Poll: Who Will Have the Biggest Gaffe During Its E3 Presentation?

June 6, 2014 - Andrew Eisen

The Electronics Entertainment Expo is next week and kicking it off is a round of press conferences where the biggest publishers will try and dazzle you with game announcements and spectacle in an attempt to win your dollars.

Of course, these presentations rarely go off without a hitch.  Everything from technical failures such as Nintendo's Skyward Sword demo from 2011 or EA's Battlefield 4 false start last year to horrible hosts such as "Mr. Caffeine" from Ubisoft's 2011 presser and Jamie Kennedy who MC'd Activision's show in 2007.

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Nintendo to Consolidate European Operation, Lay Off 130 Employees

June 6, 2014 - GamePolitics Staff

Nintendo announced today that it will consolidate its European operations and lay off 130 employees. The company said in a press release today that it will be closing its headquarters building and a warehouse in Großostheim, Germany and moving its European operations to Frankfurt. These changes mean that an estimated "130 permanent employees" will be laid off.

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Tetris Turns 30 Today

June 6, 2014 - GamePolitics Staff

The popular puzzle game Tetris is 30 years old today. The game became popular when it appeared on a new hand-held system from Nintendo - the GameBoy - and the rest is history.

Bloomberg TV program "Bloomberg West" has a segment on the latest episode of the show featuring Wedbush Securities' Michael Pachter discussing the popularity of Tetris and its impact on video games today.


Poll Results: Is Forcing a Revenue Split With Let's Players in Nintendo's Best Interest?

June 2, 2014 - GamePolitics Staff

Last week we asked readers, "Is Forcing a Revenue Split With Let's Players in Nintendo's Best Interest?" A majority of the votes cast said that this latest move by Nintendo to get a cut of the revenues Let's Play video creators get from YouTube will bite them in the ass at some point down the road.

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Poll: Is Forcing a Revenue Split With Let's Players in Nintendo's Best Interest?

May 28, 2014 - Andrew Eisen

Last year, Nintendo pissed off a good chunk of the internet by smacking a bunch of YouTube Let's Play videos with copyright claims, seeking to suck up all the ad revenue generated by videos of fans playing its games.

In the face of angry fans, something a company struggling to sell its new console really doesn't need, Nintendo backed off.

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Nintendo Reveals Plan to 'Share' Revenue with YouTube 'Let's Play' Video Makers

May 28, 2014 - GamePolitics Staff

UPDATE: Kotaku wrangled a statement out of Nintendo.

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Nintendo Wins Patent Lawsuit Against Wall Wireless

May 20, 2014 - GamePolitics Staff

Nintendo has won a patent infringement lawsuit filed back in 2009 by Wall Wireless LLC concerning the DS and DSi handheld gaming systems. In February of 2009, Texas-based Wall Wireless LLC sued Nintendo claiming that its DS and DSi handhelds violated a patent it held related to wireless communication technology.

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John Oliver Explores Same Sex Relationships in the Nintendo Universe

May 19, 2014 - GamePolitics Staff

In the latest edition of HBO's Last Week Tonight with John Oliver that aired last night, the comedian and former correspondent to the Daily Show (who also served as fill-in host earlier this year for John Stewart while he filmed a movie) made fun of the situation surrounding Nintendo's stance on same-sex relationships in Tomodachi Life.

During the show, Oliver pondered what the Nintendo universe would be like if various Nintendo characters were allowed to have same-sex marriages. You can check it out to your left.

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Philips Seeks Wii U Sales Ban Over Alleged Wii U Patent Infringement

May 15, 2014 - GamePolitics Staff

Electronics manufacturer Philips claims that the Wii U infringes several of the company's patents and is seeking to have the system banned from being sold in the United States. Philips claims that Nintendo copied technologies that replicate a "user's real-life actions in-game" and that it uses a patent related to "user interfaces designed to be navigated by a pointing device" (such as a Wii Remote).

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Super Podcast Action Committee - Episode 98

May 14, 2014 - GamePolitics Staff

On this week's show hosts Andrew Eisen and E. Zachary Knight discuss the latest GamePolitics Poll results (should Kickstarter adopt an equity-based investment model?), the web-hosting service that dared to throttle the FCC, the national Reason-Rupe poll about gaming, and the Tomodachi Life controversy. Download Episode 98 now: SuperPAC Episode 98 (1 hour, 8 minutes) 78 MB.

