Studio Wildcard launches mod tools for 'ARK: Survival Evolved'

August 14, 2015 - GamePolitics Staff

ARK: Survival Evolved makers have launched the ARK Dev Kit, which allows players to mod the game. In addition it has announced a modding contest co-sponsored by PC maker Alienware. The ARK Dev Kit is a streamlined version of the UE4 Editor to simplify the creation and sharing process of mods for ARK: Survival Evolved. It is available to download now for free via the Epic Games Launcher. Modders can generate their own ARK items, weapons, creatures, maps and game modes to share with ARK community.

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Report: GTA V modders banned by Rockstar

August 10, 2015 - GamePolitics Staff

Update: Rockstar Games has issued the following statement:

"The FiveM project is an unauthorized alternate multiplayer service that contains code designed to facilitate piracy. Our policy on such violations of our terms of service are clear, and the individuals involved in its creation have had their Social Club accounts suspended."

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Mod DB & Indie DB join the Gamer Network family

July 21, 2015 - GamePolitics Staff

Gamer Network, which owns and operates sites such as GamesIndustry.biz and Rock, Paper, Shotgun, has brought two popular sites into the fold. The company announced today that popular developer-driven database sites Mod DB and Indie DB are joining the network.

Both sites have been around for over a decade and are dedicated to the communities surrounding fan and indie-made creations of all shapes, scopes, and sizes.

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New 'GTA V' update for PC could break online mods

July 21, 2015 - GamePolitics Staff

While Rockstar Games' new update for the PC version of Grand Theft Auto 5 fixes frame-rate issues, it may also break mods, the company said in announcing the update. After the release of GTA 5 update 1.28, some PC players claimed they were getting lower frame-rates while playing GTA Online. A new title update released today fixes this issue, Rockstar said, but it may also break some of your favorite modifications.

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Bethesda has no plans to offer paid mods for 'Fallout 4'

June 19, 2015 - GamePolitics Staff

Bethesda has no plans to support paid mods for Fallout 4; apparently it learned a valuable lesson when it tried to introduce them on Steam earlier in the year for Elder Scrolls V: Skyrim. This news comes from an interview with the game's lead Todd Howard, who spoke to German publication Spiegel Online at E3.

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Valve abandons paid 'Skyrim' mods on Steam

April 27, 2015 - GamePolitics Staff

Valve has apparently backed off of having paid mods for Bethesda's RPG Skyrim on Steam - at least for the time being, according to this Gamasutra report. The company announced that it is taking paid mods for the game offline and giving refunds to anyone who may have purchased a Skyrim mod.

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First paid 'Skyrim' mod pulled from Steam marketplace

April 24, 2015 - GamePolitics Staff

With the introduction of paid community DLC and mods coming to The Elder Scrolls V: Skyrim this week it was only a matter of time before some modder ran headlong into controversy, resulting in the whole thing being taken down. The first mod to secure this dubious distinction is the "Fishing Mod" according to this Destructoid report.

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Steam community-created content now for sale

April 23, 2015 - GamePolitics Staff

Earlier this year Valve announced that it would allow third-party developers to sell additional content via Steam Workshop, much like the company has done with first party titles. This also opened the door for mod makers in the community to sell items and content for games. It used to be that selling content for games was limited to Valve owned titles like Team Fortress 2, but now creative types will be able to make and sell their content for games via the Workshop marketplace.

The first game to do this is Bethesda's popular RPG Elder Scrolls: Skyrim.

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Modders turn 3DS into PC remote desktop

April 17, 2015 - GamePolitics Staff

Modders have turned a 3DS into a PC remote desktop using some homebrew software on the device (and Windows 95, apparently). A post on gbatemp (a forum about modding and homebrew) describes how it all works, though the poster admits the mod is "rudimentary" at this point in time. A video (which you can watch to your left) shows the hand-held being used to remotely control a character in World of Warcraft. The game's performance isn't very good on the 3DS.

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First 'Dead or Alive 5: Last Round' PC mods are NSFW

April 7, 2015 - GamePolitics Staff

Earlier this year the PC gaming community bristled when Koei Tecmo's Yohei Shimbori, the director of Dead or Alive 5: Last Round, said that he wanted PC users of the game to use it in a "moral and good manner." This morning we think we know what he meant by those comments.

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'Halo Online' modders undeterred by Microsoft's DMCA takedown

April 6, 2015 - GamePolitics Staff

Earlier in the month Microsoft announced a free-to-play Halo game called Halo Online, but revealed - much to the chagrin of Halo players around the world - that it would only be made available in Russia.

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Nintendo Goes After 'Super Mario 64 HD' freebie made with Unity

March 31, 2015 - GamePolitics Staff

Nintendo has fired off a DMCA takedown notice at Super Mario 64 HD, a remaster of Nintendo's 3D platformer for the Nintendo 64 built using Unity - according to Eurogamer. Specifically, the rework is the first level from the popular Mario game - Bob-Omb Battlefield.

