-based mobile phone provider T-Mobile US announced that it has exempted 14 streaming music services from its data caps. Those services that are now getting an exemption include such notables as Google Play Music, Xbox Music, SoundCloud, RadioTunes, Digitally Imported, Fit Radio, Fresca Radio, JazzRadio, Live365, Mad Genius Radio, radioPup, radio.com, RockRadio, and Saavn. T-Mobile does not charge these services to avoid being part of its data caps unlike other mobile providers like AT&T.

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Glu Mobile Sues Hothead Games for Copyright and Trade Dress Infringement

November 6, 2014 - GamePolitics Staff

According to this GamesBeat report, Glu Mobile has filed a lawsuit against mobile game studio Hothead Games for allegedly copying its popular Deer Hunter 2014 mobile game with its game Kill Shot. In Kill Shot, you don't hunt animals; you play as a sniper that hunts enemy targets. But Glu alleges in a federal lawsuit filed in the San Francisco court that Hothead’s game violates copyright and trade infringement laws.

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Kim Kardashian Helps Glu Mobile Rule The World

October 30, 2014 - GamePolitics Staff

Love them or hate them, the Kardashians and their brand are a powerful force to be reckoned with. If you need proof simply look at how much money Glu Mobile is making off one mobile game, Kim Kardashian: Hollywood.

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OnLive Partners With Samsung For GALAXY Note 4

October 16, 2014 - GamePolitics Staff

Cloud gaming company OnLive announced today a new partnership with Samsung that offers Samsung GALAXY Note 4 users three months of unlimited OnLive gaming for free. Using the OnLive Android app (available to download free from the Samsung Galaxy Apps store), users can stream PC and "console-quality" games from OnLive’s servers to their Galaxy Note 4 for play anywhere if they have a Wi-Fi or 4G connection, according to OnLive.

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Chinese Mobile Game Uploads Almost 36K Private Videos Online Without Permission or Warning

October 8, 2014 - GamePolitics Staff

According to a report in the South China Morning Post, a smartphone-based charades game popular in China uploaded 36,000 private user videos without notifying or asking the permission of its users.

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Verizon Wireless Backs Away From Throttling LTE Users With Unlimited Plans

October 2, 2014 - GamePolitics Staff

Verizon Wireless was set to start throttling LTE users on Oct. 1 as part of what it called an expanded "network optimization" program, but the company decided not to after the Federal Communications Commission Chairman Tom Wheeler started questioning the validity of the practice.

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Report: Tencent Making More Money Than EA, Activision

October 1, 2014 - GamePolitics Staff

You might be under the impression that the video game company that make the most money in the world would be Electronic Arts, Sony, Microsoft, Activision, or even Google and Apple. But according to a new report from New Zoo that distinction belongs to Tencent.

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ESA: One-Third of Americans Play Mobile Games

September 26, 2014 - GamePolitics Staff

According to data released by the Entertainment Software Association (ESA), around one-third of Americans ages 13 and older play video games on their smart phones, tablets, and portable gaming devices (3DS, PS Vita, etc.) on a regular basis. The new research comes from a new ESA report, "Mobile Games: Expanding Gameplay Across America."

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'Puzzle & Dragons' Downloaded Five Million Times in North America

September 24, 2014 - GamePolitics Staff

GungHo Online Entertainment's popular mobile game continues to hit major milestones. According to an announcement from the company today, Puzzle & Dragons was downloaded five million times in North America last week (September 16). Puzzle & Dragons is currently available on Kindle Fire, Android devices, and iOS.

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iPhone 6 Moves 10 Million Units In Opening Weekend

September 23, 2014 - GamePolitics Staff

Apple had a strong opening weekend in iPhone 6 sales, according to figures the company released yesterday. According to Apple, it sold (combined) over 10 million iPhone 6 and iPhone 6 Plus phones in the three days since its September 19 launch. That's twice as many phones as when it launched the iPhone 5 in 2012.

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FTC Begins Cracking Down on COPPA Violators

September 18, 2014 - GamePolitics Staff

According to this VentureBeat report, the federal government is beginning to crack down on companies that are allegedly violating the Children’s Online Privacy Protection Act (COPPA). The Federal Trade Commission (FTC) issued a statement on its blog this week announcing a $450,000 settlement with Yelp for collecting the personal information (names and other personal identifiers) of children in violation of COPPA.