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Nintendo Store Offers Refurbished 32GB Wii U Deluxe for $200

May 12, 2014 - GamePolitics Staff

Taking a page from GameSpot (apparently) Nintendo's online store is offering a refurbished Wii U 32GB Deluxe Edition (black) for right around $200. According to the store page for the unit, it comes with the Wii U console (Black/32GB Internal Storage), one Wii U GamePad (Black), a Nintendo Land game disc, the Wii U AC adapter, Wii U GamePad AC Adapter, a high speed HDMI cable, and the Sensor Bar.

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Nintendo Apologizes for 'Tomodachi Life' Issues, Promises More Inclusion in Possible Sequels

May 9, 2014 - GamePolitics Staff

Nintendo has issued a new statement on the controversial decision not to include same sex relationships in its Mii-based life simulator, Tomodachi Life.

The company apologized for disappointing many of its fans, and attempted to explain why same sex relationships were not possible in the European and North American versions of the game releasing June 6.

The short answer: it was not possible for Nintendo to change the design of the game or to provide a post-release patch, calling such an endeavor a "significant development change."

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GLAAD Issues Statement on 'Tomodachi Life'

May 9, 2014 - GamePolitics Staff

GLAAD (an advocacy group for people in the lesbian, gay, bisexual, and transgender [LGBT] community) issued a statement yesterday lambasting Nintendo for not including a same-sex relationship option in its 3DS game, Tomodachi Life. Nintendo's Mii-based "life simulator" for 3DS releases on June 6 in the United States.

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Nintendo Plans to Sell 'New Consoles' in Emerging Markets

May 8, 2014 - GamePolitics Staff

Nintendo plans to launch new console platforms in emerging markets beginning next year, according to this Bloomberg report.

"We want to make new things, with new thinking rather than a cheaper version of what we currently have," President Satoru Iwata told Bloomberg this week. "The product and price balance must be made from scratch."

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U.S. Version of 'Tomodachi Life' Will Not Contain Same-Sex Relationships

May 7, 2014 - GamePolitics Staff

Nintendo will not add same-sex relationships to Tomodachi Life's western releases, despite vocal and strong support amongst fans in the United States and Europe. Tomodachi Life is a 3DS game that lets players take control of their Mii avatars as they go through everyday events, like moving into a new apartment, meeting new friends, doing chores, and more.

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Nintendo Reveals $457 Million Loss for Fiscal Year

May 7, 2014 - GamePolitics Staff

It's not a good time at Nintendo HQ this week. Today the maker of Wii U and 3DS revealed a 46.4 billion yen ($457 million) loss for its fiscal year ending March 31. This is the third year of annual operating losses in a row for the company.

The Wii U sold 2.72 million units over the last 12 months. Lifetime sales stand at 6.17 million units. That number is pretty disappointing for Nintendo if you consider how much longer it has been on the market. Sony's PS4, for example, has sold 7 million units since its released in Q4 2013.

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Happy Birthday, Game Boy

April 21, 2014 - GamePolitics Staff

Nintendo's very first hand-held gaming system, the Game Boy, turns 25 years old today. Nintendo's original Game Boy hand-held was launched on April 21, 1989 and has sold over 118 million units to-date. Nintendo has sold over 118.69 million units - if you include Game Boy Pocket and Game Boy Color sales numbers - to date, along with 501.11 million pieces of game software. The first game to be bundled with the Game Boy was Tetris, a juggernaut in its own right.

Nintendo released the Game Boy Advance in 2001, which went on to sell over 81.5 million units worldwide.

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Nintendo To Shut Down Some Wi-Fi Connection Services in May

February 27, 2014 - GamePolitics Staff

Nintendo announced today that it will eliminate some Wi-Fi Connection services worldwide in a few months. Certain online services across the Nintendo DS, DSi and Wii consoles will no longer be available after May 20, including online play, leaderboards and matchmaking. The shutdown is set to take place on May 20, and will affect all regions.

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International Trade Commission Sides With Nintendo in 3DS Patent Infringement Case

February 20, 2014 - GamePolitics Staff

Nintendo announced today that it has prevailed in a patent infringement case at the International Trade Commission brought by Technology Properties Limited LLC, Phoenix Digital Solutions LLC and Patriot Scientific Corporation. All three of the plaintiffs in the case are patent-licensing companies (companies who hold rights to patents, but do not actually use them to produce products or services). The commission sided with Nintendo, ruling that that the Nintendo 3DS and Nintendo DSi systems do not infringe the companies' patents.