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Now You Can Create Taunts For 'Team Fortress 2'

March 13, 2015 - GamePolitics Staff

Valve announced today that users can now create taunts for use in Team Fortress 2. The ability to build taunts - gestures you can make to other players while in a match - has been added to the Team Fortress 2 Workshop. So what are taunts, exactly? Here's what Valve says:

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'Skyrim' PC Beta Update Offers Unlimited Mod Sizes

March 3, 2015 - GamePolitics Staff

A new massive update for the PC version of The Elder Scrolls V: Skyrim now makes it possible to create mods for the popular RPG of unlimited scope and size.

The biggest change is that the Creation Kit no longer has a file size limit for Steam Workshop mods, meaning you can now find mods in Steam Workshop that are larger than 100 MB. The update also changes the way that mods are downloaded - with everything being handled within Steam now.

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'Dying Light' Update Restores Mods

February 16, 2015 - GamePolitics Staff

A freshly released update for the PC edition of Dying Light has removed a previous ban on modding the game. You may recall that earlier this month developer Techland decided to ban the use of mods from the game for fear that it was messing with the integrity of the game's "Be The Zombie" multiplayer mode. But in its zeal to ban mods that messed with multiplayer, it also inadvertently blocked ALL modifications - including those that improved performance and tweaked the game's visual style.

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'DOA 5: Last Round' Producer Concerned About The 'Morality' Of Modders

February 6, 2015 - GamePolitics Staff

In an interview with MCV (thank you Ars Technica for pointing out this portion of the interview), Koei Tecmo producer Yosuke Hayashi talks about the Steam version of Dead or Alive 5: Last Round, which will feature mod support.

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Techland Responds To 'Dying Light' Modding Community Concerns

February 2, 2015 - James Fudge

Update: The ESA has apologized for the DMCA takedown notices, saying that there was some amount of confusion involved. Below is a statement it issued to Ars Technica:

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ESA Uses DMCA Takedown on 'Dying Light' Mods

February 2, 2015 - James Fudge

Update: The ESA has issued an apology for a DMCA takedown notice that went out over the weekend. You can read its statement here.

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Report: 'Dark Souls' DSFix Mod DMCA Takedown Was A 'Mistake'

December 23, 2014 - GamePolitics Staff

What is now being described as a "mistake" and a "misunderstanding" had the Dark Souls community in a bit of a lather for the last several days. Apparently a company representing the interest of Bandai Namco sent out a DMCA takedown request to the host of a very popular Dark Souls PC mod. The company responsible for doing that is FDS File Defense Service, which was hired by Bandai Namco's US arm to remove Dark Souls debug mode patches from the internet.

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Mod DB Community Selects 2014's Top 100 Mods

December 11, 2014 - GamePolitics Staff

While a lot of publications are doing the year end awards, we find the stuff the community is making infinitely more interesting. So in that spirit, we want to highlight that the community has voted for Mod DB's Players' Choice Top 100 Mods of 2014. The public voting took 10-days and saw 66,061 people pick their favorite creations.

These mods included Euro Truck 2 Multiplayer, Breaking Point for ARMA III, Enderal for Skyrim and the S.T.A.L.K.E.R. - Lost Alpha mod.

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Racist Steamworks Mod for 'Plague Inc: Evolved' Takes Heat

October 7, 2014 - James Fudge

A Steamworks mod for Plague Inc: Evolved on Steam (currently available as of this writing) is catching some heat for its highly racist themes and a title that leaves very little room for interpretation.

The name of the mod is "Niggas Conquering the World (ALPHA)," and features a picture of President Barack Obama, a caption photo of former president George W. Bush saying "Nigga what," and a photo of African American gang members holding guns.

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Mods Add Taboo Relations to 'The Sims 4'

September 23, 2014 - GamePolitics Staff

The Sims 4 modders are certainly proving to be a creative bunch, allowing players to do everything from filling in gameplay holes to adding new features into the game. Of course, sometimes people make mods to allow the game to do things that are a little bit questionable, as highlighted in this Kotaku report.

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As The Mod Turns: The Latest In The Ongoing Minecraft 'Bukkit' Saga

September 5, 2014 - GamePolitics Staff

Are you ready to go down a rabbit hole? Because this story about community-developed tools for Minecraft is probably as meta as you can get!

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Konami Shuts Down Fan-Made 'Metal Gear' Remake

August 18, 2014 - GamePolitics Staff

A fan-made remake of the original Metal Gear game has been shut down by Konami, according to Metal Gear Informer. The shutdown of this project comes months after the publisher initially gave its blessing to the project. The remake was being developed by mod team Outer Heaven, who promised a recreation of the 1987 MSX and NES game. Konami gave its blessing with the condition that the remake was not sold for money.

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Ubisoft Comments on 'Watch Dogs' PC Mod

June 20, 2014 - GamePolitics Staff

Ubisoft has issued a statement attempting to explain why the PC version of Watch Dogs included unused graphical options hidden within its game files. The company also said that a mod enabling these features is not a good thing for PC users because it can cause a number of unwanted technical and gameplay issues.

