Gambling or a Video Game? Nebraska Struggles with Tavern Machines

July 20, 2009

Here on GamePolitics we have - by design - ignored issues relating to electronic gambling games.

That's because, as a form of entertainment, video games are quite distinct from gambling. But that line may be blurred a bit by a new generation of tavern games which appear to require video game-like skills to win, rather than mere luck.

The Omaha World-Herald reports on one such game, a billiards affair called Bank Shot. While games of chance are considered illegal gambling under laws in Nebraska and many other states, Bank Shot seems to require skill:

The makers of the machine [say] that it is a game of skill that is no different from a game of Trivial Pursuit or a dart tournament sponsored by a bar or tavern. They also argue that the video game was carefully constructed to comply with Nebraska law...

The difficulty for law enforcement is in determining when a game requires more chance than skill, or more skill than chance.

Players can bet from $0.25 to $4 per game. To date, the largest jackpot has been $17,000:

The game centers on nine pool balls arranged in a grid formation. The player pushes a button that starts the balls flashing quickly in various formations. The player then pushes “stop” on a particular pattern, which helps to determine whether or not a player wins.

There are 30,000 patterns of pool balls built into the game. About 27 patterns flash in a given minute... players become more skillful at spotting the winning patterns after playing the game for a period of time...

Nebraska law enforcement officials are hoping that the state legislature will provide guidance on the issue.

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Nebraska State Auditor Employs Fuzzy Logic to Zing Gaming Librarians

March 2, 2009

Last week GamePolitics reported that some Nebraska librarians were under investigation by State Auditor Mike Foley (R) for - horrors! - purchasing a PlayStation 2 and Rock Band set for use in the library.

Foley's final report on Nebraska's library system is now out, including his findings on the video game issue:

[Library] Commission employees have occasionally provided their own personal game consoles for trainings and demonstrations...

GP: Now that's dedication, a quality that government bureaucracy is so good at beating out of its employees. No good deed, as they say, goes unpunished.

The purchase of gaming equipment is a questionable use of public funds. It is common
knowledge that children enjoy games and toys, so there appears to have been little need to
purchase the games.

GP: Wait - kids like games, so the library shouldn't buy them? Does that mean they should expend their budget on things that people don't like? WTH?

Moreover, none of the games purchased were so complicated or out of the ordinary as to require the Commission to demonstrate their use to library staff and others...

GP: Because absolutely everyone who walks into a Nebraska library - including older librarians - has an innate sense of how to set up and play Rock Band or Dance Dance Revolution? Thankfully, the Library Commission defended it employees against the Foley-crats:

Gaming equipment and games have become increasingly popular and in demand resources for library programming and service. The Library Commission purchased game equipment in response to requests from Nebraska librarians for demonstration and instruction. The Library Commission’s actions in acquiring gaming equipment and a few representative games are proper and in accord with the agency’s state statutory mission and its purposes in introducing new technologies, techniques and providing information and instruction in the use of these technologies.
 

GP: Bureaucracy... Grrrr...

Via: Nebraska State Paper

UPDATE: Cornfed Gamer has a terrific report on the situation with lots of additional details.

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Cheater87R18+ heading for Australian parliament http://www.gamespot.com/news/6350339.html02/14/2012 - 1:14am
Uncharted NESDavid Jaffe Rails Against Storytelling Games- http://slashdot.org/palm/10/12/02/13/1943236_1.shtml02/13/2012 - 5:04pm
DorthLousAustralian government holding anti-piracy talk behind closed door: http://delimiter.com.au/2012/02/13/govt-holds-second-secret-anti-piracy-meeting/02/13/2012 - 12:31pm
DorthLousSONY new CEO says Hardware is important, but the future lies in content and service: http://www.techworld.com.au/article/414925/incoming_sony_ceo_hot_gadgets_aren_t_enough_anymore02/13/2012 - 12:27pm
Andrew EisenThat article is over five years old, Uncharted. A fun blast from the past though.02/12/2012 - 10:47pm
Uncharted NESCritics: 'Left Behind' game glorifies violence- http://tinyurl.com/wu64s02/12/2012 - 4:34pm
ZenI felt Brutal Legends was a funny & beautiful look at the world of rock from Double Fines point of view. The only parts I wasn't hot for were the RTS bits as it felt forced. Otherwise fantastic.02/12/2012 - 1:34pm
DorthLousPassed 1.5M$. And I'd also say that Brutal Legend is far from being a bad game. I just think it was a few levels under what people expected from the people working on the project.02/11/2012 - 8:25am
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RedMageIt looks the CIA's website has been DDOS'ed. Anon?02/10/2012 - 7:52pm
RedMageBrutal Legend.02/10/2012 - 7:52pm
ddrfr33kHas anything Tim Schafer ever made been of crap caliber? I'm struggling to think of one...02/10/2012 - 7:37pm
GuamishI think it is in good hands. Tim did a game for the GDC award show and that was fun for how short it was.02/10/2012 - 12:22pm
Andrew EisenIt'll be tragic if the game ultimately sucks.02/10/2012 - 12:17pm
james_fudge$1.3 million02/10/2012 - 11:32am
Uncharted NESGermany Says It Won't Sign ACTA [Update: ... Yet]- http://tinyurl.com/7r2twrg02/10/2012 - 11:21am
Andrew EisenDamn. Double Fine's Kickstarter fund has already passed a million dollars.02/09/2012 - 8:16pm
Andrew EisenAudrey didn't quote the sassy parts. Here's IGN's article: http://wii.ign.com/articles/121/1218359p1.html And here's my original post: http://tinyurl.com/7y68a3902/09/2012 - 7:50pm
james_fudgeI hope you some said something sassy! Where's the link?02/09/2012 - 7:46pm
Andrew EisenHey, neat. IGN quoted a blog I had writen only two hours earlier. I certainly timed that one pretty well.02/09/2012 - 7:38pm

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