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Nintendo's Yamauchi Family Plans to Sell Shares

February 3, 2014 - GamePolitics Staff

Following Nintendo's less-than-stellar fiscal report last month and the company's investor briefing (which laid out plans that not everyone thought were all that clear cut), the company has revealed a 114.2 billion-yen ($1.1 billion) share buyback plan set to launch tomorrow.

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What Nintendo Thinks of the 'Free-to-Play' Space

February 3, 2014 - GamePolitics Staff

One of the things that might have been missed in Nintendo's investor briefing last week (as Kotaku points out) is the fact that the company is really down on the idea of free-to-play and micro-transactions.

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Nintendo Outlines 2014 Strategy

January 30, 2014 - GamePolitics Staff

During an investor briefing Wednesday night Nintendo president Satoru Iwata laid out the company's plans for 2014, which he hopes will turn things around for the company. Iwata laid out plans for the Wii U in 2014 including new marketing initiatives, new game releases and technology, and a focus on making sure that consumers understand that the Wii U's Gamepad is not just an add-on to the original Wii.

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Top Nintendo Executives Take Pay Cuts

January 29, 2014 - GamePolitics Staff

As it released financial results for the nine-month period ending Dec. 31, and sales figures for the Wii U and 3DS (and associated software), Nintendo also announced that its key executives would take pay cuts from February to June of this year. Nintendo president Satoru Iwata announced that he will take a 50 percent pay cut in response to the company's continued financial problems, while Shigeru Miyamoto and Genyo Takeda will both take a 30 percent cut in pay. Seven other members of the company's board will also take a 20 percent pay cut.

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Nintendo President: I Will Not Resign

January 17, 2014 - GamePoltics Staff

After announcing that the company had lowered its fiscal year forecast dramatically, Nintendo president Satoru Iwata apologized to investors for the expected third consecutive annual loss, but said he would not resign or initiate any kind of "immediate management restructuring."

According to Reuters, Iwata told reporters that "There will be no major management shake-up in the short term."

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Nintendo Slashes Fiscal Year Forecast After Weak Holiday Sales

January 17, 2014 - GamePolitics Staff

Nintendo has revised its forecasts for the fiscal year to a net loss of $240 million (25 billion yen) due to weak sales of the Wii U during the holiday shopping season, according to a syndicated Bloomberg report. The company described its year-end sales of Wii U consoles and software as "far below expectations."

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Poll Results: Will Nintendo Kill Region Free Work-Around?

January 13, 2014 - GamePolitics Staff

Last week we asked our readers, "Will Nintendo try to quash the work-around for the 3DS region lock?" The voting was almost evenly split between two trains of thought: that Nintendo would patch out its region lock in a firmware update or that Nintendo would find some way to kill the work-around devised by the 3DS community because it doesn't like to make money.

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Nintendo: 11.5 Million 3DS Hand-Helds Sold to-Date

January 10, 2014 - GamePolitics Staff

Nintendo of America announced that its hand-held systems including the 3DS, 2DS, and 3DS XL have sold more than 11.5 million units in the United States since launch. That figure is way up from the 10.5 million units the company said it has sold to-date less than a month ago. Nintendo also said that over the last 12 months over 16 million 3DS games had been sold through a combination of retail sales and digital sales through the eShop. That's a 45 percent increase in software sales year-over-year.

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Nintendo Secures IA Labs Patents in Sherriff's Sale

January 9, 2014 - GamePolitics Staff

Nintendo has acquired the patents of IA Labs following a legal victory in court over the company related to patents - but the company secured them outside a courtroom, sort of. Nintendo announced that it secured the patents officially on January 7, during a sheriff's sale in Montgomery County, Maryland. The company sued Nintendo in 2010, claiming that it violated several of its patents in Wii Fit and Wii Fit Plus. Nintendo successfully defended against the lawsuit and obtained judgment in its favor in February 2012.

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Poll: Will Nintendo Try to Quash the Work-Around For the 3DS Region Lock?

January 8, 2014 - Andrew Eisen

Back in my day, Nintendo handheld gaming consoles were region free.  That's right.  If a quirky little game that wasn't being localized for North America caught my eye, I could feel free to give Nintendo money in exchange for the ability to play it to my heart's content.  Ah, those were the days!

