Exergaming Promoted at International Health Conference

November 6, 2008 -

Games that get kids up and moving are being discussed at the 2008 McGill Health Challenge Think Tank in Montreal this week.

As reported by the Montreal Gazette, conference organizer Laurette Dubé said:

When we talk about obesity, we often talk about the fast-food industry. But that's only one side of the equation - the energy-in side. We also have to look at the energy-out side, and that's why it's very important to look at ways in which we can reduce kids' inactive time and increase their share of time that gets them moving.

West Virginia University professor Linda Carson admitted that not everyone is comfortable with the exergaming concept:

There are some folks who feel that by promoting physical activity through the use of video games, children are being socially isolated or not be encouraged to go outside and play. There are some opponents who say that it takes away from traditional physical-education exercise.

[But] I think exergaming needs to be recognized as an exciting alternative to traditional physical education. There is a lot of value to children having physical activity options in their home and even at school.

Via: Edge Online

5 comments

Kids Burn 4X the Calories When Playing Active Video Games

September 4, 2008 -

A report released this week by the Archives of Pediatrics & Adolescent Medicine maintains that kids burn calories four times as fast when engaged in an active video game than a passive one.

According to Medical News Today:

...over 83% of children in the US between the ages of 8 and 18 have video game consoles in their bedrooms. The alarming increase in obesity rates that coincides with this trend may not be a coincidence, as seated video games may contribute to time spent sedentary rather than active. 

While you might expect that the authors looked at the Nintendo Wii or perhaps multi-platform aerobic games like Dance Dance Revolution, the report focuses on the XaviX gaming system (see video), manufactured by Japan's SSD Company, Ltd. Among the XaviX's offering are simulations of bowling, fishing, tennis, and golf. The study authors comment:

In addition to the exercise gaming modalities, the XaviX system includes a gaming mat (XaviX J-Mat) that allows participants to travel the streets of Hong Kong at a walk or a run, avoiding obstacles and stamping out ninjas.


The study was performed at the University of Hong Kong's Institute of Human Performance. Kids who played games while seated burned 39% more calories per minute than when they were at rest. During an active bowling game they burned 98% more calories and during an action/running game they burned 451% more. Of this, the researchers said:

This translates into a more than four-fold increase in energy expenditure for the XaviX J-Mat game. Preventing weight gain requires an energy adjustment of approximately 150 kilocalories [calories] per day. The four-fold increase in energy expenditure when playing on the XaviX J-Mat would fill the proposed energy gap, if this game were played for 35 minutes a day...

 

Our data demonstrate that the two active gaming formats result in meaningful increases in energy expenditure compared with the seated screen environment. The next step is to test whether active gaming interventions can provide sustainable increases in childhood physical activity.

 

13 comments

At DNC, No Child Left Inside Group Blames Video Games

August 30, 2008 -

A friend attended the Democratic National Convention in Denver this week. Among the many items he snagged was a pamphlet from the No Child Left Inside Coalition, a group which seeks to foster environmental awareness and activity among young people.

That's all quite commendable. Less praiseworthy, however, is the fact that the group's brochure (obtained by GP) takes a cheap shot at video games in its opening paragraph:

Young people across America are spending more and more time inside - hooked up to video games, computers, and television, instead of learning, playing and exploring outside. The results are profound: increases in childhood obesity, a lack of understanding of the environment and a disconnection from the natural world.

Why some kids don't go outside or don't get enough exercise or are overweight would seem to be very complex social issues involving a myriad of factors, including available recreational opportunities, socioeconomic status, neighborhood safety, parenting, nonstop marketing of high-calorie food and drinks, etc.

Thumbs-down to No Child Left Inside for pointing the finger at video games...

56 comments

Sony's Fat Princess Causing Controversy

July 24, 2008 -

It’s not always easy to predict which video games are going to upset people. 

One of the games that debuted at last week’s E3 was Sony and Titan Studios’ upcoming PSN title Fat Princess, a cartoony, capture-the-flag game in which the object is to rescue your princess from the enemy’s dungeon.  The hook is that the enemy is plumping up your princess with cake, making her more and more difficult to haul back.

It’s cute.  It’s colorful.  It’s surprisingly bloody. And, from many reports, it’s a lot of fun. But, according to Joystiq, at least two feminist bloggers have taken issue with the fat part of Fat Princess.

Shakesville’s Melissa McEwan says in an open letter to Sony:

[Fat Princess]  looks and sounds just adorable—but the only thing I can't figure out is why anyone would want to rescue a fat princess in the first place, since everyone knows that fat girls are unlovable human garbage at whom any sensible bloke would sooner hurl invective than cast a longing glance... I'm positively thrilled to see such unyielding dedication to creating a new generation of fat-hating, heteronormative assholes.

