Real-Money Gambling Hits UK Mobile Devices With Big Fish Casino

October 30, 2012 -

Big Fish Games has launched the first real-money gambling game in the United Kingdom through a partnership with Betable. The Big Fish Casino U.K. app lets players gamble for fun or make best with real cash via a new slot machine title. The game uses technology from Betable, a company hoping to take advantage of even more social mobile games in the future by enabling online gambling options.

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Spry Fox Secures Yeti Town IP as Part of 6Waves Settlement

October 15, 2012 -

Last Thursday we broke the story that social and mobile game developers Spry Fox and 6Waves had quietly settled a lawsuit related to their respective mobile titles, Triple Town and Yeti Town. In its original lawsuit Spry Fox accused 6Waves' Lolapps of blatantly copying its match-three game Triple Town when it released its game Yeti Town.

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Apple Co-Founder Criticizes iPhone 5 Design

October 12, 2012 -

Apple co-founder Steve Wozniak is not happy with the direction of Apple. He has called the company "arrogant' while speaking out against the iPhone 5's design in a recent interview with Tech Central.

Wozniak says that Apple is arrogant for refusing to make the iPhone 5 larger. The phone is a bit smaller than competitors' phones - like Samsung’s Galaxy S III. Wozniak thinks this is a big mistake.

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T-Mobile and MetroPCS Announce Merger Plans

October 3, 2012 -

T-Mobile and MetroPCS announced today that they have come to an agreement to merge the two companies. The combined entity will use the T-Mobile brand and will have a total of 42.5 million subscribers. While it won't change the dynamic of its current position in the U.S. market (it's #4), it will gain access to more space on the airwaves. T-Mobile USA’s German parent, Deutsche Telekom AG, will hold a 74 percent stake in the new entity, while MetroPCS Communications shareholders will own the remaining 26 percent.

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FCC Chairman: Agency Must Police Broadband Competition

September 26, 2012 -

The Federal Communications Commission (FCC) has to do more to police and ensure mobile and broadband competition across the country, said FCC chairman Julius Genachowski in a speech earlier this week.

He also said that the agency must resist calls for various corners of government and the private sector to eliminate or phase out regulation of broadband and mobile carriers.

"Competition is the lifeblood of our free-market economy, driving private investment, innovation and consumer value," he said. "The more competition, the less need for regulation."

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GREE CEO Predicts a Bleak Future for PCs

September 21, 2012 -

We've all heard the story about how the PC is doomed and PC gaming will soon be a thing of the past, so it's not surprising that a company like GREE (whose bread and butter is mobile games) says that the future of the traditional PC is basically doomed.

GREE CEO Yoshikazu Tanaka highlighted some of the changes that will be important to the gaming industry in his keynote speech at the Tokyo Game Show. He may have some valid points.

"The line between PC and mobile has blurred, and that's a trend for this year," he said at the Tokyo Game Show.

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Kickstarter Campaign for iMpulse Launches

September 20, 2012 -

The official Kickstarter campaign for iMpulse launched this morning, with the aim of raising some much needed capital for this pocket-sized Bluetooth controller designed specifically for iOS and Android-based gaming.

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Three Walt Disney Company Executives to Keynote App Conference

September 14, 2012 -

Engage Digital announced that three different divisions of The Walt Disney Company will take part in The App Conference by providing a "unique and powerful keynote" at the event. The App Conference takes place October 18-19, 2012 in Santa Clara, California.

In its second year, the App Conference focuses on application development, marketing and revenue generation on mobile and tablet devices. The conference program features two tracks covering the important elements of product and business strategies in the mobile space.

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Verizon, Sprint Learn From AT&T's FaceTime Stumble, Won't Charge More to Use It

September 13, 2012 -

While AT&T might be willing to take a lot of public heat for its stance on Apple's FaceTime application, Verizon Wireless is taking an entirely different tact. The company says that it will enable Apple's popular video communication apple on all data plans.