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King Settles Lawsuit with 6Waves Over Game Clones

September 17, 2014 - GamePolitics Staff

Candy Crush Saga maker King has settled its copyright case against 6waves, has received an undisclosed sum of money, and has ensured the closure of 6waves' Farm Epic and Treasure Epic games - two games it claims were infringing on its copyrights.

"We are pleased that this matter has now been resolved," commented King's chief legal officer Robert Miller.

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EA Looking Into Making Games for Apple Watch

September 10, 2014 - GamePolitics Staff

Electronic Arts says that it has two teams investigating the possibility of creating game apps for Apple's new "Apple Watch." The Apple Watch was announced yesterday alongside the iPhone 6 and iPhone 6 Plus. It will retail for right around $349 (for the low-end model) and will require an iPhone 5S or higher in order to work.

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Google To Pay $19 Million Settlement In FTC In-App Purchase Suit

September 5, 2014 - GamePolitics Staff

The Federal Trade Commission announced that Google has agreed to pay $19 million to consumers (parents) whose children made purchases through Google Play without their express consent or permission. The FTC alleged that Google was unfairly billing account holders on its Google Play market for Android-based mobile and tablet devices by not getting express authorization from parents when kids bought things both in the store and within apps.

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Kim Kardashian Defends Popular Mobile Game

August 13, 2014 - GamePolitics Staff

Kim Kardashian appeared on NBC's morning program The Today Show  to defend her ultra popular mobile title Kim Kardashian: Hollywood. Last week New York Times best-selling author Ayelet Waldman took to Twitter to lambaste Kardashian, blaming her for her son spending $120 in the game for virtual goods. Waldman called her an "evil scumbag."

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Zynga Has a Bad Second Quarter

August 8, 2014 - GamePolitics Staff

Social and mobile game maker Zynga posted a $63 million net loss for the second quarter of FY 2014. The company reported non-GAAP quarterly revenues of $153 million, with non-GAAP profits of $3 million - a bit better than the $6 million loss for the same period a year ago. Bookings, or virtual item sales, were $175 million, down 7 percent from the same period a year ago.

Zynga also reduced its full-year guidance on bookings to be between $695 million and $725 million, down from an earlier guidance between $770 million to $810 million.

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Sony No Longer Supporting PlayStation Mobile for Android

August 6, 2014 - GamePolitics Staff

Sony is no longer mucking around with Android devices. The company announced today that it will no longer support releasing games on Android devices through its PlayStation Mobile initiative. Instead the company will put its focus back on PS Vita and its micro-console, the PS Vita TV.

The company launched PlayStation Mobile in 2012, allowing developers to publish games on the Vita without having to jump through the hoops of certification on that platform. It also allowed for publishing games to PlayStation-certified Android devices.

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Virgin Mobile's New Custom Plans and Net Neutrality

July 31, 2014 - GamePolitics Staff

Virgin Mobile's new build-your-own smartphone plans (see the announcement from Sprint here) seems like a convenient way for consumers to customize their bills based on the types of services they use and the media they consume, but as The Verge points out, it's a slippery slope and goes agai

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FCC Questions Verizon's Plan to Throttle Unlimited Mobile Data Customers on 4G Network

July 31, 2014 - GamePolitics Staff

The Federal Communications Commission has sent a letter to Verizon asking the company a series of pointed questions concerning its plan to throttle unlimited data plan customers on its 4G LTE networks. The company announced earlier this month that it planned to start prioritizing customers who were not unlimited data plan customers over those who are - all in the name of network management.

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Samsung Uses Recent SCOTUS Decision in Long-Running Patent Fight With Apple

July 29, 2014 - GamePolitics Staff

Two weeks after the U.S. Supreme Court gave a crushing blow to supposed patent trolls with last month's ruling in Alice v. CLS Bank, Samsung is trying to use that same ruling to knock out two claims by Apple in its long running feud over mobile device patents. The Supreme Court decision in Alice v. CLS Bank basically said that lower courts should be throwing out more cases that involve patents that are too abstract in nature to be legally valid.