Meanwhile, Feminist Gamers’ Mighty Ponygirl offers her take:

Honestly, the “core game mechanics” are brilliant, and if I didn’t care one whit about the objectification of women or fat-bashing, I would think this was the best thing since… well, Team Fortress 2…

 

Instead of running out into the forest to find cake to fatten up the princess with, why not go out and find gold (which is a lot heavier than cake) to stuff into a treasure chest. The more gold in the chest, the heavier it would be, and the harder it would be to carry.

 

Oh, but that’s not as “cute” as cake and fat chicks. Right.

For his part, Titan Studios' art director, James Green, said in an email to Joystiq:

Does it make it better or worse that the concept artist (who designed the look, characters, everything) is a girl?

-Reporting from San Diego, GP Correspondent Andrew Eisen prefers ice cream...
 

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MaskedPixelantehttps://twitter.com/BroTeamPill/status/535841124884418560 Source.11/21/2014 - 1:49pm
Andrew EisenFun Fact: Zoe Quinn's name shows up in that GamerGate press docket 33 times! Nathon Grayson's name? Only eight.11/21/2014 - 1:48pm
MaskedPixelanteApparently Activision is issuing copyright strikes against streamers who show off CoD glitches. Out now but I'll source when I get home.11/21/2014 - 1:22pm
Andrew EisenIf you see something you think we should cover, let us know!11/21/2014 - 1:11pm
WonderkarpAnd the GamerGate Girls Huffington Post Video should have been on this site weeks ago http://www.huffingtonpost.com/2014/10/15/female-gamers-gamergate_n_5990310.html11/21/2014 - 12:46pm
Wonderkarpits not getting dropped, Monte. Its become a defiant cry in the face of adversity and lies11/21/2014 - 12:42pm
Wonderkarphttp://press.gamergate.me/dossier/ The GamerGate Press Site. All the Information and Evidence that supports their arguments and goals. This is the 5th time I've posted this.11/21/2014 - 12:40pm
MonteIts why i feel that they would be better off dropping the gamergate tag. The tag is far to tainted and they attract the anti-fem trolls. Find a new tag, loose the baggage and then you can have a discussion on journalism free of distractions11/21/2014 - 12:40pm
WonderkarpGG got together and put together a press site that contains all their evidence and arguements in a single easy FAQ. I've posted it here many times to silence.11/21/2014 - 12:36pm
MonteIt does seem like GG spends more time trying to defned itself from accusations than actually talking about journalism; hence one reason why they keep coming back to the topic of feminists despite them having nearly nothing to do with gaming journalism11/21/2014 - 12:36pm
Wonderkarpwhat do you mean "Their own fault"? are you saying its Gamergates fault that the 11 dead gamer articles were written? that it was GamerGates fault when they got together to cry out that they were shouted down by louder megaphones?11/21/2014 - 12:35pm
NeenekoThere is unity of attack, and unity of defense, but not of message or identity. Which the group's own defensiveness has blinded to them since it is chalked up to 'media is out to get us' as opposed to their own fault.11/21/2014 - 12:10pm
NeenekoOh unity I will give you, it is one of the group's weakest points.11/21/2014 - 12:07pm
WonderkarpI dont think so. There's a lot of Unity in Gamergate. OPSkynet has only strengthend the group and brought people together. and I spent a couple months "Gorillas in the Mist"ing the group11/21/2014 - 11:54am
NeenekoYou might be a bit too deep in that trench then if you are missing the other factions.11/21/2014 - 11:51am
MaskedPixelantehttp://www.joystiq.com/2014/11/21/sunset-overdrive-free-this-saturday/ Sunset Overdrive free on the XBO tomorrow only.11/21/2014 - 11:43am
Wonderkarpthere also arent "Various Factions" in GamerGate. No Harrassment has been linked directly too GamerGate. I'm deep in the trenchs and there arent any factions.11/21/2014 - 11:38am
NeenekoI would disagree that it has 'never been the case', for various factions perhaps not, but what made GG blow up was the intersection between submerged issues, and that is one of them.11/21/2014 - 11:33am
Neeneko@Zippy - to a point, but consumers also tend to like what they are already comfortable with, so tropes in general tend to have a comforting feel. Just like mechanics and controls tend to be similiar.11/21/2014 - 11:31am
ZippyDSMleeAren't most sexiest tropes jsut cheap/poor creativity more so than pure markaibility?11/21/2014 - 11:19am
 

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