"All Verizon Wireless customers will be permitted to use the data-intensive application with no additional charges, including those remaining on unlimited data plans," said a company spokesperson. Sprint has also said it won't place any limits on FaceTime use.

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Apple Faces Uphill Battle in HTC Patent Fight

September 10, 2012 -

Having bested Samsung in a U.S. court over patent infringement, Apple is putting its focus on defending itself against phone maker HTC, but it may have an uphill battle on its hands. As SlashGear points out in this article, Apple is not starting out on the best footing.

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FCC to Regularly Report on Mobile Broadband Speeds

September 5, 2012 -

The Federal Communications Commission announced today that it will start monitoring and reporting on mobile broadband speeds across the country. The FCC said that it will begin a review process of mobile networks in the U.S. with a meeting on Sept. 21. The end goal is to provide consumers with a report card for those networks. The new effort is part of the FCC’s overall National Broadband Plan, and has gained support from both major wireless carriers and the CTIA.

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Kindle Fire Has Sold Out, Claims Amazon

August 30, 2012 -

The Kindle Fire has literally sold out, according to Amazon, and the Android-based device won't see a new production run. The company said that those who want a Kindle Fire but can't find it at retail will have to wait until later this year when Amazon releases a new version of the device. The device was originally released in November of last year and did pretty well by Amazon's own accounting.

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iOS Developer Outs 'Pay-for-Review' Sites

August 30, 2012 -

One developer who is angry over web sites charging for expedited reviews of mobile game apps has decided to publicly call the web sites out. Luckily most people who consider themselves even casual gamers have never heard of these web sites, but apparently they have been running a racket for quite some time.

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EA Calls PopCap Games Layoffs Part of a Shift Away From Social

August 30, 2012 -

Speaking to Bloomberg, President of EA Labels Frank Gibeau commented on the layoffs at Peggle and Plants v. Zombies developer PopCap Games. Gibeau said that the main reason for the cuts was to make the studio more efficient and part of a move away from social game development.

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FAA Reconsidering Rules on Using Electronic Devices During Flights

August 29, 2012 -

The Federal Aviation Administration (FAA) is considering getting rid of a ban on using electronic devices when an aircraft is below 10,000 feet. According to this PDF file from the U.S. Department of Transportation, the agency has announced a "request for comments" about the issue from the public and experts.

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Rights Groups Say AT&T's New Policy for FaceTime Violates Net Neutrality Rules

August 21, 2012 -

Two internet rights groups have cried foul on AT&T's plans for the video chat application FaceTime. The groups say that the iPhone app will violate net neutrality rules put in place by the Federal Communications Commission in late 2011. AT&T announced last week that it would only allow consumers to use the app on its 3G network if they subscribe to new shared data plans. Those subscribers who use the old individual data plans would only be allowed to use it via Wi-Fi networks.

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Gree Ponders Impact of 'Complete Gacha' Ban

August 15, 2012 -

Casual game maker Gree announced in April of this year that it would enforce a new policy that restricted how much 16 - 17-year-old consumers could spend on in-app purchases. The self-regulating policy came in response to government worries that Japan's youth in that age range were spending ridiculous amounts of money on in-game purchases. Gree put a spending cap on people ages 16 - 19 at around $125 per month on virtual items and a cap of around $60 on those younger than 16 years of age.

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Verizon App Store for Android Adds ESRB Ratings

August 14, 2012 -

While other App stores such as Google Play and Apple App Store have eschewed the ESRB ratings system here in the United States in favor of their own internal systems, Verizon is taking a different tact. Verizon has been slowly adding the ESRB ratings system for all of the gaming apps in the Verizon App Store for its supported Android devices.

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Google Slashes Twenty Percent of Motorola's Work Force

August 13, 2012 -

Google takes a break from suing other companies over phone designs using patents it acquired from Motorola to lay off 4,000 employees, or 20 percent of the company's work force. Google says that this reduction is part of a larger restructuring plan that will ultimately see the closure of one-third of Motorola’s 90 offices.