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Community Reacts Negatively to Strict SimCity Modding Rules

January 13, 2014 - GamePolitics Staff

Electronic Arts has released guidelines for what kinds of content the community can create using the new SimCity mod tools. To say that these rules put limits on the creativity of the community is probably an understatement. According to EA's guidelines the community is basically limited to cosmetic changes, such as reskins of buildings.

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DayZ Early Access Generates $5.1 Million in First 24 Hours on Steam

December 18, 2013 - GamePolitics Staff

The standalone early access version of the zombie survival game DayZ has managed to generate sales in the $5.1 million range in its first 24 hours since launch, with new players joining the zombie survival adventure every hour (88,000 survivors joined in the first 12 hours), according to Bohemia Interactive's CEO Maruk Spanel.

He revealed on his blog that, after 24 hours of being made available, 172,500 copies of the game had been sold and 142,403 players were online. The early access version of the game landed on Steam earlier this week.

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Skyrim Falskaar Mod Creator Lands a Dream Job

November 26, 2013 - GamePolitics Staff

Here's a success story to inspire anyone who wants to make the leap from hobbyist mod maker to full-fledged developer: it's possible if you put love into your creation and catch someone's attention. Alexander J. Velicky, the fellow who created the popular Falskaar mod for Elder Scrolls IC: Skyrim, is now working for a big studio - and it isn't Bethesda.

Posting on the official Skyrim forums to thank everyone, Velicky revealed that he has been hired by Bungie - apparently to help out on the company's upcoming next-gen game Destiny.

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CS: Go Operation Payback Map Pack a Hit for Community Map Makers

July 26, 2013 -

The Counter-Strike: Global Offensive community has made over $150,000 from the sale of the online passes related to the Operation Payback initiative. The news comes from the official Twitter account for Counter-Strike: Global Offensive.

Launched in April of this year, the initiative features seven maps created by the community and chosen by players as the very best. The seven maps were later released on Steam as a map pack for $5.99. It will be available until the end of this month.

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Modder Shows How SimCity Can Be Played Offline

March 14, 2013 -

A new SimCity mod detailed in a YouTube video and later explained in-depth on a Reddit thread reveals that it is possible to play SimCity offline indefinitely with a few important caveats. Despite those caveats the mod shows that the game can easily be transitioned from an "always connected" game to an offline single player game, despite what both EA and Maxis have said. According to modder UKAzzer he was able to do this with a little bit of work and by enabling the game's secret debug mode. This allowed him to turn off the disconnection timer limit.

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Big PermI actually need to look into a new headset. I have those green razer krakens and I would not suggest them. Though maybe they're better for people without glasses08/28/2015 - 11:32am
Big PermI've never heard if Apple was dominant in Japan.08/28/2015 - 11:25am
E. Zachary KnightBeats by Dre? If music videos are anything to go by, they are the only headphones in existence.08/28/2015 - 11:21am
Big PermI wonder what kind of headphones she has08/28/2015 - 11:13am
Andrew EisenMy favorite fighter character/costume of late is Lucky Chloe from Tekken 7.08/28/2015 - 10:59am
Big PermYou might be right, Zippy08/28/2015 - 9:21am
ZippyDSMleeBig Perm: Naw best ever goes to kill la kill!08/28/2015 - 9:14am
Big PermHer costume is amazing. It may be the best costume ever08/28/2015 - 8:30am
E. Zachary KnightLike I said, she looks like a fun character to play, but her costume is really obnoxious.08/28/2015 - 8:29am
MattsworknameMika was always about being a show off and using her but to crush her foes, even back in the alpha days. They just took that and maxed it to the extreme, and I LOVE IT!!!!!08/28/2015 - 5:36am
IvresseJust saw R Mika trailer myself. I do like the inclusion of Vega as the punching bag, especially with that Stone Cold Stunner knocking his mask off....but that ultra move with his face between 4 buttcheeks...class! :-)08/28/2015 - 5:20am
MattsworknameOk, finally got a chance to look at the R mika trailer for SF 5, and I Heart her so bloody much. She just looks like pure fun to play as and is SO colorful. All the YES!08/28/2015 - 3:23am
PHX Corphttp://www.gamnesia.com/news/sony-is-disabling-users-from-archiving-their-ps4-livestreams-of-until-dawn Sony is Disabling Users from Archiving Their PS4 Livestreams of Until Dawn08/27/2015 - 8:47pm
MattsworknameAndrew: SOrry I didnt get back, i went to bed before I saw your post. The Producer is listed as Arbitor36508/27/2015 - 6:06pm
Andrew EisenNope.08/27/2015 - 4:17pm
ZippyDSMleeDid you guys cover Fatal Frame 5 being nintendo Eshop only?08/27/2015 - 3:55pm
Big Perm120 bucks for a tetanus shot. Thanks Obama08/27/2015 - 3:01pm
Andrew EisenMatthew - Of course they do. I wasn't suggesting otherwise. Hell, Quiet's already been cosplayed quite a bit.08/27/2015 - 1:25pm
Big PermThere's been some pretty good Kill La Kill cosplay08/27/2015 - 12:56pm
Matthew WilsonI saw someone cosplay as the main charector from kill la kill last year at pax, so people do it.....08/27/2015 - 12:55pm

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