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Verizon Plans to Throttle 'Unlimited' 4G Networks Customers This Fall

July 25, 2014 - GamePolitics Staff

Verizon’s 4G networks soon will start feeling a little less unlimited for customers who don't pay for data by the gigabyte. According to GIGA OM, Verizon will start prioritizing traffic so that customers who pay for mobile data by the gigabyte get access over customers who use  Verizon’s unlimited plans. The new policies will only apply when the network gets crowded, according to Verizon.

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Will an M rating hurt Batman: Arkham Knight's sales?:

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You're not permitted to post shouts.
E. Zachary KnightWhat better way for the government to keep track of you than to get you to install an app that lets you insult the government.02/28/2015 - 11:03am
prh99No, but I looked it up and it's basically spyware. Their privacy policy says their apps tracks among other things your location and browsing habits via cookies.02/28/2015 - 8:20am
Ryan RardinHas anyone here heard of an app called iCitizen? It's basically Yelp for politicians.02/28/2015 - 5:16am
Andrew EisenAh, not linked in the way you (and everyone else) want and expect. That's true.02/27/2015 - 10:06pm
Matthew Wilsonthey are not linked in a way that tracks purchases though. the fact that they have to send a code for the other system shows that they are not linked in the way it counts.02/27/2015 - 9:39pm
Andrew EisenAccounts are already linked. Have been for quite a while. Also, Mario vs. Donkey Kong was announced as a cross-buy title during last January's Nintendo Direct.02/27/2015 - 9:25pm
Matthew Wilsonhttp://www.vg247.com/20…/…/27/olli-olli-3ds-wii-u-cross-buy/ I wounder if this is a sign that Nintendo may finally link accounts across the 3ds/wiiu in the near future.02/27/2015 - 9:18pm
prh99http://www.romanoriginals.co.uk/invt/70931?colour=Blue The dress does comes in white and blue but both have black lace and a sheer back top, I don't see gold or brown. 02/27/2015 - 8:54pm
ZippyDSMleeDungeons was a so bad so good game to me so I been keeping up with its sequel which will more of a Dungeon Keeper clone. As for pre order out of 7 preorders I was not burnt by 2... Add my contempt of most of modern game design.Ya I have all kinds of hurt.02/27/2015 - 8:40pm
MechaTama31I don't even want to know...02/27/2015 - 8:22pm
ZippyDSMleeFun? I can do fun…. I think LOL. Dungeons 2 is on preorder but not via steam... >> Hell I am breaking all kinds of personal butthurt rules to even THINK about pre order...02/27/2015 - 8:12pm
E. Zachary KnightHad some fun discussions about that dumb dress on Facebook. I opened the original picture in GIMP and sampled the colors and determined them to be Blue and Gold. People still say I am wrong.02/27/2015 - 7:41pm
ConsterTime for something completely different: #teamwhiteandgoldllama!02/27/2015 - 7:27pm
ZippyDSMleeAndrew Eisen: I'll try. ^^02/27/2015 - 5:40pm
ZippyDSMlee james_fudge: That’s what I been doing damnit!! *bites your leg*. LOL All but a couple posts have been written in word 2010. This has had my full attention so I’ve been able to keep some consistency up today which is nice a shame it’s still gibberish ><02/27/2015 - 5:38pm
Andrew EisenLike I said, if you want to have a discussion or get a question answered, I'm more than happy to oblige. All I ask in return is you have enough respect for everyone else to take the time to compose a readable post.02/27/2015 - 5:35pm
ZippyDSMleeI suppose it would be poor of me to say this but thank you for taking the time to reply to my questions, it does help me every now and then to discuss things and update or refine my opinion on stuff.. I do miss the forums here….02/27/2015 - 5:31pm
james_fudgeYou could run it through Word :) It's not that hard.02/27/2015 - 5:30pm
ZippyDSMleeSomething’s I can be clearer on more simple constructs making me better understood. Stack my weaknesses with complex constructs and my bad sense of humor and ya it’s a mess.. Consistent clarity is a pain in the butt for me.02/27/2015 - 5:22pm
ZippyDSMleeHave I ever held a covnersion this long that dose not have issues?02/27/2015 - 5:18pm
 

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