But they didn't last.  No sir, they did not.

It started with the DSi, a revision to Nintendo's previous handheld.  It introduced region locking for titles that used DSi-specific features like the camera.

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Judge Rules That Nintendo Must Pay Percentage of Every 3DS Sold to Tomita Technologies

January 7, 2014 - GamePolitcs Staff

According to a report on Law 360 Nintendo must pay a percentage of its 3DS sales to Tomita Technologies. The company was ordered by U.S. District Court Judge Jed Rakoff to pay 1.82 percent of the sale cost of every Nintendo 3DS and 3DS XL to Tomita Technologies International Ltd., which holds a patent for a glasses-less 3D display. The Judge ruled in December that Nintendo had in fact infringed on the company's patents.

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MaskedPixelanteOoh, an Atlus sale, it must be a day that ends in "y". I'd much rather get physical 3DS games because of Nintendo's outdated digital distribution policies, but EOU is near impossible to find anywhere nowadays... conflicted.09/22/2014 - 7:48pm
Andrew EisenOooh, Atlus sale in the 3DS eShop. I might have to bust open my piggy bank. http://www.siliconera.com/2014/09/22/shin-megami-tensei-iv-atlus-games-sale/09/22/2014 - 7:21pm
Matthew Wilsonhttp://www.pcgamer.com/2014/09/23/steam-update/ steam finally adds content Curation. I like that the user can pick which peoples recommendations they want to see.09/22/2014 - 7:16pm
MaskedPixelanteNintendo put three dual-gendered characters in Smash Bros 4.09/22/2014 - 7:13pm
Andrew EisenWhat did Nintendo do thrice in one game?09/22/2014 - 6:48pm
MaskedPixelanteYou know it's a bogus defense when Nintendo of all companies does it THREE TIMES in one game.09/22/2014 - 6:29pm
E. Zachary KnightIt is stupid that they went with the "It would be too much work to add a woman assassin" defense rather than just being honest and admiting they didn't think about it until it was brought up.09/22/2014 - 6:06pm
E. Zachary KnightYeah, this is a different game and it is not out of the ordinary for them. THey did the same for the pirate one.09/22/2014 - 6:05pm
MaskedPixelanteTurns out it's less "impossible", more "part of the season pass, but only in an exclusive game that's separate from ACU proper".09/22/2014 - 6:01pm
MaskedPixelantehttp://www.joystiq.com/2014/09/22/assassins-creed-unitys-season-pass-includes-game-set-in-china/ Remember how Ubisoft said it was impossible to have playable females in Assassin's Creed Unity?09/22/2014 - 5:59pm
ZippyDSMleeIf publishers didn't play the region lock game then it would not be an issue.Tho I have seen more russian/chec games than asia ones on ebay.If they do not like it then mabye lower thier region prices to make alitte vrs none.09/22/2014 - 9:54am
MaskedPixelantehttp://hexus.net/gaming/news/industry/74981-pc-game-code-stripping-widespread-says-report/ Thievery, or perhaps the very idea of capitalism? You decide!09/22/2014 - 9:47am
MaskedPixelantehttps://www.youtube.com/watch?v=oDPCmmZifE8 John Oliver exposes Miss America.09/22/2014 - 9:00am
james_fudgeI reiterate now - not one email to-date.09/22/2014 - 8:37am
james_fudgeAnd this: https://archive.today/uIjwE09/22/2014 - 8:37am
james_fudgeLet me put this here: https://archive.today/hbtQJ09/22/2014 - 8:35am
InfophileRelevant to this site: http://nielsenhayden.com/makinglight/archives/015984.html#015984 - Apparently allowing comments to be downvoted leads to worse behaviour09/22/2014 - 6:18am
Andrew EisenMP - I love that game but damn my squadmates are bozos.09/21/2014 - 10:05pm
MaskedPixelanteSWAT teams should be banned until they; 1. Learn not to walk into enemy fire, 2. Learn to throw the flashbang INTO the doorway, not the frame and 3. Stop complaining that I'm in their way.09/21/2014 - 9:53pm
Craig R.I'm getting of the opinion that SWAT teams nationwide should be banned. This probably isn't even the most absurd situation in which they've been used.09/21/2014 - 9:26pm
 

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