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id Software No Longer Developing Mobile Games

August 3, 2012 -

id Software co-founder and chief mad scientist John Carmack revealed during the keynote address at QuakeCon yesterday that his studio had to cease developing mobile games to focus on Quake 4. Carmack said that it had to close its mobile game operation and shelf whatever iOS projects it was working on to focus on other important priorities:

"It saddened me a lot to because I loved doing the mobile work," he said. "It was fun, it was fun for the company, it makes money but it's not a grand slam sort of thing."

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Verizon Wireless Fined by FCC for Blocking Tethering Apps on 4G Network

August 3, 2012 -

Earlier this week the Federal Communications Commission (FCC) fined Verizon Wireless $1.25 million for limiting its customers’ use of applications on its 4G network. In 2011, Free Press filed a formal complaint with the FCC against Verizon after reports indicated that Verizon had allegedly urged Google to remove some apps from its Android Market. These apps allowed Verizon subscribers to use tethering. Before these apps were available customers spent as much as $30 extra a month to tether.

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IGN Unloads GameSpy to Glu Mobile for $2.7 Million

August 2, 2012 -

Mobile entertainment company Glu Mobile has purchased GameSpy from News Corp. for about $2.7 million in stock. The online multiplayer and matchmaking technology company was bought by IGN in 2004 for roughly $57 million. Later IGN and its properties were purchased by News Corp.

"Our acquisition of GameSpy brings Glu industry-recognized leadership in online, cross-platform technology infrastructure," said Niccolo de Masi, the CEO of Glu.

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Temple Run Downloaded 100 Million Times

August 2, 2012 -

Here's a feel good story for the day - at least for developer Imangi Studios: it's ultra-popular iOS and Android game, Temple Run, is ... ultra-popular. According to a press release issued by the company today, Temple Run has been downloaded over 100 million times in the last year, with over 68 million downloads on iOS devices, and on 32 million Android devices.

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EA's Firemint and IronMonkey Studios Merge to Become FireMonkeys

July 25, 2012 -

Electronic Arts has merged two of its mobile game development studios into one mega-studio in Australia. Firemint and IronMonkeys will be merged into a single studio now known as Firemonkeys studio.

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Dead Trigger Game Goes Free, Piracy Blamed

July 23, 2012 -

In a statement on Facebook, game developer Madfinger Games claims that the piracy rate for its Android zombie shooting game was "unbelievably high." The game had been priced at a mere 99 cents, but the developers say that the low price point didn’t stop pirates from stealing the game and using it for free.

As a result the company has announced that the Android version of the game is now completely free to play and enjoy. When we say free, we do not mean "free-to-play," for the record.

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Uniloc Sues Minecraft Maker Mojang for Patent Infringement

July 23, 2012 -

Over the weekend it was revealed that Minecraft maker Mojang is being sued by a Luxembourg, Germany-based company called Uniloc for patent infringement. The company claims that Mojang violated a patent it holds related to a "system and method for preventing unauthorized access to electronic data".

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Ngmoco: Mobile, Freemium Will Kill Consoles in 5 - 10 Years

June 26, 2012 -

Ben Cousins, general manager of Ngmoco, recently gave a keynote at GDC Taipei where he offered his predictions on the five big trends in the game industry across the next 5-10 years. One of the big trends that will change the industry will be freemium and mobile, according to Cousins. In his keynote he claims that the combination of mobile and freemium games will ultimately kill off the home console.

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App Conference Call for Speakers

June 6, 2012 -

Engage Digital has issued a call for speakers for the second annual App Conference on October 18-19, 2012 in Santa Clara, CA. Those interested in sharing their expertise with the app development and business community can submit their pitches here.

The deadline is June 11. The event caters to app developers on various platforms including game developers.

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Latvian Firm Fined for Fake Android Apps

May 24, 2012 -

The BBC reports that a Latvian company has been fined £50,000 over smartphone apps it created that tricked people into receiving premium rate text messages. What's worse is that these apps pretended to be legitimate versions of hit apps such as Angry Birds and Cut The Rope. More than 1,000 people received bills after downloading the fake versions of games. Naturally they were upset about this and complained.

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Japan Bans 'Complete Gacha' Mechanics in Games

May 18, 2012 -

The government of Japan has decided that it needs to ban 'complete gacha' mechanics in video games, particularly those used by companies like Namco Bandai, Gree and DeNa. Japan's Consumer Affairs Agency will ban 'complete gacha' mechanics because they see it as encouraging the addictive nature of gambling.

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Which video game platform are you most thankful for?:

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Andrew EisenI've heard the same obnoxious horse poo for years. It's nothing new.11/27/2014 - 7:45pm
ZippyDSMleeAlso anyone see this? http://guardianlv.com/2014/11/anita-sarkeesian-unmasked-feminist-icon-or-con-artist/11/27/2014 - 7:28pm
ZippyDSMleeEvil within is a badly designed game.11/27/2014 - 7:28pm
Andrew EisenSure but you said "widens," hence my confusion. Looking into it, yep, there's a tweak to completely re-frame the image, adding more info at the top and bottom. You apparently need a fairly beefy rig to keep it running smooth when you do that though.11/27/2014 - 6:48pm
Matthew Wilsonthere is vertical fov, not just horizontal fov11/27/2014 - 6:38pm
Andrew EisenWell, you can widen it to 3:1 or even 10:1 but I don't know why you'd want to. From what I understand it's the missing visual info at the top and bottom that some object to, not that there isn't enough on either side.11/27/2014 - 6:36pm
Matthew WilsonI think it widenss the fov, so you get to see more.11/27/2014 - 6:31pm
Andrew EisenI don't see how as doing so would not add any visual information to the top or bottom of the screen.11/27/2014 - 6:04pm
Matthew Wilsonfrom what I read, getting rid of the black bars and stretching it out made for a better play experience.11/27/2014 - 5:59pm
Andrew EisenFrom what I hear, there's a ton of "look up and shoot at the guys above you" stuff in the game that the wider frame doesn't accommodate such actions well.11/27/2014 - 5:55pm
Andrew EisenHaving a game run in scope is not necessarily a bad thing but like any aspect ratio, you have to compose your shots correctly.11/27/2014 - 5:55pm
Neo_DrKefkaThe Evil Within was pretty bad and to make it worse the way the screen size made it hard for you to see even on a big screen it really hurt the game. Being Artistic is great but when you focus on art rather than what sells you run the risk of that happen11/27/2014 - 5:33pm
Matthew WilsonI kinda hope this is not true. http://www.nintendolife.com/news/2014/11/nintendo_might_not_be_making_more_gamecube_controller_adapters_at_the_moment11/27/2014 - 1:34pm
Matthew WilsonI saw that. I wish people would stop preording, but sadly that will never happen.11/27/2014 - 1:26pm
Papa MidnightUbisoft has cancelled the Season Pass for Assassin's Creed: Unity (http://www.reddit.com/r/pcmasterrace/comments/2ni2ac/ubisoft_cancel_season_pass_for_ac_unity/)11/27/2014 - 1:08pm
NeenekoBut now I can use the christmas discount justification too,11/27/2014 - 11:46am
NeenekoI am also sorely temped by Civ:BE, mostly because I have a demo coming up and I know my productivity will tank.11/27/2014 - 11:45am
MaskedPixelanteThe Evil Within is only a month old, right? And it's already 66% off...11/27/2014 - 10:29am
MechaCrashI held off on Civ:BE because I am pretty sure it'll get a bigger discount during the Christmas sale.11/26/2014 - 11:09pm
MechaTama31I'm sorely tempted by Civ: BE, but I have to stay strong and remember what it felt like to be repeatedly kicked in the junk by Civ V...11/26/2014 - 10:58pm
 

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